The Angband Ladder: Lucky Charms, Dwarf Warrior by Shinedog

  [Angband 3.0.9b Character Dump]

 Name   Lucky Charms                             Self  RB  CB  EB   Best
 Sex    Male              Age        47   STR:  18/42  +2  +5  +6 18/172
 Race   Dwarf             Height     48   INT:     16  -3  -2  +0     11
 Class  Warrior           Weight    159   WIS:     15  +2  -2  +0     15
 Title  Myrmidon          Status     43   DEX:     17  -2  +2  +0     17
 HP     -13/350           Maximize    Y   CON:     18  +2  +2  +0  18/40
 SP     0/0                               CHR:     12  -3  -1  +3     11

 Level           30       Armor    [53,+27]     Saving Throw      Superb
 Cur Exp      91154       Fight   (+11,+13)     Stealth              Bad
 Max Exp      98942       Melee   (+18,+22)     Fighting       Legendary
 Adv Exp     120000       Shoot   (+21,+20)     Shooting          Heroic
 MaxDepth    Lev 52       Blows      2/turn     Disarming      Excellent
 Turns       568721       Shots      1/turn     Magic Device   Excellent
 Gold         53538       Infra       70 ft     Perception          Poor
 Burden   275.2 lbs       Speed          -4     Searching           Fair

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Blind:......+.....+
 Elec:......+...... Confu:......+......
 Fire:+.....+...... Sound:+.....+......
 Cold:......+...... Shard:......+......
 Pois:......+...... Nexus:......+......
 Fear:............+ Nethr:......+......
 Lite:......+...... Chaos:......+......
 Dark:......+...... Disen:......+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:+............ Sear.:.............
PLite:............. Infra:....+........
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:+............ Blows:.............
FrAct:..........+.. Shots:.............
HLife:............. Might:.+...........


  [Last Messages]

> You were holding a Heavy Crossbow of Power (x4) (+12,+22) (t).
> You are shooting with a Heavy Crossbow of Extra Might (x4) (+10,+20) (+1)
(b).
> You have no room for The Full Plate Armour of Isildur [25,+25] (+1).
> That tastes good.
> You feel much better.
> You have gorged yourself!
> You have no more Pieces of Elvish Waybread (a).
> You have The Full Plate Armour of Isildur [25,+25] (+1) (q).
> You sense the presence of evil creatures!
> You have 18 charges remaining.
> There is a wall in the way!
> You are no longer gorged.
> There is a wall in the way!
> The Death mold releases spores at you. <10x>
> You die.


  [Character Equipment]

a) The Halberd 'Osondir' (3d5) (+7,+9) (+3)
   It increases your charisma by 3.  It slays giants and undead.  It is
   branded with fire.  It provides resistance to fire and sound.  It 
   makes you fall like a feather.  It grants you the ability to see
   invisible things.  It cannot be harmed by the elements.  
b) a Heavy Crossbow of Extra Might (x4) (+10,+20) (+1)
   It increases your shooting power by 1.  
c) a Gold Ring of Strength (+3)
   It increases your strength by 3.  It sustains your strength.  
d) a Gold Ring of Strength (+3)
   It increases your strength by 3.  It sustains your strength.  
e) a Coral Amulet of Infravision (+2)
   It increases your infravision by 2.  
f) The Phial of Galadriel
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) Power Dragon Scale Mail (-3) [40,+15]
   It provides resistance to acid, lightning, fire, cold, poison, light,
   dark, blindness, confusion, sound, shards, nexus, nether, chaos, and 
   disenchantment.  It activates for breathe the elements (300) every
   300+d300 turns.  It cannot be harmed by the elements.  
h) a Cloak [1,+2]
i) a Large Metal Shield [5,+1]
j) (nothing)
k) a Set of Leather Gloves of Free Action [1,+3]
   It grants you immunity to paralysis.  
l) a Pair of Metal Shod Boots [6,+5]


  [Character Inventory]

