The Angband Ladder: Lucky Retribution, Vampire Magic-Eater by <philodespotos@gmail.com>

  [Entroband 1.7.1 Character Dump]

                          Name  : Lucky Retribution

 Sex      : Male             Age               121   STR :  18/136
 Race     : Vampire          Height             74   INT!:  18/150
 Class    : Magic-Eater      Weight            172   WIS!:  18/160
                             Social Class        2   DEX!:  18/200
                             Align    Neutral Evil   CON!:  18/210
                                                     CHR!:  18/160

 Right hand      (+65,+59)   Hit point    967/ 967   Fighting   : Legendary[15]
                             SP (Mana)      0/   0   Bows/Throw : Legendary[15]
 Blows/Round           7+0                           SavingThrow: Heroic
 AverageDmg/Rnd      455+0   Level              48   Stealth    : Superb
                             Experience    8306504
 Shooting        (+66,+14)   Max Exp       8306504   Perception : Excellent
 Multiplier          x4.36   Exp to Adv    9200000   Searching  : Very Good
 Shots/Round          0.83   Gold          1922648   Disarming  : Superb
                                                     MagicDevice: Legendary[20]
 AC              [48,+132]   Time     Day 41  9:56
 Speed               (+14)   Play time    36:31:04   Infra-Vision: 50 feet


                         (Character Background)
          In life you were a Necromancer.  You have white hair, blank
          white eyes, and a deathly pale complexion.



          ...Now, you are in Angwil.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Vampire       STR : 18/106  3 -1 -2  3 18/136         .....s..3....
 Class : Magic-Eater   INT!:  18/80  3  2 -2  4 18/150         2........2...
 Level : 48            WIS!: 18/110 -1  1 -2  7 18/160         2.....3..2...
 Hits  : 967/967       DEX!: 18/100 -1  2 -2 11 18/200         ........3.44.
 Mana  : 0/0           CON!: 18/120  1 -2 -2 12 18/210         ....6..33....
                       CHR!:  18/80  2  1  2  3 18/160         ......3......
         |)}=="*[(]]]             |)}=="*[(]]]                 |)}=="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .+.....+..+..    Sound : .......+.....    Speed     : ..+........+.
 Elec  : .+.....+.....    Nether: +...........+    FreeAction: ..........++.
 Fire  : .++....+.....    Nexus : +......+...+.    SeeInvisi.: +........+...
 Cold  : .+.....+....+    Chaos : +.......+....    Hold Life : +...........+
 Poison: ............+    Disnch: ++...........    Warning   : +.........+..
 Light : .+...........v   Fear  : .....+.......    SlowDigest: .............
 Dark  : .+..........*    Reflct: .............    Regene.   : ..+..........
 Shard : ...+.........    AuFire: ............+    Levitation: ........+..+.
 Blind : .........+...    AuElec: .............    Perm Lite : ............+
 Conf  : .......+.....    AuCold: .............    Cursed    : .............

             |)                 |)}=="*[(]]]                   |)}=="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : ......+......    Add Blows   : +............
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: +..    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .............
 Slay Anim.: +..    ESP Demon : .............    Add Search  : .........+...
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : +............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .....+.......
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ...........+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

                                     
  [Option Settings]

 Preserve Mode:      OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level  75
   !Yeek cave       : level  13
    Dragon's lair   : level  69
    R'lyeh          : level  84
   !Mountain        : level  50


