The Angband Ladder: Gaelin, RohanKnight Paladin by <jsn2batmtsu.edu>

  [ToME 2.2.1 Character Dump]

 Name  : Gaelin                 Age                 21       STR:     32       
 Sex   : Male                   Height              63       INT:      7       
 Race  : RohanKnight            Weight              79       WIS:     24       
 Class : Paladin                Social Class         1       DEX:     10       
 Body  : Player                                              CON:     25       
 God   : Tulkas                                              CHR:     15       
                                                                               
 + To Melee Hit          23 Level             28    Max Hit Points       257   
 + To Melee Damage       32 Experience     84546    Cur Hit Points       257   
 + To Ranged Hit         14 Max Exp        84546    Max SP (Mana)         67   
 + To Ranged Damage       0 Exp to Adv.   120000    Cur SP (Mana)         67   
   AC                 26+57 Gold          123415    Piety               5532   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Fair         Blows/Round:  4         
 Bows/Throw  : Excellent    Searching   : Fair         Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Fair         Mel.dmg/Rnd:  8d5+128   
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 10 feet   
                                                       Tactic:       confident 
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Serf.  You have brown           
          eyes, wavy brown hair, and a dark complexion.                        
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 15 (750')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')
        A lost temple: Level 7 (350')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 4159 enemies.
 You saved 5 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 6th Quelle of the 2890th year of the third age.
 You have been adventuring for 20 days.

                    adefkmnopsuxz{|@            
        Add Str   : .2..3...........            
        Add Int   : 2...............            
        Add Wis   : 2...............            
        Add Con   : .2..3...........            
        Add Infra : .........1......            
        Add Tun.. : ..............1.            
        Add Speed : ...............+            
        Add Blows : 2...............            
        Slay Anim.: +...............            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Demon: +...............            
        Slay Drag.: +...............            
        Sust Str  : ....+...........            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ....+...........            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ....+...........            
        Hold Life : ................            
        Res Acid  : ........+.......            
        Res Elec  : ......+.........            
        Res Fire  : ..+.............            
        Imm Cold  : .*..............            
        Res Pois  : ................            
        Res Fear  : .+..+...........            
        Res Lite  : ................            
        Res Dark  : ................            
        Res Blind : ...+............            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : .+..............            
        Res Nexus : +..........+....            
        Res Chaos : +...............            
        Res Disen : +...+...........            
        Levitate  : ...........+....            
        See Invis : +...............            
        Activate  : .++.............            
        Blessed   : +...............            
        Cursed    : .+..............            

 Corruption list:
Balrog Strength:
  Provides 3 strength and 1 constitution
  But it reduces charisma by 1 and dexterity by 3


Skills (points left: 0)
 - Combat                                        20.800 [0.800]
	  . Weaponmastery                               28.000 [1.000]
	  . Barehand-combat                             00.000 [0.900]
 . Sneakiness                                    11.800 [0.900]
 - Magic                                         09.586 [0.900]
	  . Magic-Device                                24.100 [1.050]
	  . Spell-power                                 04.200 [0.600]
 - Spirituality                                  06.600 [1.000]
	  . Prayer                                      30.400 [1.400]
	  . Mindcraft                                   21.000 [0.600]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Perfect casting


  [Character Equipment]

a) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
    It 
    increases your intelligence, wisdom and attack speed by 2.  It is
    especially deadly against dragons.  It strikes at demons with holy
    wrath.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It is especially deadly against natural creatures.  
    It provides resistance to nexus, chaos and disenchantment.  It allows
    you to see invisible monsters.  It has been blessed by the gods.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Forest troll on level 21 of Orc Cave.
d) The Horn of Helm (+2) {cursed}
    
    It can be activated for sound ball (300) every 300 turns if it is
    being worn. It increases your strength and constitution by 2.  It
    provides immunity to cold.  It makes you completely fearless.  It
    provides resistance to nether.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Novice mindcrafter on level 16 of Orc
    Cave.
e) a Ring of Flames [+17]
    It can be activated for ball of fire and resist fire every 50+d50
    turns if it is being worn. It provides resistance to fire.  It cannot
    be harmed by fire.  
    You bought it from the Rare Jewelry Shop.
f) a Ring of Blindness Resistance
    It provides resistance to 
    blindness.  
    You bought it from the Rare Jewelry Shop.
k) an Amulet of Weaponmastery (+5,+5) [+3] (+3)
    It increases your strength
     and constitution by 3.  It sustains your strength and constitution.  
    It provides immunity to paralysis.  It makes you completely fearless.  
    It provides resistance to disenchantment.  
    You bought it from the Rare Jewelry Shop.
m) a Brass Lantern (with 5578 turns of light)
n) Chain Mail of Resist Lightning (-2) [14,+9]
    It provides resistance to 
    electricity.  It cannot be harmed by electricity.  
    You bought it from the Black Market.
o) a Cloak [1,+4]
p) a Small Metal Shield of Resist Acid [3,+4]
s) a Metal Cap of Infravision [3,+15] (+1)
    It increases your infravision by 1
    .  
    You bought it from the Black Market.
u) a Set of Gauntlets [2,+2]
x) a Pair of Hard Leather Boots of Stability [3,+5]
    It provides resistance to nexus.  
    It allows you to levitate.  
    You bought it from the Footwear Shop.
z) (nothing)
{) 27 Bolts (1d5) (+2,+2)
|) a Shovel (1d2) (+0,+0) (+1)


