The Angband Ladder: Sexy Nao II, Android Magic-Eater by <dzhang@its.caltech.edu>

  [Entroband 1.7.1 Character Dump]

                          Name  : Sexy Nao II

 Sex      : Female           Age                17   STR!:  18/***
 Race     : Android          Height             45   INT!:  18/200
 Class    : Magic-Eater      Weight            121   WIS!:  18/190
                             Social Class       12   DEX!:  18/***
                             Align          Lawful   CON!:  18/***
                                                     CHR :  18/144

 Right hand      (+46,+60)   Hit point   1064/1064   Fighting   : Legendary[40]
 Left hand       (+35,+59)   SP (Mana)      0/   0   Bows/Throw : Legendary[40]
 Blows/Round           7+9                           SavingThrow: Heroic
 AverageDmg/Rnd    591+562   Level              50   Stealth    : Fair
                             Construction 15048143
 Shooting        (+92,+14)                           Perception : Superb
 Multiplier          x4.80   Const to Adv    *****   Searching  : Superb
 Shots/Round          0.83   Gold         14292820   Disarming  : Superb
                                                     MagicDevice: Legendary[17]
 AC              [13,+152]   Time     Day 59 13:07
 Speed               (+29)   Play time    31:38:57   Infra-Vision: 0 feet


                         (Character Background)
          You were created by the Professor when his real daughter
          Nao refused to help sever Midori from Seiji.  Though you
          originally tried to blindly follow orders, your personality
          programming was too perfect and you developed a conscience.

          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Female        Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Android       STR!:  18/90  4 -1  1 18 18/***         ...12..4.3.44
 Class : Magic-Eater   INT!: 18/110 -5  2  1 11 18/200         ...122343..44
 Level : 50            WIS!: 18/120 -5  1  1 10 18/190         ...1223433..4
 Hits  : 1064/1064     DEX!: 18/120  0  2  1 14 18/***         2..12..4.32..
 Mana  : 0/0           CON!:  18/80  4 -2  1 13 18/***         ...12..433...
                       CHR :  18/74 -2  1  3  5 18/144         ...122.4.....
         ||}=="*((]]]             ||}=="*((]]]                 ||}=="*((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : ...........+.    Sound : ....+..+.....    Speed     : +.+++.++.+.+.
 Elec  : .......+.....v   Nether: ...+.+...+...    FreeAction: ...++...+...+
 Fire  : ..+*.......+.    Nexus : ..........+..    SeeInvisi.: ...++++.++...
 Cold  : ....*........    Chaos : ......++.....    Hold Life : ....+.+.....+
 Poison: ...........++    Disnch: ..+..........    Warning   : .............
 Light : ..........+..    Fear  : .............    SlowDigest: ...+........+
 Dark  : .....+.+.....    Reflct: .............    Regene.   : ...++..+.....
 Shard : ..........+..    AuFire: .............    Levitation: ....+......+.
 Blind : ........++...    AuElec: .......+.....    Perm Lite : .............
 Conf  : ......+.++...    AuCold: .............    Cursed    : .............

             ||                 ||}=="*((]]]                   ||}=="*((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .............    Add Blows   : ++...........
 Slay Und. : ...    ESP Evil  : ....+........    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .........+...    Add Device  : .............
 Slay Human: ...    ESP Undead: .....+.......    Add Stealth : .....+.+.....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .......+...+.
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ...+.......+.
 Sharpness : +..    Sust Int  : ....+........    Drain Exp   : .............
 Quake     : ...    Sust Wis  : ....+........    Rnd.Teleport: .......+.....
 Vampiric  : ...    Sust Dex  : +..+.........    Aggravate   : .....+.+....+
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

         
  [*Winning* Message]

  I will forgive the Professor this time.


  [Option Settings]

 Preserve Mode:      OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level 112
   !Yeek cave       : level   4
   !Labyrinth       : level  18
   !Dragon's lair   : level  72
   !Forest          : level  32
   !Volcano         : level  60
    Hell            : level 670
   !Castle          : level  65
   !R'lyeh          : level  85
    Mountain        : level  40
   !Chameleon cave  : level  45
    Dark cave       : level  55