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 10
  Meng Huo, the King of Southerings        (Dungeon level:   6) - level 16
  Ufthak of Cirith Ungol                   (Dungeon level:  12) - level 17
  Orc Camp                                 (Danger  level:  15) - level 22
  Doom Quest 1                             (Danger  level:  15) - level 22
  The Sewer                                (Danger  level:  15) - level 23
  Kharis the Powerslave                    (Dungeon level:  24) - level 26
  Old Man Willow Quest                     (Danger  level:  22) - level 27
  Tengu and Death Swords                   (Danger  level:  25) - level 27
  The Mimic's Treasure                     (Danger  level:  25) - level 27
  Vapor Quest                              (Danger  level:  25) - level 27
  Dark Elven Lords Quest                   (Danger  level:  25) - level 28
  Logrus Master                            (Danger  level:  25) - level 29
  The Vault                                (Danger  level:  30) - level 29
  Jasra, Brand's Mistress                  (Dungeon level:  38) - level 32
  The Tower                                (Danger  level:  30) - level 34
  Haunted House                            (Danger  level:  48) - level 35
  The Cloning Pits                         (Danger  level:  45) - level 36
  Garm, Guardian of Hel                    (Dungeon level:  44) - level 37
  The Old Castle                           (Danger  level:  50) - level 37
  The Lernean Hydra                        (Dungeon level:  50) - level 40
  Bast, Goddess of Cats                    (Dungeon level:  56) - level 41
  Fiona the Sorceress                      (Dungeon level:  62) - level 41
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 42
  Killing Fields                           (Danger  level:  50) - level 43
  Spawning Pits                            (Danger  level:  65) - level 45

< Failed Quest >
  Nothing.


 Arena: 37 Victories


  [Defeated Monsters]

You have defeated 9861 enemies including 162 unique monsters in total.

< Unique monsters top 10 >
  Y'golonac                                (level  75)
  Caine, the Conspirator                   (level  71)
  Rhan-Tegoth                              (level  70)
  Julian, Master of Arden Forest           (level  69)
  Tselakus, the Dreadlord                  (level  68)
  Fiona the Sorceress                      (level  68)
  Glaaki                                   (level  67)
  The Yamata-no-Orochi                     (level  63)
  Bast, Goddess of Cats                    (level  62)
  Raou the Conqueror                       (level  62)


  [Virtues]

Your alighnment : Neutral Evil

You have strayed from the path of Mysticism.
You are the living embodiment of Knowledge.
You are the living embodiment of Unlife.
You are the living embodiment of Harmony.
You are an arch-enemy of Valour.
You are a great champion of Justice.
You are the polar opposite of Compassion.
You have sinned against Sacrifice.


  [Mutations]

 Your gaze is hypnotic.
 You can emit bright light.
 Your body is enveloped in flames.
 There is a white aura surrounding you.


  [Character Equipment]

a) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
{AtInWi;NtNxCaDi;SiHlWrBs/*DULZ 1750' Vault}
b) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkDi 1750' Vault}
c) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {Sp;Fi;RgXm 2350'
Brand}
d) a Garnet Ring of Shard Resistance
e) a Fluorite Ring of Constitution and Power Throwing (+6) {2050'}
f) The Torque of Boromir (+0,+16) {Fe(St 2400' Vault}
g) The Palantir of Westernesse (+3) {!! WiCh~Tele ?Acq}
h) The Full Plate Armour of Isildur [25,+25] (+3) {Cn;AcElFiCoCfSoNx 1750'
Vault}
i) The Elven Cloak 'Maelstrom' (+8,+8) [3,+25] (+3) {StDxCn;Ca;Lv ?Acq}
j) The Iron Helm 'Holhenneth' [5,+11] (+2) {InWiSr;Bl;Si 2350' Vault}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaWr 2450'
Vault}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 18 Blue Mushrooms of Restoring
b) 11 Dark Blue Potions of Speed {!k}
c) 10 Indigo Potions of Healing {!k}
d) 3 Light Blue Potions of Restore Life Levels {25% off}
e) 2 Yellow Potions of Enlightenment
f) 15 Clotted Red Potions of Resistance {!k}
g) 8 Scrolls titled "wexab jahnag" of Phase Door
h) 7 Scrolls titled "triapp trolpet" of *Identify*
i) 4 Scrolls titled "ashval paylech" of *Destruction*
j) The Inro of Mito Koumon (+2) {InWiChSrIf;Si GWST 3450'}
k) 24 Seeker Arrows (6d4) (+7,+3)


  [Home Inventory]

