The Angband Ladder: Mighty Moose, Hobbit Warrior by <stile@imsa.edu>

  [Entroband 1.7.1 Character Dump]

                          Name  : Mighty Moose

 Sex      : Male             Age                30   Str :  18/147 18/152
 Race     : Hobbit           Height             39   INT :   18/02
 Class    : Warrior          Weight             64   WIS :       9
                             Social Class       33   DEX :  18/195
                             Align            Evil   Con :  18/*** 18/***
                                                     Chr :   18/90  18/78

 Right hand     (+109,+93)   Hit point    548/1210   Fighting   : Legendary[55]
                             SP (Mana)      0/   0   Bows/Throw : Legendary[52]
 Blows/Round         9+0+2                           SavingThrow: Legendary[7]
 AverageDmg/Rnd      891+0   Level              50   Stealth    : Very Good
                             Experience    7572466
 Shooting        (+77,+20)   Max Exp       7572466   Perception : Superb
 Multiplier          x0.00   Exp to Adv      *****   Searching  : Superb
 Shots/Round          1.00   Gold          3596305   Disarming  : Superb
                                                     MagicDevice: Very Good
 AC              [45,+120]   Time     Day 13  9:11
 Speed               (+17)   Play time    23:01:18   Infra-Vision: 70 feet


                         (Character Background)
          While large enough for a hobbit to have gotten the name
          Moose, you still are rather small when put next to most
          other races.  Luckily your heart makes up for a potential
          lack in size.

          ...Now, you are exploring level 64 of Angband.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Hobbit        Str :  18/72 -2  4  2  4 18/152 18/147  ............4
 Class : Warrior       INT :  18/82  1 -2 -2 -5  18/02         2....2...1..4
 Level : 50            WIS :     16  1 -2 -1 -5      9         2....2...1..4
 Hits  : 548/1210      DEX :  18/85  3  2  0  6 18/195         ...........42
 Mana  : 0/0           Con :  18/97  2  2  1 10 18/*** 18/***  .3.....3....4
                       Chr :  18/68  1 -1  0  1  18/78         .3...2.......
         |)}=="*[(]]]             |)}=="*[(]]]                 |)}=="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.+..#    Sound : .......+.....    Speed     : ..+.+......++
 Elec  : .+.....+....#    Nether: +.+..+.......    FreeAction: .+......++.++
 Fire  : .......+....#    Nexus : +.+....+...+.    SeeInvisi.: +....+..++...
 Cold  : .......+.+..#    Chaos : +............    Hold Life : +.......+...+
 Poison: .+.......+..#    Disnch: +........+...    Warning   : .............
 Light : .............    Fear  : .........+..#    SlowDigest: .............
 Dark  : +....+.......    Reflct: .............    Regene.   : ..+.........+
 Shard : .+...........    AuFire: ............+    Levitation: ...........+.
 Blind : .............    AuElec: ............+    Perm Lite : .........+..+
 Conf  : .......+.....    AuCold: .............    Cursed    : ......+..+...

             |)                 |)}=="*[(]]]                   |)}=="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : ........+....    Add Blows   : +............
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: +..    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .....+.......    Add Stealth : ..+..+..+....
 Slay Anim.: +..    ESP Demon : .............    Add Search  : .+......++...
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : +............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .........+...
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .........+...
 Vampiric  : ...    Sust Dex  : ...........+.    Aggravate   : .....+.......
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level  64
    Yeek cave       : level   5
   !Labyrinth       : level  18
    Dragon's lair   : level  70
    Castle          : level  20


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 12
  Meng Huo, the King of Southerings        (Dungeon level:   6) - level 13
  Nar, the Dwarf                           (Dungeon level:  12) - level 16
  The Sewer                                (Danger  level:  15) - level 18
  Orc Camp                                 (Danger  level:  15) - level 19
  Doom Quest 1                             (Danger  level:  15) - level 21
  Old Man Willow Quest                     (Danger  level:  22) - level 28
  Dark Elven Lords Quest                   (Danger  level:  25) - level 28
  Vapor Quest                              (Danger  level:  25) - level 28
  The Mimic's Treasure                     (Danger  level:  25) - level 28
  Tengu and Death Swords                   (Danger  level:  25) - level 28
  Logrus Master                            (Danger  level:  25) - level 29
  The Tower                                (Danger  level:  30) - level 29
  The Vault                                (Danger  level:  30) - level 29
  Ulfang the Black                         (Dungeon level:  24) - level 33
  Killing Fields                           (Danger  level:  50) - level 33
  The Cloning Pits                         (Danger  level:  45) - level 34
  Eol, the Dark Elven Smith                (Dungeon level:  38) - level 35
  Bull Gates                               (Dungeon level:  44) - level 35
  Dionysus, the Munchkin of Chaos          (Dungeon level:  50) - level 37
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 39
  Jisisl of Ice                            (Dungeon level:  62) - level 50

< Failed Quest >
  Nothing.


