The Angband Ladder: Kedoich, RohanKnight Blessed Jedi by <misiu.pysiu@poczta.fm>

  [Fury 2.7.0 Character Sheet]

 Name  : Kedoich                Age                 21       STR! 18/***       
 Sex   : Female                 Height              55       INT: 18/128       
 Race  : RohanKnight Blessed    Weight              67       WIS! 18/***       
 Class : Jedi                   Social Class         1       DEX! 18/***       
 Body  : Player                                              CON! 18/***       
 God   : Melkor Bauglir                                      CHR: 18/149       
                                                                               
 + To Melee Hit         131 Level             50    Hit Points     1345/  1359 
 + To Melee Damage       88 Experience  99999999    Spell Points    328/   328 
 + To Ranged Hit         44 Max Exp     99999999    Sanity          930/   930 
 + To Ranged Damage      14 Exp to Adv.    *****    Piety                24152 
   AC                61+104 Gold         1096111    Speed           Fast (+52) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[90]Perception  : Superb       Blows/Round:  36        
 Bows/Throw  : Heroic       Searching   : Superb       Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Fair         Mel.dmg/Rnd:  180d5+3168
 Stealth     : Legendary[32]Magic Device: Superb       Infra-Vision: 170 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Serf.  You have dark            
          brown eyes, wavy brown hair, and an average complexion.              
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barad-Dur: Level 66 (3300')
        Angband: Level 100 (5000')
        Barrow-Downs: Level 10 (500')
        Orodruin: Level 99 (4950')
        Illusory Castle: Level 52 (2600')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        Dol Guldur: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        A lost temple: Level 29 (1450')

 Your body is a Player.
 You are currently on level 100 of Angband.
 You have defeated 6932 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved 91 princesses.
 You saved Arda and became a famed Queen.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 1st Quelle of the 2890th year of the third age.
 You have been adventuring for 15 days.

                    adefkmnopsuxz{|@            
        Add Str   : .........3....6+            
        Add Int   : .......2.....2.+            
        Add Wis   : ..5....2.......+            
        Add Dex   : ...*7....3......            
        Add Con   : ...*.....3...2.+            
        Add Chr   : .......2.......+            
        Add Stea. : ...*7..2........            
        Add Sear. : ...........4..6.            
        Add Infra : ....7......4..6.            
        Add Tun.. : ...........4..6.            
        Add Speed : .*.*73.2.....2.+            
        Add Blows : ..5*............            
        Chaotic   : .............+..            
        Slay Evil : +...............            
        Slay Und. : +............+..            
        Slay Demon: .............+..            
        Slay Orc  : ..............+.            
        Slay Troll: +.............+.            
        Slay Giant: +............++.            
        Slay Drag.: ..............+.            
        Sharpness : +...............            
        Acid Brand: ..............+.            
        Elec Brand: +...............            
        Fire Brand: +...............            
        Sust Str  : ...+.....++.....            
        Sust Int  : ...+............            
        Sust Wis  : ...+............            
        Sust Dex  : ...++....+......            
        Sust Con  : ...+.....+......            
        Sust Chr  : ................            
        Invisible : .......+.......+            
        Mul life  : ...............+            
        Sens Fire : ................            
        Reflect   : +...............            
        Free Act  : +.........+.....            
        Hold Life : ..+..+..........            
        Imm Acid  : ...+..*+.+....+.            
        Imm Elec  : +..+....*.+.....            
        Imm Fire  : ++.....+.......*            
        Imm Cold  : ......*+.++.....            
        Res Pois  : ....+...........            
        Res Fear  : +........+......            
        Res Light : .....+..........            
        Res Dark  : .....+..++....+.            
        Res Blind : .+.+...+........            
        Res Conf  : ...+.+....+.....            
        Res Sound : ..........+.....            
        Res Shard : ...+....+.......            
        Res Neth  : ...+..+.........            
        Res Nexus : ...++.+..+......            
        Res Chaos : .....+..........            
        Res Disen : ......+.......+.            
        Aura Fire : +...............            
        Aura Elec : +...............            
        Lite      : +...............            
        See Invis : +.+..+..........            
        Digestion : .........+......            
        Activate  : .++..+.+......+.            
        Teleport  : +...............            
        Blessed   : +.+.+...........            
        Cursed    : .+..............            
        Hvy Curse : .+..............            
        Precogn.  : ...............+            
        Sentient  : +...............            
        Climb     : ...........+..+.            
        Orc.ESP   : .....+........+.            
        Troll.ESP : +...............            
        Giant.ESP : +...............            
        Evil.ESP  : ...............+            
        Good.ESP  : ...............+            
        Unique.ESP: ...............+            
        Full ESP  : ...............+            