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level 19
  Mauhur, the Orc Captain                  (Dungeon level:   6) - level 19
  The Ghost 'Q'                            (Dungeon level:  12) - level 26
  Orc Camp                                 (Danger  level:  15) - level 28
  Old Man Willow Quest                     (Danger  level:  22) - level 30
  The Mimic's Treasure                     (Danger  level:  25) - level 30
  Tengu and Death Swords                   (Danger  level:  25) - level 30
  Dark Elven Lords Quest                   (Danger  level:  25) - level 30
  Gachapin                                 (Dungeon level:  24) - level 31
  Vapor Quest                              (Danger  level:  25) - level 32
  Logrus Master                            (Danger  level:  25) - level 32
  Doom Quest 1                             (Danger  level:  15) - level 34
  The Tower                                (Danger  level:  30) - level 34
  The Vault                                (Danger  level:  30) - level 34
  Chaugnar Faugn, Horror from the Hills    (Dungeon level:  38) - level 34
  The Cloning Pits                         (Danger  level:  45) - level 34
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 34
  Doom Quest 2                             (Danger  level:  55) - level 34
  Dworkin Barimen                          (Dungeon level:  50) - level 35
  Hoarmurath of Dir                        (Dungeon level:  44) - level 36
  The Old Castle                           (Danger  level:  50) - level 42
  Kenshirou the Fist of the North Star     (Dungeon level:  56) - level 42
  Hypnos, Lord of Sleep                    (Dungeon level:  62) - level 42
  Azriel, Angel of Death                   (Dungeon level:  76) - level 47
  The Destroyer                            (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  The Sewer                                (Danger  level:  15) - level 32


 Arena: True Champion


  [Defeated Monsters]

You have defeated 11038 enemies including 234 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Morgoth, Lord of Darkness                (level 100)
  Oberon, King of Amber                    (level  99)
  The Unicorn of Order                     (level  99)
  Sauron, the Sorcerer                     (level  98)
  Great Cthulhu                            (level  96)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)


  [Virtues]

Your alighnment : Lawful

You are somewhat virtuous in Mysticism.
You are the living embodiment of Knowledge.
You have sinned against Diligence.
You are the living embodiment of Temperance.
You are a great champion of Valour.
You are a bitter enemy of Patience.
You are the living embodiment of Justice.
You are the living embodiment of Harmony.


  [Mutations]

 You can harden yourself to the ravages of the elements.
 You are subject to cowardice.
 You are superhumanly strong (+4 STR).
 You are moronic (-4 INT/WIS).


  [Character Equipment]

a) The Katana 'Aglarang' (8d4) (+10,+10) (+2) {AtSpDx|S(Dx dlvl 75 azriel}
b) a Falcon Sword of Extra Attacks (1d6) (+10,+10) (+4 attacks) {At dlvl 68
great wyrm of chaos}
c) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {Sp;FiDi;Xm dlvl 73
brand}
d) The Ring of Power (Narya) (+10,+10) (+1) {SpStInWiDxCnCh;*Fi;Nt;FaSiSdRg(StDx
dlvl 75 vault}
e) The Ring of Power (Nenya) (+11,+11) (+2)
{SpStInWiDxCnCh;*Co;So;FaSiHlRgLv~EvilUniq(InWi dlvl 94 godzilla}
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {InWiChSl;DkNt;SiAg~L dlvl
56 kenshiro}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl dlvl 50 dworkin}
h) The Sexy Swimsuit 'shrapnel' (+4,+3) [0,+19] (+4 to speed)
{SpStInWiDxCnChSlSr;ElDkSoCa;RgTeAg[E dlvl 75 vault .}
i) The Cloak 'Bullseye' [1,+10] (+3) {InWiCn;BlCf;FaSi dlvl 94 nyarlothep}
j) The Metal Cap 'Diatribe' (+5,+20) [3,+40] (+3) {SpStWiDxCn;BlCfNt;Si~Good
dlvl 80 ?oAcq}
k) a Set of Dragon Gloves of Genji (+5,+0) [4,+22] (+2) {Dx;LiShNx dlvl 88
destroyer}
l) The Pair of Dragon Boots 'Aegis' [5,+20] (+4 to speed) {SpStInSr;AcFiPo;Lv(St
dlvl 90 uriel}


  [Character Inventory]

a) 25 Flasks of oil
b) 8 Dark Blue Potions of Heroism {25% off}
c) 13 Metallic Purple Potions of Cure Critical Wounds {25% off}
d) 3 Black Potions of Healing {!*}
e) 3 Scrolls titled "he proktab" of Teleport Level {!*!*}
f) a Scroll titled "unjah blu comp" of Recharging
g) The Poison Needle 'Powerpoint' (1d1) (+0,+0) (+2 to stealth) (charging)
{InChSl;*Ac[M}
h) a Capture Ball (empty)


