The Angband Ladder: Pious Merry, Hobbit Monk by <leafsrock2k@hotmail.oops>

  [Entroband 1.7.1 Character Dump]

                          Name  : Pious Merry

 Sex      : Male             Age                26   STR!:  18/***
 Race     : Hobbit           Height             37   INT!:  18/150
 Class    : Monk             Weight             61   WIS!:  18/***
 Magic    : Life             Social Class       63   DEX!:  18/200
                             Align          Lawful   CON!:  18/***
                                                     CHR!:  18/110

 Bare hand       (+89,+69)   Hit point   1006/1006   Fighting   : Legendary[17]
 Posture              none   SP (Mana)    417/ 417   Bows/Throw : Legendary[27]
 Blows/Round           9+0                           SavingThrow: Heroic
 AverageDmg/Rnd     1024+0   Level              50   Stealth    : Superb
                             Experience   14353205
 Shooting        (+80,+15)   Max Exp      14353205   Perception : Very Good
 Multiplier          x4.80   Exp to Adv      *****   Searching  : Excellent
 Shots/Round          0.83   Gold         11444886   Disarming  : Legendary[2]
                                                     MagicDevice: Legendary[5]
 AC              [27,+163]   Time     Day 37 12:08
 Speed               (+38)   Play time   191:30:01   Infra-Vision: 40 feet


                         (Character Background)
          You are one of several children of a Hobbit Burglar.  You
          are a credit to the family.  You have blue eyes, curly
          brown hair, and a dark complexion.


          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Hobbit        STR!: 18/110 -2  2  0 11 18/***         .....2.s.32.4
 Class : Monk          INT!: 18/130  1 -1 -1  3 18/150         ......3s.....
 Level : 50            WIS!: 18/120  1  1  2  8 18/***         .....23s.3...
 Hits  : 1006/1006     DEX!:  18/80  3  3 -1  7 18/200         .......s.3.4.
 Mana  : 417/417       CON!:  18/80  2  2  0 11 18/***         .......s432.2
                       CHR!:  18/80  1  1  1  0 18/110         .......s.....
          )}=="*((]]]              )}=="*((]]]                  )}=="*((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .+.....+.....    Sound : ...+.........    Speed     : ..+.+++.++.++
 Elec  : .+.....+.....    Nether: ...+.....+...    FreeAction: ...+.+....+++
 Fire  : .++....+.....    Nexus : ........+..+.    SeeInvisi.: .....++..+...
 Cold  : .+.....+.....    Chaos : ..+..++......    Hold Life : ...+.+++....+
 Poison: ...+.........    Disnch: ...+.........    Warning   : .............
 Light : .+...........    Fear  : .............    SlowDigest: .......+.+...
 Dark  : .+...........    Reflct: .............    Regene.   : .....+.......
 Shard : .......+.....    AuFire: .............    Levitation: ...........+.
 Blind : .+.......+...    AuElec: .............    Perm Lite : .............
 Conf  : .....++..+...    AuCold: .............    Cursed    : .............

              )                  )}=="*((]]]                    )}=="*((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .............    Add Blows   : .......+.....
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .............
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .....+.......
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .......+.....
 Sharpness : ...    Sust Int  : .......+.....    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .......+.....    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .......+...+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .......+.....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .......+.....


  [*Winning* Message]

  Victory!


  [Option Settings]

 Preserve Mode:      OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level 100
   !Yeek cave       : level  13
   !Labyrinth       : level  18
   !Castle          : level  65
    R'lyeh          : level  80
    Dark cave       : level  55