Skills (points left: 0)
 - Combat                                        50.000 [0.800]
          - Weaponmastery                        50.000 [1.050]
                   - Sword-mastery               50.000 [1.000]
                            . Critical-hits      01.300 [0.400]
          - Archery                              02.100 [0.600]
                   . Crossbow-mastery            01.000 [0.300]
          . Barehand-combat                      01.000 [0.300]
 - Sneakiness                                    10.010 [0.900]
          . Stealth                              22.000 [1.000]
          . Disarming                            10.100 [0.900]
          . Backstab                             01.300 [0.400]
          . Stealing                             01.300 [0.400]
          . Dodging                              01.000 [0.300]
 - Powers                                        24.090 [1.000]
          . Devices                              21.050 [1.150]
          . Nature                               50.000 [1.000]
          . Udun                                 00.400 [0.400]
          . Jedi                                 01.000 [1.000]
 - Spirituality                                  17.730 [0.700]
          . Prayer                               50.000 [0.700]
          . Mindcraft                            28.000 [1.000]
 - Monster-lore                                  00.000 [0.500]
          . Corpse-preservation                  01.000 [0.300]
          . Symbiosis                            01.300 [0.400]
          . First-aid                            01.000 [0.600]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) a Lightsaber of the Maiar (E:48590019, L:50) (5d5) (+47,+28) [10,+2]
        It provides light (radius 1) forever.  It does extra damage from 
    electricity and fire.  It is very sharp and can cut your foes.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to electricity and fire.  
    It allows you to see invisible monsters.  It allows you to sense the
    presence of trolls and giants.  It reflects bolts and arrows.  It
    produces a fiery sheath.  It produces an electric sheath.  It has been
    blessed by the gods.  It induces random teleportation.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {cursed}
    It can be activated for fire branding
    of bolts every 999 turns if it is being worn. It increases your speed
     by 10.  It provides resistance to fire and blindness.  It is heavily
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 96 of
    Angband.
e) a Blessed Ring of Extra Attacks [+7] (+5 attacks) {100% off}
    It can be activated for spinning around every 50+d25 turns if
    it is being worn. It increases your wisdom and attack speed by 5.  It
    provides resistance to life draining.  It allows you to see invisible
    monsters.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You stole it from the Jewelry Shop.
f) The Speed Ring of Lornen (+17 to speed)
    It increases your dexterity, 
    constitution, stealth, speed, attack speed and ability to score
    critical hits by 17.  It sustains your strength, intelligence, wisdom, 
    dexterity and constitution.  It provides resistance to acid, 
    electricity, blindness, confusion, shards, nether and nexus.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Sauron, the Sorcerer on level 99 of Angband.
k) a Lucky Amulet of Trickery (+7)
    
    It increases your dexterity, stealth, infravision, speed and luck by 7
    .  It sustains your dexterity.  It provides resistance to poison and 
    nexus.  It has been blessed by the gods.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of The Norsa on level 87 of Angband.
m) The Arkenstone of Thrain (+3)
    It can
    be activated for detection every 30+d30 turns if it is being worn. It
    provides light (radius 3) forever.  It increases your speed and luck
     by 3.  It provides resistance to life draining, light, dark and chaos
    .  It allows you to see invisible monsters.  It allows you to sense
    the presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
n) The Full Plate Armour of Telmenien (-3 to accuracy) [25,+0]
    It provides
    immunity to acid and cold.  It provides resistance to nether, nexus
     and disenchantment.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great unclean one on level 84 of Angband.
o) The Shadow Cloak of Luthien [6,+20] (+2)
    
