The Angband Ladder: Lucky Fletcher, High-Elf Archer by <chris>

  [Hengband 1.7.0 Character Dump]

                          Name  : Lucky Fletcher

 Sex      : Male             Age               116   STR!:  18/***
 Race     : High-Elf         Height             93   INT!:  18/150
 Class    : Archer           Weight            191   WIS :  18/113
                             Social Class       34   DEX!:  18/160
                             Align    Neutral Good   CON!:  18/***
                                                     CHR!:  18/210

 Right hand      (+61,+35)   Hit point   1030/1030   Fighting   : Legendary[27]
                             SP (Mana)      0/   0   Bows/Throw : Legendary[62]
 Blows/Round           4+0                           SavingThrow: Heroic
 AverageDmg/Rnd      172+0   Level              50   Stealth    : Legendary[10]
                             Experience   28293829
 Shooting        (+86,+20)   Max Exp      28293829   Perception : Superb
 Multiplier          x6.00   Exp to Adv      *****   Searching  : Superb
 Shots/Round          3.00   Gold         12831311   Disarming  : Legendary[2]
                                                     MagicDevice: Legendary[5]
 AC              [30,+149]   Time    Day 181  7:28
 Speed            (+28+10)   Play time    26:54:25   Infra-Vision: 70 feet


                         (Character Background)
          You are one of several children of a Teleri Ranger.  You
          have light grey eyes, straight black hair, and a fair
          complexion.


          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : High-Elf      STR!: 18/100  1  2 -2 14 18/***         s4...3.4.3...
 Class : Archer        INT!: 18/120  3 -1 -2  3 18/150         ......3......
 Level : 50            WIS :  18/93 -1 -1 -2  6 18/113         ......3..3...
 Hits  : 1030/1030     DEX!:  18/90  3  2 -2  4 18/160         s..........4.
 Mana  : 0/0           CON!: 18/100  1  1 -2 12 18/***         s4...3...32..
                       CHR!:  18/90  3  0  2  7 18/210         ..3....4.....

         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .*.....+....#    Sound : .++..........    Speed     : +...+.+..+++#
 Elec  : .......+.+..#    Nether: .........+...    FreeAction: ++...+..+..+.
 Fire  : +......+.++.#    Nexus : ...........+.    SeeInvisi.: .....++.++..+
 Cold  : .......+.+..#    Chaos : .+....+..+...    Hold Life : ......+.+....
 Poison: ..........+.#    Disnch: .......+.....    Warning   : .........+...
 Light : .........+..+    Fear  : +.+.........#    SlowDigest: .............
 Dark  : .......+.....    Reflct: .............    Regene.   : +....+...+...
 Shard : .+.....+.....    AuFire: .............    Levitation: ...........+.
 Blind : .........+...    AuElec: .............    Perm Lite : .....+...+...
 Conf  : ......+..+...    AuCold: .............    Cursed    : .............


             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ........+....    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .....+.......
 Slay Drag.: +..    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : +.......+....
 Slay Anim.: +..    ESP Demon : .............    Add Search  : ........+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .......+.....    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: +..    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : +............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : +..........+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : +............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : ..+..........

 
  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level 100
   !Yeek cave       : level  13
   !Dragon's lair   : level  72
   !Graveyard       : level  70
   !Volcano         : level  60
   !Numenor         : level  75
   !Castle          : level  65
   !R'lyeh          : level  96
   !Chameleon cave  : level  45


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Meng Huo, the King of Southerings        (Dungeon level:   6) - level 11
  Gorbag, the Orc Captain                  (Dungeon level:  12) - level 14
  Orc Camp                                 (Danger  level:  15) - level 20
  The Sewer                                (Danger  level:  15) - level 20
  Vapor Quest                              (Danger  level:  25) - level 29
  Old Man Willow Quest                     (Danger  level:  22) - level 30
  Grendel                                  (Dungeon level:  24) - level 30
  Dark Elven Lords Quest                   (Danger  level:  25) - level 30
  The Cloning Pits                         (Danger  level:  45) - level 32
  Judge Mortis                             (Dungeon level:  38) - level 45
  Shuten-douji, the King Ogre of Ooe-Mountain (Dungeon level:  44) - level 45
  Shudde M'ell                             (Dungeon level:  50) - level 45
  Druaga                                   (Dungeon level:  56) - level 45
  Julian, Master of Arden Forest           (Dungeon level:  62) - level 45
  Pazuzu, Lord of Air                      (Dungeon level:  76) - level 46
  Doom Quest 1                             (Danger  level:  15) - level 47
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 47
  Doom Quest 2                             (Danger  level:  55) - level 47
  Gothmog, the High Captain of Balrogs     (Dungeon level:  88) - level 49
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 20
  The Vault                                (Danger  level:  30) - level 20


 Arena: Champion


  [Defeated Monsters]

You have defeated 16574 enemies including 255 unique monsters in total.