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 12
  Orc Camp                                 (Danger  level:  15) - level 22
  The Sewer                                (Danger  level:  15) - level 22
  Tengu and Death Swords                   (Danger  level:  25) - level 23
  The Mimic's Treasure                     (Danger  level:  25) - level 23
  Old Man Willow Quest                     (Danger  level:  22) - level 24
  Wormtongue, Agent of Saruman             (Dungeon level:   6) - level 25
  The Ghost 'Q'                            (Dungeon level:  12) - level 25
  Doom Quest 1                             (Danger  level:  15) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  The Tower                                (Danger  level:  30) - level 26
  The Vault                                (Danger  level:  30) - level 26
  Vapor Quest                              (Danger  level:  25) - level 31
  Gachapin                                 (Dungeon level:  24) - level 33
  The Cloning Pits                         (Danger  level:  45) - level 37
  The Old Castle                           (Danger  level:  50) - level 38
  Judge Fear                               (Dungeon level:  38) - level 39
  Fafner the Dragon                        (Dungeon level:  44) - level 41
  Killing Fields                           (Danger  level:  50) - level 45
  Nidhogg the Hel-Drake                    (Dungeon level:  50) - level 45
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 45
  Haunted House                            (Danger  level:  48) - level 46
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 48
  Doom Quest 2                             (Danger  level:  55) - level 48
  The Royal Crypt                          (Danger  level:  70) - level 48
  Spawning Pits                            (Danger  level:  65) - level 49
  Iketa, the Brave                         (Dungeon level:  62) - level 50
  Eric's Stronghold                        (Danger  level:  70) - level 50
  The Tarrasque                            (Dungeon level:  76) - level 50
  Gothmog, the High Captain of Balrogs     (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 25


 Arena: Champion


  [Defeated Monsters]

You have defeated 14620 enemies including 210 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Nodens, Lord of the Great Abyss          (level  92)
  Fenris Wolf                              (level  90)
  Raphael, the Messenger                   (level  89)
  Kronos, Lord of the Titans               (level  87)


  [Virtues]

Your alighnment : Lawful

You are the living embodiment of Faith.
You are the living embodiment of Harmony.
You are the living embodiment of Temperance.
You are an arch-enemy of Patience.
You are a champion of Justice.
You are the living embodiment of Vitality.
You are a champion of Valour.
You are a bitter enemy of Sacrifice.


  [Mutations]

 You can emit confusing, blinding radiation.
 You are superhumanly strong (+4 STR).
 You are extremely fat (+2 CON, -2 speed).


  [Character Equipment]

a) (nothing)
b) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkBl, castle 50}
c) The Light Crossbow of Brand (x4) (+10,+15) (+10 to speed) {Sp;FiCa;Xm, brand
angband 56}
d) a Ring of Lordly Protection [+16] {PoSoNtDi;FaHl}
e) a Ring of Speed (+9) {Sp}
f) The Amulet of Sacred Knights [+10] (+2) {SpStWi;CfCa;FaSiHlRgBs, nidhogg
angband 50}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl, yamata-no-orochi
angband 77}
h) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack)
{At;AcElFiCoSh;HlSd(StInWiDxCnCh}
i) The Cloak of Hyper Nature (+1,+4) [1,+11] (+4 to speed) {SpCn;Nx, morivant
general store clvl 28}
j) The Metal Cap 'Diatribe' (+5,+20) [3,+40] (+3) {SpStWiDxCn;BlCfNt;SiSd,
surtur angband 93}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa, castle
52}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 4 Books of Life Magic [Book of Common Prayer]
b) 4 Books of Life Magic [High Mass]
c) 3 Books of Life Magic [Book of the Unicorn]
d) 3 Books of Life Magic [Blessings of the Grail] {angband 39}
e) 29 Potions of Cure Critical Wounds {25% off}
f) 7 Potions of Healing {25% off}
g) 4 Potions of *Healing*
h) 6 Potions of Restore Mana {25% off}
i) 32 Potions of Resistance
j) 30 Scrolls of Teleportation {25% off}
k) 9 Rods of Recall
l) a Rod of Healing
m) a Rod of Speed
n) 12 Rods of Teleport Other
o) 14 Rods of Stone to Mud
p) 45 Seeker Bolts (6d5) (+10,+10) (206/171)


  [Home Inventory]

