The Angband Ladder: Dzaqyb, Gnome Mage by <trs137@psu.edu>

  [Angband 3.0.6 Character Dump]

 Name   Dzaqyb                                   Self  RB  CB  EB   Best
 Sex    Male              Age        74   STR! 18/100  -1  -5  +8 18/120
 Race   Gnome             Height     43   INT! 18/100  +2  +3  +9 18/240
 Class  Mage              Weight     81   WIS! 18/100  +0  +0  +3 18/130
 Title  Arch-Mage         Status     52   DEX! 18/100  +2  +1  +5 18/180
 HP     504/504           Maximize    Y   CON! 18/100  +1  -2  +4 18/130
 SP     369/369           Preserve    Y   CHR! 18/100  -2  +1  +4 18/130

 Level           46       Armor    [46,+112]     Saving Throw     Heroic
 Cur Exp    4190808       Fight    (+29,+18)     Stealth          Heroic
 Max Exp    4190808       Melee    (+41,+34)     Fighting      Legendary
 Adv Exp    4650000       Shoot    (+39,+14)     Shooting      Legendary
 MaxDepth   3150 ft       Blows       4/turn     Disarming        Superb
 Gold       1438166       Shots       2/turn     Magic Device  Legendary
 Burden    77.0 lbs                              Perception    Excellent
 Speed          +19       Infra        40 ft     Searching          Good

 You are one of several children of a Gnome Warrior.  You are a credit
 to the family.  You have green eyes, curly brown hair, and a very dark
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.*.+.. Blind:.........+...
 Elec:.+....+...... Confu:....+........
 Fire:.+....+...... Sound:........+....
 Cold:++....+...... Shard:.............
 Pois:......+...... Nexus:.............
 Fear:+.......+.... Nethr:+............
 Lite:.....+....... Chaos:........+....
 Dark:+....+....... Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:.+........... Stea.:+.....++.....
Feath:............. Sear.:....+........
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:.........+... Speed:++.+.......+.
Invis:....++....... Blows:.............
FrAct:....+...+.+.+ Shots:.+...........
HLife:.....+....... Might:.+...........


  [Character Equipment]

a) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to stealth)
   It increases your strength and charisma by 4.  It increases your 
   stealth and speed by 4.  It slays animals, giants, and all evil
   creatures, and is especially deadly against undead.  It provides
   resistance to cold, fear, dark, and nether.  It cannot be harmed by the
   elements.  
b) The Short Bow of Amras (x2) (+10,+14) (+1 to speed)
   It increases your intelligence, wisdom, and dexterity by 1.  It
   increases your speed, shooting speed, and shooting power by 1.  It
   provides resistance to lightning, fire, and cold.  It slows your
   metabolism.  It cannot be harmed by the elements.  
c) a Rhodonite Ring of Intelligence (+4)
   It increases your intelligence by 4.  It sustains your intelligence.  
d) an Amethyst Ring of Speed (+5)
   It increases your speed by 5.  
e) a Bone Amulet of the Magi [+6] (+2)
   It increases your intelligence by 2.  It increases your searching by 2.
   It provides resistance to confusion.  It sustains your intelligence.  
   It grants you immunity to paralysis and the ability to see invisible
   things.  It cannot be harmed by the elements.  
f) The Arkenstone of Thrain
   It provides resistance to light, dark, and life draining.  It lights
   the dungeon around you.  It grants you the ability to see invisible
   things.  It activates for detection every 30+d30 turns.  It cannot be
   harmed by the elements.  
g) The Mithril Chain Mail 'Belegennon' (-1) [28,+18] (+4)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, cold, and poison.  It activates for phase door every 2
   turns.  It cannot be harmed by the elements.  
h) a Shadow Cloak of Stealth [6,+11] (+3 to stealth)
   It increases your stealth by 3.  
i) The Small Metal Shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
   It increases your dexterity by 4.  It provides resistance to acid.  It
   grants you immunity to paralysis.  It activates for a magical arrow
   (150) every 30+d30 turns.  It cannot be harmed by the elements.  
l) a Pair of Soft Leather Boots of Speed [2,+9] (+9)
   It increases your speed by 9.  