< Unique monsters top 10 >
  a Plain Gold Ring                        (level 110)
  The Serpent of Chaos                     (level 100)
  Morgoth, Lord of Darkness                (level 100)
  Oberon, King of Amber                    (level  99)
  The Unicorn of Order                     (level  99)
  Sauron, the Sorcerer                     (level  98)
  Great Cthulhu                            (level  96)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)


  [Virtues]

Your alighnment : Neutral Good

You are the polar opposite of Nature.
You are the living embodiment of Temperance.
You are somewhat virtuous in Vitality.
You are an enemy of Patience.
You are an enemy of Sacrifice.
You are the polar opposite of Honour.
You are very virtuous in Justice.
You are the living embodiment of Harmony.


  [Mutations]

 There is a white aura surrounding you.


  [Character Equipment]

a) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
{SpSl;FiFe;FaRg|F/DZ(StDxCn}
b) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;ShSoCa;Fa, Cloning
Pits}
c) The Heavy Crossbow 'Oneiric Girl' (x5) (+14,+20) (+3) {Ch;SoFe;Xm(Ch,
Nyarlathotep}
d) a Ring of Extra Shots {Xs, !*}
e) a Ring of Speed (+13) {Sp}
f) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu, !t}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl, Serpent of Chaos}
h) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkShDi~Z,
Cloning Pits}
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele,
IceWyrm DL98}
j) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfNtCa;SiRgLuWr,
DL72}
k) The Set of Cesti 'Blessed Fusion' [5,+12] (+2 to speed) {SpCn;FiPo}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 18 Rations of Food
b) 41 Potions of Cure Critical Wounds
c) 5 Potions of Healing {!k}
d) 10 Potions of Restore Life Levels {25% off}
e) 35 Scrolls of Teleportation {25% off}
f) 5 Rods of Perception {@z7!s!d!k!!}
g) 2 Rods of Recall {!s!d!k!z}
h) 6 Rods of Detection {@z3!s!d!k!!}
i) 10 Rods of Teleport Other {!s!d!k}
j) 5 Wands of Stone to Mud (60 charges) {@a1!s!d!k}
k) 2 Staffs of *Destruction* (2x 5 charges) {!s!d!k}
l) 99 Seeker Bolts of Flame (6d5) (+10,+10) (288/864) {|F, @f2=g}


  [Home Inventory]

 ( page 1 )
a) 23 Mushrooms of Restoring {!E}
b) 71 Rations of Food
c) 84 Potions of Speed {!k}
d) 17 Potions of Resist Heat
e) 68 Potions of Resist Cold
f) 2 Potions of Heroism
g) 36 Potions of Healing {!k}
h) 11 Potions of *Healing* {!k}
i) 5 Potions of Life {!k!q}
j) a Potion of Restore Intelligence
k) a Potion of Restore Constitution
l) a Potion of Constitution

 ( page 2 )
a) 20 Potions of Resistance {!k}
b) a Potion of Curing
c) a Potion of Invulnerability
d) a Potion of New Life
e) 34 Scrolls of Phase Door
f) 60 Scrolls of Teleportation {25% off}
g) a Scroll of *Identify*
h) a Scroll of Mundanity
i) a Scroll of Rune of Protection
j) 18 Scrolls of *Destruction* {!r}
k) a Scroll of Genocide
l) 3 Scrolls of Mass Genocide {!r}

 ( page 3 )
a) 2 Scrolls of Acquirement {!r}
b) a Scroll of *Acquirement* {!r}
c) 9 Rods of Recall (1 charging) {!s!d!k!z}
d) 4 Rods of Illumination {@z5!s!d!k}
e) a Rod of Enlightenment (charging)
f) a Rod of Healing {!s!d!k}
g) 2 Rods of Restoration {!s!d!k!!}
h) 5 Rods of Teleport Other {!s!d!k}
i) 4 Rods of Stone to Mud {@z6!s!d!k}
j) a Wand of Teleport Other (10 charges)
k) 26 Wands of Stone to Mud (312 charges) {@a1!s!d!k}
l) a Wand of Rockets (4 charges)