    It can be activated for restore life levels every 450 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    blindness.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) The Small Mithril Shield of Monath [5,+17]
    It provides
    immunity to electricity.  It provides resistance to dark and shards.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Santa Claus on level 75 of Angband.
s) The Steel Helm of Hammerhand [6,+20] (+3) {@w3}
    It
    grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Cesti of Vienegor [5,+12]
    It sustains your strength.  It provides immunity to paralysis.
    It provides resistance to electricity, cold, confusion and sound.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient green dragon on level 56 of
    Barad-Dur.
x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
    It grants you the power of magic map if it is being worn.  
    It increases your searching, infravision and ability to tunnel by 4.  
    It allows you to climb mountains.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 96 of Orodruin.
z) (nothing)
{) The Bolt of Serodh (1d5) (+15,+15) (+2 to speed)
    It increases 
    your intelligence, constitution and speed by 2.  It produces chaotic
    effects.  It is especially deadly against giants.  It strikes at
    demons with holy wrath.  It strikes at undead with holy wrath.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud
    every 5 turns if it is being worn. It increases your strength, 
    searching, infravision and ability to tunnel by 6.  It does extra
    damage from acid.  It is especially deadly against dragons.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It provides
    resistance to acid, dark and disenchantment.  It allows you to climb
    mountains.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 96 of Orodruin.


  [Character Inventory]

a) a Fireproof Corrupted Tome of Melkor {@4}
b) 4 Potions of Cure Critical Insanity
c) 15 Potions of Healing {100% off}
d) 2 Potions of *Healing* {100% off}
e) a Potion of Life
f) 3 Potions of Restore Mana
g) 14 Scrolls of Teleportation {50% off}
h) 5 Scrolls of Word of Recall
i) 17 Scrolls of Satisfy Hunger {@2}
j) a Golden Rod of Simplicity of Disarming (125/125) {@5}
k) The Anchor of Space-Time
    It provides
    light (radius 2) forever.  It prevents the space-time continuum from
    being disrupted.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of King Koopa on level 53 of Barad-Dur.
l) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
m) The Long Sword 'Sereghathol' (E:479000, L:32) (5d5) (+61,+45) (+2 to speed)
    It 
    increases your strength, dexterity, ability to tunnel and speed by 2.  
    It does extra damage from electricity.  It can cause earthquakes.  It
    is very sharp and can cut your foes.  It is very sharp and can make
    your foes bleed.  It fights against evil with holy fury.  It provides
    immunity to paralysis.  It provides resistance to acid.  It allows you
    to see invisible monsters.  It slows your metabolism.  It speeds your
    regenerative powers.  It produces an electric sheath.  It induces
    random teleportation.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 99 of Angband.
n) The Lightsaber of Erinquen (E:12081226, L:50) (5d5) (+45,+27) [10,+0] (+5 to
se
    It provides light
    (radius 1) forever.  It increases your intelligence, wisdom, dexterity
     and searching by 5.  It does extra damage from electricity and fire.  
    It poisons your foes.  It is very sharp and can cut your foes.  It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It is especially deadly against natural creatures.  It sustains 
    your intelligence.  It makes you completely fearless.  It provides
    resistance to poison.  It allows you to sense the presence of trolls
     and giants.  It reflects bolts and arrows.  It produces a fiery
    sheath.  It produces an electric sheath.  It drains experience.  It
    has been blessed by the gods.  It induces random teleportation.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Kronos, Lord of the Titans on level 96 of
    Orodruin.
o) The Mighty Hammer 'Grond' (E:25, L:2) (11d11) (+25,+25) [+10]
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Silver Rod of the Istari of Nothing (200/200)
b) The Full Plate Armour of Isildur [25,+25] (+1)
    It increases your constitution by 1.  It provides resistance 
    to acid, electricity, fire, cold, confusion, sound and nexus.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
c) The Small Mithril Shield of Thorin [3,+25] (+4)
    It increases your strength and 
    constitution by 4.  It provides immunity to acid.  It provides
    immunity to paralysis.  It provides resistance to sound, nexus and 
    chaos.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
d) a Small Wooden Boomerang of Westernesse (1d4) (+8,+8) (+2)
    It increases your strength, dexterity
     and constitution by 2.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It makes you completely
    fearless.  It allows you to see invisible monsters.  It allows you to
    sense the presence of orcs, trolls and giants.  It can resist being
    shattered by morgul beings.  
    It was given to you as a reward.
e) a Harp of Power (+3) {100% off}
    It increases your charisma by 3.  It
    sustains your charisma.  It provides resistance to acid, electricity, 
    fire and cold.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You stole it from the Music Store.


