The Angband Ladder: Calthas, Half-Elf Paladin by Dragonboneman

  [Angband 3.0.6 Character Dump]

 Name   Calthas                                  Self  RB  CB  EB   Best
 Sex    Male              Age        39   STR:  18/66  +0  +3  +5 18/146
 Race   Half-Elf          Height     64   INT:  18/25  +1  -3  +4  18/45
 Class  Paladin           Weight    115   WIS:  18/84  -1  +1  +3 18/114
 Title  Guardian          Status     48   DEX:     16  +1  +0  +2  18/10
 HP     -48/354           Maximize    Y   CON:  18/50  -1  +2  +0  18/60
 SP     129/149           Preserve    Y   CHR:  18/57  +1  +2  +3 18/117

 Level           33       Armor     [34,+58]     Saving Throw     Superb
 Cur Exp     309891       Fight    (+22,+10)     Stealth            Good
 Max Exp     336978       Melee    (+37,+25)     Fighting      Legendary
 Adv Exp     398750       Shoot     (+33,+8)     Shooting      Legendary
 MaxDepth    Lev 42       Blows       4/turn     Disarming     Very Good
 Gold        182213       Shots       1/turn     Magic Device     Superb
 Burden   156.0 lbs                              Perception         Poor
 Speed           +4       Infra        60 ft     Searching          Fair

 Your father was of the Nandor.  You are one of several children of a
 Townsman.  You are a credit to the family.  You have blue-gray eyes,
 wavy brown hair, and a fair complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Blind:.............
 Elec:......+...... Confu:......+..+...
 Fire:+.....+...... Sound:......+......
 Cold:......+...... Shard:.............
 Pois:..+.......... Nexus:.............
 Fear:......+...... Nethr:.............
 Lite:+............ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.......+.....
Feath:+..........+. Sear.:.............
PLite:+............ Infra:+............
Regen:....+........ Tunn.:.............
Telep:............. Speed:+............
Invis:+............ Blows:.............
FrAct:..........+.. Shots:.............
HLife:............. Might:.+...........


  [Last Messages]

> It spits on you.
> *** LOW HITPOINT WARNING! ***
> You feel much better.
> You can see again.
> You have 14 Dark Blue Potions of Cure Critical Wounds (f).
> Medusa, the Gorgon casts a plasma bolt.
> *** LOW HITPOINT WARNING! ***
> The 7-headed hydra bites you.
> *** LOW HITPOINT WARNING! ***
> The 7-headed hydra misses you. <2x>
> You hit the Necromancer. <4x>
> The Necromancer flees in terror!
> The Necromancer casts a nether bolt.
> You feel your life draining away!
> You die.


  [Character Equipment]

a) The Spear of Orome (4d6) (+15,+15) (+4)
   It increases your intelligence by 4.  It increases your infravision and 
   speed by 4.  It slays animals and giants.  It is branded with fire.  It
   provides resistance to fire and light.  It is blessed by the gods, 
   makes you fall like a feather, and lights the dungeon around you.  It
   grants you the ability to see invisible things.  It activates for stone
   to mud every 5 turns.  It cannot be harmed by the elements.  
b) a Heavy Crossbow of Extra Might (x4) (+11,+8) (+1)
   It increases your shooting power by 1.  
c) a Rhodonite Ring of Resist Poison
   It provides resistance to poison.  
d) a Jasper Ring of Strength (+3)
   It increases your strength by 3.  It sustains your strength.  
e) a Pewter Amulet of Regeneration
   It speeds your regeneration.  
f) The Phial of Galadriel {Shagrat, Dlvl25}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
h) a Cloak of Stealth [1,+6] (+2 to stealth)
   It increases your stealth by 2.  
i) a Small Metal Shield [3,+7]
j) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance to 
   confusion.  It cannot be harmed by the elements.  
k) a Set of Cesti of Free Action [5,+8]
   It grants you immunity to paralysis.  
l) a Pair of Hard Leather Boots of Slow Descent [3,+3]
   It makes you fall like a feather.  