  [Character Inventory]

a) 2 Spellbooks of Whirlwind
b) 2 Spellbooks of Divine Aim
c) 8 Rations of Food
d) 7 Flasks of oil
e) 3 Potions of Speed
f) 13 Potions of Cure Critical Wounds {25% off}
g) a Potion of Healing
h) 3 Potions of Restore Life Levels
i) 15 Scrolls of Phase Door
j) 17 Scrolls of Teleportation {25% off}
k) 2 Scrolls of Word of Recall {25% off}
l) a Wand of Noxious Cloud[2|26] (3 charges)
m) a Wand of Teleport Away[3|21] (5 charges)
n) a Staff of Identify[3|19] (9 charges)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Bumganir's Bag of Magic Toys
    It can be activated for 
    Destruction.  
    You found it lying on the ground on level 2 of Barrow-Downs.
b) 9 Potions of Cure Light Insanity
c) 2 Potions of Cure Serious Insanity
d) 9 Potions of Cure Insanity {25% off}
e) a Scroll of *Identify*
f) a Wooden Rod of Nothing (10/10)
g) a Copper Rod of Nothing (20/20)
h) a Moonstone Rod of Nothing (75/75) {25% off}
i) a Silver Rod of Quickness of Nothing (100/100)
    It can
    cast spells faster.  
    You bought it from the Black Market.
j) a Wand of Ice Storm[1|28] (4 charges)
k) a Light Crossbow of Power (x3) (+9,+23)
    
    You bought it from the Black Market.
l) a Parchment - Compendium of Deep Thoughts
m) a Parchment - The One Ring
n) a Parchment - Adventurer's Guide to Middle-earth
o) a Parchment - Numenorean for Beginners (II)
p) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves


  [Home Inventory - Lothlorien ]

a) Mordekainen's Sneaking Eye
    It can be activated for teleport
    (range 100) every 45 turns.  
    You found it lying on the ground on level 12 of Mirkwood.
b) Lloth's Ceremonial Dagger
    It can be
    activated for heal 4d8 & wounds every 3+d3 turns.  
    You found it lying on the ground on level 12 of Mirkwood.
c) Benetar's Portable Plague
    It can be
    activated for cure cuts.  
    You found it lying on the ground on level 12 of Mirkwood.
d) 4 Potions of Cure Light Insanity
e) 4 Potions of Speed
f) a Potion of *Healing*
g) a Wooden Rod of Nothing (10/10)
h) a Rod Tip of Door/Stair Location (10 Mana to cast)
i) a Staff of Shake[2|11] (12 charges)
j) a Staff of Genocide[1|5] (4 charges)
k) a Ring of Fire Resistance
l) a Ring of Dexterity (+4)
    It increases 
    your dexterity by 4.  
    You bought it from the Jewelry Shop.
m) a Ring of Fear Resistance
n) a Ring of Invisibility
o) a Pair of Soft Leather Boots of Free Action [2,+5]
p) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed)
    It increases your dexterity, 
    constitution, speed and attack speed by 2.  It is especially deadly
    against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It is especially deadly against natural creatures.  It allows
    you to sense the presence of animals.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 13 of
    Mirkwood.
q) The Spear 'Nimloth' (1d6) (+11,+13) (+3 to speed)
    It increases your stealth, infravision and speed by 3.  It
    does extra damage from frost.  It strikes at undead with holy wrath.  
    It provides resistance to cold and dark.  It allows you to see
    invisible monsters.  It has been blessed by the gods.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smeagol on level 3 of Barrow-Downs.
r) a Heavy Crossbow of Power (x4) (+14,+30)
    
    You bought it from the Black Market.
s) a Parchment - Monstrous Compendium 1


  [The Mathom-house Inventory - Bree ]

a) Baalzebub's Tormented Box
    It can be activated for Ruination.
    
    You found it lying on the ground on level 1 of Barrow-Downs.
b) The Gem of Ghosts
    It can be
    activated for high experience loss.  
    You found it lying on the ground on level 1 of Barrow-Downs.
c) The Shrunken Head of Nightmares
    It can be
    activated for decreasing Charisma.  
    You found it lying on the ground on level 1 of Barrow-Downs.
d) Tenser's Alteration Manual
    It can be
    activated for something weird.  
    You found it lying on the ground on level 1 of Barrow-Downs.
e) The Jester's Cap of Insanity
    It can be
    activated for cure confusion.  
    You found it lying on the ground on level 1 of Barrow-Downs.
f) the Immortal Skull of Benetar
    It can be
    activated for decreasing Charisma.  
    You found it lying on the ground on level 1 of Barrow-Downs.
g) Heward's Excellent Experimental Earmuffs
    It can be
    activated for decreasing Dexterity.  
    You found it lying on the ground on level 2 of Barrow-Downs.



Posted on 10.7.2003 20:23
Last updated on 12.7.2003 04:31

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13067. on the Ladder (of 18973)
2290. on the ToME Ladder (of 3151)
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Comments

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On 10.7.2003 20:23 jsn2batmtsu.edu wrote:
So far so good. I'm about midway through Mirkwood. I really could use fear resist.

On 10.7.2003 21:01 heitops@hotmail.com wrote:
cool sabre you got there.....
BTW can you plz tell em how you dump it?
I have tried with my last characher but it dosen't work for me.

On 11.7.2003 00:17 jsn2batmtsu.edu wrote:
Got a pot. of exp in the BM, them found another.
I need a lot of resists covered.

On 12.7.2003 04:31 jsn2batmtsu.edu wrote:
I got a princess quest to kill 16 demonolgists. They ganged up on me at once and summoned dozens of demons in just a couple rounds. So much for that.

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