 Arena:  0 Victory


  [Defeated Monsters]

You have defeated 5603 enemies including 123 unique monsters in total.

< Unique monsters top 10 >
  Banor=Rupart                             (level  71)
  Rupart the General                       (level  71)
  Banor the Prince Regent                  (level  71)
  Tiamat, Celestial Dragon of Evil         (level  70)
  Rhan-Tegoth                              (level  70)
  Fiona the Sorceress                      (level  68)
  Hypnos, Lord of Sleep                    (level  67)
  Bleys, Master of Manipulation            (level  67)
  Jisisl of Ice                            (level  67)
  The Yamata-no-Orochi                     (level  63)


  [Virtues]

Your alighnment : Evil

You are somewhat virtuous in Valour.
You are the polar opposite of Honour.
You are the living embodiment of Temperance.
You are very virtuous in Justice.
You are the polar opposite of Compassion.
You are the living embodiment of Harmony.
You have sinned against Patience.
You are a bitter enemy of Sacrifice.


  [Mutations]

 You are telekinetic.
 You can teleport at will.
 You can Mind Blast your enemies.
 You can emit hard radiation at will.
 You can smell nearby precious metal.
 You can smell nearby monsters.
 You can teleport yourself short distances.
 You can consume solid rock.
 You can emit a horrible shriek.
 You can emit bright light.
 You can feel the danger of evil magic.
 You can drive yourself into a berserk frenzy.
 You can polymorph yourself at will.
 You can turn ordinary items to gold.
 You can cause mold to grow near you.
 You can harden yourself to the ravages of the elements.
 You can bring down the dungeon around your ears.
 You can consume magic energy for your own use.
 You can cause mass impotence.
 You can emit confusing, blinding radiation.
 Your eyes can fire laser beams.
 You can send evil creatures directly to Hell.
 You are subject to berserker fits.
 You are producing magical energy uncontrollably.
 You attract demons.
 You have an elephantine trunk (dam 1d4).
 You attract animals.
 You have evil looking tentacles (dam 2d5).
 You occasionally are surrounded with raw chaos.
 You fade in and out of physical reality.
 Your health is subject to chaotic forces.
 You attract dragons.
 Your mind randomly expands and contracts.
 You have a seriously upset stomach.
 Your blood sometimes rushes to your muscles.
 You are superhumanly strong (+4 STR).
 You are moronic (-4 INT/WIS).
 You are very resilient (+4 CON).
 Your voice is a silly squeak (-4 CHR).
 Your face is featureless (-1 CHR).
 Your appearance is masked with illusion.
 You have an extra pair of eyes (+15 search).
 You make a lot of strange noise (-3 stealth).
 You have remarkable infravision (+3).
 You have an extra pair of legs (+3 speed).
 Your legs are short stubs (-3 speed).
 Electricity is running through your veins.
 Your body is enveloped in flames.
 Your skin is made of steel (-1 DEX, +25 AC).
 You are completely fearless.
 You are regenerating.
 Your body is very limber (+3 DEX).
 Your movements are precise and forceful (+1 STL).
 There is a white aura surrounding you.


  [Character Equipment]

a) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks) {@w2 * From Robin Hood
on dlvl 29}
b) The Large Metal Shield 'Bear's Hand' [8,+13] (+3 to searching)
{CnChSr;ElPoSh;Fa}
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed)
d) a Ring of Damage (+14)
e) a Ring of Speed (+9) {* Got from monster pit of GVM on dlvl 61}
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {* Got from monster pit of
GVW on dlvl 61}
g) The Stone of Lore {cursed}
h) The Full Plate Armour of Isildur [25,+25] (+3) {* Got in Cloning Pits}
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {* Ancient Red Dragon on
dlvl 61}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed, . * Got from
monster pit of GVM on dlvl 61}
k) a Set of Gauntlets of Slaying (+8,+7) [2,+13]
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed)