 ( page 1 )
a) 2 Books of Life Magic [Book of Common Prayer]
b) 8 Books of Life Magic [High Mass]
c) 32 Books of Life Magic [Book of the Unicorn]
d) a Book of Craft Magic [Note of Acting Master] {acquirement 2}
e) a Book of Death Magic [Black Channels] {*acquirement* 1}
f) a Book of Chaos Magic [Chaos Channels] {*acquirement* 1}
g) a Book of Chaos Magic [Armageddon Tome] {*acquirement* 1}
h) 4 Mushrooms of Restoring {75% off}
i) 44 Potions of Speed
j) a Potion of *Enlightenment*
k) a Potion of Self Knowledge
l) 4 Potions of New Life

 ( page 2 )
a) a Scroll of Summon Pet
b) 2 Scrolls of Rune of Protection
c) 12 Scrolls of *Destruction*
d) 2 Scrolls of Mass Genocide
e) 3 Rods of Perception
f) 3 Rods of Recall
g) 2 Rods of Detection
h) a Rod of Restoration
i) 5 Rods of Teleport Other
j) a Rod of Havoc
k) 2 Rods of Stone to Mud
l) a Wand of Teleport Other (8 charges)

 ( page 3 )
a) a Staff of Curing (7 charges)
b) a Staff of Healing (4 charges)
c) a Staff of Healing (3 charges)
d) a Staff of the Magi (3 charges)
e) a Staff of Holiness (5 charges)
f) a Staff of Holiness (3 charges)
g) a Staff of Holiness (2 charges)
h) a Staff of Genocide (4 charges)
i) 3 Staffs of *Destruction* (3x 3 charges)
j) a Staff of *Destruction* (2 charges)
k) a Staff of Mana Storm (4 charges)
l) a Ring of Levitation

 ( page 4 )
a) a Ring of Sustain Wisdom
b) a Ring of Protection [+6]
c) a Ring of Flames [+10]
d) a Ring of Ice [+12]
e) a Ring of Poison Resistance
f) a Ring of Free Action
g) a Ring of See Invisible
h) a Ring of Strength (+3)
i) a Ring of Dexterity (+6)
j) a Ring of Dexterity (+2)
k) a Ring of Constitution (+3)
l) a Ring of Damage (+19)

 ( page 5 )
a) a Ring of Damage (+18)
b) a Ring of Damage (+13)
c) a Ring of Damage (+12)
d) a Ring of Damage (+10)
e) a Ring of Slaying (+9,+12)
f) 2 Rings of Speed (+8) {Sp}
g) a Ring of Speed (+7)
h) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr, castle 49 vault}
i) The Ring of Power (Narya) (+10,+10) (+1)
{SpStInWiDxCnCh;*Fi;Nt;FaSiSdRg(StDx}
j) a Ring of Fear Resistance
k) a Ring of Light and Darkness Resistance and Heroism {LiDk}
l) a Ring of Nether Resistance

 ( page 6 )
a) a Ring of Nexus Resistance
b) a Ring of Sound Resistance
c) a Ring of Confusion Resistance
d) a Ring of Shard Resistance
e) a Ring of Disenchantment Resistance
f) a Ring of Blindness Resistance {Bl}
g) 2 Rings of Extra Attacks (+2 attacks)
h) a Ring of Extra Attacks (+1 attack)
i) 2 Rings of Extra Shots {Xs}
j) a Ring of Sustaining
k) an Amulet of the Magi [+5] (+7 to searching) {SrIf;FaSi~T}
l) an Amulet of Reflection {Rf}

 ( page 7 )
a) The Amulet of Ingwe (+3) {InWiChIf;AcElCo;FaSi, royal crypt}
b) The Necklace of the Dwarves (+3) {StCnIf;Di;FaSiRgLu, royal crypt}
c) an Amulet of Anti-Magic {[M}
d) an Amulet of Anti-Teleportation and Resist Fire
e) 2 Amulets of Telepathy {~Tele}
f) The Amulet of Faramir (+24,+0) (+3) {Sl;BlCf(Dx, castle 37 vault}
g) The Torque of Boromir (+0,+16) {Fe(St, father dagon castle 40}
h) The Bead 'Yasaka-no-Magatama' (+3) {InDxChSr;ElFiCo;FaSi, royal crypt}
i) The Inro of Mito Koumon (+2) {InWiChSrIf;Si, royal crypt}
j) an Amulet of Wisdom (+3)
k) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu, royal crypt}
l) The Collar Harness of the Hell (+15,+15) [-5] (-2) {InWiChSl;DkNt;SiAg~L,
angband 54}

