The Angband Ladder: Caspianna, Giant no-class by camlost

                 [Sangband 1.0.0 Character Dump]

       Caspianna         Age    :             28  STR!  18/***
    the Enchantress      Height :     9 ft, 1 in  INT!  18/190
                         Weight :         456 lb  WIS!  18/140
Gender : Female                                   DEX!  18/180
Race   : Giant            Slayer of a level 92    CON!  18/190
Realm  : Sorcery             Tyrant of Hell       Chr:   18/90   18/120

Max Hitpoints       803  Power                86  Max Mana          286
Cur Hitpoints       -11  Score              2391  Cur Mana          258

       (Melee)           Unspent Exp         169         (Missile)
Blows per round       2  Gold             428934  Shots per round     1
Average Damage       88                           + to Skill         26
     (Wrestling)         Max Depth        Lev 93  Deadliness (%)    122

                          (Character Abilities)
Melee     : Legendary  Saving Throw: Excellent  Magic Device: Heroic
Shooting  : Excellent  Stealth     : Iffy       Dodging     : Very Bad
Throwing  : Fair       Perception  : Awful      Fame        : Praised
Digging   : Legendary  Disarming   : Poor       Infra-Vision: 0 feet

   Speed       : +23
   Armor      : 100
   Kills       : 2710
   Time Elapsed: 6 days, 9 hours, 20 minutes   (638955 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust Currnt
Stlth:..1...3......        STR! 18/100 ..14.....2..5 18/***
Invis:.......4.....        INT! 18/100 ..1.4.s..ss.4 18/190
Aware:.........2...        WIS! 18/100 ..1...5.....2 18/140
Disar:.............        DEX! 18/100 .214.....2..1 18/180
Devic:.........2...        CON! 18/100 ..14.....2..2 18/190
Speed:...6.......7.        Chr: 18/100 ..1......2..1 18/120  18/90

      abcdefghijkl@                           abcdefghijkl@
Infra:.............                     NFuel:.....+.......
Tunnl:............8                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:.....3.......                     Aggra:.............
                                        Drain:.............

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :......+..+... Light:............. Food :.............
Elec :......+.+++.. Dark :........+.... Feath:.............
Fire :......+.++... Sound:......+.....+ Shine:......+.+....
Cold :.........+... Shard:......+...... Regen:.........+...
Pois :..+.......... Nexus:.........+... ESP  :.............
Fear :......+...... Nethr:........+.... SeeIn:.........+...
Blind:........++... Chaos:......+...... FrAct:..........+.+
Confu:......+...... Disen:............. HLife:.............


  [Last Messages]

You are blinded!
You are terrified!
You hear grinding noises.
Something breathes.
You are hit by something strange!
You're not as beautiful as you used to be...
You quaff a Maroon Potion of Cure Critical Wounds.
You feel better.
You can see again.
You have 17 Maroon Potions of Cure Critical Wounds {50% off} (h).
The Storm of Unmagic breathes disenchantment.
The Storm of Unmagic breathes disenchantment!
Your Light Crossbow of Accuracy (b) was disenchanted!
You die.
Replace existing file C:\games\Angband\sangband100\lib\user\Caspianna.txt?  y


  [Skills]

Wrestling         :  96%
Spellcasting      :  87%
Magical Power     :  69%
Wizardry          :  82%
Magical Device    :  80%
Spell Resistance  :  72%
Armor Forging     :  80%

You have taken the Oath of Sorcery.


  [Quests]

   Defeated 13 Animated daggers on level 3
   Defeated 7 Dark elves on level 5
   Defeated 11 Gnome mages on level 8
   Defeated 30 Cold hounds on level 11
   Failed to defeat 12 Dark elven cultists on level 13
   Defeated 16 Chimeras on level 16
   Defeated 12 Iron golems on level 19
   Defeated 19 P�kel-men on level 22
   Defeated 38 Vibration hounds on level 24
   Defeated 16 Mind flayers on level 27
   Defeated 10 Ninjas on level 30
   Failed to defeat 20 Ninjas on level 33
   Defeated 12 Mature black dragons on level 37
   Defeated 16 Bodaks on level 40
   Failed to defeat 14 Air elementals on level 44
   Defeated 24 Witches on level 46


  [Character Equipment]