  [Character Inventory]

a) a Mushroom of Restoring
b) a Potion of Speed {!k}
c) 11 Potions of Cure Critical Wounds {@q7}
d) 15 Potions of Healing {!k}
e) a Potion of *Healing* {!k}
f) 7 Potions of Restore Life Levels {.}
g) 20 Scrolls of Teleportation {.}
h) 5 Scrolls of *Identify*
i) 2 Scrolls of *Destruction*
j) 2 Rods of Recall
k) a Rod of Enlightenment {@z5}
l) a Rod of Detection {@z9}
m) a Rod of Speed
n) 6 Rods of Teleport Other
o) 3 Rods of Stone to Mud {@z4}
p) a Staff of Genocide
q) a Staff of *Destruction* (5 charges)
r) The Two-Handed Sword 'Dissolver' (3d6) (+20,+19) (+3 to searching)
s) The Executioner's Sword 'Slayer' (4d5) (+15,+15) (+2 attacks)
t) The Glaive of Pain (9d6) (+0,+30)
u) The Corpse of Mother Hydra {Wanted}


  [Home Inventory]

 ( page 1 )
a) 6 Mushrooms of Restoring
b) 20 Rations of Food
c) 12 Potions of Speed {!k}
d) a Potion of Resist Heat
e) 2 Potions of Resist Cold
f) 99 Potions of Cure Critical Wounds {@q7}
g) 74 Potions of Cure Critical Wounds {@q7}
h) 5 Potions of *Healing* {!k}
i) a Potion of Life {!k!q}
j) 15 Potions of Restore Life Levels {.}
k) a Potion of Restore Charisma
l) 15 Potions of Enlightenment

 ( page 2 )
a) a Potion of Self Knowledge
b) 6 Potions of Resistance {!k}
c) 4 Potions of Curing
d) 11 Scrolls of Phase Door {.}
e) 90 Scrolls of Teleportation {.}
f) 34 Scrolls of Teleport Level
g) 23 Scrolls of *Identify*
h) 2 Scrolls of Remove Curse
i) 2 Scrolls of *Remove Curse*
j) 2 Scrolls of Enchant Weapon To-Hit
k) a Scroll of Enchant Weapon To-Dam
l) 9 Scrolls of Recharging

 ( page 3 )
a) 7 Scrolls of *Destruction* {.}
b) 3 Scrolls of Genocide
c) 3 Scrolls of Mass Genocide
d) 3 Rods of Trap Location {@z9}
e) 3 Rods of Door/Stair Location {@z4}
f) 2 Rods of Illumination {@z3}
g) a Rod of Healing
h) 3 Rods of Disarming
i) 11 Wands of Teleport Other (129 charges)
j) 5 Wands of Stone to Mud (24 charges) {@a4}
k) a Wand of Striking (6 charges)
l) a Staff of Summoning (5 charges)

 ( page 4 )
a) 3 Staffs of Perception (3x 21 charges) {@u3}
b) a Staff of Perception (1 charge) {@u3}
c) a Staff of Remove Curse (7 charges)
d) 2 Staffs of Enlightenment (2x 10 charges) {@u5}
e) a Staff of Curing (7 charges)
f) 6 Staffs of Speed (6x 8 charges) {@u8}
g) a Staff of Speed
h) a Staff of Power (5 charges)
i) 2 Staffs of *Destruction* (2x 5 charges)
j) a Ring of Free Action
k) a Ring of Constitution (+2)
l) a Ring of Damage (+10)

 ( page 5 )
a) The Ring 'Frakir' (+1)
b) a Ring of Light and Darkness Resistance and Lightning bolt
c) a Ring of Nether Resistance and Random Teleportation
d) a Ring of Nexus Resistance
e) a Ring of Sound Resistance
f) 2 Rings of Confusion Resistance
g) 2 Rings of Shard Resistance
h) a Ring of Blindness Resistance
i) a Ring of Lordly Protection [+18] {PoDkDi;FaHl}
j) a Ring of Extra Attacks (+1 attack)
k) an Amulet of Anti-Teleportation
l) The Amulet of Faramir (+24,+0) (+3)

 ( page 6 )
a) The Amulet of Sacred Knights [+10] (+2)
b) The Phial of Galadriel (+1 to searching)
c) The Star of Elendil (+1 to speed)
d) The Palantir of Westernesse (+3)
e) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {Ca * Got in Cloning Pits}
f) Chain Mail of Elvenkind (-2) [14,+19] (+1 to stealth) {Nt}
g) Bar Chain Mail of Elvenkind (-2) [18,+16] (+2 to stealth) {Po}
h) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
i) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {* Got in
Cloning Pits}
j) Rhino Hide Armour of Resistance (-1) [8,+14] {PoDi}
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Bl}
l) an Elven Cloak of Stealth [4,+10] (+5 to stealth) {* Got in Cloning Pits}