  [Home Inventory - Gondolin ]

a) The Ring of the Stonefoots [+6] (+3)
    It provides light (radius 3)
    forever.  It increases your charisma and ability to tunnel by 3.  It
    makes you invisible.  It sustains your charisma.  It provides
    resistance to shards.  It drains experience.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Great Worm of Fire on level 75 of Angband.
b) The Ring of the Ironfists (+10,+10) (+3)
    
    It increases your wisdom and ability to tunnel by 3.  It makes you
    invisible.  It sustains your wisdom.  It provides resistance to cold
     and chaos.  It allows you to sense the presence of orcs.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Banor=Rupart on level 69 of Angband.
c) a Ring of Accuracy of the Elements (+21)
    It
    can be activated for whirlwind attack every 250 turns if it is being
    worn. It provides resistance to acid, electricity, fire, cold and 
    poison.  It renders you especially vulnerable to fire.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient green dragon on level 71 of
    Angband.
d) a Dazzling Ring of Speed (+8)
e) The Ring of Barahir (+1)
    It can be activated for dispel small life every 55+d55 turns
     if it is being worn. It increases your strength, intelligence, wisdom
    , dexterity, constitution, charisma, stealth and searching by 1.  It
    provides resistance to poison and dark.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Black reaver on level 70 of Angband.
f) The Ring of Power 'Vilya' (+12,+12) (+3)
    
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 96 of Orodruin.
g) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be
    activated for heal and cure black breath every 200 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    strength, wisdom, charisma and speed by 4.  It makes you completely
    fearless.  It provides resistance to fire, poison and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
h) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats
    and life levels every 750 turns if it is being worn. It provides light
    (radius 1) forever.  It increases your constitution by 3.  It sustains 
    your intelligence, wisdom and constitution.  It provides resistance to 
    life draining, cold, dark and nether.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Banor=Rupart on level 69 of Angband.
i) The Amulet of Glinulin (+4,+4) [+4] (+3) {100% off}
    It 
    increases your strength, dexterity, constitution, charisma and 
    infravision by 3.  It sustains your strength and constitution.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to confusion, nether, chaos and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Rare Jewelry Shop.
j) The Chain Mail of Arvedui (-2) [14,+15] (+2)
    It increases your strength and 
    charisma by 2.  It provides resistance to acid, electricity, fire, 
    cold, shards, nexus and chaos.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Eric the Usurper on level 79 of Angband.
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
l) The Cloak of Ghan-buri-Ghan (+5,+5) [14,+0] (+5)
    