 ( page 8 )
a) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC, combat-echizen
angband 83}
b) The Pendant of Gogo (+4) {InWiDx;SiLu, angband 58 vault}
c) 3 Feanorian Lamps of Immortal Eye {Bl;Si}
d) The Incandescent Light of Yeduson (+3 to infravision) {If[FE, mother hydra
castle 37 vault 2}
e) The Phial of Galadriel (+1 to searching)
f) The Star of Elendil (+1 to speed) {Sp;SiHl, saruman castle 49}
g) The Stone of Lore {castle 36}
h) The Palantir of Westernesse (+3) {WiCh~Tele}
i) Blue Dragon Scale Mail (-2) [40,+17] {El}
j) The Blue Dragon Scale Mail of Super Speed (-2) [40,+16] (+4 to speed)
{SpStInWiDxCnSrIf;ElCoBl, santa claus castle 49 vault}
k) The Blue Dragon Scale Mail 'Elemental of Ching-Rong' (-3) [40,+30]
{AcElFiCoPoDkCf;FaSi, bahamut angband 94}
l) Green Dragon Scale Mail (-2) [40,+16] {Po}

 ( page 9 )
a) Pseudo Dragon Scale Mail (-2) [40,+17] {LiDk}
b) Bronze Dragon Scale Mail (-2) [40,+10] {Cf}
c) Chaos Dragon Scale Mail (-2) [40,+16] {CaDi}
d) Balance Dragon Scale Mail (-2) [40,+15] {ShSoCaDi}
e) The Rusty Chain Mail of Aqua Regia (-5) [14,+13] (+2 to stealth)
{Sl;AcFiShBl;Lu, castle 37}
f) The Ring Mail of R'lyeh (-2) [12,+14] (+4 to infravision) {If;ElDk;FaSi[E,
yamata-no-orochi angband 77}
g) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkSoDi~Z,
julian angband 76}
h) The Chain Mail 'durdagnir' (-2) [14,+14] (+2 to stealth) {CnSl;FiBl[F,
angband 84}
i) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoLiCf,
luigi castle 32}
j) The Double Chain Mail 'gallaer' (-2) [16,+14] (+4 to searching)
{WiSr;*El;NtCaFe[E(St, angband 93}
k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoPoCfSo, castle 37 vault}
l) Splint Mail of Elvenkind (-2) [19,+7] (+1 to stealth) {Sl;AcElFiCoFe}

 ( page 10 )
a) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu,
tiamat angband 81}
b) The Full Plate Armour of Isildur [25,+25] (+3) {Cn;AcElFiCoCfSoNx, cloning
pits}
c) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl, brand angband 56}
d) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
e) a Robe of Permanence [2,+12] {AcElFiCoBl;Hl(StInWiDxCnCh}
f) The Robe 'beleghith' [2,+9] (+3 to stealth) {StDxCnSlSr;CaFe;SdLv[M, eric's
stronghold}
g) The Robe of Avoidance [2,+9] (+5 to searching) {DxSr;Fa[FT(Dx, fafner angband
44}
h) The Soft Leather Armour of Passion [4,+16] {Nx;LvTe(Ch, angband 79}
i) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiCoDk,
mimic's treasure}
j) The Soft Studded Leather 'Eenmel' [5,+16] (+3 to infravision) {InIf;CoShSo[C,
old castle}
k) The Hard Leather Armour 'Chaos Tile' (-1) [6,+13] (+2 to speed)
{SpIn;CfCa;Te[M, y'golonac angband 81}
l) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C, castle 37 vault}