 ( page 4 )
a) a Staff of Perception (21 charges) {@u1!s!d!k}
b) 4 Staffs of Enlightenment (4x 11 charges)
c) a Staff of Trap Location (7 charges)
d) a Staff of Detect Evil (14 charges)
e) a Staff of Curing (8 charges)
f) 4 Staffs of Healing (4x 4 charges) {!s!d!k}
g) a Staff of the Magi (3 charges)
h) 21 Staffs of Speed (21x 8 charges) {!s!d!k}
i) 17 Staffs of *Destruction* (17x 5 charges) {!s!d!k}
j) a Ring of Free Action and Fire bolt
k) a Ring of Constitution (+1) {Cn}
l) a Ring of Damage (+19)

 ( page 5 )
a) a Ring of Damage (+14)
b) a Ring of Slaying (+13,+9)
c) a Ring of Speed (+12) {Sp}
d) a Ring of Speed (+10) {Sp}
e) a Ring of Speed (+3)
f) a Ring of Speed and Power Throwing (+9) {Sp}
g) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
h) The Ring of Tulkas (+4) {SpStDxCn}
i) The Ring of Power (Narya) (+10,+10) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRg(StDx,
Bahamut}
j) The Ring of Power (Nenya) (+11,+11) (+2) {SpStInWiDxCnCh;*Co;FaSiHlRgLv(InWi,
GWoB ... Bahamut's Horde}
k) The Ring of Power (The One Ring) (+15,+15) (+5) {cursed,
SpStInWiDxCnCh;*AcElFiCo;So;SiHlRgAgTy~UL(StInWiDxCnCh}
l) a Ring of Disenchantment Resistance

 ( page 6 )
a) a Ring of Lordly Protection [+16] {PoBlCfDiFe;FaHl}
b) a Ring of Lordly Protection [+18] {PoDiFe;FaHl}
c) a Ring of Extra Attacks (+2 attacks)
d) The Ring of Cower (Darnya) (-15,-15) (-5) {cursed, Vault DL98}
e) 2 Rings of Extra Shots {Xs, !*}
f) an Amulet of Reflection {!s!d!k}
g) The Amulet of Carlammas (+2) {Cn;Fi, !t!t}
h) The Amulet of Ingwe (+3)
i) an Amulet of Resistance {AcElFiCo, !t!t}
j) an Amulet of Telepathy {~Tele, !t!t DL94}
k) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx, !t!t}
l) The Torque of Boromir (+0,+8)

 ( page 7 )
a) The Bead 'Yasaka-no-Magatama' (+3)
b) The Inro of Mito Koumon (+2)
c) The Amulet of The Pitch Dark Night [+5] (+4)
d) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
e) The Collar Harness of the Hell (+15,+15) [-5] (-2)
f) The Charmed Pendant [+5] (+2)
g) The Phial of Galadriel (+1 to searching)
h) The Star of Elendil (+1 to speed)
i) The Stone of Lore
j) The Palantir of Westernesse (+3) (charging) {WiCh~Tele, !!}
k) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [40,+25]
{*El;AcFiCoPoLiDk;FaSiLuAg}
l) Balance Dragon Scale Mail (-2) [40,+24]

 ( page 8 )
a) Balance Dragon Scale Mail (-2) [40,+21] {ShSoCaDi}
b) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShCfNx}
c) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoBlCf}
d) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoCfSoDi}
e) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
f) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
g) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
{Cn;AcCoDkNtNxCa;Hl(Cn}
h) Soft Leather Armour of Elvenkind [4,+10] (+2 to stealth) {Sl;AcElFiCoNt}
i) The Hard Leather Armour of Himring [6,+15]
j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShBl}
k) a Shadow Cloak [6,+7] {LiDk}
l) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkBl}

 ( page 9 )
a) The Large Metal Shield of Anarion [8,+18] {AcElFiCoCa(StInWiDxCnCh}
b) a Dragon Shield [8,+15] {ElLiDkNt}
c) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
d) a Golden Crown of Might [0,+7] (+2) {StDxCn;Dk;Fa(StDxCn}
e) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlDi~Tele, Gothmog}
f) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1)
{InWiSr;AcCoPoShDiFe;FaSiTe[M, .}
g) The Steel Helm of Sauron [6,+13] (+3 to searching)
{ChSr;AcPoDkNtCaFe;Rf[M(Dx}
h) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
i) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
j) a Set of Dragon Gloves [4,+15] {ElPoSh}
k) a Set of Dragon Gloves [4,+16] {AcDkCa}
l) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaRg}