 ( page 1 )
a) 12 Dark Blue Potions of Speed {!k}
b) 11 Bubbling Potions of *Healing* {!k}
c) 3 Sky Blue Potions of Life {!k}
d) 2 Cloudy Potions of *Enlightenment*
e) 3 Smoky Potions of Self Knowledge
f) 3 Hazy Potions of New Life
g) 8 Scrolls titled "triapp trolpet" of *Identify*
h) a Scroll titled "nin xuxucre" of Dispel Undead
i) 6 Scrolls titled "alacre re org" of Genocide
j) a Scroll titled "ner fidtri" of Mass Genocide
k) a Wedding Ring of Woe [-5] (-2) {cursed}
l) a Gold Ring of Slaying (+8,+13)

 ( page 2 )
a) a Gold Ring of Slaying (+12,+8)
b) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr 2450' Vault}
c) a Corundum Ring of Fear Resistance
d) a Mithril Ring of Light and Darkness Resistance and Regeneration
e) a Quartz Ring of Nether Resistance
f) 3 Tanzanite Rings of Nexus Resistance
g) a Wooden Ring of Sound Resistance
h) 3 Jade Rings of Confusion Resistance
i) a Garnet Ring of Shard Resistance
j) a Marble Ring of Disenchantment Resistance
k) a Zircon Ring of Chaos Resistance
l) an Opal Ring of Extra Attacks (+1 attack) {Saruman 3100'}

 ( page 3 )
a) 2 Sapphire Rings of Extra Shots {!k 3100'}
b) a Lapis Lazuli Ring of Reinforce Muscle (+2)
c) a Curved Amulet of Reflection {!k 3150'}
d) an Azure Amulet of Anti-Magic
e) a Mithril Amulet of Anti-Teleportation
f) The Amulet of Faramir (+24,+0) (+3) {Sl;BlCf(Dx Jack of Shadows 2450'}
g) The Bead 'Yasaka-no-Magatama' (+3) {InDxChSr;ElFiCo;FaSi Caine Spawning
Pits}
h) The Amulet of Sacred Knights [+10] (+2) {SpStWi;CfCa;FaSiHlRgBs Eihort
2650'}
i) The Collar Harness of the Hell (+15,+15) [-5] (-2) {InWiChSl;DkNt;SiAg~L GVW
Spawning Pits}
j) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC}
k) The Pendant of Gogo (+4) {InWiDx;SiLu GSW Spawning Pits}
l) The Incandescent Light of Yeduson (+3 to infravision) {If[FE Cloning Pits}

 ( page 4 )
a) The Phial of Galadriel (+1 to searching) {!!}
b) The Star of Elendil (+1 to speed) {!! Sp;SiHl Saruman 3100'}
c) The Stone of Lore {@A0 Vapor Quest}
d) The Levitation Stone of Laputa (+2 to speed) {!! SpInCh;HlLv 3450' Vault}
e) Balance Dragon Scale Mail (-2) [40,+15]
f) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkShDi~Z
Julian 3450'}
g) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShCfNx Mimic
Quest}
h) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCf 1750'
Vault}
i) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElFiCoCfSo
1750' Vault}
j) The Partial Plate Armour 'One Million Volt' (-3) [22,+12] (+3)
{InWiCn;ElSo;Hl 3400'}
k) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu
Haunted House}
l) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl GWL 3400'}

 ( page 5 )
a) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiCoDkNt
2850'}
b) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C 3450' Vault}
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShCa 1750'
Vault}
d) The Fur Cloak of Aqua Regia [3,+16] (+2) {StDx;Ac;Wr~Tele Great Unclean One
3150'}
e) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv Were-Quylthulg}
f) The Small Leather Shield of Loki [3,+17] (+4 to searching) {InWiSr;Bl;RfFa
Glaaki 3450'}
g) The Large Metal Shield 'Unholy Strength' (+6,+5) [8,+11] (+3) {In;Nt;Sd 1750'
Vault}
h) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good Old Castle}
i) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlNx~Tele 1800'}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1)
{InWiSr;AcCoPoDiFe;FaSiTeAgTy[M 2650' Vault}
k) a Dragon Helm of Darkness [8,+20] {AcFiCoPoDkNxFe;Lu}
l) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa Kavlax
2350'}