  [Home Inventory]

 ( page 1 )
a) 6 Books of Kendo [Gorinnosho]
b) Book of Kendo [Hokusin Ittouryuu Kaiden]
c) 5 Song Books [Harps of Rivendell]
d) 5 Crusade Spellbooks [Exorcism and Dispelling]
e) a Crusade Spellbook [Wrath of God]
f) a Daemon Spellbook [Demonthoughts]
g) a Daemon Spellbook [Hellfire Tome]
h) 2 Craft Spellbooks [Note of Acting Master]
i) 2 Craft Spellbooks [Spiritual Enlightenment]
j) 6 Trump Spellbooks [Trumps of Doom]
k) a Trump Spellbook [Five Aces]
l) 7 Death Spellbooks [Black Channels]

 ( page 2 )
a) 2 Death Spellbooks [Necronomicon]
b) 9 Chaos Spellbooks [Chaos Channels]
c) 5 Nature Spellbooks [Nature's Gifts]
d) a Nature Spellbook [Nature's Wrath]
e) 6 Sorcery Spellbooks [Pattern Sorcery]
f) 2 Sorcery Spellbooks [Grimoire of Power]
g) 4 Life Spellbooks [Book of the Unicorn]
h) 3 Life Spellbooks [Blessings of the Grail]
i) 26 White Mushrooms of Restoring {!*}
j) 99 Flasks of oil
k) 8 Hazy Potions of Speed
l) 87 Dark Blue Potions of Heroism {25% off}

 ( page 3 )
a) 55 Black Potions of Healing {!*}
b) 16 Dark Green Potions of *Healing* {!k !*}
c) 13 Silver Potions of Life {!k!q}
d) 33 Tangerine Potions of Restore Mana {!k !*}
e) a Light Blue Potion of Intelligence
f) 15 Ivory White Potions of Self Knowledge
g) 7 Bronze Potions of Experience
h) 50 Puce Potions of Resistance {25% off}
i) 2 Gray Potions of Invulnerability
j) a Blue Speckled Potion of New Life
k) 3 Gold Speckled Potions of Polymorph
l) 7 Scrolls titled "he proktab" of Teleport Level {!*!*}

 ( page 4 )
a) 28 Scrolls titled "alacre re org" of *Identify*
b) a Scroll titled "sef unag famur" of Remove Curse
c) 7 Scrolls titled "comp turs" of *Remove Curse*
d) 16 Scrolls titled "shu urfor" of *Destruction* {!*}
e) 3 Scrolls titled "nin xuxucre" of Genocide
f) 6 Scrolls titled "snetrol uni" of Mass Genocide {!*}
g) 2 Scrolls titled "denmung ishbul" of Acquirement
h) a Scroll titled "prokaks wahish" of Logrus
i) a Jade Ring of Flames [+12]
j) a Tortoise Shell Ring of See Invisible
k) a Mithril Ring of Lightning and Damage (+0,+5) [+7]
l) a Bloodstone Ring of Accuracy (+7)

 ( page 5 )
a) a Scarab Ring of Damage (+16)
b) a Scarab Ring of Damage (+12)
c) a Tiger Eye Ring of Speed (+12)
d) 3 Tiger Eye Rings of Speed (+10)
e) 3 Tiger Eye Rings of Speed (+9) {%all dlvl 75 yig}
f) 3 Tiger Eye Rings of Speed (+8)
g) a Tiger Eye Ring of Speed (+7)
h) a Tiger Eye Ring of Speed (+6)
i) 2 Tiger Eye Rings of Speed (+5)
j) a Tiger Eye Ring of Speed and Light (+11)
k) a Tiger Eye Ring of Speed and Acid ball (+9)
l) The Ring 'Frakir' (+1) {%all dlvl 66 saruman}

 ( page 6 )
a) The Ring of Tulkas (+10,+10) [+25] (+4) {SpStDxCn dlvl 90 richard wang}
b) an Obsidian Ring of Light and Darkness Resistance and Regeneration
c) a Tanzanite Ring of Nether Resistance
d) a Jet Ring of Nexus Resistance
e) a Jet Ring of Nexus Resistance and Lightning bolt {50% off}
f) an Emerald Ring of Sound Resistance
g) a Rhodonite Ring of Confusion Resistance
h) an Opal Ring of Disenchantment Resistance
i) a Dilithium Ring of Chaos Resistance and Damage (+0,+3)
j) a Granite Ring of Lordly Protection [+20] {PoCaDi;FaHl dlvl 85 archlich}
k) 2 Jasper Rings of Extra Attacks (+2 attacks) {!*!* dlvl 85 leviathan}
l) 7 Jasper Rings of Extra Attacks (+1 attack)

