The Angband Ladder: Olilam, Easterling Mutant Jedi by <misiu.pysiu@poczta.fm>
[FuryBand 3.1.0 Character Sheet] Name : Olilam Age 16 Str! 18/*** 18/*** Sex : Male Height 79 Int: 18/100 18/105 Race : Easterling Mutant Weight 187 WIS: 18/137 Class : Jedi Social Class 29 DEX! 18/*** Body : Player Con: 18/204 18/209 God : Melkor Bauglir CHR! 18/100 + To Melee Hit 122 Level 50 Hit Points 2297/ 2297 + To Melee Damage 85 Experience 99999999 Spell Points 368/ 434 + To Ranged Hit 27 Max Exp 99999999 Sanity 531/ 580 + To Ranged Damage 12 Exp to Adv. ***** Piety 31153 AC 68+154 Gold 4054388 Speed Fast (+36) (Miscellaneous Abilities) Fighting : Legendary[82]Perception : Excellent Blows/Round: 24 Bows/Throw : Superb Searching : Excellent Shots/Round: 1 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 144d6+2040 Stealth : Legendary[12]Magic Device: Bad Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are the only child of a Corsair of Umbar. You have alert yellow eyes, jet-black hair, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barad-Dur: Level 66 (3300') Angband: Level 100 (5000') Barrow-Downs: Level 10 (500') Orodruin: Level 99 (4950') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 70 (3500') A lost temple: Level 18 (900') Your body is a Player. You are currently on level 100 of Angband. You have defeated 11348 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved 89 princesses. You saved Arda and became a famed King. You found 2 of the relic pieces and failed in your quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 1st Enderi of the 2890th year of the third age. You have been adventuring for 12 days. abdefklmnopqstuvxz{|@ Add Str : ......5......4.2....+ Add Int : .3..................+ Add Wis : ...........53.......+ Add Dex : .34..........4....... Add Con : .............4.2....+ Add Chr : ...........53.......+ Mul Mana : +....+..+............ Mul SPower: +....+............... Add Stea. : ........1............ Add Sear. : ...........5....4.... Add Infra : ................4.... Add Tun.. : ................4.... Add Speed : .349*.53............. Add Blows : .........*........... Slay Evil : +.................... Slay Troll: .+................... Slay Giant: .+................... Slay Drag.: +.................... Sharpness : +.................... Sust Str : ..................... Sust Int : ..................... Sust Wis : ...........+......... Sust Dex : ...........+......... Sust Con : ..................... Sust Chr : ...........+......... Invisible : +........+..........+ Mul life : .....+..............+ Sens Fire : ..................... Reflect : +.................... Free Act : .+......+......+....+ Hold Life : .......++............ Imm Acid : ..+......*++.+....... Imm Elec : +.+...*.+*++.+....... Imm Fire : +.+......*+..+......* Imm Cold : ..+......*+..+....... Res Pois : .........+........... Res Fear : +........+........... Res Light : .......+.++..+....... Res Dark : .......+.+++......... Res Blind : +........+...+....... Res Conf : ......++.++.+.......+ Res Sound : .........+........... Res Shard : .........+........... Imm Neth : .........*........... Res Nexus : .........+........... Res Chaos : .......+.++.......... Res Disen : .........+.+......... Aura Fire : +........+........... Aura Elec : +........+........... WraithForm: .........+........... Lite : .+.........+.+....... See Invis : .+.....++....+......+ Digestion : +.................... Regen : ........++........... Activate : .......++..+.+....... Teleport : +.................... Blessed : +.................... Cursed : ..+..+............... Precogn. : ....................+ Sentient : +........+........... Climb : ................+.... Troll.ESP : .......+............. Giant.ESP : .............+....... Animal.ESP: ....................+ Good.ESP : .............+....... Nlive.ESP : ....................+ Spider ESP: ....................