A Light Crossbow of Accuracy (x3) (+26,+19) (+2) {Ren}
     Activates for a shot that can pierce more than one foe every 25-50 turns. 
[0% fail]
     +2 DEX.
The Ring of Barahir (+1) {Itangast}
     +1 all stats; +1 Stealth.  Resist Poison.
The Ring of Tulkas (+4, +6) {Saruman}
     Activates for haste self (duration 1-20 extra turns) every 150-300 turns. 
[2% fail]
     +6 Speed; +4 STR, DEX, CON.
A Cochineal Amulet of Intelligence (+4)
The Phial of Galadriel (lit) [3] {Saruman}
     Activates for illumination, burst of light (4d21 damage),
     and some curing every 10-20 turns.  [0% fail]
     Permanent Light (radius 3)
A Robe (adamant) [2,+18] (+5, +3)
     +5 WIS; +3 Stealth.  Sustain INT.
     Resist Acid, Lightning, Fire, Sound, Shards, Chaos, Fear,
     Confusion.  Permanent Light.
A Shadow Cloak of Invisibility [2,+11] (+4)
The Knight's Shield of Earendil [10,+15] {Gyrus}
     Activates for curing every 100 turns.  [0% fail]
     Resist Lightning, Fire, Dark, Nether, Blindness.
     Permanent Light.
A Hard Leather Cap (adamant) [2,+15] (+2 to devices)
     +10 Device; +2 STR, DEX, CON, CHR, Awareness.
     Sustain STR, INT, DEX, CON.
     Resist Acid, Lightning, Fire, Cold, Nexus, Blindness.
     Regeneration; See Invisible.
A Set of Leather Gloves (iron) [1,+1]
     Sustain INT.  Resist Lightning.  Free Action.
A Pair of Hard Leather Boots of Speed [3,+7] (+7) {Vault82}


  [Character Inventory]

3 Books of Magic Spells [Apprentice Magic]
3 Books of Magic Spells [Lesser Conjury]
     Does 3d7 thrown damage
3 Books of Magic Spells [Elemental Sorcery]
     Does 5d11 thrown damage
5 Books of Magic Spells [Phantasms and Illusions] {Ren}
     Does 7d14 thrown damage
4 Books of Magic Spells [Mordenkainen's Escapes] {Scatha}
     Does 8d19 thrown damage
6 Books of Magic Spells [Grimoire of Wizardry]
     Does 9d28 thrown damage
2 Books of Magic Spells [Raal's Tome of Destruction] {SmaugChest}
     Does 10d47 thrown damage
17 Maroon Potions of Cure Critical Wounds {50% off}
5 Gold Speckled Potions of Healing
a Viscous Pink Potion of *Healing*
4 Scrolls titled "na u-fud" of Teleportation
14 Scrolls titled "dad gat-s" of Recharging
2 Scrolls titled "rogkal" of Holy Prayer
a Scroll titled "ar-uth" of Nightfall
3 Mithril Rods of Sense Surroundings (1 charging)
an Iridescent Rod of Curing
a Glittering Rod of Teleport Away
a Shimmering Rod of Lightning Strike
a Driftwood Staff of Cure Medium Wounds (0 charges) {@u3}
     Unusually durable
a Locust Staff of Banish Evil (2 charges)
     Unusually durable
a Mallorn Staff of Holiness (4 charges)
     Unusually durable
a Copper Amulet of Recharging
     Activates for recharge magical device every 40-60 turns.  [0% fail]


  [Home Inventory]

3 Viscous Pink Potions of *Healing*
56 Scrolls titled "dad gat-s" of Recharging
a Scroll titled "slussrast na mor-m" of *Destruction*
3 Scrolls titled "kalhoot" of Genocide
3 Aqueous Wands of Doomblasts (21 charges) {Scatha}
a Locust Staff of Banish Evil (12 charges)
     Unusually durable
an Opal Ring of Nether Resistance
an Engagement Ring of Speed (+8) {Vault87}
     +8 Speed.
a Bloodstone Ring of Strength (+6)
the Amulet of Ingw� (+3)
     Activates for dispel evil (damage 172) every 200-300 turns.  [7% fail]
     +3 WIS, CHR, Infravision.  Resist Acid, Lightning, Cold.
     See Invisible; Free Action.
the Necklace of the Dwarves (+3) {The Phoenix}
     +3 STR, CON, Infravision.
     Permanent Light; Regeneration; See Invisible; Free Action.
a Wooden Torch of Vision (lit) [2] <Fuel: 2240> {Bullroarer}
     Resist Light.  See Invisible.
a Brass Lantern of Acuity [2] <Fuel: 3889> {Maeglin}
     +2 Awareness.
Balance Dragon Scale Mail (-2) [30,+15]
     Activates for breathe sound, shards, chaos, or disenchantment (damage 242)
every 120-160 turns.  [25% fail]
     Resist Sound, Shards, Chaos, Disenchantment.
the Mithril Plate Armor of Celeborn (-2) [35,+25] (+4) {Floor92}
     Activates for genocide every 500 turns.  [0% fail]
     +4 STR, CHR.
     Resist Acid, Lightning, Fire, Cold, Dark, Disenchantment.
a Robe (iron) [2,+12]
     Resist Acid, Lightning, Fire, Dark.
the Robe of Malignance [2,-24] (-10 to stealth) {cursed}
     -10 STR, INT, DEX, CHR, Stealth.  Sustain WIS.
     Resist Acid, Lightning, Fire, Cold, Light, Sound, Shards.
     No Magic;  Cursed.
a Wicker Shield (adamant) [2,+25] (+3 to stealth)
     +3 WIS, Stealth, Infravision.
     Sustain WIS, DEX, CHR.
     Resist Acid, Lightning, Fire, Cold, Dark, Blindness.
     Free Action.
a Golden Crown of Telepathy [0,+16] {Vrock89}
a Pair of Leather Sandals (steel) [1,+9] (+3 to saving throw (x5))
     +15 Save; +3 CHR.  Sustain DEX, CHR.
     Resist Dark, Confusion.
a Sacrificial Dagger (Mystic) (2d4) (+2,+1) (+1) {Witches46}
     +1 INT, WIS.  Sustain INT, WIS.  Resist Confusion.
     Feather Falling; Blessed Blade.
the Long Sword 'And�ril' (3d5) (+14,+17) [+10] (+4) {Scatha}
     Activates for heroism (duration 30-50) every 160 turns.  [0% fail]
     +4 STR.  Sustain DEX.  Slay Evil, Demon, Orc, Troll.
     Brand Fire.  Vorpal.  Immunity to Fire.
     See Invisible; Free Action.
     Permanent Light (radius 1)
the Broad Axe of Th�oden (2d6) (+10,+10) (+3) {Shagrat}
     Activates for drain life (damage 120) every 10 turns.  [0% fail]
     +3 WIS, CON.  Slay Dragon.  Slow Digestion; ESP.
the Quarterstaff of Ol�rin (8d2) (+10,+13) [8,+0] (+4) {Acq75}
     Activates for probing every 30 turns.  [0% fail]
     +4 INT, WIS, CON.  Slay Evil, Demon, Troll, Giant.
     Brand Acid.  Two hands required.  Resist Acid, Nether.
     See Invisible; Hold Life; Impact.