 ( page 7 )
a) a Jasper Ring of Extra Attacks and Fire ball (+1 attack)
b) The Ring of Cower (Darnya) (-15,-15) (-5) {cursed}
c) a Diamond Ring of Extra Shots
d) a Silver Ring of Sustaining
e) a Brass Ring of Mana
f) a Corundum Ring of Reinforce Muscle (+3)
g) an Amber Amulet of Brilliance (+4)
h) a Sapphire Amulet of Reflection
i) The Amulet of Ingwe (+3) {InWiChIf;AcElCo;FaSi dlvl 73 brand}
j) The Necklace of the Dwarves (+3) {StCnIf;Di;FaSiRgLu dlvl 76 great wyrm of
many colors}
k) a Garnet Amulet of Anti-Magic
l) a Pewter Amulet of Anti-Teleportation and Resist Cold

 ( page 8 )
a) a Copper Amulet of Resistance
b) an Ivory Amulet of Telepathy
c) The Amulet of Faramir (+24,+0) (+3) {Sl;BlCf(Dx dlvl 90 fangorn}
d) The Torque of Boromir (+0,+16) {Fe(St dlvl 76 atlas}
e) The Bead 'Yasaka-no-Magatama' (+3) {InDxChSr;ElFiCo;FaSi dlvl 76 great ice
wyrm}
f) The Inro of Mito Koumon (+2)
g) a Crystal Amulet of Intelligence (+5)
h) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu dlvl 76 great wyrm
of chaos}
i) The Amulet of Sacred Knights [+10] (+2) {SpStWi;CfCa;FaSiHlRgBs dlvl 75
vault}
j) The Charmed Pendant [+5] (+2)
k) a Feanorian Lamp of Immortal Eye {50% off}
l) The Incandescent Light of Yeduson (+3 to infravision)

 ( page 9 )
a) The Phial of Galadriel (+1 to searching)
b) The Star of Elendil (+1 to speed)
c) The Stone of Lore
d) The Palantir of Westernesse (+3) (charging) {WiCh~Tele dlvl 73 brand}
e) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv dlvl 75
yibb-tistl}
f) Power Dragon Scale Mail (-3) [40,+28]
g) The Rusty Chain Mail of the Hawaiian Islands (-5) [14,+16]
h) The Metal Scale Mail of Julian (-2) [15,+40] (+4)
i) The Chain Mail 'lungdacil' (-2) [14,+20] (+4)
j) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShSoNx dlvl 62
utgard-loke}
k) The Double Ring Mail 'Steel Bull' (-2) [15,+19] (+3 to stealth)
l) The Double Ring Mail 'Confession' (-2) [15,+14] (+4) {Wi;FiCo;LvLu(Wi dlvl 90
combat echizen}

 ( page 10 )
a) The Double Chain Mail 'Turbo' (-2) [16,+17] (+4 to searching)
b) The Double Chain Mail 'Strange Attractor' (-2) [16,+17]
c) The Double Chain Mail of Angel (-2) [16,+16] (+2)
d) The Metal Brigandine Armour of Thunder (-3) [19,+19] (+3)
e) The Metal Brigandine Armour of Sadness (-3) [19,-21] (-6) {cursed}
f) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoCfSoNx dlvl 75 vault}
g) The Partial Plate Armour 'Eeagil' (-3) [22,+10] (+2 to stealth)
h) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl dlvl 54 vault}
i) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
j) The Robe 'Reality Ripple' [2,+18] (+4)
k) The Soft Leather Armour of Seldon [4,+7] (+3 to searching)
l) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiCoDkSh
dlvl 75 vault}

 ( page 11 )
a) The Soft Studded Leather 'Tome of Intelligence' [5,+18] (+4 to speed)
{SpInDxIf;Sd dlvl 12 Q}
b) The Hard Studded Leather of Arcane (-1) [7,+10] (+4 to speed) {SpInIf;Fa(In
dlvl 44 hormourath}
c) The Cord Armour 'Sumo wrestler's loincloth' [4,+0] (+4)
d) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
e) The Stone and Hide Armour of Belegennon (-1) [15,+16] (+4 to speed)
f) Sexy Swimsuit [0,+10] (+3)
g) Sexy Swimsuit [0,+0] (+3)
h) The Cloak 'Ppsomarla' [1,+17] (+3 to stealth)
i) The Cloak 'Colluin' [1,+15]
j) an Elven Cloak of Freezing [4,+19] (+4 to stealth) {SlSr;Co[C dlvl 54 vault}
k) an Elven Cloak of Stealth [4,+6] (+5 to stealth)
l) The Elven Cloak 'of Daisy' [4,+20] (+4)

