The Angband Ladder: Lucky, Dwarf Warrior by RogerN

  [Angband 3.0.9b Character Dump]

 Name   Lucky                                    Self  RB  CB  EB   Best
 Sex    Male              Age        47   Str:  18/32  +2  +5  +0 18/102  18/92
 Race   Dwarf             Height     48   Int:     11  -3  -2  +0      6      3
 Class  Warrior           Weight    159   Wis:     14  +2  -2  +2     16     12
 Title  Myrmidon          Status     43   DEX:     18  -2  +2  +0     18
 HP     -100/342          Maximize    Y   CON:     17  +2  +2  +0  18/30
 SP     0/0                               Chr:     10  -3  -1  +0      6      3

 Level           30       Armor    [42,+26]     Saving Throw      Superb
 Cur Exp      99190       Fight   (+10,+12)     Stealth              Bad
 Max Exp      99190       Melee   (+19,+21)     Fighting       Legendary
 Adv Exp     120000       Shoot   (+20,+11)     Shooting          Heroic
 MaxDepth    Lev 44       Blows      3/turn     Disarming      Excellent
 Turns       272445       Shots      2/turn     Magic Device   Excellent
 Gold          3658       Infra       50 ft     Perception          Poor
 Burden   110.4 lbs       Speed      Normal     Searching           Fair

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Blind:......+.....+
 Elec:......+...... Confu:......+......
 Fire:......+...... Sound:......+......
 Cold:+.....+...... Shard:......+......
 Pois:......+...... Nexus:......+......
 Fear:............+ Nethr:......+......
 Lite:......+...... Chaos:......+......
 Dark:......+...... Disen:......+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:.........+... Speed:.............
Invis:............. Blows:.............
FrAct:...+......... Shots:.+...........
HLife:............. Might:.............


  [Last Messages]

> The Ancient multi-hued dragon shrugs off the attack.
> You have 59 Bolts (1d5) (+0,+0) {@f1=g} (q).
> The Ancient multi-hued dragon breathes acid.
> The Bolt melts!
> Your Set of Leather Gloves is damaged!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Your Oak Staff of Detect Evil (9 charges) (n) was destroyed!
> Some of your Bolts (1d5) (+0,+0) {@f1=g} (p) were destroyed!
> You have 14 Scrolls titled "temptus voloco" of Phase Door (c).
> You have 56 Bolts (1d5) (+0,+0) {@f1=g} (p).
> The Bolt (1d5) (+0,+0) {@f1=g} hits the Ancient multi-hued dragon.
> The Ancient multi-hued dragon shrugs off the attack.
> The Ancient multi-hued dragon breathes lightning.
> You die.


  [Character Equipment]

a) The Dagger 'Nimthanc' (2d4) (+9,+9) {Gorbag}
   It is branded with frost.  It provides resistance to cold.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be
   harmed by the elements.  
b) a Heavy Crossbow of Extra Shots (x4) (+10,+11) (+1)
   It increases your shooting speed by 1.  
c) a Turquoise Ring of Slaying (+6,+7)
d) a Bronze Ring of Free Action
   It grants you immunity to paralysis.  
e) an Ivory Amulet of Wisdom (+2)
   It increases your wisdom by 2.  It sustains your wisdom.  
f) The Phial of Galadriel {!!}
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) Power Dragon Scale Mail (-3) [40,+15]
   It provides resistance to acid, lightning, fire, cold, poison, light,
   dark, blindness, confusion, sound, shards, nexus, nether, chaos, and 
   disenchantment.  It activates for breathe the elements (300) every
   300+d300 turns.  It cannot be harmed by the elements.  
h) a Cloak [1,+1]
i) (nothing)
j) an Iron Crown of Telepathy [0,+9] {Acquirement}
   It grants you the power of telepathy.  
k) a Set of Leather Gloves [1,-1]
l) (nothing)


  [Character Inventory]

a) 5 Rations of Food
b) 12 Tangerine Potions of Cure Critical Wounds
c) 14 Scrolls titled "temptus voloco" of Phase Door
d) 5 Scrolls titled "dio do do" of Word of Recall
e) 8 Scrolls titled "luvinqui pro" of Identify {@r5}
f) 10 Scrolls titled "co incido ega" of Recharging
g) a Rusty Rod of Trap Location {@z1!!}
h) 2 Nickel Rods of Door/Stair Location (2 charging)
i) a Lead Rod of Light {@z2!!}
j) a Silver-Plated Rod of Slow Monster
k) a Tin-Plated Wand of Stone to Mud (1 charge)
l) a Hawthorn Staff of Teleportation (5 charges)
m) an Ivory Staff of Perception (14 charges)
n) a Quartzite Ring of Sustain Strength
   It sustains your strength.  
o) an Obsidian Ring of See Invisible
   It grants you the ability to see invisible things.  
p) 56 Bolts (1d5) (+0,+0) {@f1=g}


  [Home Inventory]

a) 40 Violet Potions of Heroism
b) 30 Tangerine Potions of Cure Critical Wounds
c) a Yellow Potion of Restore Life Levels
d) an Obsidian Ring of See Invisible
   It grants you the ability to see invisible things.  
e) a Ruby Ring of Constitution (+4)
   It increases your constitution by 4.  It sustains your constitution.
   
f) a Katana (Holy Avenger) (3d4) (+15,+12) [+4] (+4)
   It increases your wisdom by 4.  It slays demons, undead, and all
   evil creatures.  It provides resistance to fear.  It sustains your 
   wisdom.  It is blessed by the gods.  It grants you the ability to
   see invisible things.  
g) a Trident of Flame (1d8) (+10,+11)
   It is branded with fire.  It provides resistance to fire.  It cannot
   be harmed by fire.  
h) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
   It increases your strength and constitution by 3.  It increases your 
   stealth by 3.  It slays orcs, trolls, and demons.  It provides
   resistance to acid, lightning, fire, cold, and blindness.  It makes
   you fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.12.2008 22:39
Last updated on 22.12.2008 23:30

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24. on the Competition No.62 Ladder (of 63)

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On 22.12.2008 22:39 RogerN wrote:
Lucky the First has lived up to his name surprisingly well so far (not even counting the birthday gift), especially considering that I haven't played Vanilla in several months. A few notable events to follow:

Several lucky {excellent} finds early on were not practical to use, but they were sold in order to purchase the two rings that Lucky is currently wearing. Both rings came from the Black Market. Gorbag was kind enough to drop Nimthanc for me, and an Ice Troll was very generous with his offering of ?Acquirement. I probably should have waited until I was deeper before reading it, but I was greedy... and now I'm glad that I didn't wait. My new hat apparently grants telepathy!

There have been a couple close calls so far. The disconnected stairs option was nearly the death of me early on. As I entered DL 8 I found myself completely surrounded by orcs (who were quickly aroused by Dwarven Stealth). With only two ?PhaseDoor I was very lucky to escape to a hallway, where -SleepMonster stopped their pursuit.

I then made the mistake of diving too far without detection or Free Action. Lucky stumbled onto a group of ghouls, who probably should have torn him to shreds, but he just barely made it to a nearby staircase before they could paralyze him.

On 22.12.2008 23:30 RogerN wrote:
Yeah... oops. Having killed a few ancient dragons, I got cocky. And forgot that I had run out of !Speed.

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