The Angband Ladder: Slimy, Mindflayer Jedi by <cosmicgerbil@hotmail.com>

  [FuryBand 2.5.0 Character Sheet]

 Name  : Slimy                  Age                128       STR!     33       
 Sex   : Female                 Height              38       INT!     35       
 Race  : Mindflayer             Weight              96       WIS!     37       
 Class : Jedi                   Social Class        65       DEX!     39       
 Body  : Player                                              CON!     29       
 God   : Nobody                                              CHR!     30       
                                                                               
 + To Melee Hit         111 Level             50    Hit Points      681/   681 
 + To Melee Damage       52 Experience   5996504    Spell Points    409/   409 
 + To Ranged Hit         57 Max Exp      5996504    Sanity          805/   805 
 + To Ranged Damage      22 Exp to Adv.    *****                               
   AC                53+148 Gold          470781    Speed            Fast (+4) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[67]Perception  : Very Bad     Blows/Round:  12        
 Bows/Throw  : Legendary[7] Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Fair         Mel.dmg/Rnd:  60d5+624  
 Stealth     : Superb       Magic Device: Superb       Infra-Vision: 60 feet   
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are from a litter of four tadpoles.  Your father was a           
          wizard, and your mother was a mindcrafter.  You have purple          
          slimy skin, and four tentacles around your mouth.                    
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 25 (1250')
        Moria: Level 35 (1750')

 Your body is a Player.
 You are currently in the town of Caras Galadhon.
 You have defeated 11520 enemies.
 You saved 24 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 12th Quelle of the 2890th year of the third age.
 You have been adventuring for 26 days.

                    adefkmnopsuxz{|@            
        Add Str   : .3..............            
        Add Dex   : .3........15....            
        Add Con   : .3..............            
        Add Chr   : ...........5....            
        Mul SPower: +...............            
        Add Stea. : ....5...........            
        Slay Evil : .+..............            
        Slay Maia : .+..............            
        Slay Troll: .+..............            
        Slay Drag.: .+..............            
        Sharpness : +...............            
        Elec Brand: +...............            
        Sust Str  : ......+.........            
        Sust Int  : ...............+            
        Sust Wis  : ...............+            
        Sust Dex  : ....+...........            
        Sust Con  : ...........+....            
        Sust Chr  : +..........+....            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : +.......+.......            
        Free Act  : .+....++...+....            
        Hold Life : .......+........            
        Res Acid  : ..+...+.........            
        Res Elec  : +.+...+.........            
        Res Fire  : +.+...+.........            
        Res Cold  : ..+...+.........            
        Res Pois  : ......+.........            
        Res Fear  : ++....+.........            
        Res Light : ......+.........            
        Res Dark  : .+..............            
        Res Blind : ................            
        Res Conf  : ....+......+....            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ...........+....            
        Res Nexus : ................            
        Res Chaos : ...........+....            
        Res Disen : ................            
        EvilCurse : ...+............            
        Lite      : .+..............            
        See Invis : .+.....+.......+            
        Digestion : .+..............            
        Activate  : ....+..+...+....            
        Blessed   : +.....+.........            
        Cursed    : .++.+...........            
        Precogn.  : ...............+            
        Fly       : ...+............            
        Sentient  : +...............            
        Dragon.ESP: ......+.........            
        Maia.ESP  : +.....+.........            
        Animal.ESP: .+....+........+            
        Nlive.ESP : ...............+            
        Spider ESP: ...............+            

Skills (points left: 0)
 - Combat                                        40.584 [0.800]
          - Weaponmastery                        40.231 [0.850]
                   . Sword-mastery               40.000 [1.000]
          . Archery                              03.400 [0.600]
 - Sneakiness                                    05.145 [0.900]
          . Stealth                              29.000 [1.000]
          . Disarming                            02.100 [0.900]
 - Powers                                        50.000 [1.000]
          . Devices                              22.050 [1.150]
          . Knowledge                            06.700 [0.300]
          - Jedi                                 04.700 [1.000]
                   . Dark                        37.000 [1.000]
                   . Light                      -03.700 [1.000]
 - Spirituality                                  25.200 [0.400]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . First-aid                            01.000 [0.600]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows

 4 of your companions have been killed.

  [Fates]

You are fated to meet a Giant red dragonfly on level 1.
You are fated to meet a Clear icky thing on level 1.
You are fated to meet an Agent of the black market on level 2.


  [Character Equipment]

a) a Lightsaber (E:2902026, L:40) (5d5) (+31,+13) [10,+0] (+1)
d) a Small Wooden Boomerang of Gondolin (1d4) (+17,+22) (+3) {cursed}
    It provides light (radius 1) forever.  It increases your 
    strength, dexterity and constitution by 3.  It is especially deadly
    against dragons.  It is especially deadly against trolls.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to dark.  It allows you to see invisible monsters.
    It allows you to sense the presence of evil beings.  It slows your
    metabolism.  It is cursed.  It cannot be harmed by acid.  It cannot be
    harmed by fire.  
    You bought it from the Black Market.
e) an Elemental Ring of Protection [+16] {cursed}
    It provides resistance to acid, 
    electricity, fire and cold.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Magic shop.
f) a Ring of Flying {cursed}
k) The Amulet of Faramir (+18,+0) [+8] (+5) {cursed}
    It can be activated for word of
    recall every 200 turns if it is being worn. It increases your stealth
     by 5.  It sustains your dexterity.  It provides resistance to 
    confusion.  It is cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Hill orc on level 16 of Orc Cave.
m) The Pearl 'Nimphelos' (+1)
n) a Metal Lamellar Armour of the Maiar (-3 to accuracy) [23,+21]
    It
    grants you the power of berserk if it is being worn.  It sustains your 
    strength.  It provides immunity to paralysis.  It makes you completely
    fearless.  It provides resistance to acid, electricity, fire, cold, 
    poison and light.  It allows you to sense the presence of trolls, 
    giants and evil beings.  It has been blessed by the gods.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
o) an Ethereal Feathered Cloak [1,+29]
    It can be activated for 
    wraith-form every 50+d50 turns if it is being worn. It provides
    immunity to paralysis.  It provides resistance to life draining.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Black Market.
p) a Shield of Deflection [10,+15]
s) The Metal Cap of Thengel [3,+12] (+3)
u) a Set of Mithril Gauntlets of Agility [4,+17] (+1)
    It increases your dexterity by 1.  
    It cannot be harmed by acid.  
    You bought it from the Black Market.
x) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
    It can be activated for remove
    fear and cure poison every 5 turns if it is being worn. It increases 
    your dexterity and charisma by 5.  It sustains your constitution and 
    charisma.  It provides immunity to paralysis.  It provides resistance 
    to confusion, nether and chaos.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Shovel {average}