 ( page 12 )
a) a Shadow Cloak [6,+4]
b) The Shadow Cloak of Luthien [6,+20] (+2) {SpInWiChSl;AcFiCoLiDkDi dlvl 85
nazgul}
c) The Small Leather Shield 'White Ice' [3,+17] (+4 to infravision)
d) The Small Leather Shield 'Uuettaurgil' [3,-15] (-6) {cursed}
e) a Small Metal Shield of Reflection [5,+5] {Rf maggot}
f) The Small Metal Shield of Anabasis (+10,+10) [5,+25] (+2)
{StWiCn;*Fi;PoLiCfFe;RfFaSi(StWiCn dlvl 92 dracolich}
g) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;SoCa;Fa dlvl 90
jisisl}
h) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkSo dlvl 54 vault}
i) The Large Metal Shield 'Gelatinous Cube' [8,+16] (+4 to searching)
j) The Mirror Shield of Gil-Galad [10,+20] (+4) {Ch;AcEl;RfLu(WiCh dlvl 90}
k) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele dlvl 76
omerax}
l) an Iron Crown of the Magi [0,+6] (+1) {In;AcElFiCoDi;Fa(In}

 ( page 13 )
a) The Iron Crown 'mithdagnir' [0,+14] (+4)
b) The Iron Crown of Martin [0,+20] (+3)
c) a Golden Crown of Might [0,+10] (+2) {StDxCn;So;Fa(StDxCn}
d) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCaDi;SiRgLu~P
old castle}
e) The Jewel Encrusted Crown of Gimli [0,+19] (+4 to searching)
{DxCnSr;AcFiLiBlDi;Rg dlvl 62 hypnos}
f) The Jewel Encrusted Crown of Vader [0,+20] (+4 to searching)
g) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}
h) The Hard Leather Cap of Thranduil [2,+10] (+2)
i) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si dlvl 38 grendel}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiTeAgTy[M dlvl 54 vault}
k) The Steel Helm 'White Diamond' [6,+19] (+3 to searching) {DxSr;*Co;Di;Fa(Cn}
l) a Dragon Helm [8,+16]

 ( page 14 )
a) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa cloning
pits}
b) a Set of Gauntlets of Slaying (+1,+6) [2,+5]
c) The Set of Gauntlets 'Great Winter' [2,+17] (+4 to stealth)
{CnSl;AcFiCoNtCaDi dlvl 54 vault}
d) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed}
e) The Set of Cesti of Gimli [5,+14] (+3 to speed) {SpInDxSl;FiSoNtFe;Rg~Good(Dx
dlvl 65 fundin}
f) The Set of Cesti 'Holiday' [5,+18] (+3)
g) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
h) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}
i) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Cf dlvl 31
smeagol}
j) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (+5,+10) [6,+20] (-1 to
stealth) {InWiChSl;FiFe;Rg[F(StCn dlvl 24 gachapin}
k) The Broken Sword 'Narsil' (2d2) (+6,+10) (+1)
l) The Dagger 'Warrior's Stand' (1d4) (+19,+16) (+2 to searching)

 ( page 15 )
a) The Dagger of Caine (2d4) (+10,+15) [+5] (+4)
b) The Dagger of Fiona (2d4) (+10,+10) (+2) {AtSpDx;Co;ThSiSdRg|CoP dlvl 99
unicorn of order}
c) The Main Gauche of Azaghal (2d5) (+12,+14)
d) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3)
e) The Rapier 'Quickthorn' (1d7) (+27,+10) (+3 attacks) {AtDx;CaDi;FaSi/U dlvl
94 great wyrm of law}
f) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
g) The Tulwar 'Shrieker' (2d4) (+20,+13) (+3 to searching)
h) The Broad Sword of Tips (2d5) (+20,+20) (+4)
i) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4)
j) The Broad Sword 'Orcrist' (3d5) (+10,+15) (+3 to stealth)
k) The Broad Sword 'Glamdring' (3d5) (+10,+15) (+1 to searching)
l) The Long Sword 'Grizzly Bear' (4d5) (+18,+19) (+2 attacks) {AtSt(St dlvl 68
hell blade}

