The Angband Ladder: Jedi Fury, RohanKnight Jedi by <thegpfury@gmail.com>

  [FuryMod Town Version 1.3.0 Character Sheet]

 Name  : Jedi Fury              Age                 23       STR:     38       
 Sex   : Male                   Height              36       Int:     23     24
 Race  : RohanKnight            Weight              83       WIS:     18       
 Class : Jedi                   Social Class         1       DEX:     20       
 Body  : Player                                              Con:     34     36
 God   : Melkor Bauglir                                      CHR:     20       
                                                                               
 + To Melee Hit          99 Level             44    Hit Points      804/   804 
 + To Melee Damage       84 Experience   5182658    Spell Points    249/   249 
 + To Ranged Hit         41 Max Exp      5182658    Sanity          181/   291 
 + To Ranged Damage      12 Exp to Adv.  5280000    Piety                13528 
   AC                 56+73 Gold          885224    Speed           Fast (+15) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[70]Perception  : Fair         Blows/Round:  10        
 Bows/Throw  : Heroic       Searching   : Good         Shots/Round:  1         
 Saving Throw: Poor         Disarming   : Fair         Mel.dmg/Rnd:  50d5+840  
 Stealth     : Excellent    Magic Device: Poor         Infra-Vision: 40 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Serf.  You have dark            
          brown eyes, straight black hair, and a dark complexion.              
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Angband: Level 59 (2950')

 Your body is a Player.
 You are currently on level 59 of Angband.
 You have defeated 3300 enemies.
 You saved 58 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 46th Yavie of the 2890th year of the third age.
 You have been adventuring for 3 days.

                    adefkmnopsuxz{|@            
        Add Str   : .2........2....+            
        Add Int   : .22............+            
        Add Wis   : .2.1...........+            
        Add Dex   : .2..............            
        Add Con   : .2....1...2....+            
        Add Chr   : .2..5..........+            
        Add Sear. : .........1.4....            
        Add Infra : ...........4....            
        Add Tun.. : ...........4..6.            
        Add Speed : .....1.........+            
        Slay Und. : +...............            
        Sharpness : +...............            
        Fire Brand: +...............            
        Cold Brand: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ..+.............            
        Sust Con  : ................            
        Sust Chr  : ....+...........            
        Invisible : +.+............+            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : +.......+.......            
        Free Act  : ..+.......+.....            
        Hold Life : ...+.+..........            
        Res Acid  : ......+.........            
        Res Elec  : +.....+.........            
        Res Fire  : ......+........+            
        Res Cold  : +.....+.........            
        Res Pois  : +...+...........            
        Res Fear  : +...............            
        Res Light : ..+.............            
        Res Dark  : ..+.............            
        Res Blind : .........+......            
        Res Conf  : ......+.........            
        Res Sound : ......+.........            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ....+.+.........            
        Res Chaos : ................            
        Res Disen : ................            
        Aura Elec : +...............            
        Lite      : ++...+..........            
        See Invis : ...+++...+......            
        Regen     : ..+.............            
        Xtra Might: .+..............            
        Activate  : ....++..........            
        Drain Exp : +...............            
        Teleport  : +...............            
        Blessed   : +..+............            
        Cursed    : .+..+...........            
        Precogn.  : ...............+            
        Fly       : ..+............+            
        Sentient  : +...............            
        Climb     : ...........+....            
        Evil.ESP  : ...............+            
        Good.ESP  : ...............+            
        Unique.ESP: ...............+            
        Full ESP  : ...............+            

 Corruption list:
Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2

Demon Breath:
  Provides fire breath
  But gives a small chance to spoil potions when you quaff them

Anti-teleportation:
  Prevents all teleportations, be it of you or monsters

Detect Curses:
  You can feel the danger of evil magic.
  It detects cursed items in the inventory
  Level=7, Cost=14, Stat=WIS, Difficulty=14

Grow Mold:
  You can cause mold to grow near you.
  Summons up to 8 molds around the player
  Level=1, Cost=6, Stat=CON, Difficulty=14