a) 2 Brown Speckled Potions of Speed
b) 23 Tangerine Potions of Cure Critical Wounds
c) 6 Scrolls titled "temptus voloco" of Phase Door
d) 3 Scrolls titled "mo co gaescito" of Teleportation
e) a Scroll titled "clusquo vo" of Teleport Level
f) 9 Scrolls titled "dio do do" of Word of Recall
g) 13 Scrolls titled "luvinqui pro" of Identify
h) a Scroll titled "co ado que" of Protection from Evil
i) a Rusty Rod of Trap Location
j) 2 Nickel Rods of Door/Stair Location
k) 2 Chromium Wands of Teleport Other (7 charges)
l) 3 Tin-Plated Wands of Stone to Mud (17 charges)
m) a Hawthorn Staff of Teleportation (4 charges)
n) a Maple Staff of Enlightenment (3 charges)
o) 4 Oak Staffs of Detect Evil (18 charges)
p) Chain Mail of Resistance (-2) [14,+9]
   It provides resistance to acid, lightning, fire, and cold.  It
   cannot be harmed by the elements.  
q) The Full Plate Armour of Isildur [25,+25] (+1)
   It increases your constitution by 1.  It provides resistance to acid,
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
r) a Trident of Slay Orc (1d8) (+7,+9)
   It slays orcs.  
s) a Lance of Slay Demon (2d8) (+9,+7)
   It slays demons.  
t) a Heavy Crossbow of Power (x4) (+12,+22)
u) 20 Bolts (1d5) (+3,+6)
v) 7 Bolts (1d5) (+2,+7)
w) 33 Bolts (1d5) (+0,+0)


  [Home Inventory]

a) a Yellow Potion of Restore Life Levels
b) 7 Scrolls titled "clusquo vo" of Teleport Level
c) a Scroll titled "pro pa" of *Identify*
d) 10 Scrolls titled "co incido ega" of Recharging
e) a Scroll titled "pares qui" of Banishment
f) 4 Chromium Wands of Teleport Other (0 charges)
g) a Bronze Ring of Free Action
   It grants you immunity to paralysis.  
h) an Obsidian Ring of See Invisible
   It grants you the ability to see invisible things.  
i) a Bloodstone Ring of Dexterity (+1)
   It increases your dexterity by 1.  It sustains your dexterity.  
j) a Dagger of Slay Undead (1d4) (+8,+8)
   It slays undead.  
k) a Quarterstaff of Slay Evil (1d9) (+7,+4)
   It slays all evil creatures.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 23.12.2008 04:26
Last updated on 26.12.2008 18:04

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42. on the Competition No.62 Ladder (of 63)

Comments

Jump to latest

On 23.12.2008 04:26 Shinedog wrote:
am used to playing NPP. Vanilla is sort of frustrating. No ?ID last time up. No store services for restoring stats. I finally got my PDSM to activate (I was going for the phial and hit the wrong key) and I blasted some poor half dead dark elven priest into next week. Vanilla is sort of fun, but I miss stronger !CCW, as well as the feature that tells you who dropped something when you "I"nspect it. It is nice not to have to wade through everything dropped by the horde of orcs trying to figure out what a unique orc dropped.

By the way, I inadvertently submitted this to the main ladder. Ooops.

On 23.12.2008 23:09 Shinedog wrote:
Updated dump. Still would like to find a better weapon than the slay undead dagger, but it is currently doing the trick. SI and FA would be nice, but I am just avoiding paralyzers and using detect evil _. Also, I really don't like the way the stores work in Vanilla.

On 24.12.2008 17:45 Shinedog wrote:
Still weilding crappy dagger of SU. Still have yet to find a decent amulet or launcher or branded ammo. Almost always have branded ammo in NPP well before this point. Also, have found multiple chests, all of which have had crappy drops (less than 100 gp or unenchanted weapons). What is the deal with chests in Vanilla?

On 24.12.2008 21:44 PowerDiver wrote:
NPP is superior in many ways. V has been stagnating, but 3.1 should come soon.

Branded ammo will be rare. Hoard it and use it wisely if you find any.

On 25.12.2008 06:15 Shinedog wrote:
Now I have FA and a 4x launcher enchanted up to +9 +9. Still no good weapon, amulet, cloak, boots (not even stealth) or gloves (slaying or power, anyone). Only artifact to date is the Phial. Boy would telepathy or rod of detection be nice about now.

On 25.12.2008 07:47 buzzkill wrote:
You seem to have the same trouble finding decent items that I do. My level DL40ish chest contained some GP, and not very much at that. My PDSM has never been successfully activated, not that I don't try a lot. It is "A g" right? I have a Rod of Detection, it takes forever to recharge, 4 of them would be nice.

On 26.12.2008 05:01 Shinedog wrote:
Finally found an artifact weapon. Have swapped Osondir (SI, flame brand, 2 blows) for the crappy SU dagger. Also found decent launcher in the BM and the armor shop finally yielded up FA gloves, so all the critical things (except speed and telepathy) are now covered. Now that I am down in the 40s, the stat potions are dropping. I am trying to just keep going down, but I have to run a bunch.

On 26.12.2008 18:04 Shinedog wrote:
YASD. I should not have walked next to that death mold. Stupid and avoidable death.

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