 ( page 16 )
a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed)
{Sp;CoLi;FaSiSdRgLu|Co/*TUL~oTP dlvl 90 cerberus}
b) The Long Sword 'Werewindle' (2d5) (+8,+12) (+2)
c) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4) {St;Fi;FaSiLvLu|F/*oT(Dx
dlvl 38 chaugnar faugn}
d) The Ninjato 'Windwalker' (1d9) (+12,+14) [+8] (+4 to stealth)
{ChSlSrIf;FaSi|PM/*o}
e) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
f) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2)
g) The Katana of Musashi (3d4) (+28,+17) (+3)
h) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to speed)
i) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
j) The Two-Handed Sword 'Aarapp' (3d6) (+12,+17) (+2 attacks)
k) The Two-Handed Sword 'Zarcuthra' (5d6) (+19,+21) (+4)
l) The No-dachi 'linmorgul' (5d4) (+20,+16) (+4 to searching)

 ( page 17 )
a) The Executioner's Sword 'Slayer' (4d5) (+15,+15) (+2 attacks)
{At;BlFe;HlSdRg|V/*pL dlvl 90 tarrasque}
b) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed}
c) a Diamond Edge (7d5) (+17,+13) (+4)
d) 7 Poison Needles (1d1) (+0,+0)
e) a Falcon Sword (Defender) (1d6) (+11,+10) [+5] (+2 attacks)
{AtSl;AcElFiCoPoSh;FaSiRgLv(Ch dlvl 55 ?oAcq}
f) The Broad Spear 'Tonbo giri' (4d9) (+6,+23) [+10] (+3)
{StDxSr;AcElFiCoFe;Fa/poTPZ dlvl 102 bahamut}
g) The Broad Axe 'Skull Smasher' (2d6) (+22,+29) (+1 to speed)
h) The Glaive 'gurroch' (2d6) (+17,+18) (+2)
i) The Lance 'Ttarhod' (2d8) (+14,+12) (+3 to searching) {SrDg|F/T dlvl 62
hypnos}
j) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
k) The Scythe of Slicing 'Songmaster' (9d4) (+10,+30) [+10] (+5)
{SpInCh;*Co;Sh;FaLu|VS/* dlvl 102 bahamut}
l) The Fishingpole of Taikobo (1d1) (+0,+0)

 ( page 18 )
a) a Death Scythe  (10d10) (-50,+30) {cursed}
b) The Club 'Muscle' (1d4) (+17,+19) (+5)
c) The Whip of Bolshoi (2d6) (+6,+9) (+4)
d) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4)
e) The Nunchaku 'Acid Rain' (3d3) (+9,+13) (+3)
f) The Mace 'Taratol' (5d4) (+12,+12) {*El|E/XD}
g) The Ball-and-Chain 'Iron ball' (25d4) (-30,+0) [+20] (-6) {cursed}
h) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4)
{Wi;AcElFiCoSoNx;FaSiWr|E/XD/*UL dlvl 98 floor}
i) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed}
j) The Lead-Filled Mace 'gurduin' (3d4) (+17,+15)
k) The Tetsubo of Shuten-douji (4d7) (+0,+20) [+10] (+6)
l) The Two-Handed Flail 'Thunderfist' (4d6) (+5,+18) (+4)

 ( page 19 )
a) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
b) The Dwarven Shovel 'Grizzly Bear' (2d3) (+15,+18) (+4)
c) The Mattock 'Angelic Page' (1d8) (+18,+20) (+4)
d) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
e) The Long Bow of Ezo (x3) (+19,+12) {CoNtCa;SdLvWrXs}
f) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs dlvl 75 vault}
g) The Long Bow of Bard (x4) (+17,+19) (+3)
h) The Heavy Crossbow 'Night Blade' (x5) (+18,+17) (+4 to speed) {SpDx;SoNt;SiXm
dlvl 95 eric}
i) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;DkNt~D dlvl 62 hypnos}
j) 99 Arrows (1d4) (+10,+10) {@f1 =g !k}
k) 99 Arrows (1d4) (+10,+10) {@f1 =g !k}
l) 99 Arrows (1d4) (+10,+10)

