The Angband Ladder: Gawyr, Dunadan Berserker by <WatchmanJ@aol.com>

  [FuryBand 5.0.3 Character Sheet]

 Name  : Gawyr                  Age                 84       STR:     33       
 Sex   : Male                   Height             176       Int:      3      3
 Race  : Dunadan                Weight             174       Wis:      3      3
 Class : Berserker              Social Class        41       DEX:     30       
 Body  : Player                                              CON:     29       
 God   : Nobody                                              CHR:     27       
                                                                               
 + To Melee Hit          84 Level             27    Hit Points      487/   502 
 + To Melee Damage       46 Experience     60000    Spell Points      0/     0 
 + To Ranged Hit         42 Max Exp        60000    Sanity           73/    73 
 + To Ranged Damage       0 Exp to Adv.    84000                               
   AC                 12+98 Gold          508299    Speed            Fast (+2) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[42]Perception  : Bad          Blows/Round:  10        
 Bows/Throw  : Heroic       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Poor         Disarming   : Bad          Damg./Round:  20d6+460  
 Stealth     : Excellent    Magic Device: Bad          Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children  of a Townsman.   You are a          
          credit to the family.   You have blue-gray eyes,  straight           
          black hair,  and a very dark complexion.                             
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')

 Your body is a Player.
 You are currently on level 9 of Barrow-Downs.
 You have defeated 15304 enemies.
 You saved 2 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 54th Yavie of the 2890th year of the third age.
 You have been adventuring for 11 days.

                    adefkmnopsuxz{|@            
        SlayEvil  : +...............            
        KillDragon: +...............            
        Elec Brand: +...............            
        ResMorgul : +...............            
        Sust Str  : ...............+            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ....+..........+            
        Sust Con  : ...............+            
        Sust Chr  : .+.......+......            
        Free Act  : +.....+........+            
        Hold Life : +...............            
        Blessed   : ......+.........            
        Reflect   : ................            
        No Stun   : ................            
        Protection: ................            
        Res Acid  : .+....+.........            
        Res Elec  : .+....++........            
        Res Fire  : .+....+.........            
        Res Cold  : .+.+..+.........            
        Res Pois  : .+..............            
        Res Fear  : ......+........+            
        Res Light : ................            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ....+...........            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : +.....+.........            
        Res Chaos : ................            
        Res Disen : ..........+.....            
        Elec Aura : .......+........            
        Light     : .....+..........            
        Digestion : +...............            
        Regen     : +..............+            
        See Invis : .+..............            
        Invisible : ..+.............            
        Knowledge : ...............+            
        Teleport  : +...............            
        Add Str   : ..........2.....            
        Add Chr   : .2.......3......            
        Add Stlth.: ....5...........            
        Add Search: 2...............            
        Tunneling : ..............1.            
        Acidproof : .++++.++........            
        Elecproof : .++++.++........            
        Fireproof : .++++++.........            
        Coldproof : .++++.+.........            
        Activate  : +..++...........            
        Troll  ESP: ......+.........            
        Dragon ESP: +...............            
        Giant  ESP: ......+.........            
        Evil   ESP: ......+.........            
        Aggravate : ...............+            

Skills (points left: 0)
 - Combat                                        32.656 [1.100]
          - Weaponmastery                        32.243 [1.150]
                   - Hafted-mastery              32.600 [1.000]
                            . Stunning-blows     26.000 [0.500]
          . Barehand-combat                      01.000 [0.400]
          . Antimagic                            32.500 [0.750]
 - Sneakiness                                    00.800 [0.000]
          . Stealth                              02.000 [0.000]
          . Disarming                            00.400 [0.000]
 . Spirituality                                  02.500 [0.000]

Abilities
 * All-Around Attack
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) a Morning Star of Tulkas (2d6) (+10,+5) (+2 to searching)
        It can be activated for teleport (range 100) every 45 turns if it is
    being worn. It increases your searching by 2.  It does extra damage 
    from electricity.  It is a great bane of dragons.  It fights against
    evil with holy fury.  It provides immunity to paralysis.  It provides
    resistance to life draining and nexus.  It allows you to sense the
    presence of dragons.  It slows your metabolism.  It speeds your
    regenerative powers.  It induces random teleportation.  It can resist
    being shattered by morgul beings.  
    You found it lying on the ground on level 10 of Barrow-Downs.
d) a Harp of Power (+2)
    It 
    increases your charisma by 2.  It sustains your charisma.  It provides
    resistance to acid, electricity, fire, cold and poison.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Music Store.
e) a Ring of Invisibility
    It makes you invisible.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smeagol on level 5 of Barrow-Downs.
f) a Ring of Ice [+10]
    It
    can be activated for ball of cold and resist cold every 50+d50 turns
     if it is being worn. It provides resistance to cold.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
k) The Amulet of Faramir (+18,+0) [+8] (+5)
    It can be activated for word of
    recall every 200 turns if it is being worn. It increases your stealth
     by 5.  It sustains your dexterity.  It provides resistance to 
    confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Robin Hood, the Outlaw on level 10 of
    Barrow-Downs.
m) an Everburning Torch
n) a Soft Leather Armour of the Maiar [4,+18]
    It grants you the power of berserk if it is being worn.  
    It provides immunity to paralysis.  It makes you completely fearless.  
    It provides resistance to acid, electricity, fire, cold and nexus.  It
    allows you to sense the presence of trolls, giants and evil beings.  
    It has been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
o) a Cloak of Mist of Electricity [1,+16]
    It provides resistance to electricity.
    It produces an electric sheath.  It cannot be harmed by acid.  It
    cannot be harmed by electricity.  
    You bought it from the Black Market.
p) (nothing)
s) a Metal Cap of Beauty [3,+7] (+3)
    It increases your charisma by 3.  
    It sustains your charisma.  
    You found it lying on the ground on level 10 of Barrow-Downs.
u) a Set of Leather Gloves of Power (+1,+4) [1,+4] (+2)
    It 
    increases your strength by 2.  It provides resistance to 
    disenchantment.  
    It was given to you as a reward.
x) a Pair of Hard Leather Boots [3,+4]
z) (nothing)
{) (nothing)
|) a Shovel (+1) {!*}