    It grants you the power of berserk if it is being worn.  It increases 
    your dexterity, stealth and speed by 5.  It makes you invisible.  It
    sustains your dexterity.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Santa Claus on level 75 of Angband.
m) The Large Metal Shield 'Keling' [5,+9]
    It
    sustains your wisdom and constitution.  It provides immunity to acid
     and electricity.  It provides resistance to fire and chaos.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
n) The Large Metal Shield of Lorin [5,+15]
    It sustains your intelligence.  It
    provides immunity to cold.  It provides resistance to acid, nether and 
    nexus.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Worm of Perplexity on level 80 of
    Angband.
o) The Small Mithril Shield of Isseri [5,+14]
    It sustains your intelligence, dexterity and constitution.  It
    provides immunity to acid.  It makes you completely fearless.  It
    provides resistance to electricity, shards and disenchantment.  It
    reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 68 of
    Angband.
p) The Small Mithril Shield of Alanwe [5,+5]
    It sustains your charisma.  It provides immunity to fire and 
    cold.  It provides resistance to confusion and chaos.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Sauron, the Sorcerer on level 99 of
    Orodruin.
q) The Short Sword (Offhand) of Forind (+1,+7) [-2,+9] (+1 attack)
    It increases your attack speed by 1.  It sustains your 
    intelligence, dexterity and charisma.  It provides immunity to acid
     and fire.  It provides resistance to cold, light and shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient red dragon on level 69 of
    Angband.
r) a Dragon Helm of Water Breathing [8,+25]
s) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of an Ancient white dragon on level 80 of
    Angband.
t) The Set of Gauntlets of Eol [3,+15](60%) (+3)
    It can be activated for mana bolt (9d8) 7+d7 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence and luck by 3.  It increases your mana capacity by 60%.  
    It provides immunity to paralysis.  It provides resistance to 
    electricity, poison and dark.  It allows you to levitate.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 99 of Angband.
u) The Sling of the Thain (x6) (+15,+15) (+4)
    It increases your 
    dexterity and constitution by 4.  It provides resistance to nether.  
    It fires missiles with extra might.  It fires missiles excessively
    fast.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 83 of
    Angband.


  [Home Inventory - Minas Anor ]

a) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Nyarlathotep, the Crawling Chaos on level
    100 of Angband.
b) The Dragon Helm of Dor-Lomin [8,+20] (+4)
    It can be activated for rays of fear in every direction
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your strength, dexterity and constitution by 4.  It provides
    resistance to acid, electricity, fire, cold, light and blindness.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of dragons and thunderlords.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Telchar the Smith on level 96 of Orodruin.
c) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
    
    It can be activated for remove fear and cure poison every 5 turns if
    it is being worn. It increases your dexterity and charisma by 5.  It
    sustains your constitution and charisma.  It provides immunity to
    paralysis.  It provides resistance to confusion, nether and chaos.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Jehrak on level 96 of Orodruin.
d) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It 
    increases your constitution, stealth and speed by 3.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 96 of Orodruin.
e) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
    It increases 
    your strength, constitution and speed by 3.  It makes you completely
    fearless.  It provides resistance to confusion.  It allows you to
    climb mountains.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 96 of Orodruin.


  [Home Inventory - Caras Galadhon ]

a) a Rod Tip of Trap Location (8 Mana to cast)
b) a Ring of Dexterity (+3)
    It increases 
    your dexterity by 3.  It sustains your dexterity.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You bought it from the Black Market.
c) The Phial of Galadriel (+4)
d) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic
    missile (2d6) every 2 turns if it is being worn. It provides light
    (radius 1) forever.  It sustains your constitution.  It provides
    immunity to paralysis.  It provides resistance to light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
e) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your 
    intelligence, dexterity and speed by 3.  It is especially deadly
    against trolls.  It is especially deadly against giants.  It provides
    immunity to paralysis.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
f) The Key of Thorin
g) a Parchment - Map



Posted on 25.9.2005 05:16

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108. on the Ladder (of 19090)
7. on the Fury Ladder (of 64)
6. for this player (

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On 25.9.2005 05:16 misiu.pysiu@poczta.fm wrote:
4th Fury winner :D
I wanted to test the Jedi class and I must say its quite powerful. The best of all is the access to mindcraft and nature. With Udun at 0.4 and Nature at 50 you get Genicore :D:D
I guest its time for the Void...

On 25.9.2005 12:53 thegpfury@gmail.com wrote:
Sorry to rain on your parade, but the next version doesn't have mindcraft and nature access. :D

I gave them light/dark/neutral powers, with a skill modifier so that it is virtually impossible to get both dark and light maxxed

On 25.9.2005 15:58 misiu.pysiu@poczta.fm wrote:
I'm looking forward playing the next version. In this version of the Jedi char I didn't use the Jedi power at all. But it may change in the next version. Anyway its lots of fun playing this char :)

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