The Angband Ladder: Duncan III, RohanKnight Swordmaster by <mryanks52@yahoo.com>

  [ToME 2.3.3 Character Sheet]

 Name  : Duncan III             Age                 22       STR:     25       
 Sex   : Male                   Height              47       INT:     13       
 Race  : RohanKnight            Weight              88       Wis:     19     20
 Class : Swordmaster            Social Class         1       DEX:     25       
 Body  : Player                                              CON:     22       
 God   : Tulkas                                              CHR:     20       
                                                                               
 + To Melee Hit          50 Level             29    Hit Points      311/   311 
 + To Melee Damage       55 Experience    127201    Spell Points     31/    31 
 + To Ranged Hit         25 Max Exp       127201    Sanity          208/   208 
 + To Ranged Damage       0 Exp to Adv.   165000    Piety                 4299 
   AC                 29+65 Gold            8844    Speed           Fast (+22) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[22]Perception  : Bad          Blows/Round:  6         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  2         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  12d5+330  
 Stealth     : Bad          Magic Device: Legendary[5] Infra-Vision: 20 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Serf.  You have green           
          eyes, straight black hair, and an average complexion.                
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 13 (650')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 1840 enemies.
 You saved 10 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 50th Yavie of the 2890th year of the third age.
 You have been adventuring for 7 days.

                    adefkmnopsuxz{|@            
        Add Int   : 3....3..........            
        Add Wis   : .....3..........            
        Add Dex   : 3.....3.........            
        Add Chr   : .....3..........            
        Add Sear. : .2..............            
        Add Infra : .2..............            
        Add Tun.. : ..............1.            
        Add Speed : 3..8..3........+            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Invisible : .....+..........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.........+.....            
        Hold Life : ................            
        Res Acid  : ......+.+.......            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : ................            
        Res Pois  : +...............            
        Res Fear  : ................            
        Res Light : ..........+.....            
        Res Dark  : ................            
        Res Blind : .....+..........            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ................            
        Res Nexus : ......+.........            
        Res Chaos : ................            
        Res Disen : ................            
        Lite      : ..........+.....            
        See Invis : +...............            
        Xtra Shots: .+..............            
        Activate  : .+........+.....            

Skills (points left: 23)
 - Combat                                        33.761 [0.900]
          - Weaponmastery                        33.005 [1.150]
                   . Sword-mastery               33.900 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              01.500 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.100 [0.900]
          . Stealth                             -08.000 [0.400]
          . Disarming                            02.000 [0.900]
 - Magic                                         02.488 [0.300]
          . Magic-Device                         33.700 [1.150]
 - Spirituality                                  04.700 [0.400]
          . Prayer                               15.000 [0.500]
          . Mindcraft                            01.000 [0.300]
 - Monster-lore                                  00.000 [0.500]
          . Mimicry                              01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You are fated to meet Grishnakh, the Hill Orc on level 24.


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    poison.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated
    for terrify every 10+d50 turns if it is being worn. It increases your 
    searching and infravision by 2.  It fires missiles excessively fast.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) a Ring of Damage (+14)
f) a Ring of Speed (+8) {100% off}
    It increases your speed by 8.  
    You stole it from the Speed Ring Market.
k) (nothing)
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of 
    magic map if it is being worn.  It provides light (radius 2) forever.  
    It can be used to store a spell.  It increases your intelligence, 
    wisdom and charisma by 3.  It makes you invisible.  It provides
    resistance to blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to acid, shards and nexus.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) a Fur Cloak [3,+5]
p) a Small Leather Shield of Resist Acid [2,+7]
s) a Steel Helm [6,+6]
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated
    for magic missile (2d6) every 2 turns if it is being worn. It provides
    light (radius 1) forever.  It sustains your constitution.  It provides
    immunity to paralysis.  It provides resistance to light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Metal Shod Boots [6,+9] {25% off}
z) (nothing)
{) 14 Rounded Pebbles (1d2) (+6,+7)
|) a Shovel (+1)


