[Angband 3.0.9b Character Dump] Name Lucky, from HoM Self RB CB EB Best Sex Male Age 47 STR: 16 +2 +5 +0 18/50 Race Dwarf Height 48 INT: 11 -3 -2 +0 6 Class Warrior Weight 159 WIS: 13 +2 -2 +0 13 Title Myrmidon Status 43 DEX: 17 -2 +2 +0 17 HP -2/365 Maximize Y CON: 17 +2 +2 +3 18/60 SP 0/0 CHR: 12 -3 -1 +0 8 Level 30 Armor [54,+37] Saving Throw Superb Cur Exp 117865 Fight (+0,+10) Stealth Excellent Max Exp 117865 Melee (+9,+25) Fighting Legendary Adv Exp 120000 Shoot (+6,+3) Shooting Heroic MaxDepth 1750 ft Blows 2/turn Disarming Excellent Turns 590427 Shots 1/turn Magic Device Excellent Gold 16380 Infra 50 ft Perception Poor Burden 146.6 lbs Speed 3 Searching Fair You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....+.+.... Blind:......+.....+ Elec:+...+.+.+.... Confu:......+...... Fire:+.....+.+.... Sound:......+...... Cold:+.....+.+.... Shard:......+...... Pois:......+...... Nexus:......++..... Fear:............+ Nethr:......+...... Lite:......+...... Chaos:......+...... Dark:......+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:+......+..... Feath:+............ Sear.:............. PLite:............. Infra:............. Regen:+............ Tunn.:............. Telep:............. Speed:.......+..... Invis:+............ Blows:............. FrAct:+............ Shots:............. HLife:............. Might:............. [Last Messages] > You hit the Paladin. <2x> > The Black knight misses you. <3x> > The Black knight points at you, incanting terribly! > You hit the Paladin. > You miss the Paladin. > The Paladin flees in terror! > The Black knight points at you, incanting terribly! > The Black knight misses you. <4x> > The Black knight hits you. <2x> > You hit the Black knight. <2x> > The Black knight misses you. <2x> > The Black knight hits you. > You hit the Black knight. <2x> > The Black knight hits you. <3x> > You die. [Character Equipment] a) a Trident (Defender) (1d8) (+9,+15) [+2] (+4 to stealth) It increases your stealth by 4. It provides resistance to acid, lightning, fire, and cold. It sustains your strength. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) a Light Crossbow (x3) (+6,+3) c) a Zircon Ring of Damage (+7) d) a Ruby Ring of Constitution (+3) It increases your constitution by 3. It sustains your constitution. e) a Crystal Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. f) The Phial of Galadriel It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) Power Dragon Scale Mail (-3) [40,+15] It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+15] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) a Large Leather Shield of Resistance [4,+13] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) a Hard Leather Cap [2,-2] k) a Set of Leather Gloves [1,-1] l) a Pair of Metal Shod Boots [6,-6] [Character Inventory] a) 4 Pieces of Elvish Waybread b) 5 Violet Potions of Heroism c) 21 Tangerine Potions of Cure Critical Wounds d) an Indigo Potion of Healing e) 11 Scrolls titled "temptus voloco" of Phase Door f) a Scroll titled "dio do do" of Word of Recall g) 2 Rusty Rods of Trap Location h) 3 Nickel Rods of Door/Stair Location i) a Magnesium Rod of Disarming j) 3 Lead Rods of Light k) an Aluminum-Plated Rod of Acid Balls l) 2 Chromium Wands of Teleport Other (20 charges) m) a Lead Wand of Disarming (8 charges) n) an Iron Wand of Fire Bolts (9 charges) o) a Magnesium Wand of Frost Bolts (7 charges) p) a Maple Staff of Enlightenment (6 charges) q) a Golden Staff of Object Location (8 charges) r) a Bronze Ring of Free Action It grants you immunity to paralysis. s) an Obsidian Ring of See Invisible It grants you the ability to see invisible things. t) a Granite Ring of Accuracy (+10) u) an Ivory Amulet of Wisdom (+4) It increases your wisdom by 4. It sustains your wisdom. v) Chain Mail of Resist Fire (-2) [14,+5] It provides resistance to fire. It cannot be harmed by fire. w) a Broad Sword of *Slay Demon* (2d5) (+10,+8) (+2) It increases your intelligence by 2. It is especially deadly against demons. It provides resistance to fire. [Home Inventory] a) a Scroll titled "mo co gaescito" of Teleportation b) 6 Scrolls titled "luvinqui pro" of Identify c) an Obsidian Ring of See Invisible It grants you the ability to see invisible things. d) a Granite Ring of Accuracy (+10) e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. f) The Dagger 'Nimthanc' (2d4) (+4,+6) It is branded with frost. It provides resistance to cold. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. g) a Long Sword of Westernesse (2d5) (+8,+11) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. h) The Halberd 'Osondir' (3d5) (+6,+9) (+3) It increases your charisma by 3. It slays giants and undead. It is branded with fire. It provides resistance to fire and sound. It makes you fall like a feather. It grants you the ability to see invisible things. It cannot be harmed by the elements. i) a Whip of Extra Attacks (1d3) (+4,+5) (+2) It increases your attack speed by 2. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)