The Angband Ladder: Dilaash, DeathMold Mimic by <daddy@gvoza.sk>
[ToME 2.1.0 Character Dump] Name : Dilaash Age 8 STR: 40 Sex : Neuter Height 13 Int: 17 23 Race : DeathMold LostSoul Weight 50 WIS: 40 Class : Mimic Social Class 13 DEX: 35 Body : Player Con: 40 40 God : Tulkas CHR: 12 + To Melee Hit 52 Level 36 Max Hit Points 952 + To Melee Damage 60 Experience 1462961 Cur Hit Points 952 + To Ranged Hit 55 Max Exp 1462961 Max SP (Mana) 31 + To Ranged Damage 22 Exp to Adv. 1595000 Cur SP (Mana) 31 AC 44+42 Gold 2378 Piety 2493 (Miscellaneous Abilities) Fighting : Legendary[22]Perception : Fair Blows/Round: 15 Bows/Throw : Legendary[7] Searching : Good Shots/Round: 1 Saving Throw: Poor Disarming : Fair Mel.dmg/Rnd: 45d8+900 Stealth : Legendary[12]Magic Device: Heroic Infra-Vision: 100 feet Tactic: berserker Explor: normal (Character Background) You were born in pebbles, created by a curious mage apprentice. Since then you have given life to hundreds of foul offspring. [Miscellaneous information] Cth monsters: ON Zlike monsters: ON Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Halls of Mandos: Level 98 (4900') Your body was a Player. Your were disguised into a [Maiar]. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 46th Yavie of the 2890th year of the third age. It now is 3 days that you are adventuring. adefghmnopuz{|@ Add Str : .....+...+...+. Add Wis : ............+.. Add Dex : ............+.. Add Con : .....+.+.+...+. Add Chr : .....+......... Add Sear. : .....+......... Add Tun.. : .............+. Add Speed : ..+++.+........ Add Blows : +...........++. Chaotic : ............+.. Slay Anim.: ............+.. Slay Giant: ............+.. Slay Drag.: ............+.. Kill Drag.: +............+. Impact : .............+. Sust Str : ............... Sust Int : ............... Sust Wis : ............... Sust Dex : ............... Sust Con : .......+....... Sust Chr : ............... Invisible : ............... Mul life : ............... Imm Acid : .........+....+ Imm Elec : ..............+ Imm Fire : .....+........+ Imm Cold : ..............+ Sens Fire : ............... Reflect : ............... Free Act : .........+..... Hold Life : ......++......+ Res Acid : +......+....... Res Elec : +.............. Res Fire : +.............. Res Cold : +......+....... Res Pois : +.............+ Res Fear : .......+....... Res Lite : ..............+ Res Dark : .......+......+ Res Blind : ............... Res Conf : .......+....... Res Sound : .........+..... Res Shard : ............... Res Neth : .......+....... Res Nexus : .......+....... Res Chaos : .......+.+....+ Res Disen : ............... Hide Type : ..+++++..+..... Show Mods : ++..........++. Insta Art : .....++........ Levitate : ..............+ Lite : ......+.....+.. See Invis : .....++........ Regen : ..............+ Ign Acid : +....+++.+..++. Ign Elec : +....+++.+..++. Ign Fire : +....+++.+..++. Ign Cold : +....+++.+..++. Activate : .....+++....... Fly : .....+......... Orc.ESP : .........+..... Undead.ESP: .......+....... TLord.ESP : .....+......... Corruption list: Skills (points left: 0) - Combat 42.200 [0.800] . Weaponmastery 41.800 [0.800] . Archery 01.000 [0.700] . Barehand-combat 01.000 [0.600] - Sneakiness 01.000 [0.800] . Stealth 01.000 [0.800] . Disarming 01.000 [0.700] - Magic 03.051 [0.700] . Magic-Device 40.000 [1.000] . Necromancy 00.000 [0.200] - Spirituality 01.100 [0.500] . Prayer 01.000 [0.500] - Monster-lore 07.270 [1.100] . Corpse-preservation 05.500 [0.900] . Possession 00.100 [0.100] . Mimicry 41.800 [0.800] You saved no princesses. You have defeated 623 enemies. [Character Equipment] a) The Lochaber Axe 'Dragonbane' (3d8) (+20,+20) (+2 attacks) It increases your attack speed by 2. It is a great bane of dragons. It provides resistance to acid, electricity, fire, cold and poison. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. d) a Heavy Crossbow of Extra Might (x8) (+23,+22) e) a Ring of Speed (+8) f) a Ring of Speed (+8) g) a Ring of Speed (+9) h) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. m) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. n) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) It can be activated for heal 1000 hit points every 888 turns if it is being worn. It increases your constitution by 2. It sustains your constitution. It makes you completely fearless. It provides resistance to life draining, acid, cold, dark, confusion, nether, nexus and chaos. It allows you to sense the presence of undead. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. o) a Cloak of Mimicry [Maia] [1,+10] p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. u) (nothing) z) (nothing) {) The Seeker Bolt of Cuivri (4d5) (+13,+12) (+2 attacks) It provides light (radius 1) forever. It increases your wisdom, dexterity and attack speed by 2. It produces chaotic effects. It is especially deadly against dragons. It is especially deadly against giants. