[Unangband 0.6.2 Character Dump] Name Grok XIV, the Wizard Self SB EB TB Best Curr Sex Male Age 26 STR: 16 +0 +0 +0 16 Race Stone Troll Height 12' 0 INT: 18 +0 +0 +0 18 Class Mage Status 1 WIS: 15 +0 +13 +0 18/100 Style Wizardry DEX: 18/34 +0 +0 +0 18/34 Title Evoker CON: 18/77 +0 +3 -5 18/57 Home Bilbo's House in Rivendell CHR: 3 +0 +0 +0 3 Target Orc Camp across Redhorn pass AGI: 12 -1 +0 +0 11 SIZ: 18 +0 +0 +0 18 Level 28 HP -2/381 Fight (+5,+1) Fighting Excellent Curr Exp 76928 SP 94/103 WShld (+16,+2) Shooting Awful Max Exp 76928 Hit die 15 Bash [4,+4] Throwing Excellent Adv Exp 3072 Armor [67,+35] Blows 1/turn(x1) Stealth Heroic Depth Lev 29 Infravis 20 ft Shoot (+5,+0) Save Throw Excellent MaxDepth Lev 29 Gold 70504 Shots 1/turn(x0) Disarming Good Game Turn 5051705 Burden 122 lbs Throw (+5,+0) Devices Excellent Plr Turn 50891 % Burden 67% Hurls 2/turn(x1) Searching Poor Act Turn 31794 Speed -1 Weight 256 lbs Digging Poor You are formed from Pebbles. You have slime-green eyes, mangy dark purple hair, and white scabby skin. This is 45th Tuile of the 2890th year of the third age. You are on level 22 of Orc Camp across Redhorn pass. [Last Messages] > You are hit by poison! > *** LOW HITPOINT WARNING! *** > It mumbles. > *** LOW HITPOINT WARNING! *** > It mumbles. > *** LOW HITPOINT WARNING! *** > It mumbles. > *** LOW HITPOINT WARNING! *** > It mumbles. > *** LOW HITPOINT WARNING! *** > It mumbles. > It dies. > It screams in agony. > You are hit by poison! > You die. [Character Equipment] a) a Dagger of See Invisible (1d4) (+11,+1) It gives its wielder see invisible. It is a useful ego item. b) a Lute of Health (+3) {2 Swords} It provides resistance to disenchantment. It is a useful ego item, with a random hidden ability. c) a Bloodstone Ring of Sustain Mind <4 Shields> d) a White Ring of Free Action e) an Engraved Amulet of Wisdom (+3) f) a Wizard Light (9d1) (+0,+0) It is of great quality, but with no additonal powers. g) a Stone Skin [50,+2] It marks you as dwarven. It is of good quality, but with no additional powers. h) Riveted Leather Coat (-2) [8,+10] It is of great quality, but with no additonal powers. i) a Large Leather Shield of Frost Immunity [4,+4] It provides immunity to cold. It is not damaged by cold. It is a useful ego item. j) a Hard Leather Cap [2,+2] {50% off} It is of good quality, but with no additional powers. k) a Set of Gauntlets of Wisdom [2,+2] (+7) It increases your wisdom by 7. It sustains wisdom. It is broken, having been blasted by powerful magic. l) a Pair of Leather Sandals of Stealth [1,+1] (+14) It increases your stealth by 14. It is a useful ego item. [Character Inventory] a) a Magic Book of Life Magic (Theft proof) {@m5@b5@G5} It cannot be stolen from your inventory. It is a useful ego item. b) 2 Magic Books of Cantrips {@m1@b1@G1} c) a Magic Book of Conjuring (Fire proof) {@m2@G2@b2} It is not damaged by fire. It is a useful ego item. d) a Magic Book of Incantations (Fire proof) {@m3@b3@G3} It is not damaged by fire. It is a useful ego item. e) a Magic Book of Wizardry (Fire proof) {@m4@b4@G4} It is not damaged by fire. It is a useful ego item. f) a Song Book of Progressions {@m5@b5@G5} g) a set of Runesticks of Turn Stone to Mud h) 3 Light Blue Mushrooms of Mana i) 4 handfuls of Berries j) 13 Hazy Potions of Cure Light Wounds k) 4 Metallic Purple Potions of Cure Critical Wounds l) 3 Yellow Speckled Potions of Cure Mortal Wounds m) a map to the Crystal Castle n) 3 Scrolls titled "ankh oodtem" of Escape o) a Scroll titled "eep bit bytzun" of Holy Prayer p) 7 Scrolls titled "rea lechcos" of Detect Curse q) a Cypress Staff of Teleportation (1d6) (+0,+0) (12 charges) r) a Mulberry Staff of Enlightenment (1d6) (+4,+3) (2 charges) It is of good quality, but with no additional powers. s) a Mithril Amulet of Searching (+8) t) Brigandine Armour of See Invisible (-2) [12,+9] It gives its wielder see invisible. It is a useful ego item. u) Riveted Leather Coat of See Invisible (-2) [8,+9] It gives its wielder see invisible. It is a useful ego item. v) a Pair of Hard Leather Boots [3,+7] It is of very good quality, but with no additional powers. w) 4 Broken Daggers of Electricity (1d1) (+0,-2) It does x3 damage from electricity. It is not damaged by electricity. It is a useful ego item. [Home Inventory] a) an Acid Rune stone b) 2 Blood Rune stones c) 2 Door Rune stones d) a Flame Rune stone {40% off} e) 3 Frost Rune stones f) a Star Rune stone g) a Storm Rune stone h) 2 Wave Rune stones i) a Magic Book of Air Magic j) 2 maps to the citadel of Isengard k) a map to the sunken city of Numenor l) a map to the Crystal Castle m) a map to the mountain Caradhras n) 36 Scrolls titled "glentab taplu" of Legend Lore o) a White Ring of Free Action p) a Zinc Ring of See Invisible q) a Zinc-Plated Ring of Strength and Size (+2) <3 Earths> It provides resistance to shards. It protects you from cuts. It is a useful ego item. r) a Brass Amulet of Resist Lightning <2 Summonings> It burdens you with aggravation. s) a Brass Lantern of Hold Life (with 7500 turns of light) It provides resistance to losing experience. It is a useful ego item. t) The Hard Studded Leather of Eloron (-1) [7,+12] (+4) It increases your constitution by 4. It is a useful artifact. u) a Small Metal Shield of Strength and Size [3,+8] (+3) It increases your strength and size by 3. It sustains strength and size . It is a useful ego item. v) a Set of Gauntlets of Might [2,+2] (+3) {3 Swords} It protects you from paralysis and magical slowness. It is a useful ego item, with a random hidden ability. w) a Trident of Smite Demon (3d5) (+6,+2) (+2) It is a useful ego item. [Dungeons Explored] You have emerged victorious from the Big Cavern under Misty Mountains (5-13). You've cleared the passage through the house of Beorn (15). You've fought through to the other side of the Great Hall under Mirkwood the Great (13-26). You have emerged