 ( page 10 )
a) a Pair of Hard Leather Boots of Stealth [3,+5] (+3 to stealth) {Sl}
b) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Sh}
c) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+2 to speed)
{AtSpDx;DkDi;FaSi/*oUL}
d) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2) {SpStDx;FaSiSdRgLu|S/*,
Klingsor}
e) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
{AtInWi;LiNtNxCaDi;SiHlBs/*DULZ, Kaschei}
f) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {StDxDg|S, Ground DL31}
g) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU}
h) a Diamond Edge (7d5) (+15,+19) (+4)
i) a Gnomish Shovel of Digging (1d2) (+9,+10) (+6) {Dg|A}
j) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
{StSrIfDg;AcDkDi|A/DoTP}
k) a Sling (x2) (+3,+4)
l) a Long Bow (x3) (+6,+2)

 ( page 11 )
a) The Long Bow of Bard (x4) (+17,+19) (+3) {IceWyrm DL72}
b) The Light Crossbow of Umbar (x3) (+6,+19) (+4) {Dx;*Fi;Xs}
c) The Light Crossbow of Brand (x4) (+11,+14) (+10 to speed) (charging)
{Sp;FiSo;Xm, Brand !!}
d) 2 Heavy Crossbows (x4) (+10,+10)
e) a Heavy Crossbow of Extra Might (x5) (+16,+18) {Bl;Xm, DL100}
f) a Heavy Crossbow of Velocity (x4) (+21,+21) {Unicorn}
g) a Heavy Crossbow of Accuracy (x4) (+12,+20)
h) a Heavy Crossbow of Velocity (x4) (+8,+11) {BM}
i) The Heavy Crossbow 'Fletcher's Hopes' (x5) (+14,+13) (+4 to stealth)
{StCnSlSr;Xm}
j) 91 Steel Bolts (3d5) (+8,+8) (222/666)
k) 68 Bolts (1d5) (+8,+8) (186/558) {@f1=g}
l) 22 Bolts of Flame (2d5) (+8,+8) (204/612)

 ( page 12 )
a) 20 Steel Bolts of Frost (3d5) (+9,+7) (216/648)
b) 23 Steel Bolts of Hurt Animal (3d5) (+8,+8) (222/666)
c) 99 Bolts of Flame (1d5) (+8,+8) (186/558) {|F, @f1=g}
d) 97 Bolts of Flame (1d5) (+8,+8) (186/558) {|F}
e) 59 Steel Bolts of Flame (3d5) (+9,+9) (228/684) {|F, @f1=g}
f) 61 Seeker Bolts (6d5) (+10,+10) (288/864) {99% off}
g) 99 Seeker Bolts of Flame (6d5) (+10,+10) (288/864) {|F, @f2=g}
h) 99 Seeker Bolts of Flame (6d5) (+10,+10) (288/864) {|F, @f2=g}
i) 99 Seeker Bolts of Flame (6d5) (+10,+10) (288/864) {|F, @f2=g}
j) 99 Seeker Bolts of Flame (6d5) (+10,+10) (288/864) {|F, @f2=g}
k) 13 Seeker Bolts of Hurt Dragon (6d5) (+10,+10) (288/864) {99% off}
l) 10 Seeker Bolts of Hurt Evil (6d5) (+10,+10) (288/864) {99% off}

 ( page 13 )
a) 12 Seeker Bolts of Wounding (6d5) (+10,+10) (288/864) {99% off}
b) 7 Seeker Bolts of Shocking (6d5) (+10,+10) (288/864) {99% off}
c) 5 Seeker Bolts of Hurt Animal (6d5) (+10,+10) (288/864) {99% off}
d) 93 Seeker Bolts of Flame (6d5) (+10,+10) (288/864) {|F, @f2=g}
e) 15 Seeker Bolts of Holy Might (6d5) (+10,+10) (288/864) {99% off}
f) 8 Seeker Bolts of Holy Might (6d5) (+10,+11) (294/882) {99% off}
g) 4 Seeker Bolts of Slaying (7d5) (+10,+11) (312/936) {99% off}
h) 5 Seeker Bolts of Wounding (6d5) (+12,+10) (288/864) {99% off}
i) 23 Seeker Bolts of Frost (6d5) (+13,+12) (300/900)
j) 20 Seeker Arrows (6d4) (+10,+10)
k) a Filthy street urchin Skeleton
l) a Raving lunatic Skeleton