 ( page 11 )
a) The Cord Armour of Passion [6,+18] (+3) {WiCh;Ac, angband 72}
b) Leather Scale Mail of Resistance (-1) [11,+15] {AcElFiCoNx}
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShNt}
d) a Cloak of Electricity [1,+11]
e) an Elven Cloak [4,+9] (+1 to stealth)
f) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv, greater hell Q castle 35}
g) an Ethereal Cloak [0,+16]
h) a Shadow Cloak [6,+12] {LiDk}
i) The Small Metal Shield of Thorin [5,+20] (+4) {StCn;*Ac;SoNtCa;Fa, castle 37
vault}
j) a Large Leather Shield of Reflection [6,+11]
k) a Large Metal Shield of Night and Day [8,+15] {LiDk}
l) a Dragon Shield [8,+6] {Di}

 ( page 12 )
a) a Dragon Shield [8,+16] {Cf}
b) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good, old castle}
c) a Mirror Shield [10,+15] {Rf}
d) a Mirror Shield of Resist Cold [10,+18] {Co;Rf}
e) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele, angband 79}
f) an Iron Crown of the Magi [0,+12] (+3) {In;AcElFiCoDk;Lv(In}
g) an Iron Crown of Lordliness [0,+8] (+3) {WiCh;Di(WiCh}
h) an Iron Crown of Might [0,+10] (+3) {StDxCn;Nt;Fa(StDxCn}
i) an Iron Crown of Seeing [0,+11] (+6 to searching) {Sr;Bl;Si~L}
j) a Golden Crown of Seeing [0,+8] (+1 to searching) {Sr;Bl;Si~DT}
k) a Jewel Encrusted Crown of Lordliness [0,+8] (+3) {WiCh;Di(WiCh}
l) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele, serpent angband 100}

 ( page 13 )
a) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;Bl~Tele, royal crypt}
b) The Jingasa 'druithil' (+7,+7) [4,+17] (+3 to speed) {SpSl;ElNx(St, castle
45}
c) The Iron Helm of Piety [5,+19] (+3 to infravision) {WiIf;FiCfSo, gothmog
angband 88}
d) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si, castle 37 vault}
e) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiTeAgTy[M, angband 58 vault}
f) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx, robin hood castle
27}
g) a Dragon Helm [8,+14] {AcDkFe}
h) a Dragon Helm [8,+20] {ElDi}
i) a Dragon Helm [8,+18] {NxCa}
j) a Dragon Helm [8,+16] {LiSh}
k) a Dragon Helm [8,+16] {So}
l) The Kabuto of Knowing (+7,+5) [7,+16] (+2 to stealth) {InSl;So, raphael
angband 94}

 ( page 14 )
a) The Kabuto 'Oath of Mages' [7,+15] (+3 to searching) {InSr;Nt;Lu[T(In, castle
49 vault 2}
b) a Set of Gauntlets of Slaying (+1,+6) [2,+10]
c) a Set of Gauntlets of Agility [2,+10] (+2) {Dx}
d) a Set of Gauntlets of Free Action [2,+10]
e) a Set of Dragon Gloves [4,+14] {ElPoCf}
f) a Set of Dragon Gloves [4,+14] {FiSoNt}
g) a Set of Dragon Gloves [4,+18] {BlSo}
h) a Set of Dragon Gloves [4,+23] {CoCa}
i) a Set of Dragon Gloves [4,+12] {Ac}
j) a Set of Dragon Gloves [4,+10] {Ac}
k) a Set of Cesti of Agility [5,+11] (+5) {Dx}
l) The Set of Cesti 'Melting' [5,+13] (+2 to stealth) {Sl;Ac;SdLu, angband 54}

