The Angband Ladder: Lucky, from HoM, Dwarf Warrior by Phoenix21692

  [Angband 3.0.9b Character Dump]

 Name   Lucky, from HoM                          Self  RB  CB  EB   Best
 Sex    Male              Age        47   STR:     16  +2  +5  +0  18/50
 Race   Dwarf             Height     48   INT:     11  -3  -2  +0      6
 Class  Warrior           Weight    159   WIS:     13  +2  -2  +0     13
 Title  Myrmidon          Status     43   DEX:     17  -2  +2  +0     17
 HP     -2/365            Maximize    Y   CON:     17  +2  +2  +3  18/60
 SP     0/0                               CHR:     12  -3  -1  +0      8

 Level           30       Armor    [54,+37]     Saving Throw      Superb
 Cur Exp     117865       Fight    (+0,+10)     Stealth        Excellent
 Max Exp     117865       Melee    (+9,+25)     Fighting       Legendary
 Adv Exp     120000       Shoot     (+6,+3)     Shooting          Heroic
 MaxDepth   1750 ft       Blows      2/turn     Disarming      Excellent
 Turns       590427       Shots      1/turn     Magic Device   Excellent
 Gold         16380       Infra       50 ft     Perception          Poor
 Burden   146.6 lbs       Speed           3     Searching           Fair

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:+.....+.+.... Blind:......+.....+
 Elec:+...+.+.+.... Confu:......+......
 Fire:+.....+.+.... Sound:......+......
 Cold:+.....+.+.... Shard:......+......
 Pois:......+...... Nexus:......++.....
 Fear:............+ Nethr:......+......
 Lite:......+...... Chaos:......+......
 Dark:......+...... Disen:......+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:+......+.....
Feath:+............ Sear.:.............
PLite:............. Infra:.............
Regen:+............ Tunn.:.............
Telep:............. Speed:.......+.....
Invis:+............ Blows:.............
FrAct:+............ Shots:.............
HLife:............. Might:.............


  [Last Messages]

> You hit the Paladin. <2x>
> The Black knight misses you. <3x>
> The Black knight points at you, incanting terribly!
> You hit the Paladin.
> You miss the Paladin.
> The Paladin flees in terror!
> The Black knight points at you, incanting terribly!
> The Black knight misses you. <4x>
> The Black knight hits you. <2x>
> You hit the Black knight. <2x>
> The Black knight misses you. <2x>
> The Black knight hits you.
> You hit the Black knight. <2x>
> The Black knight hits you. <3x>
> You die.


  [Character Equipment]

a) a Trident (Defender) (1d8) (+9,+15) [+2] (+4 to stealth)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your strength.  It makes you
   fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
b) a Light Crossbow (x3) (+6,+3)
c) a Zircon Ring of Damage (+7)
d) a Ruby Ring of Constitution (+3)
   It increases your constitution by 3.  It sustains your constitution.
   
e) a Crystal Amulet of Resist Lightning
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
f) The Phial of Galadriel
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) Power Dragon Scale Mail (-3) [40,+15]
   It provides resistance to acid, lightning, fire, cold, poison, light,
   dark, blindness, confusion, sound, shards, nexus, nether, chaos, and 
   disenchantment.  It activates for breathe the elements (300) every
   300+d300 turns.  It cannot be harmed by the elements.  
h) The Cloak 'Colannon' [1,+15] (+3)
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be
   harmed by the elements.  
i) a Large Leather Shield of Resistance [4,+13]
   It provides resistance to acid, lightning, fire, and cold.  It
   cannot be harmed by the elements.  
j) a Hard Leather Cap [2,-2]
k) a Set of Leather Gloves [1,-1]
l) a Pair of Metal Shod Boots [6,-6]