 ( page 6 )
a) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {DxSlSr;Dk;ThFaSi|P/*poT(Dx
Haunted House}
b) The Dagger of Fiona (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP Fiona 3100'}
c) The Dagger of Rilia (2d4) (+4,+3) {PoDi;Th|P/o 1750' Vault}
d) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {SpInDx;FaSiSd/TP~oTP
Cloning Pits}
e) The Small Sword 'Shrieker' (2d6) (+15,+13) (+2 attacks) {At;Cf/o 2350'
Glaurung}
f) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiNx;FaSiLu/*oL~oTP}
g) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4) {Dx;Co;FaSdLv/oU~oTPU 950'}
h) a Long Sword of Extra Attacks (2d5) (+9,+12) (+3 attacks) {2650' Vault}
i) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)
{DxSlSr;Fi;SiWr|P 1750' Vault}
j) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx Cloning Pits}
k) The Bastard Sword 'Warrior's Charge' (3d4) (+18,+11) {Fe/XD 2650' Vault}
l) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU
Spawning Pits}

 ( page 7 )
a) The Two-Handed Sword 'Gurthang' (4d6) (+13,+17) (+2) {St;Fe;FaSdRg/XD/T 2650'
Vault}
b) The Executioner's Sword 'Elusiveness' (4d5) (+14,+15) (+1 attack)
{AtDxSr;AcCo;Si(Dx 2350'}
c) The Executioner's Sword 'Oordagin' (4d5) (+18,+20) (+3) {StWi;TeBs|ACa GWL
3400'}
d) a Blade of Chaos of Extra Attacks (6d5) (+3,+6) (+2 attacks)
e) a Blade of Chaos of Force (6d5) (+12,+15) (+2)
f) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
{StCn;CfNtCa;FaHlAg|V/p 2450'}
g) 3 Poison Needles (1d1) (+0,+0)
h) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L
Hagen}
i) The Trident of Vlad (2d8) (+13,+9) (+2 attacks) {AtSt;PoDkShNtDi|FV Mimic
Quest}
j) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
{InWi;ElFiLi;FaSdLuBs|EF/oTP 2650' Vault}
k) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
{InWiSrIf;FiLiFe;SiHlLvLuBs|F/*DPUL 1750' Vault}
l) The Beaked Axe 'voradar' (2d6) (+11,+16) (+3) {Wi;CfCa;TeBs|ACaQ(Dx 1750'
Vault}

 ( page 8 )
a) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;SdBs/D~Tele 2650' Vault}
b) The Guisarme 'Kaleidoscope' (2d5) (+17,+20) (+3) {Wi;CfCa;Bs 3100' Vault}
c) The Scythe 'Mumakbane' (5d3) (+19,+19) (+2 attacks) {AtSr;Sh(Cn 2650' Vault}
d) The Scythe 'Avavir' (8d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo Jack of
Shadows 2450'}
e) The Fishingpole of Taikobo (1d1) (+0,+0) {Fafner 2350'}
f) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) {InWi;Li;SiLu/* Cloning Pits}
g) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {Sr Fiona 3100'}
h) The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10] (+4)
{SpStWi;ElFiNt;HlLu/*L Fundin 3000'}
i) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi 3200'}
j) The Shovel 'Basher' (1d2) (+8,+10) (+4 to searching) {CnSrDg;Sh/U Old
Castle}
k) The Long Bow of Cowardice (x3) (+16,+17) (+3 to infravision) {DxIf;El;Xs
2350'}
l) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs 2400' Vault}

 ( page 9 )
a) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;SiXm Old Castle}
b) The Light Crossbow 'Adenine' (x3) (+13,+20) [+13] (+4) {Ch;AcNt;XsTe 2300'}
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;CfNt;Lu Eibra 3000'}
d) 19 Steel Bolts of Holy Might (3d5) (+9,+12) (152/126)
e) 53 Seeker Bolts (6d5) (+9,+9) (178/148)
f) 25 Seeker Bolts of Flame (6d5) (+9,+9) (178/148)
g) 99 Sheaf Arrows (2d4) (+9,+9)
h) a Sheaf Arrow (2d4) (+9,+9)
i) 20 Seeker Arrows (6d4) (+9,+9)
j) 21 Seeker Arrows of Frost (6d4) (+9,+9)
k) 21 Seeker Arrows of Wounding (6d4) (+9,+10)
l) The Black Arrow of Bard (8d4) (+30,+19) {/XD Defiler 2950'}