  [Character Inventory]

a) a War Tome of Tulkas {75% off}
b) a Ration of Food
c) 7 Potions of Heroism {25% off}
d) 18 Potions of Cure Serious Wounds
e) 12 Potions of Cure Critical Wounds
f) 7 Scrolls of Teleportation
g) 6 Scrolls of Word of Recall {90% off}
h) 10 Scrolls of Identify
i) a Wooden Rod of Trap Location (10/10)
j) a Silver Rod of Disarming (100/100)
k) 3 Wands of Manathrust[1|15] (18 charges)
l) a Staff of Reveal Ways[2|25] (8 charges)
m) a Staff of Sense Monsters[1|15] (12 charges)
n) a Dagger (*Defender*) (1d4) (+8,+7) [+7] (+4 to stealth) {!k!d}
    It increases your 
    wisdom, dexterity, constitution and stealth by 4.  It sustains your 
    strength, intelligence and constitution.  It provides immunity to
    paralysis.  It makes you completely fearless.  It provides resistance 
    to life draining, acid, electricity, fire, cold, poison, confusion and 
    sound.  It allows you to levitate.  It allows you to see invisible
    monsters.  It speeds your regenerative powers.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    It provides light (radius 1) forever.  
    It decreases your luck by 20.  It does extra damage from fire.  It 
    poisons your foes.  It produces chaotic effects.  It is very sharp and
    can make your foes bleed.  It strikes at demons with holy wrath.  It
    fights against evil with holy fury.  It can re-curse itself.  It can
    resist being shattered by morgul beings.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it while digging a rubble.
b) a Potion of Enlightenment
c) 3 Scrolls of Reset Recall
d) an Iron Rod of Nothing (50/50)
e) The Wand of Digging of Thrain (19 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
f) an Indestructible Ring of Invisibility
g) an Elven Soft Leather Armour [4,+8] (+1 to stealth)
    It increases your stealth by 1.  It provides resistance to 
    acid, electricity, fire, cold and blindness.  It allows you to sense
    the presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
h) The Hard Leather Armour of Hilornos (-1 to accuracy) [6,+6]
    It provides immunity to paralysis.  It
    provides resistance to electricity, cold, light and nexus.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 22 of Orc Cave.
i) The Dagger of Rilia (2d4) (+4,+5)
    It can be
    activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is
    being worn. It poisons your foes.  It is especially deadly against
    orcs.  It provides resistance to poison and disenchantment.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Young gold dragon in the town of Gondolin
    .
j) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  It increases your searching by 
    1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
k) a Light Crossbow of Extra Shots (x3) (+11,+13)
    It fires missiles excessively fast.  
    You found it in the remains of Ufthak of Cirith Ungol on level 17 of Orc
    Cave.
l) a Parchment - Adventurer's Guide to Middle-earth
m) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves
n) a Parchment - Nandorin for Dummies



Posted on 3.1.2006 02:47
Last updated on 4.1.2006 06:57

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On 3.1.2006 02:47 Mryanks52@yahoo.com wrote:
This swordmaster is named after Duncan Idaho, a swordmaster of Ginaz from the Dune series.
I'm new to TOME and Angband and this is almost the best character I've had yet (had a soceror die at level 26). Any advice or tips you could offer would be great.

On 3.1.2006 04:12 Mryanks52@yahoo.com wrote:
I just did the dragon quest thingy in Gondolin and got some pretty good equipment there. I don't really know if I should use the Dagger of Rilia or the *Defender* Dagger. I'm new so I really don't know. My plan for now is to switch between them as the situation dictates.

My plan is to finish the Barrow Downs and then go to the Orc Caves since Rilia is good against orcs.

On 4.1.2006 06:57 mryanks52@yahoo.com wrote:
Well finished the Orc Caves and found 3 towns in there. I think thats good, right? Well each of them had a speed ring shop so I figured I could risk stealing from one of them and it worked! Behold my +8 speed ring.

I also just did the Eol quest which was probably pretty stupid because I came really close to dying.

Any comments would be appreciated!

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