  [Character Inventory]

a) 4 Pieces of Elvish Waybread
b) 5 Violet Potions of Heroism
c) 21 Tangerine Potions of Cure Critical Wounds
d) an Indigo Potion of Healing
e) 11 Scrolls titled "temptus voloco" of Phase Door
f) a Scroll titled "dio do do" of Word of Recall
g) 2 Rusty Rods of Trap Location
h) 3 Nickel Rods of Door/Stair Location
i) a Magnesium Rod of Disarming
j) 3 Lead Rods of Light
k) an Aluminum-Plated Rod of Acid Balls
l) 2 Chromium Wands of Teleport Other (20 charges)
m) a Lead Wand of Disarming (8 charges)
n) an Iron Wand of Fire Bolts (9 charges)
o) a Magnesium Wand of Frost Bolts (7 charges)
p) a Maple Staff of Enlightenment (6 charges)
q) a Golden Staff of Object Location (8 charges)
r) a Bronze Ring of Free Action
   It grants you immunity to paralysis.  
s) an Obsidian Ring of See Invisible
   It grants you the ability to see invisible things.  
t) a Granite Ring of Accuracy (+10)
u) an Ivory Amulet of Wisdom (+4)
   It increases your wisdom by 4.  It sustains your wisdom.  
v) Chain Mail of Resist Fire (-2) [14,+5]
   It provides resistance to fire.  It cannot be harmed by fire.  
w) a Broad Sword of *Slay Demon* (2d5) (+10,+8) (+2)
   It increases your intelligence by 2.  It is especially deadly
   against demons.  It provides resistance to fire.  


  [Home Inventory]

a) a Scroll titled "mo co gaescito" of Teleportation
b) 6 Scrolls titled "luvinqui pro" of Identify
c) an Obsidian Ring of See Invisible
   It grants you the ability to see invisible things.  
d) a Granite Ring of Accuracy (+10)
e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
f) The Dagger 'Nimthanc' (2d4) (+4,+6)
   It is branded with frost.  It provides resistance to cold.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be
   harmed by the elements.  
g) a Long Sword of Westernesse (2d5) (+8,+11) (+2)
   It increases your strength, dexterity, and constitution by 2.  It
   slays orcs, trolls, and giants.  It grants you immunity to paralysis 
   and the ability to see invisible things.  
h) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
   It increases your charisma by 3.  It slays giants and undead.  It is
   branded with fire.  It provides resistance to fire and sound.  It 
   makes you fall like a feather.  It grants you the ability to see
   invisible things.  It cannot be harmed by the elements.  
i) a Whip of Extra Attacks (1d3) (+4,+5) (+2)
   It increases your attack speed by 2.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 25.12.2008 15:00
Last updated on 25.12.2008 16:48

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40. on the Competition No.62 Ladder (of 63)

Comments

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On 25.12.2008 15:00 Phoenix21692 wrote:
HoM = Halls of Mandos. :) This is the second time I got a Weapon of Westernesse. I still have to work on better maximum experience/turn efficiency.

On 25.12.2008 15:17 Phoenix21692 wrote:
Wow. My guy is loaded already. What do you think?

On 25.12.2008 15:26 Phoenix21692 wrote:
I just went up to player level 28 after taking out a Troll Pit at 1450ft (dungeon level 29). :)

On 25.12.2008 15:33 Phoenix21692 wrote:
Here I go again! Actually, only half of those Trolls were killed just before my last update. This time, all of them are dead. After that, I took on a horde of Water Hounds and now I'm at player level 29. This is looking good!

On 25.12.2008 16:04 Phoenix21692 wrote:
That level was insane. After clearing out dungeon level 29, I got a Large Leather Shield of Resistance, the Dagger 'Nimthanc," a Whip of Extra Attacks (+2), and a Trident (Defender). Before this, I also got the Halberd 'Osondir.' That being said, I'm now switching to (Defender) because of its Stealth and Resistance bonuses. It does have Free Action and See Inivisible. So, I should be okay.

On 25.12.2008 16:22 Phoenix21692 wrote:
Player level 30...this should get interesting soon.

On 25.12.2008 16:45 Phoenix21692 wrote:
Whoa. I got overconfident while fighting a black knight, and then this happened. Back to the drawing board.

On 25.12.2008 16:48 Phoenix21692 wrote:
Ok, fixed. I have the tendency to save dumps for interesting deaths under a different name. Anyways, there you go.

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