  [Character Inventory]

a) The Skeleton of Nob
    It can be activated for restore stats
    and life levels every 200 turns.  
    You found it in the remains of a Random Number Generator on level 10 of
    Barrow-Downs.
b) The Sixteenth Eye of Sauron
c) The Shopping List of Barliman
    It can be activated for genocide every 500 turns.  
    You found it in the remains of a Poltergeist on level 5 of Barrow-Downs.
d) 6 Mushrooms of Cure Blindness
e) 8 Rations of Cram
f) 3 Potions of Speed
g) 7 Potions of Heroism
h) 7 Potions of Berserk Strength
i) 10 Potions of Cure Serious Wounds
j) 22 Potions of Cure Critical Wounds
k) a Wand of Confuse[1|24] (6 charges)
l) a Wand of Confuse[2|20] (6 charges)
m) a Staff of Remove Curses[2|16] (5 charges)
n) a Staff of Disarm[2|12] (21 charges) (+21 to searching)
o) a Ring of Protection [+6]
p) a Hard Studded Leather of Resist Lightning (-1 to accuracy) [7,+1]
q) a Hard Studded Leather (-1 to accuracy) [7,+4]
r) a Cord Armour [6,+3]
s) a Cleaver (2d4) (+6,+5)
t) a Sabre (1d7) (+4,+1)
u) a Trident (1d8) (+5,+6) [4,+0]
v) a Trident (1d8) (+1,+4) [4,+0]
w) a Mace (2d4) (+2,+5)


  [Home Inventory - Bree ]

a) 4 Mushrooms of Restore Strength
b) 2 Mushrooms of Restore Constitution
c) 2 Mushrooms of Restoring
d) 2 Sprigs of Athelas
e) 18 Potions of Cure Light Insanity
f) 3 Potions of Cure Serious Insanity
g) 6 Potions of Neutralise Poison
h) a Potion of Restore Life Levels
i) a Psychoactive Skin (+5,+5) [10,+5](20%) (+1 to stealth)
j) The Cloak 'Holcolleth' [1,+4] (+2)
    
    It can be activated for sleep nearby monsters every 55 turns if it is
    being worn. It increases your intelligence, wisdom, stealth and speed
     by 2.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
k) a Nunchuks of Slay Dragon (3d3) (+4,+5)
    It should be
    wielded two-handed.  It is especially deadly against dragons.  
    You found it in the remains of Smeagol on level 5 of Barrow-Downs.
l) a Horn of Ulmo (+5)
    It
    can be activated for aggravate monster every 100 turns if it is being
    worn. It increases your constitution by 5.  It provides immunity to 
    electricity.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 9 of Barrow-Downs.
m) The Parchment - Map of Thror


  [Home Inventory - Caras Galadhon ]

a) The Medallion of Good Will
    It can be
    activated for mass genocide every 1000 turns.  
    You found it in the remains of a Black naga Shaman on level 10 of
    Barrow-Downs.
b) a Mushroom of Restoring
c) a Sprig of Athelas
d) 4 Potions of Cure Serious Insanity
e) 2 Potions of Cure Critical Insanity
f) 2 Potions of Cure Insanity
g) a Potion of Resist Cold
h) a Potion of Restore Life Levels
i) an Amulet of Charisma (+2)
    It increases your charisma by 2.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Magic shop.


  [The Museum Inventory - Bree ]

a) The Gem of Knowledge (charging)
    It can be activated for acquirement
    every 3000 turns.  
    You found it in the remains of a Dark elven priest on level 10 of
    Barrow-Downs.
b) The Fourteenth Eye of Sauron
    It can be activated for confusion.  
    You found it in the remains of a Random Number Generator on level 10 of
    Barrow-Downs.
c) The Tome of Chaos
    It can be activated for decreasing Charisma.  
    You found it lying on the ground on level 1 of Barrow-Downs.
d) The Box of Many Wonders
    It can be
    activated for stat loss.  
    You found it in the remains of a Random Number Generator on level 10 of
    Barrow-Downs.
e) Saruman's Big Book of Brutality
    It can be activated for darkness.  
    You found it lying on the ground on level 1 of Barrow-Downs.
f) Amlach, son of Imlach's skeleton
    It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Amlach, son of Imlach on level 8 of
    Barrow-Downs.


  [The Museum Inventory - Caras Galadhon ]

a) Pandora's Box
    It can be activated for cure confusion every 500 turns.  
    You found it in the remains of a Random Number Generator on level 10 of
    Barrow-Downs.
b) The Crystal Ball of Godly Sights
    It can be activated for death.  
    You found it lying on the ground on level 10 of Barrow-Downs.
c) a Parchment ``Of the Kinslaying Wars''
    It can be
    activated for cure confusion every 100 turns.  
    You found it lying on the ground on level 2 of Barrow-Downs.



Posted on 11.7.2009 02:36

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13731. on the Ladder (of 19090)
141. on the FuryBand Ladder (of 163)
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On 11.7.2009 02:36 WatchmanJ@aol.com wrote:
Something different, don't how far this one will go.

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