[Angband 3.1.1 dev Character Dump] Name Dis Self RB CB EB Best Sex Female Age 46 STR: 16 +2 +5 +0 18/50 Race Dwarf Height 44 INT: 11 -3 -2 +0 6 Class Warrior Weight 118 WIS: 11 +2 -2 +0 11 Title Myrmidon Social Known DEX: 17 -2 +2 +0 17 HP -7/411 Maximize Y CON: 16 +2 +2 +0 18/20 SP 0/0 CHR: 12 -3 -1 +0 8 Level 30 Armor [22,-1] Saving Throw 58% Cur Exp 101656 Fight (+1,+3) Stealth Bad Max Exp 101656 Melee (+1,+3) Fighting Legendary Adv Exp 120000 Shoot (+1,+0) Shooting Heroic MaxDepth 750' (L15) Blows 3/turn Disarming 54% Turns 95020 Shots 1/turn Magic Device Excellent Gold 1284 Infra 50 ft Perception 1 in 38 Burden 111.0 lbs Speed Normal Searching 21% You are the only child of a Dwarven Miner. You are the black sheep of the family. You have dark brown eyes, wavy black hair, a three foot beard, and a dark complexion. rAcid:....+........ rConf:............. rElec:............. Sound:............. rFire:............. Shard:............. rCold:............. Nexus:............. rPois:............. Nethr:............. rFear:............+ Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:............. rBlnd:............+ Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:...........+. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > The Mirkwood spider bites you. > The Mirkwood spider misses you. > You are confused. > You hit the Brown yeek. > You have slain the Brown yeek. > The Night lizard bites you. > The Warg bites you. > You are confused. > You hit the Night lizard. > You miss the Night lizard. > You hit the Night lizard. > The Night lizard flees in terror! > The Warg bites you. > The Mirkwood spider bites you. > You die. Killed by a Mirkwood spider. [Character Equipment] a) a Spear (1d6) (+0,+0) Combat info: 3 blows/round. Average damage/hit: 6.6. b) a Sling (x2) (+0,+0) c) (nothing) d) (nothing) e) an Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. f) a Lantern (13201 turns) Cannot be harmed by fire. Radius 2 light. g) Chain Mail (-2) [14,-1] {squelch} h) a Cloak [1,-1] i) a Wicker Shield [2,-1] j) a Hard Leather Cap [2,+0] k) a Set of Leather Gloves [1,+0] l) a Pair of Leather Boots of Free Action [2,+1] Prevents paralysis. [Character Inventory] a) 4 Rations of Food b) 5 Flasks of oil It brands your melee attacks with flames. c) 4 Potions of Cure Light Wounds When drunk, it heals you a small amount (15% of your wounds, minim um 15HP), heals some cut damage, makes you a little less confused, and cures blindness. d) 4 Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. e) 2 Scrolls of Light When read, it lights up an area and inflicts 2d8 damage on light-s ensitive creatures. f) 3 Scrolls of Word of Recall When read, it returns you from the dungeon or takes you to the dun geon after a short delay. g) 2 Scrolls of Blessing When read, it increases your AC and to-hit bonus for 1d12+6 turns. h) 2 Scrolls of Detect Invisible When read, it detects invisible creatures nearby. i) 2 Rods of Treasure Location When activated, it detects gold and objects nearby. Takes 100 turns to recharge at your current speed. j) 2 Rods of Trap Location When activated, it detects traps nearby. Takes 100 turns to recharge at your current speed. k) a Wand of Sleep Monster (10 charges) When aimed, it attempts to induce magical sleep in a single monste r. l) a Ring of Delving (+5) +5 tunneling. When aimed, it turns rock into mud. Takes 34 to 70 turns to recharge at your current speed. m) a Ring of Resist Fire Provides resistance to fire. Cannot be harmed by fire. n) a Ring of Slow Digestion Slows your metabolism. o) a Ring of Searching (-1) {cursed} Cursed. -5% to searching. p) a Cloak [1,+3] q) a Scimitar (4d2) (+4,+1) Combat info: 1 blow/round. Average damage/hit: 10.5. r) a Trident (1d10) (+0,+0) Combat info: 2 blows/round. Average damage/hit: 8.7. s) 47 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/hit: 5. 25% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2246 50' 2 Reached level 2 5990 50' 3 Reached level 3 10374 150' 4 Reached level 4 12767 150' 5 Reached level 5 13828 150' 5 Killed Fang, Farmer Maggot's dog 15329 150' 6 Reached level 6 19073 250' 7 Reached level 7 26819 350' 7 Killed Grip, Farmer Maggot's dog 28441 350' 8 Reached level 8 30514 400' 9 Reached level 9 31005 400' 10 Reached level 10 49648 450' 11 Reached level 11 55789 500' 12 Reached level 12 60746 550' 13 Reached level 13 60746 550' 14 Reached level 14 60746 550' 15 Reached level 15 60746 550' 16 Reached level 16 60746 550' 17 Reached level 17 60746 550' 18 Reached level 18 60746 550' 19 Reached level 19 60746 550' 20 Reached level 20 60746 550' 21 Reached level 21 60746 550' 22 Reached level 22 60746 550' 23 Reached level 23 60746 550' 24 Reached level 24 60746 550' 25 Reached level 25 60746 550' 26 Reached level 26 60746 550' 27 Reached level 27 60746 550' 28 Reached level 28 60746 550' 29 Reached level 29 60746 550' 30 Reached level 30 62342 550' 30 Killed Orfax, Son of Boldor [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)