  [Check Sum: "07d98b1884784e05ec"]


Posted on 2.5.2006 06:26
Last updated on 7.5.2006 12:58

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5974. on the Ladder (of 18973)
80. on the Entroband Ladder (of 299)
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Comments

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On 2.5.2006 06:27 philodespotos@gmail.com wrote:
(CL28:DL34)

This is somewhere around the fifteenth incarnation of this character. Named Retribution since I assume the RNG is going to be very mean to me as payback for the luck my Beastman Archer had. Took a while to figure out I really had to be patient early on.

Mimic quest netted me both Arvedui and Trident of Vlad and a whole lot of money, so I finished off the rest of the quests that are within my means. I'd also managed to get a pretty ideal set up for farming quartz veins. Scummed BMs for decent spells, but never found a staff of speed, though I picked up a number of elemental attacks.

Currently used spells (charges):
Staves: Earthquakes (14), Animate dead (9)
Wands: Magic missile (86), Acid bolts (10), Frost bolts (23), Acid balls (7) [42% fail], and Lightning balls (35).
Rods: Lightning bolts (5), Frost bolts (3), but these aren't seeing as much use as they did 5 or 6 levels ago.

I'm enjoying have more or less unlimited ID, magic mapping, and detection, but my HP is painfully low -- I'm starting to be reminded of my sorcerer character. Looking for a potion of self knowledge; based on other dumps, my life rating is probably pretty awful.

On 3.5.2006 15:42 philodespotos@gmail.com wrote:
(CL31:DL36)

I just managed to clear a full greater vault for the first time on any character. In all, I saw 15 uniques inside (I think some must have been summoned at some point, but I don't know who could have done it). Ungoliant, Y'golonac, Rhan-Tegeloth, Tselakus, and Ubbo-Sathla were the particularly frightening ones. I only fought 3 or 4 of the 15, the rest were teleported away and saved for another day -- this character is still pretty weak and I went down with next to no supplies.

Finds include: Staff of Speed (8) and Staff of Healing (4), Caspanion, Rohirrim, Isildur, Thalkettoth, Celegorm, Soulsword, Ninjato of Kamui the Escapee, the Broad Spear of Destiny, and two randarts.

I'm really enjoying this Magic Eater. I wouldn't have had the slightest chance of getting through that vault without the readily available teleport other, area spells, and so on. My life rating is 94/100, I'll have to reroll that, but otherwise, seems to be a nice character so far.

On 3.5.2006 16:38 dzhang@its.caltech.edu wrote:
Ouch... you burned your first Staff of Healing for only 4 charges? You know that you can read ?oRecharge on items (most can charge up to at least 10), and then absorb them to get more ammo, right?

Particularly important is the first Staff of Healing and the first Wand of Rockets/Disintegration. I always try to get at least 12 on those (the first one always gives full value, whereas absorbing a second Staff of Healing with 12 charges might only give you 4 additional charges..)

On 4.5.2006 02:02 Elliott946@aol.com wrote:
You found Maelstrom already? You lucky SOB! That's one terrific cloak. I guess it pays to play a lucky character. How is the Vampire/Magic-Eater combo working out?

Hey, Dave. How've you been?

On 4.5.2006 04:23 philodespotos@gmail.com wrote:
Argh, I didn't know ?Recharging would take it any higher than the tower in Morivant where you can recharge your staves, and from my last character, I knew that Healing staves max at 4 charges there.

I thought that was the most I was going to get out of it, and just ate it while I was down there. Ah well.

