The Angband Ladder: Brinn, Dunadan Sorceror by <bridget_sitkoff@hotmail.com>
[ToME 2.1.0 Character Dump] Name : Brinn Age 65 STR: 13 Sex : Female Height 66 INT: 18/20 Race : Dunadan Weight 157 WIS: 18/10 Class : Sorceror Social Class 17 DEX: 18/20 Body : Player CON: 18/40 God : Nobody CHR: 14 + To Melee Hit -15 Level 27 Max Hit Points 160 + To Melee Damage -15 Experience 62830 Cur Hit Points -73 + To Ranged Hit -15 Max Exp 62830 Max SP (Mana) 208 + To Ranged Damage 0 Exp to Adv. 73500 Cur SP (Mana) 207 AC 28+80 Gold 104251 (Miscellaneous Abilities) Fighting : Bad Perception : Excellent Blows/Round: 1 Bows/Throw : Very Bad Searching : Fair Shots/Round: 1 Saving Throw: Excellent Disarming : Excellent Wpn.dmg/Rnd: 1d4+-15 Stealth : Excellent Magic Device: Heroic Infra-Vision: 40 feet Tactic: coward Explor: normal (Character Background) You are one of several children of a Serf. You are a credit to the family. You have dark brown eyes, wavy black hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 21 (1050') The Old Forest: Level 25 (1250') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 1st Enderi of the 2890th year of the third age. It now is 12 days that you are adventuring. Your Attributes: You are dead, killed by an Emperor wight. You are terrified. Your eyes are sensitive to infrared light. You have free action. You regenerate quickly. You can sense the presence of trolls. You can sense the presence of dragons. You are lucky. You are surrounded with a fiery aura. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to bright light. Your wisdom is sustained. Your constitution is sustained. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Corruption list: Skills (points left: 0) . Sneakiness 10.900 [0.900] - Magic 32.580 [1.000] . Magic-Device 15.000 [1.000] . Spell-power 32.400 [0.600] . Sorcery 32.200 [0.800] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 00.000 [0.900] . Runecraft 02.700 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 01.000 [0.550] . Prayer 00.000 [0.500] . Monster-lore 01.500 [0.500] You saved 10 princesses. You have defeated 3143 enemies. [Fates] You may meet a Blue yeek on level 1. You are fated to die on level 7. You may meet an Illusionist on level 14. [Character Equipment] a) a Mage Staff (1d4) (+0,+1) d) (nothing) e) a Ring of Protection [+15] {cursed} f) a Ring of Dexterity (+4) {cursed} k) an Amulet of Resistance {cursed} m) (nothing) n) Double Chain Mail of Resistance (-2) [16,+12] It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. o) a Fur Cloak of Immolation [3,+12] It provides resistance to fire. It produces a fiery sheath. It cannot be harmed by acid. It cannot be harmed by fire. p) (nothing) s) a Dwarven Hard Leather Cap of Wisdom [2,+6] (+4 to infravision) It increases your wisdom, constitution and infravision by 4. It sustains your wisdom. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. x) a Pair of Metal Shod Boots of Free Action [6,+8] It provides immunity to paralysis. z) (nothing) {) (nothing) |) a Shovel (1d2) (+0,+0) (+1) [Character Inventory] a) a Tome of the Impenetrable Earth b) a Fireproof Tome of the Everrunning Wave It cannot be harmed by fire. c) a Tome of the Tree d) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. e) a Book of Recall f) a Spellbook of Identify g) a Cloudy Potion of Shape of Ent h) 11 Pink Potions of Cure Critical Wounds i) 4 Scrolls titled "u glenum" of Word of Recall j) 2 Adamantite Rod Tips of Lightning Bolts (30 Mana to cast) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Tome of the Time b) a Tome of Meta Spells c) a Book of Beginner Cantrips d) a Book of Recall e) 6 Rations of Food f) 2 Slime Molds g) a Sprig of Athelas h) 20 Pink Potions of Cure Critical Wounds i) 27 Scrolls of Word of Recall j) 3 Scrolls of *Identify* k) a Wooden Torch (with 0 turns of light) l) a Parchment - Adventurer's guide to Middle Earth |
Posted on 25.11.2002 18:45
13706. on the Ladder (of 19090)
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