 ( page 7 )
a) The Fur Cloak of Mook [3,+20] {* Got in Cloning Pits}
b) a Small Leather Shield of Night and Day [3,+10]
c) The Knight's Shield of Clay [10,+20] (+3 to stealth) {WiSlSr;Bl;FaWr}
d) a Mirror Shield [10,+5]
e) a Golden Crown of Might [0,+8] (+1) {So * Got in Cloning Pits}
f) The Hard Leather Cap of Thranduil [2,+10] (+2) {Nx Found from Misc on Dlvl
57, man was fiending for ~tele}
g) a Dragon Helm [8,+14] {PoBlCf}
h) a Set of Cesti of Agility [5,+11] (+5)
i) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (+5,+10) [6,+20] (-1 to
stealth)
j) The Rapier 'Quickthorn' (1d7) (+27,+9) (+3 attacks) {* Got in Cloning Pits}
k) The Small Sword 'Sting' (1d6) (+7,+9) (+2 attacks)
l) a Short Sword (Trump Weapon) (1d7) (+4,+10) (+1 to searching) {.}

 ( page 8 )
a) a Broad Sword of Westernesse (2d5) (+7,+11) (+1)
b) The Long Sword of the Dawn (3d5) (+20,+20) (+3 to infravision)
c) The Long Sword 'Werewindle' (2d5) (+8,+12) (+2) {@w2 * Got from Brand on
Quest 56}
d) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
e) The Mace 'Taratol' (5d4) (+12,+12)
f) The Corpse of Wolf, Farmer Maggot's dog {Wanted}
g) The Corpse of Itangast the Fire Drake {Wanted}
h) The Corpse of Baphomet the Minotaur Lord {Wanted}


  [Check Sum: "07d98b188b784e05ec"]


Posted on 4.6.2006 06:19
Last updated on 6.6.2006 23:02

Download this dump

4806. on the Ladder (of 19092)
71. on the Entroband Ladder (of 299)
12. for this player (

Related screenshots:
No Justice Artifact Scroll
Not the Unicorn again?!??

Comments

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On 4.6.2006 06:19 stile@imsa.edu wrote:
I failed (and didn't feel like the no teleport) with my berserker attempt, so gonna try a warrior. A hobbit one, partly for fun, partly the easy exp, and partly so I can do magic device a bit better than the average warrior.

I decided to immiate dzhang@its.caltech.edu with his start that he recently said he always did. Which is;
Thieves Quest => Wargs Quest => Dlvl 6 => Dlvl 12 => Sewer => Orc Camp => Old Man Willow => Mimic => Death Swords => (skip Logrus Master) => Vault => Arena to ?oAcq => Labyinth 18 => Killing Fields.

I ran into problems pretty fast when I was utterly unable to get FA, and thus doing Old Man Willow was problematic. I played for like 1-2 hours in dungeons and still couldn't get it. I did get some gold from that, so I shop-scummed a bit. Got some ugly robes of resistance that way, and FINALLY later, a really bad trump weapon. A bit before getting the trump weapon, I killed Hagen and got his spear. I then did Willow, Elven Lords, Mimic, Death Sword, and Vapor Quest.

I got a better Elven Kind armor, in that it was more AC and did poison. So with my new (crappy) trump weapon, and poison resist I was able to do the aforementioned Vapor. In Vapor I got about all I could ever hope for except for ESP. Check out my mutations.

I just finished killing fields, gained 3-4 levels, but had one bad thing happen. I'd found 1 staff of speed in bm, but the Maulotaur toasted it with his fireballs or plasma bolts, don't remember which. So I have only a few !oSpeed, and no more staves.

Oh, the only bad mutation, which is a nothing, is moron. I only say that because I noticed my magic device went down, but I have all the good mutations, so I'm just quibbling.

On 4.6.2006 06:21 stile@imsa.edu wrote:
Oh, the one other thing... I'm screwing around with still using Hagen's spear instead of Sting, because of the +3 speed/stealth. I'm pretty stealthy, I had Legendary[2] until I got the strange noises mutation, slightly balanced by the +1 stl mutation that gives FA.

Anyway, the damage isn't much less with hagens and I decided for now the speed+stealth was worth it.

On 4.6.2006 08:31 stile@imsa.edu wrote:
Char dump after finishing Cloning Pits.