On 4.5.2006 10:01 philodespotos@gmail.com wrote:
(CL36:DL49)

Found a potion of polymorph, so I was diving through the Mountain to pick up the potion of new life. At dlevel 49 I found another vault with Belthronding and the Torque in it, which provided me with all of my resists (fear has been a serious problem all game, strangely). So I went to do a few quests.

This was the easiest and most profitable Cloning Pits run I've had to date. With decent stealth and 4 charges of disintegration, I was able to kill off 2 of the Gachapins before they summoned any hydras, and the final one only summoned once. I meleed everything else except the Bokrugs, who died to Dragon's Flame and some Fire Balls very quickly. Only killed 130 fire ants -- for some reason two of the Queen Ants were asleep until I hit them, which I'd never seen before. Liberal use of Cold Balls cleaned up the ants nicely.

Came out of it with Staff of Genocide, which I managed to charge up to 18 charges (thanks to dzhang for telling me to charge things, it had 3 charges when I found it). Beyond that, found a potion of CON, three artifacts and a boatload of ego items which have now made me stupidly wealthy for level 36. I really like the Lucky personality. =)

Magic-Eaters are a pretty amazing class if you're just patient enough to deal with the early levels. It's also nice, as a vampire, to be able to summon a few monsters and eat whenever I'm hungry, rather than having to run around in the dungeon to find food. My main surprise is their fighting power: I certainly didn't expect Legendary[2]/[10] ratings for melee/bows at level 36, and I've got a pretty huge collection of magic I can toss about at will. My HP is also looking good, even without raising by life rating, but I'm sure that ring of constitution +6 is helping out quite a bit.

Oh, while in the Cloning Pits, I picked up the moronic mutation for the fourth time this game. I don't think this class is somehow more likely to get it, but it's pretty strange that it's practically the only mutation I'm getting. Off to Zul to cure them, then go pick up that potion of new life.

On 5.5.2006 03:23 philodespotos@gmail.com wrote:
(CL41:DL53)

It's getting very tough to dive quickly, because of the frequency of greater vaults. I had two in a row at 2450', another at 2550', and now a very very rough one at 2650'. Is this because of the lucky personality? Too lazy to look at how it effects dungeon/vault generation at the moment, but I'll get around to it in the next few days.

This last one had Morgoth in it, 47 levels out of depth, but he was sealed off in an area because of the pattern that you had to use to get to certain parts of the vault. I picked up the palantir from one of three acquirement scrolls that I had collected, so at least I knew he was coming. Grand total of 20 uniques in the vault, as well as 6 or 7 Great unclean ones, which are way beyond my ability at the moment. The Demogorgon, which I thought I'd try my hand at, also summoned another batch of them, and I'm very lucky it doesn't resist teleport or I would've lost everything in the vault.

Another question: I wasted a lot of resources going to pick up Terror Mask, which I really liked on my last character, Hemeros. If you look at his dump, he's still wearing it after winning. The problem? It's got the ancient foul curse on this character. I'm 99% sure this was never the case on Hemeros (it certainly isn't on the dump), and I was under the impression that ?*Remove Curse* didn't effect heavily cursed items. Just checking before I screw over my character by putting it on.

On 5.5.2006 03:34 philodespotos@gmail.com wrote:
Looking at my last comment, I remembered that I'd had another vault at 2450', in the mountain. So that makes three at that depth, and it's not as if I'd been hanging around there -- I was on the level three times. Another just before that at 2350'. So a total of 6 greater vaults (not all *greater* or however you want to refer to it, though) in 7 levels. Lucky's nice, but that borders on insane.

On 7.5.2006 12:58 philodespotos@gmail.com wrote:
(CL48:DL69/75)

Went from level 42 to 48 primarily by hunting wyrms in the Dragon's Lair, hoping to find another staff of healing, but it's just not happening. I've been avoiding level 76 because I don't want to go into the quest with only than 5 charges of healing - 4 staff charges and 1 rod charge.

I have absolutely no idea how I'm supposed to manage the GWoP in the arena. Found one a level or two back, attacked him just to test, and a single light breath knocked me down about 500hp. I see plenty of other vampires who've managed to become champions in the arena, I just dunno how.

I want that scroll.

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