+ Skills (points left: 0) - Combat 26.733 [0.900] - Weaponmastery 50.000 [0.950] . Sword-mastery 50.000 [1.200] - Archery 03.000 [0.800] . Crossbow-mastery 01.000 [0.300] - Sneakiness 06.140 [1.200] . Stealth 40.400 [1.200] . Disarming 05.300 [1.100] - Powers 40.100 [1.000] . Devices 00.150 [0.250] . Udun 00.000 [0.400] - Jedi 47.000 [1.000] . Dark -05.000 [1.000] . Light 50.000 [1.000] - Spirituality 12.500 [0.700] . Prayer 50.000 [0.500] - Monster-lore 00.000 [0.500] . First-aid 01.000 [0.600] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) a Magic Curved Lightsaber (E:34250148, L:50) (6d6) (+53,+29) [10,+0](60%) (+3) It provides light (radius 2) forever. It does extra damage from pure magic. It increases your spell power by 3. It increases your mana capacity by 60%. It is very sharp and can cut your foes. It is especially deadly against dragons. It fights against evil with holy fury. It makes you invisible. It makes you completely fearless. It provides resistance to electricity, fire and blindness. It slows your metabolism. It reflects bolts and arrows. It produces a fiery sheath. It produces an electric sheath. It has been blessed by the gods. It induces random teleportation. It cannot be harmed by electricity. It cannot be harmed by fire. It cannot be harmed by cold. You found it in the remains of a Great Bile Worm on level 87 of Angband. b) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It provides light (radius 1) forever. It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) {cursed} It increases your dexterity and speed by 4. It provides resistance to acid, electricity , fire and cold. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Bloodletter of Khorne on level 70 of The Sacred Land Of Mountains. e) a Ring of Speed (+9) {cursed} f) a Ring of Speed (+12) {cursed} k) a Sorcerous Amulet of Telepathy (-31,-12)(60%)(60%) (+3) {cursed} It increases your spell power by 3. It increases your mana capacity and hit points by 60%. It gives telepathic powers. It is cursed. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. l) a Wings of Manwe [10,+0] (+5 to speed) {100% off} m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Munchkin on level 55 of The Sacred Land Of Mountains. n) an Ethereal Psychoactive Skin (+5,+5) [10,+31](20%) (+1 to stealth) It can be activated for wraith-form every 50+d50 turns if it is being worn. It reduces damages you take by 50%, physical and magical. It increases your stealth by 1. It increases your mana capacity by 20%. It provides immunity to paralysis. It provides resistance to life draining and electricity. It allows you to breathe without air. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Worm on level 87 of Angband. o) a Chargeable Fur Cloak (E:1, L:1) [3,+10] (+10 attacks) It can be upgraded with gold It does extra damage from pure magic. It increases your attack speed by 10. It makes you invisible. It provides immunity to acid, electricity, fire, cold and nether. It makes you completely fearless. It provides resistance to poison, light, dark, blindness, confusion, sound, shards, nexus, chaos and disenchantment. It renders you incorporeal. It speeds your regenerative powers. It produces a fiery sheath. It produces an electric sheath. It produces an acid sheath. It produces an cold sheath. It identifies all items for you. It was given to you as a reward. p) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light, dark and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 50 of The Sacred Land Of Mountains. q) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Worm on level 60 of Barad-Dur. t) The Dragon Helm of Dor-Lomin [8,+20] (+4) It can be activated for rays of fear in every direction if it is being worn. It provides light (radius 1) forever. It increases your strength, dexterity and constitution by 4. It provides resistance to acid, electricity, fire, cold, light and blindness. It allows you to see invisible monsters. It allows you to sense the presence of dragons and thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Metal Babble on level 87 of Angband. u) a Set of Cesti [5] {special} v) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4) It grants you the power of magic map if it is being worn. It increases your searching, infravision and ability to tunnel by 4. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 55 of The Sacred Land Of Mountains. z) (nothing) {) (nothing) |) a Dwarven Pick {excellent} [Character Inventory] a) The Gem of Fire {@1} It can be activated for satisfy hunger every 100 turns. You found it in the remains of a Gelatinous cube on level 7 of Barrow-Downs. b) 3 Potions of Cure Insanity c) 2 Potions of Cure Critical Wounds d) 3 Potions of Healing e) a Potion of *Healing* f) a Potion of Restore Mana g) a Potion of New Life h) a Scroll of Teleportation i) 13 Scrolls of Word of Recall j) 9 Scrolls of Satisfy Hunger k) The Ring of Power 'Nenya' (+9,+9) (+2) l) The Anchor of Space-Time It provides light (radius 2) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Judge Death on level 55 of The Sacred Land Of Mountains. m) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} n) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) o) a Curved Lightsaber of Slay Animal (E:14585496, L:50) (6d6) (+50,+30) [10,+0](4 It provides light (radius 2) forever. It increases your ability to tunnel and spell power by 2. It increases your mana capacity by 40%. It does extra damage from acid and electricity. It poisons your foes. It drains life from your foes. It is very sharp and can cut your foes. It fights against evil with holy fury. It is especially deadly against natural creatures. It makes you completely fearless. It provides resistance to acid, electricity and poison. It allows you to sense the presence of trolls and giants. It reflects bolts and arrows. It produces an electric sheath. It drains experience. It has been blessed by the gods. It induces random teleportation. It cannot be harmed by acid. It cannot be harmed by electricity. It was given to you as a reward. p) a Black Doublended Lightsaber (E:40875, L:25) (9d9) (+27,+25) [15,+0](20%) (+1) It provides light (radius 2) forever. It increases your spell power by 1. It increases your mana capacity by 20%. It does extra damage from frost and dark. It is very sharp and can cut your foes. It strikes at demons with holy wrath. It makes you completely fearless. It provides resistance to dark. It reflects bolts and arrows. It has been blessed by the gods. It cannot be harmed by cold. You found it in the remains of an Ancient multi-hued dragon on level 99 of Orodruin. q) The Mighty Hammer 'Grond' (E:25, L:2) (11d11) (+25,+25) [+10] r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Amulet of Faramir (+18,+0) [+8] (+5) It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Golfimbul, the Hill Orc Chief on level 21 of Orc Cave. [Home Inventory - Gondolin ] a) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. b) The Black Banner of Gondor (-3) It can be activated for summon undead every 666+d333 turns if it is being worn. It provides light (radius 1) forever. It decreases your stealth by 3. It makes you invisible. It provides resistance to dark, nether and chaos. It allows you to sense the presence of undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Worm in the town of Gondolin . c) The Cloak of Ghan-buri-Ghan (+5,+5) [14,+0] (+5) It grants you the power of berserk if it is being worn. It increases your dexterity, stealth and speed by 5. It makes you invisible. It sustains your dexterity. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 77 of Angband. d) The Set of Cesti 'Skycleaver' (+16,+7) [5,+16] (+1) It increases your strength, dexterity, constitution, charisma and luck by 1. It provides resistance to acid, electricity, fire, cold and poison. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Worm on level 87 of Angband. e) a Doublended Lightsaber of *Slay Vampire* (E:8070512, L:47) (9d9) (+42,+26) [15 It provides light (radius 2) forever. It increases your charisma and spell power by 3. It increases your mana capacity by 60%. It does extra damage from electricity. It is very sharp and can cut your foes. It kills vampires It strikes at demons with holy wrath. It fights against evil with holy fury. It makes you completely fearless. It provides resistance to electricity. It slows your metabolism. It speeds your regenerative powers. It reflects bolts and arrows. It produces an electric sheath. It has been blessed by the gods. It induces random teleportation. It cannot be harmed by electricity. It cannot be harmed by cold. You found it lying in a vault on level 75 of Angband. [Home Inventory - Minas Anor ] a) a Coral Stone of Ulmo [10,+4] (+3) b) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [Home Inventory - Caras Galadhon ] a) a Note of Eru [10,+4] (+3) {100% off} b) a Grim Reaper Figure of Mandos [10,+9] (+3) {100% off} c) The Wand of Digging of Thrain (17 charges) d) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It makes you completely fearless. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. e) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. f) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |
Posted on 18.8.2006 13:46
125. on the Ladder (of 19090)
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