  [Character Inventory]

a) The Hat of Radagast
    It can be activated for cure blindness
    every 100 turns.  
    You found it lying on the ground on level 33 of Moria.
b) The Seventeenth Eye of Sauron
    It can be
    activated for cure serious wounds every 75 turns.  
    You found it lying on the ground on level 19 of Orc Cave.
c) 4 Rations of Cram
d) a Lembas
e) a Scroll of Teleportation
f) 2 Scrolls of Magic Mapping
g) The Crumpled Scroll of Mass Resurrection
h) a Ring of Intelligence
i) a Crusader Axe (Holy Avenger) (2d5) (+12,+10) (+3)
j) a Lightsaber (E:650, L:11) (5d5) (+6,+5) [10,+0] (+1)
k) a Heavy Crossbow of Extra Might (x7) (+12,+12) [-4,+0]
l) 19 Arrows of Slay Undead (1d4) (+7,+5)
m) a Wooden Boomerang of Power (1d8) (+6,+23)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Caras Galadhon ]

a) The Tome of Elven Household Magic (charging)
    It can be
    activated for acquirement every 3000 turns.  
    You found it in the remains of a Random Number Generator on level 10 of
    Orc Cave.
b) 99 Potions of Water Curing {quest}
c) a Scroll of Remove Curse


  [The Museum Inventory - Bree ]

a) Darkgod's Doll of the Player
    It can be activated for confusion.  
    You found it in the remains of a Random Number Generator on level 10 of
    Orc Cave.


  [The Museum Inventory - Caras Galadhon ]

a) The Gem of Chaos
    It can be activated for cure fear every 100 turns.  
    You found it in the remains of a Dark elven priest on level 31 of Moria.
b) The Necklace of Girion [10,+0] (+5)
    
    It can be activated for grow mushrooms every 50+d50 turns if it is
    being worn. It increases your charisma by 5.  It sustains your 
    charisma.  It provides resistance to poison and nexus.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dark dwarven warrior on level 25 of The
    Old Forest.
c) The Cloak 'Colannon' [1,+15] (+3 to speed)
    It can be activated for teleport (range 100) every 45 turns
     if it is being worn. It increases your stealth and speed by 3.  It
    provides resistance to acid and nexus.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Dark dwarven warrior on level 22 of
    Mirkwood.
d) a Scimitar of Nothingness (4d3) (-100,-37) {cursed}
    It can't attack.  It is heavily cursed.  It can re-curse
    itself.  
    You found it in the remains of a Mummified human on level 32 of Moria.
e) a Deathly War Hammer (3d5) (+50,+30) [-11](-80%)
    
    It can be wielded two-handed.  It decreases your mana capacity and hit
    points by 80%.  It does extra damage from death.  It aggravates nearby
    creatures.  It carries an ancient foul curse.  It can re-curse itself.
    
    You found it in the remains of a Green drake on level 34 of Moria.
f) The Short Magic Bow of Amrod (x4) (+12,+15) (+2)
    It 
    increases your strength and constitution by 2.  It provides resistance 
    to electricity, fire and cold.  It speeds your regenerative powers.  
    It fires missiles with extra might.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Vampire dwarf on level 32 of Moria.
g) The Harp of Thorin (+2 to stealth)
    It
    can be activated for mass charm every 750 turns if it is being worn. 
    It grants you the power of remove fear if it is being worn.  It 
    increases your charisma, stealth, infravision, ability to tunnel and 
    luck by 2.  It sustains your charisma.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Dark dwarven warrior on level 22 of
    Mirkwood.



Posted on 7.10.2005 13:58
Last updated on 1.1.2006 19:03

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5353. on the Ladder (of 19090)
75. on the FuryBand Ladder (of 163)
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Comments

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On 13.10.2005 19:16 cosmicgerbil@hotmail.com wrote:
This is my secong mindflayer jedi. My first Slimy died when she was paralyzed by a type of floating eye.

On 13.10.2005 19:16 cosmicgerbil@hotmail.com wrote:
This is my secong mindflayer jedi. My first Slimy died when she was paralyzed by a type of floating eye.

On 14.10.2005 14:36 cosmicgerbil@hotmail.com wrote:
Oops, I must have made the same comment print twice. Don't know how I did that :D

On 20.10.2005 15:29 mugsynj@optonline.net wrote:
Just some friendly advice: Stay away from Isengard until much later.

On 20.10.2005 18:55 cosmicgerbil@hotmail.com wrote:
Heh, thanks for that. I just stuck my tentacles in there and saw a hill orc that was level 70!

On 31.12.2005 20:46 cosmicgerbil@hotmail.com wrote:
This is a new incarnation of slimy the jedi. Her armour rocks!

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