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. |) The Mattock 'Gelumen' (1d8) (+25,+19) (+3 attacks) It increases your strength, constitution, ability to tunnel and attack speed by 3. It can cause earthquakes. It is a great bane of dragons. It is a great bane of demons. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. [Character Inventory] a) 4 Potions of Healing b) 9 Scrolls of Identify c) 51 Scrolls of Satisfy Hunger d) (nothing) e) (nothing) f) (nothing) g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 8 Potions of Cure Serious Insanity [Home Inventory - Gondolin ] a) a Silver Rod of Simplicity of Nothing (100/100) b) The Amulet of Carlammas (+2) It can be activated for protect evil (dur level*3 + d25) every 225+d225 turns if it is being worn. It increases your constitution by 2. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. c) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. d) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. e) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It can be activated for genocide every 500 turns if it is being worn. It increases your strength and charisma by 4. It provides resistance to acid, electricity, fire, cold, dark, sound and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. f) The Thunderlord Coat of Marda [9,+25] (+5 to stealth) It increases your intelligence, constitution, charisma and stealth by 5. It sustains your intelligence, constitution and charisma. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, cold, blindness, confusion and nexus. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It drains mana. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. g) The Large Leather Shield of the Haradrim [4,+15] (+2) It can be activated for berserk strength every 50+d50 turns if it is being worn. It increases your strength and constitution by 2. It sustains your strength and constitution. It makes you completely fearless. It provides resistance to poison and blindness. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. h) The Jewel Encrusted Crown 'Lerch' [0,+18] It sustains your strength and charisma. It provides resistance to acid, poison and sound. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. i) The Steel Helm 'Lebohaum' [20,+80] It can be activated for sing a cheerfull song every 3 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. j) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 98 of Halls of Mandos. k) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4) It increases your dexterity by 4. It is very sharp and can cut your foes. It is very sharp and make your foes bleed. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. l) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching) It can be wielded two-handed. It increases your searching, infravision and ability to tunnel by 10. It is especially deadly against giants. It fights against evil with holy fury. It makes you completely fearless. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk on level 98 of Halls of Mandos. m) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) It provides light (radius 1) forever. It increases your searching by 3. It does extra damage from frost. It is especially deadly against dragons. It is especially deadly against orcs. It fights against evil with holy fury. It provides resistance to cold, dark and blindness. It allows you to sense the presence of orcs and dragons. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 97 of Halls of Mandos. n) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) It increases your dexterity, charisma and stealth by 2. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 74 of Halls of Mandos. o) The Dark Sword 'Mormegil' (E:45, L:3) (6d7) (+0,+0) [-20] (+2 to speed) {curs} It generates an antimagic field. It increases your speed and attack speed by 2. It does extra damage from fire. It is especially deadly against dragons. It provides immunity to fire. It makes you completely fearless. It provides resistance to fire, chaos and disenchantment. It drains mana, life and experience. It aggravates nearby creatures. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. p) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) It can be wielded two-handed. It can be activated for word of recall every 200 turns if it is being worn. It increases your dexterity and charisma by 3. It does extra damage from fire and frost. It provides immunity to paralysis. It provides resistance to fire, cold and light. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. q) The Seeker Arrow of Bard (8d4) (+20,+15) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 97 of Halls of Mandos. |
Posted on 31.12.2002 12:46
9293. on the Ladder (of 19090)
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