 ( page 15 )
a) a Pair of Soft Leather Boots of Levitation [2,+3] {Sh;Lv}
b) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh,
raphael angband 94}
c) The Pair of Glass Slippers [0,+0] (-3) {SpDxSl;LiDkNtNxCa;Lu(Ch, bahamut
angband 94}
d) a Pair of Hard Leather Boots of Levitation [3,+2] {Cf;Lv}
e) a Pair of Dragon Boots [5,+17] {AcPoCfNxCa}
f) a Pair of Dragon Boots [5,+20] {BlCa}
g) a Pair of Dragon Boots [5,+24] {CoCf}
h) a Pair of Dragon Boots [5,+21] {So}
i) a Pair of Dragon Boots [5,+22] {Li}
j) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Di, tiamat angband
81}
k) The Dagger of Fiona (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP, smeagol
castle 37}
l) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*, bahamut
angband 94}

 ( page 16 )
a) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiDk;FaSiLu/*oL~oTP}
b) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
{StDxCn;CoNtCaFe;FaSiHlSdRgBs|Co/*DUL(StCn, the tarrasque angband 76}
c) The Wakizashi 'Acid Drop' (2d4) (+13,+17) (+2 attacks) {AtInCn;Ac|A/L, royal
crypt}
d) The Wakizashi of Musashi (2d4) (+28,+17) (+3) {Dx(Dx, angband 99}
e) The Broad Sword 'Warrior's Stand' (4d5) (+15,+16) (+3) {Cn, cloning pits}
f) The Broad Sword 'Orcrist' (3d5) (+10,+15) (+3 to stealth)
{Sl;Co;SdRgLu|Co/Xo/*~oTP, y'golonac angband 81}
g) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4) {St;Fi;FaSiLu|F/*oT(Dx,
fafner angband 44}
h) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
{AtInWi;PoNtNxCaDi;SiHlBs/*DULZ, castle 49 vault 2}
i) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)
{DxSlSr;Fi;SiWr|P, castle 48}
j) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {StDxDg|S, santa claus castle
49 vault}
k) The Bastard Sword of Cowardice (3d4) (+18,+12) (+2 to infravision)
{DxIf;Hl[T|A(Dx, habu castle 57 vault}
l) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU,
lungorthin angband 94}

 ( page 17 )
a) The Espadon of Manwe (2d9) (+20,+14) (+2 attacks) {AtSl;Dk[M|EFP/TZ, angband
93}
b) The Two-Handed Sword 'Gurthang' (4d6) (+13,+17) (+2) {St;FaSdRg/XD/T, angband
77}
c) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4) {St;FaLvLu|S/XP/D, narse
angband 93}
d) The Blade of Chaos 'Doomcaller' (7d6) (+18,+28) [-20]
{AcElFiCoCfCa;FaSiLuAg|FCoPCaS/XD/*poTZ~Tele, gothmog angband 88}
e) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/p}
f) 2 Poison Needles (1d1) (+0,+0)
g) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
h) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
{InWiSrIf;FiLiFe;SiHlLvLuBs|F/*DPUL, klingsor angband 79}
i) The Beaked Axe of Hurin (2d6) (+10,+12) [+2] (+3) {AtCn|A/TU, angband 72}
j) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;SdBs/D~Tele, mandor
castle 35 vault}
k) The Glaive of Pain (9d6) (+0,+30) {angband 47 vault}
l) The Lajatang 'Peace Maker' (2d7) (+14,+18) (+4 to infravision) {CnIf, gothmog
angband 88}

 ( page 18 )
a) The Guisarme 'Oolvomlechpay' (3d5) (+19,+20) (+2) {StDg;Fi, oberon angband
99}
b) The Scythe 'Eepbumonyerg' (5d3) (+16,+15) {|A/D, bull gates quest}
c) The Scythe 'Avavir' (8d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo, castle
37 vault}
d) The Lance of Eorlingas (3d8) (+3,+21) (+3) {StDxCh;FaSi/oT, castle 37 vault}
e) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
{StCnSl;AcElFiCoBl;FaSiRgLv/oTU, castle 57 vault}
f) The Great Axe 'Spoils of Victory' (4d4) (+16,+12) (+4 to infravision)
{InCnIf, madame debby angband 76}
g) The Great Axe of Eonwe (4d4) (+15,+18) [+8] (+2)
{StInWiDxCnCh;*Co;FaSiBs|Co/*oL, cloning pits}
h) The Fishingpole of Taikobo (1d1) (+0,+0) {angband 58 vault}
i) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) {InWi;Li;SiLu/*, castle 49
vault}
j) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
{AtSpSl;FiFe;FaRg|F/DZ(StDxCn, iketa angband 62}
k) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {Sr, it angband 31}
l) The War Hammer 'Aegis Fang' (3d3) (+11,+22) (+2) {StDxChDg;CoFe;SiRgBs/*DoPU,
castle 37 vault}