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 4 Holy Books of Prayers [Words of Wisdom]
c) 4 Holy Books of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
e) 3 Holy Books of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
f) 14 Dark Blue Potions of Cure Critical Wounds
g) 5 Gold Speckled Potions of Restore Mana
h) 3 Scrolls titled "sehbar rokrhov" of Teleport Level
i) 13 Scrolls titled "xorn forarze" of Identify
j) a Platinum Rod of Recall
   It cannot be harmed by electricity.  
k) a Gold Rod of Teleport Other
l) 4 Lead-Plated Rods of Fire Bolts
m) 74 Bolts (1d5) (+1,+0) {=g}


  [Home Inventory]

a) a Book of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
b) a Brown Mushroom of Restoring
c) 2 Red Potions of Restore Constitution
d) 4 Scrolls titled "kho bytval" of *Identify*
e) 2 Scrolls titled "snopot orn" of *Destruction*
f) a Scroll titled "evslech conkli" of Dispel Undead
g) a Scroll titled "riman vomankh" of Banishment
h) a Quartzite Ring of Intelligence (+6)
   It increases your intelligence by 6.  It sustains your intelligence.  
i) a Platinum Ring of Dexterity (+4)
   It increases your dexterity by 4.  It sustains your dexterity.  
j) a Bronze Ring of Constitution (+2)
   It increases your constitution by 2.  It sustains your constitution.  
k) a Bloodstone Ring of Accuracy (+8)
l) an Obsidian Ring of Lightning [+13] (charging)
   It provides resistance to lightning.  It activates for electricity
   resistance (20+d20 turns) and electricity ball (85) every 50+d50 turns.
   It cannot be harmed by electricity.  
m) Chain Mail (Dwarven) (-2) [14,+13] (+2)
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot be
   harmed by acid or fire.  
n) a Shield of Deflection [10,+14]
   It cannot be harmed by acid.  
o) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)
   It increases your dexterity by 3.  It increases your stealth by 3.  It
   provides resistance to acid, lightning, fire, and cold.  It makes you
   fall like a feather and speeds your regeneration.  It grants you the
   ability to see invisible things.  It cannot be harmed by the elements.  
   
p) The Morning Star 'Firestar' (2d6) (+5,+7) [+2]
   It is branded with fire.  It provides resistance to fire.  It activates
   for fire ball (72) every 20 turns.  It cannot be harmed by the
   elements.  
q) 14 Arrows (1d4) (+9,+6)
r) 29 Arrows (1d4) (+6,+7)
s) 29 Arrows (1d4) (+6,+3)
t) 44 Arrows (1d4) (+2,+2)
u) 28 Iron Shots (1d4) (+3,+2)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.11.2005 16:35
Last updated on 11.11.2005 20:43

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Comments

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On 5.11.2005 16:35 Dragonboneman wrote:
Happy with my progress so far (famous last words?) Calthas here is my second-best character ever.
I have been going slower than usual with him and it seems to be paying off. Much recalling hither and thither has ensued.
Had a few scrapes at dlvl 20, but got through by the skin of my teeth. On my last trip I beat up Boldor who dropped Thengel. Very nice of him, I thought, as I've never seen it before. If only the shops would stock some *ID* - haven't found a single scroll so far. On the same trip I also got ring of protection +11 which, with Thengel, means my AC is 26 higher than at the start of that particular trip. Hopefully that'll mean fewer brown trouser moments. I would really like a decent weapon which gives me more than one attack though.
Also on the "want list" is some sort of blindness resistance. Dunno if Thengel has it and don't want to read the spoiler so soon after getting it, so I remain scared of Light Hounds after having a scary experience a few levels ago.
Golfimbul is the only known unique who is not dead. I think I'll dive from Dlvl 1 looking for him as I don't wish to take any chances at Dlvl 20 while my STR is damaged. Shopkeepers are being unhelpful as usual. Also hoping to find Galadriel on one of the shallower levels.
As always, comments and suggestions are welcome.