Got a lot of useful items in Cloning Pits, probably more than my fair share.

Quickthorn, Isildur, Julian, Padre, Mook (and a Elven cloak of stealth +5 which I'm probably going to use), an Amulet of Resistance that has poison resist on it too.

The amulet is very nice because it lets me do lots of armor choices. Isildur covers confusion so now I have a free ring slot, but I don't really hvae anything to put there.

My damage goes to 441 when I berserk, which is a solid increase from 360, but it's the 9 attacks.

I'm missing in order of importance, Nether, Blindness, Light.

On 4.6.2006 08:32 stile@imsa.edu wrote:
Screw it, since I don't have anything useful to replace confusion, gonna use Padre for the +5 +5 and reflection until I get something nice to use in the second ring slot.

On 5.6.2006 00:03 Elliott946@aol.com wrote:
That's a very extensive collection of mutations you've got there.

On 5.6.2006 01:55 stile@imsa.edu wrote:
Indeed it is, heh. I wish I'd waited til I got ESP though, but I didn't want to press my luck. I waited until my -4 str became +4 str at a certain point, since I would have been left with 18/20 otherwise.

I'm just whining to myself about no ESP when I'm getting to the point where I often have it. At least I have smell monsters, which is makes it tolerable.

The other bad thing about my moron mutation (I think), is that teleport and blink seem to perhaps have the primary stat wis or something, because the failures for both are 29 and 18 respectively. Thus I carry teleport scrolls for when it's vital to teleport NOW. But I'm not covering blindness. So if I'm blind I have to either quaff a crit or try the 29 percent failure tele.

On 5.6.2006 04:44 stile@imsa.edu wrote:
This is mainly to bitch that my Quest-56 Brand didn't drop his Crossbow. He did drop Werewindle however. I'm currently trying to figure out whether to use that or soulsword. HMM. They seem almost equivalent in many ways, I'll have to think about it.

On 5.6.2006 05:37 stile@imsa.edu wrote:
Sorry to post so much. But I decided to update now that I have all resists and whatnot covered, AND finally got teleport. Thranduil, so lost some stats to use it, but way worth it to me right now.

I actually could get max str/dex/con, but I need to cover everything I decided. I'll try not to post more stuff until I'm farther along. :)

On 5.6.2006 23:37 stile@imsa.edu wrote:
Clvl 46 Dlvl 61.

I was starting to hover around 60 depth to try to find better items. My avg damage was only 400 or so, 500 while berserkering. I hit pay dirt in an odd way. I found one of those monster pits that are like 20x8 or something completely full of Great Venom Wyrms. They drop lots of good obviously. So I've been luring 3-5 at a time and killing them. Since I'm killing so many I am not using _oSpeed, so I can only do 4 or so before needing to heal.

So far I've cleared somewhere between 1/2 to 2/3rds of the wyrms I think, and I've gotten:

70 3/4 spellbooks, I mention it because it's amusing
Hell Collar and Terror Mask, which those two alone take me from 400 to 700 average damage or so.
Lance of Eorlingas
Ninjato of Kamui the Escapee
Incadescent Light of Yeduson
Torque of Boromir
4-5 Dragon Armors
2-3 Randarts that look crappy

Most fun.



On 6.6.2006 23:02 stile@imsa.edu wrote:
Just got a justice corpse destroyed, sigh.

I changed so I wasn't only getting small dungeon levels, and I've had two huge arena levels in a row now in angband. Both had vaults, a small and a medium to large one. I haven't gotten in this bigger vault yet. Bleys, Fiona and others keep summoning uniques and rooms of monsters. Twice I've forgotten everything (after using enlightenment potions). Once from an amberite curse, and once when an eldrich horror unique fled almost dead and then when it came back in telepathy distance it nailed me again. It's starting to annoy me. Though I have found some nice artifacts. A randart shield that's ok, and Glaive of Pain and Slayer are the ones off the top of my head. I'm still on the level, just had the corpse destroyed.

On 7.6.2006 04:19 stile@imsa.edu wrote:
Oops, in my irritation I accidentally hit escape. This character is dead. I died while trying to do the unicorn of order.

The unicorn summoned uniques, they all hit me, and then the unicorn got a double move and finished me off.

This character was kinda kludgy anyway. I forgot to do fearless to help the magic device, which was the point of doing hobbit. I was having strength problems. I wasn't getting my 7th attack unless I pumped up STR from where my 18/155 was. Glaive of pain and Slayer were problematic because of this.

Anyway. This boy's dead.

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