  [Special Advantages and Disadvantages]

You were rolled up 17482 times before being accepted.


Posted on 27.6.2007 00:58
Last updated on 28.6.2007 05:33

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76. on the Sangband Ladder (of 287)

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On 27.6.2007 00:58 camlost wrote:
[power 65, dlevel 46, 0.43 Mturns]

Well, I guess there's no way I'm going to finish in half a million turns if I quest, at least not unless I get boots of speed really early.

I'm really impressed with the quality of weapons that have dropped. Theoden, Mystic sacrificial dagger, an early flaming heavy spear, etc. Too bad the armor drops weren't awesome.

Ok, hat of regen was nice, and gloves of free action showed up at a reasonable point as well (had crafter them already, though). Resistance armor is also popping its head around, but it isn't inspiring.

Maybe it's time to drop to speed ring depth and see if I can die ;) That'd give me a chance at like 0.75Mturns, which'd be cool. I think this score of 1143 already puts me in top 50 by score. More people need to dive.

On 27.6.2007 16:41 Bandobras wrote:
You cruel townspeople murderer!

On 27.6.2007 18:18 camlost wrote:
[power 75, dlevel 75, 0.55 Mturns]

Now we're cooking. Saruman just fell, and he dropped Tulkas. Tulkas is like Nevrast, but better. It quickly replaced the ring of con +4. Recently, the Phoenix dropped The Necklace of the Dwarves, which is a hard trade for the amulet of int +4. I'll go with it for now, but I'm not sure about later. Why do none of the artifact amulets give intelligence?? Also, Saruman dropped the phial, but I'm not really sure that I want it. I've currently got see invis from another source (shield), but it's not likely to stick around... well, we'll see.

On 27.6.2007 22:58 camlost wrote:
[Power 85, dlevel 93, 0.63 Mturns]

Stat gain is oh-so-close to being done. I'm impressed that I've actually managed to find a crown of telepathy when it was still useful.

Unfortunately, I'm looking more like a wrestler right now, as I really need to wear the Nauglamir for the con. I'd love to find/craft something with a big pile of con, and maybe poison resistance. Unfortunately, chunks don't show up with detect enchantment. Maybe its time to switch to full detection all the time.

Deepest killed unique is Saruman, which I'll have to improve on really soon if I think I have any chance at Morgoth. Well, we'll see. Still have lots of time, especially now that I have speed boots. Here's hoping for a RoP... and another source of poison resistance.

On 28.6.2007 00:15 Bandobras wrote:
Oh, my, chunks don't show up on detect enchantment? This totally breaks my tactics. That mushrooms do not show up was enough of a problem for a thrower like me (Troll without magic and devices). At least stat potions are displayed...

On 28.6.2007 05:33 camlost wrote:
Well, that came out of basically nowhere. I'm 1 point short of having access to wizardly enchantment, which provides res_disen...

I guess hp > mana, I'll try to remember that.

On 28.6.2007 08:30 Bandobras wrote:
it could be worse. That could have been a white icky thing (or a pair of those --- the storms where a pair, weren't they?).


On 28.6.2007 14:54 camlost wrote:
No, that was just one of them... And they're pretty nasty things -- native to dlevel 94.

On 28.6.2007 21:06 Bandobras wrote:
No, so it double-moved you at speed +23?

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