 ( page 19 )
a) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
{AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele, serpent angband 100}
b) The Gnomish Shovel 'Aflatoxin' (1d2) (+20,+19) (+4) {Dg;Po|FP/pP(WiDx, royal
crypt}
c) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
{StSrIfDg;AcDkDi|A/DoTP, spawning pits}
d) a Long Bow of Extra Might (x4) (+9,+8)
e) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;FaXm, castle 37 vault}
f) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;SiXm, serpent angband 100}
g) a Light Crossbow of Extra Shots (x3) (+8,+9) {Xs}
h) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;BlNt~o, royal crypt}
i) 22 Steel Bolts (3d5) (+6,+4) (134/111)
j) 19 Steel Bolts (3d5) (+7,+3) (129/107)
k) 72 Steel Bolts (3d5) (+10,+10) (163/135)
l) 13 Steel Bolts of Hurt Dragon (3d5) (+7,+8) (153/127)

 ( page 20 )
a) 21 Steel Bolts of Hurt Evil (3d5) (+11,+10) (163/135)
b) 28 Bolts of Slaying (2d5) (+11,+13) (163/135)
c) 23 Steel Bolts of Hurt Evil (3d5) (+13,+11) (168/140)
d) 50 Arrows (1d4) (+8,+8)
e) 22 Sheaf Arrows of Hurt Evil (2d4) (+7,+7) {/*}
f) 15 Seeker Arrows (6d4) (+3,+4)
g) 25 Seeker Arrows (6d4) (+8,+4)
h) 28 Seeker Arrows (6d4) (+6,+7)
i) 25 Seeker Arrows of Hurt Evil (6d4) (+8,+5)
j) The Black Arrow of Bard (8d4) (+30,+19) {/XD, cloning pits}


  [Check Sum: "07d98b188b784e05ec"]


Posted on 6.3.2007 22:19
Last updated on 7.3.2007 22:00

Download this dump

2844. on the Ladder (of 19092)
42. on the Entroband Ladder (of 299)
Best for this player (

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Victory!

Comments

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On 6.3.2007 22:19 leafsrock2k@hotmail.oops wrote:
This character is showing a lot of promise, he's already champion of the Arena (although I'm not sure when or if I'll take on the Babble). Some quest highlights:

- Logrus Master: It got spiders early, and the phase spiders started teleporting me around, then it summoned demons and I could never get near him, so back up the stairs I went.
- the Vault: There were some nasty enemies in there, fortunately my stealth was much better than it is now and I was able to avoid them and collect Sting (although it's not very useful to me).
- Cloning Pits: Waited a LONG time to go in there, couldn't find a source of chaos or poison resistance for the longest time. Managed to cover chaos, then when I needed poison I would just assume "Seiryuu" posture to get it. The ant queens got a lot of fire ants this time, but the rest of the pits were uneventful.
- Old Castle: Did it immediately after the pits, not much exciting happened in there again.
- Royal Crypt: Learned my lesson this time. First chance I got, headed for the middle, hasted self with Staff of Speed. +41 speed, and I'm still getting overwhelmed with undead summons. Teleported; unfortunately the other drujs did the same thing. So I fell back on Dispel Undead over and over again, which took a toll on my Restore Mana potions, but I managed to clear out the middle and then, despite seeing Dio Brando again (he didn't stop time this time), and Khamul the Easterling I managed to clear the crypt (and found a lot of artifact amulets...)
- Spawning Pits: Wasn't too hard. The Master Q never escaped from its starting point.
- Eric's Stronghold: Attacked the corners first...the Enchantresses made the job difficult by summoning several ancient dragons. Eric then teleported out of his hiding place and was wide open, I managed to get a few hits in before he teleported. Then the Lords of Chaos and Change showed up, I was able to kill some of them before the summons got too nasty. Teleported over to the other side, started using Ultimate Resistance and finished off Eric...then after that I (well, not alone, the Ultra-elite paladins helped) cleared out the rest of the enemies. Not that much loot though.
- Arena: Found the Jewel of Judgment, it raised my speed to +34 as well as dropping the failure rate on Ultimate Resistance to 26%...so I decided to try the arena. Vs. the Shambler...got the Resistance off right away, only need to heal once. Black Reaver, Resistance worked the second time, healed twice. Fenghuang...Resistance worked immediately, healed twice. Great Wyrm of Power was somewhat harder...fortunately Resistance worked right away, I used Healing 6 times though. The Metal Babble, if I do it, may be hard...I don't think I'll be very good with Poison Needle...