 ( page 14 )
a) a Singing, happy drunk Skeleton
b) 2 Aimless looking merchant Skeletons
c) a Scrawny horse Skeleton
d) a Large brown snake Skeleton
e) 7 Jackal Skeletons
f) a Novice ranger Skeleton
g) 6 Snotling Skeletons
h) 5 Nibelung Skeletons
i) 4 Novice ranger Skeletons
j) a Novice paladin Skeleton
k) 4 Novice mindcrafter Skeletons
l) 6 Skaven Skeletons

 ( page 15 )
a) 7 Sand-dweller Skeletons
b) 3 Shadow Creature of Fiona Skeletons
c) 5 White wolf Skeletons
d) 4 Warg Skeletons
e) 3 Half-orc Skeletons
f) 5 Mirkwood spider Skeletons
g) 2 Mad bear Skeletons
h) 5 Uruk Skeletons
i) 6 Monkey of Nikko Skeletons
j) a Cloud giant Skeleton
k) 6 Chameleon Skeletons
l) 8 Dark elven warlock Skeletons

 ( page 16 )
a) 11 Stone troll Skeletons
b) a Fire troll Skeleton
c) a 5-headed hydra Skeleton
d) a Black knight Skeleton
e) 9 Ice troll Skeletons
f) 5 Cave troll Skeletons
g) a Logrus master Skeleton
h) 3 Olog Skeletons
i) 7 Nightblade Skeletons
j) a Bone dragon Skeleton
k) The Skeleton of Vecna, the Emperor Lich
l) 2 Novice priest Skeletons

 ( page 17 )
a) 4 Blink dog Skeletons
b) a Broken Bone
c) a Canine Skeleton
d) a Dwarf Skeleton


  [Museum]

 ( page 1 )
a) The Ring of Acid 'Guanine' [+15] {AcNtFe;RgLv}


  [Check Sum: "0744641889424e05ec"]


Posted on 2.10.2007 16:15
Last updated on 3.10.2007 04:46

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1045. on the Ladder (of 19090)
27. on the Hengband Ladder (of 698)
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Comments

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On 2.10.2007 16:21 chris wrote:
Wanted to play a bolt shooting archer. This guy's doing pretty well, but I can't seem to find a good heavy xbow shooter. I was extremely lucky to get Brand's xbow from Brand himself, and have been using it ever since.

Bottom line though, is that Archers shoot much slower with XBows. Here are some spoilers:

Base Shots at CL50/Shots with 1 ring of Extra Shots at CL50:
Heavy XBow: 2.25/3.00
Light XBow: 2.50/3.33
Long Bow: 4.00/5.00

If I were using Bard at this point, I would be doing over 1,000hp damage per round with Seeker Arrows. Instead, I shoot for 670. However, if the my opponent lacks fire resistance, then things are about even (1.7x elemental slay).

On 2.10.2007 23:40 Djabanete wrote:
Cool!

On 3.10.2007 03:45 chris wrote:
Winning Post ... Total domination of the Serpent. Battled from a distance and I must say, with a great pile of staves of *destruction*, the final battle is a lot easier. Or it could be those 288hp damage seeker bolts :)

I had to heal four times the entire battle, and used about 150 bolts to do the job (Went down with 297 bolts and a -5 speed encumbrance).

Morgy only showed up once, and he got teleported away and *destructed*.

And the really annoying thing is that I scummed DL98 of Angband for 4 hours hoping to get the Jewel. I was pissed to watch the Serpent drop it ...

On 3.10.2007 04:52 chris wrote:
The aftermath:
The Unicorn ... a whimpy joke. 2 potions of healing to kill.
The Plain Gold Ring ... a complete monster. 10 healing and 8 *Healing*.
Morgoth ... In between. 5 healing and 4 *Healing*.

600+ hp manastorms always warrant immediate *healing*, and the Unicorn just doesn't do that, while the ring and Morgy do. Unicorn is toughest in melee, but I only let the ring touch me.

Conclusions on a bolt archer: Can be competitive with Bard, but only if you find a good shooter, and only if you wear a ring of extra shots. When the Fire brand slay worked (which was surprisingly often), I was king. Otherwise, I was still very effective. Although it took 22hours to find a shooter better than Brand ... All in all, a fun win!

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