 ( page 20 )
a) 99 Arrows (1d4) (+10,+10)
b) 99 Arrows (1d4) (+10,+10)
c) 99 Arrows (1d4) (+10,+10)
d) 99 Arrows (1d4) (+10,+10) {@f1 =g !k}
e) 19 Arrows (1d4) (+10,+10) {@f1 =g !k}
f) The Black Arrow of Bard (8d4) (+30,+19)
g) a Capture Ball (a Great Wyrm of Many Colours)


  [Check Sum: "07d98b188b784e05ec"]


Posted on 7.1.2006 08:22
Last updated on 18.1.2006 08:22

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2703. on the Ladder (of 19090)
39. on the Entroband Ladder (of 299)
33. for this player (

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Comments

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On 7.1.2006 08:22 dzhang@its.caltech.edu wrote:
This may be the hardest combination short of Sexy Android Monk... took at good dozen tries before I was finally able to get anywhere by finding Maggot early and far, and nuking him down the Magic Missiles enough that I could melee the rest.

On 7.1.2006 23:41 Elliott946@aol.com wrote:
What makes it so hard?

On 8.1.2006 01:03 dzhang@its.caltech.edu wrote:
The absolute lack of ability to level up. Since Androids levels are dependent on equipment, and it's very rare to find good equipment early, you usually just dive deeper and deeper at Clvl 1 until someone fries you instantly (especially with Sexy personality). At least with Nuku Nuku, Ninjas start with a decent melee ability and can complete the Thieves quest. This is not the case for most classes.

This iteration died already :/

On 8.1.2006 01:59 dzhang@its.caltech.edu wrote:
[Dlvl 12] [Clvl 29] 0:45

A little more traction this time. I realized part of what I was doing wrong... the few times I actually managed to kill Maggot and boosted 10+ levels, I wasn't gaining any weapon skill, because the monsters I was fighting was all less than 10 levels below me, so when I got to fighting the Dlvl 6 monster, I was whiffing most of the time.

Q dropped a pretty awesome armor which gives +4 speed, INT, and DEX, so my level is pretty good now. Weapon is still just a (+5, +5) Sabre though.. :/

On 8.1.2006 02:34 dzhang@its.caltech.edu wrote:
[Dlvl 12] [Clvl 30] 1:15

Mimic Quest produced a weapon of Westernesse and a Potion of Life.. a bit skimpy rewards if you ask me, and Tengu/DeathSwords gave nothing worth mentioning.

RBase is going to be a problem. I think I'll need to look for a Defender weapon.

On 8.1.2006 02:41 dzhang@its.caltech.edu wrote:
Ask and you shall receive ^^ A Falcon Sword too, no less!

On 8.1.2006 10:33 dzhang@its.caltech.edu wrote:
Wow, the RNG really made me work for the Staff of Speed... I spent a whole 40 days (from day 4 to day 44) of doing nothing but checking all the BMs (that's a total of 640 BM refreshes!! I had something like 200k gold to start with, and had to Monster Arena to keep myself solvent with all that Town Teleporting).

On 15.1.2006 14:47 dzhang@its.caltech.edu wrote:
Whoo... just skimming Angband 90 repeatedly for more charges of Healing, Mana Storm, Rockets, Disintegration, Genocide, and !oLife. Screenshot of current arsenal soon to come.

On 16.1.2006 03:12 dzhang@its.caltech.edu wrote:
Over 1k damge!!

On 16.1.2006 03:23 dzhang@its.caltech.edu wrote:
Well, I think I've more or less disproven Antiguard's comment that Magic-Eaters are even weaker in Entroband than in Heng.

On 16.1.2006 04:20 dzhang@its.caltech.edu wrote:
Morgoth is down with minimal effort. Dropped Zarcuthra, but that's way too heavy to use.

Hm... if I use Quickthorn, I lose 60 damage, but gain +27 to hit (including the extra skill on Rapier over Falcon Sword). It's a bit of a toss-up; I'll keep the Falcon sword just because +4 attacks is so rare that I want it to see more publicity.


On 16.1.2006 18:46 dzhang@its.caltech.edu wrote:
Unicorn of Order is down! Wasn't nearly as difficult as I imagined.. I didn't even have to use any of the 4 !oRestoreMana I had with me at the time, my Staff charges of Healing was apparently recharging about as fast as I was using them. Did run out of both Disintegration and Rockets, so I had to use Mana Storms as my ranged attacks at the end.

The only annoying part was the Time melee attack that drained stats.. speaking of which, I finally figured out what the Staff of Magi is good for, for a Magic-Eater... it restores your INT to max (Rod of Restoration is much lower Fail, but A LOT rarer, only found 1 this whole game).