On 7.3.2007 22:00 leafsrock2k@hotmail.oops wrote:
Victory!

*caution: spoilers*

My first character to ever beat the Serpent. With my speed up to +38 and wisdom maximized, down I went...

Oberon: Pretty easy. Drained my mana down to zero, but I had the anti-summoning corridor set up and he couldn't do much. No blood curse.

Serpent: Level 100 of Angband had TWO vaults in it (with permanent walls)...wasn't really interested in them, but they would slow down the Serpent a little. Strategy was pretty simple...
- Scroll of *Destruction* everything away.
- Set up a bunch of glyphs with Warding True.
- Cast Ultimate Resistance (gave me telepathy).
- When Ultimate Resistance gets dispelled, replace it with a potion of Resistance.
- Fight until the Serpent summons nasty uniques, then teleport out and repeat the above.

So what happened? Well, I fought the Serpent down to 6 stars, then he summoned Vecna and the Chameleon Lord. Teleported out of there. Next time, he got down to 2 stars before summoning Shuma-Gorath, who followed the first teleport. Not the next one, which put me close to the Serpent again, this time to finish him off.

Afterwards, made a try at the Metal Babble in the Arena. Managed to get one shot to hit, but it slaughtered me anyway. Having to cast Healing every turn is not fun :(

Retired afterwards. Maybe next time I'll try to take on the Mad Chemist :)

On 8.3.2007 13:15 Matthias wrote:
Hey good job. One thing: You posted that character kinda late in his life. Posting the character earlier is more intresting for others, and also for yourself if you want to remeber that character later.

On 10.3.2007 06:04 leafsrock2k@... wrote:
Thanks Matthias...I was just getting back into Entro after a long break.

Hadn't really done much with Life magic with my previous characters. Healing is a big lure, though.

Some significant prayers for Life:

- Healing: This one's pretty obvious. Monks don't get 0% failure rate on it, but I would often use it as soon as I've lost about 300 HP to keep my hit points high. If I suffer a lot of damage, I usually resort to a potion of *Healing*.
- Dispel Undead: This prayer got me through the Royal Crypt...the druj rooms can get out of control. Not to be confused with Annihilate Undead.
- Sterilization: Best in the late game to keep Unmakers from taking over levels.
- Warding True: If you can't get an anti-summoning corridor going, this really helps...and it's also good at preventing damage to you. Note: Disintegration gets rid of them...the Destroyer was a tough fight :(
- Healing True: Didn't really use it that much. The failure rate for it was about 15%...and often if I need that much healing I'm close enough to death that I don't want to take that risk.
- Ultimate Resistance: This is the prayer you really want. Especially good in my case, I didn't have to add a source of telepathy. This prayer lets you go toe-to-toe with Great Wyrms of Power!

Well, it's not just the Life prayers that make a Monk...it's the stunning attacks. Even many of the upper-level uniques suffer from being stunned. Normally, Raphael is BIG trouble for any of my characters who happen to reach him...Merry took him out relatively easily.

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