The Angband Ladder: Duncan III, RohanKnight Swordmaster by <mryanks52@yahoo.com>
[ToME 2.3.3 Character Sheet] Name : Duncan III Age 22 STR: 25 Sex : Male Height 47 INT: 13 Race : RohanKnight Weight 88 Wis: 19 20 Class : Swordmaster Social Class 1 DEX: 25 Body : Player CON: 22 God : Tulkas CHR: 20 + To Melee Hit 50 Level 29 Hit Points 311/ 311 + To Melee Damage 55 Experience 127201 Spell Points 31/ 31 + To Ranged Hit 25 Max Exp 127201 Sanity 208/ 208 + To Ranged Damage 0 Exp to Adv. 165000 Piety 4299 AC 29+65 Gold 8844 Speed Fast (+22) (Miscellaneous Abilities) Fighting : Legendary[22]Perception : Bad Blows/Round: 6 Bows/Throw : Superb Searching : Bad Shots/Round: 2 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 12d5+330 Stealth : Bad Magic Device: Legendary[5] Infra-Vision: 20 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Serf. You have green eyes, straight black hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 13 (650') Your body is a Player. You are currently in the town of Bree. You have defeated 1840 enemies. You saved 10 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 50th Yavie of the 2890th year of the third age. You have been adventuring for 7 days. adefkmnopsuxz{|@ Add Int : 3....3.......... Add Wis : .....3.......... Add Dex : 3.....3......... Add Chr : .....3.......... Add Sear. : .2.............. Add Infra : .2.............. Add Tun.. : ..............1. Add Speed : 3..8..3........+ Slay Troll: +............... Slay Giant: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ..........+..... Sust Chr : ................ Invisible : .....+.......... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........+..... Hold Life : ................ Res Acid : ......+.+....... Res Elec : ................ Res Fire : ................ Res Cold : ................ Res Pois : +............... Res Fear : ................ Res Light : ..........+..... Res Dark : ................ Res Blind : .....+.......... Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : ......+......... Res Chaos : ................ Res Disen : ................ Lite : ..........+..... See Invis : +............... Xtra Shots: .+.............. Activate : .+........+..... Skills (points left: 23) - Combat 33.761 [0.900] - Weaponmastery 33.005 [1.150] . Sword-mastery 33.900 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 01.500 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.100 [0.900] . Stealth -08.000 [0.400] . Disarming 02.000 [0.900] - Magic 02.488 [0.300] . Magic-Device 33.700 [1.150] - Spirituality 04.700 [0.400] . Prayer 15.000 [0.500] . Mindcraft 01.000 [0.300] - Monster-lore 00.000 [0.500] . Mimicry 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You are fated to meet Grishnakh, the Hill Orc on level 24. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to poison. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of Damage (+14) f) a Ring of Speed (+8) {100% off} It increases your speed by 8. You stole it from the Speed Ring Market. k) (nothing) m) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Fur Cloak [3,+5] p) a Small Leather Shield of Resist Acid [2,+7] s) a Steel Helm [6,+6] u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots [6,+9] {25% off} z) (nothing) {) 14 Rounded Pebbles (1d2) (+6,+7) |) a Shovel (+1) [Character Inventory] a) a War Tome of Tulkas {75% off} b) a Ration of Food c) 7 Potions of Heroism {25% off} d) 18 Potions of Cure Serious Wounds e) 12 Potions of Cure Critical Wounds f) 7 Scrolls of Teleportation g) 6 Scrolls of Word of Recall {90% off} h) 10 Scrolls of Identify i) a Wooden Rod of Trap Location (10/10) j) a Silver Rod of Disarming (100/100) k) 3 Wands of Manathrust[1|15] (18 charges) l) a Staff of Reveal Ways[2|25] (8 charges) m) a Staff of Sense Monsters[1|15] (12 charges) n) a Dagger (*Defender*) (1d4) (+8,+7) [+7] (+4 to stealth) {!k!d} It increases your wisdom, dexterity, constitution and stealth by 4. It sustains your strength, intelligence and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, acid, electricity, fire, cold, poison, confusion and sound. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Demonblade of Gothmog (7d6) (+13,+13) (-20) It provides light (radius 1) forever. It decreases your luck by 20. It does extra damage from fire. It poisons your foes. It produces chaotic effects. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It can re-curse itself. It can resist being shattered by morgul beings. It cannot be harmed by acid, cold, lightning or fire. You found it while digging a rubble. b) a Potion of Enlightenment c) 3 Scrolls of Reset Recall d) an Iron Rod of Nothing (50/50) e) The Wand of Digging of Thrain (19 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. f) an Indestructible Ring of Invisibility g) an Elven Soft Leather Armour [4,+8] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and blindness. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. h) The Hard Leather Armour of Hilornos (-1 to accuracy) [6,+6] It provides immunity to paralysis. It provides resistance to electricity, cold, light and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 22 of Orc Cave. i) The Dagger of Rilia (2d4) (+4,+5) It can be activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. It poisons your foes. It is especially deadly against orcs. It provides resistance to poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young gold dragon in the town of Gondolin . j) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. k) a Light Crossbow of Extra Shots (x3) (+11,+13) It fires missiles excessively fast. You found it in the remains of Ufthak of Cirith Ungol on level 17 of Orc Cave. l) a Parchment - Adventurer's Guide to Middle-earth m) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves n) a Parchment - Nandorin for Dummies |
Posted on 3.1.2006 02:47
12561. on the Ladder (of 19097)
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