victorious from the dump outside Bree (0-4). You have emerged victorious from west Moria entrance (6-24). You've cleared the passage through Kheled-Zaram at the east Moria entrance (13-24). You've cleared the passage through the east gates of Moria (42). You have reached level 17 in Barrow-downs (4-23). You have emerged victorious from the Troll Cave in Trollshaws Forest (4-6). You have reached level 29 in Orc Camp across Redhorn pass (7-37). You have emerged victorious from the Woodmen Village (10-13). You have visited the town of Hobbiton. You have visited the stronghold of Rivendell. You have visited Lake-town. You have visited the hill of Weathertop. You have visited the Ford to Rivendell. You have visited the town of Edoras. You have visited Isengard. You have visited the Midgewater Marshes. You have visited the East Road. You have visited Dunland. [Self-Knowledge] You cannot see. You are poisoned. You can learn some spells/prayers. You are temporarily sicklier. You are carrying equipment that you have not fully identified. It provides resistance to powerful confusion. It protects you from confusion. [Spells Learnt] Magic Missile Detect Monsters Phase Door Stinking Cloud Cure Light Wounds Wizard Light Teleport Self Detect Power Find Hidden Traps/Doors Spear of Light Light Area Lightning Beam Concentration Frost Bolt Turn Stone to Mud Frost Bolt II Fire Bolt Gauge Magic Lightning Beam II Satisfy Hunger Cure Serious Wounds Snuff Small Life Acid Bolt Slow Monster Identify Teleport Other Cone of Cold Minor Lightning Ball Escape Word of Recall [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + + + ||=="~[()]]] ||=="~[()]]] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............s Int: ............. Int: ..s.......... Wis: .3..3.....7.. Wis: .ss.s........ Dex: ............. Dex: ..s.......... Con: .3........... Con: .s........... Chr: ............. Chr: ............. Agi: ............. Agi: ..s.......... Siz: ............. Siz: ............s Acid:............. Disea:.+........... Elec:............. Blind:............. Fire:............. Confu:............. Cold:........*.... Sound:............. Pois:............. Shard:......+...... Fear:............. Nexus:............. Lite:............- Nethr:............. Dark:............. Chaos:............. Water:............. Disen:.+........... abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:.....6....... Steal:...........*. Regen:............+ Sear.:............. Telep:............. Infra:............. Invis:+............ Tunn.:............. FrAct:...+......... Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:+............ Might:............. Undea:............. Healt:............* Demon:............. Mana:............. Orc:............. Exper:............. Troll:............+ Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............. ||=="~[()]]] Elf:............. Natur:............. abcdefghijkl@ ||=="~[()]]] [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) + ++++ ??????????????==="~()]/ ??????????????==="~()]/ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ................2...33.. Str: ................s....s.. Int: ......................2. Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ...................4.... Con: ........................ Chr: ........................ Chr: ........................ Agi: ........................ Agi: ........................ Siz: ................2...33.. Siz: ................s....s.. abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ........................ Disea: ........................ Elec: .................+...... Blind: ........................ Fire: ........................ Confu: ........................ Cold: ........................ Sound: ........................ Pois: ........................ Shard: ........................ Fear: ........................ Nexus: ........................ Lite: ........................ Nethr: ........................ Dark: ........................ Chaos: ........................ Water: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Food: ........................ Save: ........................ Feath: ........................ Devic: ........................ Glow: ........................ Steal: ........................ Regen: ........................ Sear.: ........................ Telep: ........................ Infra: ........................ Invis: ...............+........ Tunn.: ........................ FrAct: ..............+......+.. Speed: ........................ HLife: ..................+..... Blows: ........................ Activ: ........................ Shots: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Undea: ........................ Healt: ........................ Demon: ........................ Mana: ........................ Orc: ........................ Exper: ........................ Troll: ........................ Telep: ........................ Giant: ........................ Spell: ........................ Dragn: ........................ Evil: ........................ Man: ........................ abcdefghijklmnopqrstuvwx Dwarf: ........................ Elf: ........................ [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : yes (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : yes (view_unsafe_grids) Game: Mark where you have detected monsters : yes (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Game: Show tips as you explore the dungeon : no (show_tips) Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : no (adult_scum) Adult: Start the game with simplest options : no (adult_beginner) Adult: Reduce the number of birth options : no (adult_intermediate) Adult: Always generate small levels : no (adult_small_levels) Adult: Show all birth menus at start : no (adult_first_time) Adult: Start the game with same choices : yes (adult_quickstart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)