On 6.11.2005 01:31 Dragonboneman wrote:
Golfy was easy meat but no Phial yet. Went as low as dlvl 23 but found it hard going and retreated back to dlvl 20. Just found Totila lying on the floor but it doesn't appear to be as good as my Defender so I'll leave it at home for now I think. 14 of 18 known uniques are now dead but Nar, Azog, Gorbag and Khim still live. For now...

On 7.11.2005 01:48 Dragonboneman wrote:
Clvl 28, Dlvl 30
Now up to 20 dead uniques out of 23 known. Shagrat dropped the Phial. Biggest unique killed so far is Angamaite of Umbar who didn't put up much of a fight at all or drop anything useful. Have obtained a few stat potions since my last update and now have 2 attacks/round after selling Totila to buy a potion of STR.
Beorn the Shape-Changer is my new nemesis. I have had a couple of fun battles with him which have ended in my teleporting him away and recalling to town after running out of supplies.
The second time I took him down to 2 stars but only had about 30 HP left and would certainly have died next round. I thought about using Phase Door/Blink but decided it was too chancy as several of his escort were still in the area. Next time perhaps.

On 8.11.2005 23:06 Dragonboneman wrote:
Clvl 30 dlvl 29

Have fallen back a few levels after taking some stat/exp damage from undead which I have now repaired. 23 uniques now dead of 26 known. The others are Azog, Beorn and Lokkak.
Calthas is now officially my best character ever by some considerable margin. Found this armour near my first ever vault and I am quite chuffed as acid has been giving problems.
In that same vault I met Beorn again after triggering a trap of summon monster. He nearly took my head off (twice!) but I was lucky enough to remove him with a prayer of Teleport Other despite its 47% fail rate. Will not be relying on that again for a while! Teleport Self is at 5% though so I may not need to.
Sadly lost a ring of damage +10 while fighting a Colbran. I am currently feeling torn between these rings: STR +3; CON +2; and the ring of Lightning with its AC bonus and ability to activate for 2x resist.

On 8.11.2005 23:32 nckmccnnll@yahoo.com.au wrote:
CON +2 may well be the best choice - see what it does to your hitpoints. Ring of Lightning can be carried as a swap, as it's one of the few that can't be destroyed.

On 9.11.2005 15:57 Dragonboneman wrote:
Thanks for your input. I did as you suggested for about 10 minutes. I then found a second ring of STR +3 giving me 18/110 and 3 attacks/round. :)

On 9.11.2005 22:48 nckmccnnll@yahoo.com.au wrote:
Yes, keep experimenting with that. Rings of CON, STR and Damage are all contenders for you at the moment.

On 11.11.2005 00:37 Dragonboneman wrote:
Clvl 32 Dlvl 40
Wow, what a difference from my last update! I'd like to thank Mim, Betrayer of Turin for his generosity, dropping Rohirrim, Gondricam, Orome AND Firestar. With Rohirrim I am now the proud owner of my first ever speed item and have a constant speed of +4. The only problems with my current kit are that I now have to use a ring for FA and I miss regeneration after having it for so long from my old Defender weapon. However I am keeping my low hitpoint warning set to a magelike 70% to help me avoid getting cocky.
26 of 31 uniques are dead. Annoyingly, I had killed Azog and Bill the Stone Troll but they are alive again because my PC crashed and I had to replay from an earlier point. From now on I am saving every time I recall at the very least.
Biggest unique met but not killed - Ariel, Queen of Air, who I ran into BEFORE getting these new artifacts. Thankfully I was able to teleport her away.
Biggest unique successfully killed - Lokkak, who was easy once I was able to outrun him.

On 11.11.2005 02:35 Dragonboneman wrote:
Oops. Orome is my speed item, not Rohirrim.

On 11.11.2005 20:43 Dragonboneman wrote:
YASD. Today's lesson is... heal, THEN fight.

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