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
h) a Book of Magic Spells [Tenser's Transformations]
   It cannot be harmed by the elements.  
i) a Book of Magic Spells [Kelek's Grimoire of Power]
   It cannot be harmed by the elements.  
j) a Coagulated Crimson Potion of Healing
k) a Metallic Purple Potion of Restore Mana
l) 3 Scrolls titled "byti fidblu" of *Identify*


  [Home Inventory]

a) 9 Books of Magic Spells [Magic for Beginners]
b) 18 Books of Magic Spells [Conjurings and Tricks]
c) 12 Books of Magic Spells [Incantations and Illusions]
d) 28 Books of Magic Spells [Sorcery and Evocations]
e) 20 Books of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) 13 Books of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
h) a Coagulated Crimson Potion of Healing
i) 3 Metallic Purple Potions of Restore Mana
j) 2 Pink Potions of Enlightenment
k) 2 Scrolls titled "byti fidblu" of *Identify*
l) a Scroll titled "pay tawed" of *Remove Curse*
m) 7 Scrolls titled "mung arg viv" of *Destruction*
n) a Tin-Plated Rod of Recall
   It cannot be harmed by electricity.  
o) a Runed Staff of Enlightenment (8 charges)
p) a Topaz Ring of Protection [+17]
q) an Obsidian Amulet of ESP (+7)
   It increases your searching by 7.  It grants you the power of telepathy.
   It cannot be harmed by the elements.  
r) an Adamant Amulet of Resistance
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
s) The Phial of Galadriel
   It lights the dungeon around you.  It cannot be harmed by the elements.
   It might have hidden powers.
t) The Star of Elendil
   It lights the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for magic mapping every 50+d50 turns.  
   It cannot be harmed by the elements.  
u) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
   It increases your searching by 3.  It slays orcs, dragons, and all evil
   creatures.  It is branded with frost.  It provides resistance to cold 
   and dark.  It is blessed by the gods, slows your metabolism, and lights
   the dungeon around you.  It cannot be harmed by the elements.  
v) a Bastard Sword of Westernesse (3d4) (+9,+13) (+2)
   It increases your strength, dexterity, and constitution by 2.  It slays 
   orcs, trolls, and giants.  It grants you immunity to paralysis and the
   ability to see invisible things.  
w) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
   It increases your dexterity by 1.  It increases your stealth, speed, 
   and shooting speed by 1.  It provides resistance to disenchantment.  It
   cannot be harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 26.10.2005 01:22
Last updated on 12.2.2006 01:51

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6766. on the Ladder (of 18973)
2935. on the Angband Ladder (of 6502)
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Comments

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On 26.10.2005 01:22 trs137@psu.edu wrote:
Haven't played any roguelike games in years, but I needed a pleasant distraction. This gnome mage is doing OK so far...

On 26.10.2005 04:29 trs137@psu.edu wrote:
slowly making progress...

On 30.10.2005 11:34 trs137@psu.edu wrote:
The black market had Resistances and Scarabatrices, yay! Feeling a little sporty now.... might go below 1000' and find some action.

On 1.11.2005 16:28 trs137@psu.edu wrote:
Went below 1000' and immediately ran into a level with a jelly vault and Ibun, son of Mim. Still no interesting artifacts....

On 3.11.2005 10:36 trs137@psu.edu wrote:
Got the hard leather cap of Thranduil, with +2 INT, +2 WIS and telepathy. Not too shabby.

On 13.11.2005 03:00 trs137@psu.edu wrote:
Reached level 30 during an amazing level. Came out of it with Holhenneth, a staves of the magi and of curing, and a main gauche of westernesse. The level had 5 vaults and 4 uniques, wooh!

On 11.12.2005 03:38 trs137@psu.edu wrote:
This character is by far the best I've ever done. Just beat Smaug the Golden and found some really good loot.

On 12.2.2006 12:31 nckmccnnll@yahoo.com.au wrote:
Very nice gear; you could do with more CON, though. IIRC 18/200 INT still leaves you with 0% fail rate, so look for a ring of CON to replace the INT one.

I would also carry at least 2 of each town book (in case of burning), and sell your spare dungeon books.

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