It summoned high Wyrms twice, and both times I teleported out, and then Genocided.

On 16.1.2006 18:48 dzhang@its.caltech.edu wrote:
Hm... 18/80 max on self INT, -5 from Android, -2 from Hell Collar, and I still manage 18/200 INT. ^^

On 16.1.2006 18:49 dzhang@its.caltech.edu wrote:
Ooh, and another -4 from Moronic mutation..

On 16.1.2006 18:50 dzhang@its.caltech.edu wrote:
Er... never mind, that would be a 18/110 limit on INT. Too late, brain not functional, should stop playing.

On 16.1.2006 19:18 dzhang@its.caltech.edu wrote:
Serpent is down. Did need to use 1 Mushroom of Restoration (no SusCON, and Rod of Restoration charges really slowly..), but nothing else. Killed the Great Cthulu as well, but had to destruct away Caldarm and Sauron. Let's see, the only 90+ uniques left are Chemist, Plain Gold Ring, Mephistopheles, and Sauron. Those will wait until tomorrow.

On 18.1.2006 05:51 wrote:
Just out of curiousity, what does "sexy" mean? I see all these "sexy" characters in the postings; I assume it has some technical meaning...



On 18.1.2006 07:53 dzhang@its.caltech.edu wrote:
In Heng and Entro, you can choose a "Personality" for your character as well as Race and Class. Sexy, my personal favorite, gives +1 to all stats (except CHA, which is +3), and pretty decent bonuses to various skills, at the cost of constant Aggravation.

Sexy characters can also find an armor called "Sexy Swimsuit," which gives an additional +3 to all stats (which could be further boosted via a Scroll of Artifact Creation).

There's a spoiler on Brian's Entroband site about personalities.

On 18.1.2006 08:22 dzhang@its.caltech.edu wrote:
Victory. Got bored of looking for the Plain Gold Ring, and the Chemist just wasn't going to happen with only Heroic Saving Throw. That, and I'd like to try an Imitator next.

Not too much commentary. I had tons and tons of Healing and Destruction and Mana Storms (55, 63, and 41 respectively) at the end, and enough melee damage and I never needed any resources, except for the occasional Mushroom of Restoration, becuase I was never able to find Vilya for SusCON.

Even though the Falcon Sword (Defender) was really nice, I think the item of the game Award goes to the randart armor "Tome of Intelligence," dropped by Q on dlvl 12, which carried me through most of the game. Runner up would be the Dragon Gloves of Genji, that provided 3 useful (and unique in the endgame) resists, plus the bonus to dual wielding.

On 18.1.2006 09:06 Elliott946@aol.com wrote:
Congradulations. Marvelous damage output for a magic eater. IMO, magic-eaters start out fairly weak, but have incredible staying power by the end. I bet they're as good at wars of attrition as Life-casters, and arguably more versatile.

I'm curious how you do with Imitators. Like Rangers, I love the concept, yet seem to have great trouble getting them to play the way I think they should.

On 18.1.2006 10:25 dzhang@its.caltech.edu wrote:
Thanks. I've noticed a few things about Imitators so far--they're very good fighters, arguably 5th best, behind Berserker, Warrior, Samurai, and Paladin. (Plus, they also get pretty good dual-wield skill)

Imitation powers are tricky and not reliable, but can be quite nice is the monster chooses the wrong power. For example, I was fighting Orfax for my Dlvl 6 quest, and I was down to something like 20 HP, but Orfax took a turn to heal-self, and sure enough, I then had access to a 72 HP heal, which was enough for me to kill him with. I imagine fighting against the Serpent will also have this benefit, of big heals for free.

I'm thinking a well-prepared Imitator should be able to take the Chemist... why? Because I read on the spoilers that The World is one of the skills you can imitate! Imagine Freezing Time and then Double-Revenging a few Rockets/ManaStorms back at him..

I think Imitators are a class where you have to rely on pets. I'm thinking maybe a GWoP and a Caaws for the end-game (most breaths, plus Invulnerability, Heal-Self, and Dispel).

Anyways, I'll see how I do.

On 5.4.2008 01:58 chris wrote:
>The absolute lack of ability to level up. Since Androids levels are dependent on equipment ...

FYI ... I know you won't like this, but Androids are an easy start with a digger. 5 minutes should net 2k gp; enough to buy a suit of Splint Mail or some similar heavy armor that levels past 10.

But I know Dave hates to dig ;-)

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