Skills (points left: 6)
 - Combat                                        50.000 [0.800]
          - Weaponmastery                        50.000 [1.050]
                   . Sword-mastery               50.000 [1.000]
          . Archery                              01.500 [0.600]
 - Sneakiness                                    08.750 [0.900]
          . Stealth                              07.000 [1.000]
          . Disarming                            13.700 [0.900]
 - Powers                                        50.000 [1.000]
          . Devices                              04.950 [1.150]
          . Geomancy                             01.000 [0.300]
          . Nature                               01.000 [1.000]
          . Udun                                 00.000 [0.400]
          . Runecraft                            01.000 [0.300]
          . Jedi                                 50.000 [1.000]
 - Spirituality                                  04.020 [0.400]
          . Prayer                               01.000 [0.500]
          . Mindcraft                            15.000 [1.000]
          . Music                                01.000 [0.300]
 - Monster-lore                                  01.500 [0.500]
          . First-aid                            01.000 [0.600]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You are fated to meet a Mature white dragon on level 38.


  [Character Equipment]

a) a Lightsaber (E:2568284, L:40) (5d5) (+19,+8) [10,+0]
d) The Heavy Crossbow of Barth (x6) (+11,+12) [-4,+0] (+2) {cursed}
        It provides light (radius 1) forever.  It increases your strength, 
    intelligence, wisdom, dexterity, constitution and charisma by 2.  It
    fires missiles with extra might.  It is cursed.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) The Ring 'Celeth' (+2)
    It increases your intelligence by 2.  
    It makes you invisible.  It sustains your dexterity.  It provides
    immunity to paralysis.  It provides resistance to light and dark.  It
    allows you to fly.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Corsair of Umbar on level 53 of Angband.
f) a Blessed Ring of Damage (+13) [+2] (+1)
k) The Necklace of Girion [10,+0] (+5) {cursed}
    
    It can be activated for grow mushrooms every 50+d50 turns if it is
    being worn. It increases your charisma by 5.  It sustains your 
    charisma.  It provides resistance to poison and nexus.  It allows you
    to see invisible monsters.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Boty-Buildeng, the Emperor on level 39 of
    Angband.
m) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map area every
    50+d50 turns if it is being worn. It grants you the power of detect
    curses if it is being worn.  It provides light (radius 4) forever.  It 
    increases your speed by 1.  It provides resistance to life draining.  
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Ulbandi the Ogress, Consort of Morgoth on
    level 41 of Angband.
n) The Full Plate Armour of Isildur [25,+24] (+1)
    It increases your constitution by 1.  It provides
    resistance to acid, electricity, fire, cold, confusion, sound and 
    nexus.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
o) The Cloak 'Colannon' [1,+15] (+3 to speed)
p) a Large Leather Shield of Reflection [4,+7]
    It reflects bolts and arrows.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
s) an Iron Helm of Seeing [5,-1] (+1 to searching)
    It increases your searching by 1.  It
    provides resistance to blindness.  It allows you to see invisible
    monsters.  
    It was given to you as a reward.
u) The Set of Leather Gloves 'Cambeleg' (+7,+7) [1,+13] (+2)
    It increases your strength and 
    constitution by 2.  It provides immunity to paralysis.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Armoury.
x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
    It grants you the power of magic map if
    it is being worn.  It increases your searching, infravision and 
    ability to tunnel by 4.  It allows you to climb mountains.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Pick of Digging (+6)
    It increases your ability to tunnel by 
    6.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dark dwarven lord on level 38 of Angband.


  [Character Inventory]

a) a Rune [Armageddon]
b) a Runestone {element armageddon}
c) a Runestone
d) 4 Rations of Cram
e) a Sprig of Athelas
f) 2 Scrolls of Word of Recall {25% off}
g) a Scroll of *Remove Curse* {75% off}
h) The Crumpled Scroll of Mass Resurrection
i) a Golden Rod of the Istari of Nothing (250/250)
    
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of Ghatanothoa on level 50 of Angband.
j) an Arrow Trap Set (+5,+7) [+2]
k) a Dazzling Ring of Slaying (+11,+4)
l) a Rohirric Ring of Confusion Resistance (+2 to speed)
m) a Ring of Critical Hits (+5% of critical hits)
n) a Lucky Amulet of Reflection (+5)
o) The Amulet of Carlammas (+2)
p) a Jewel Encrusted Crown of Night and Day [0,+9]
q) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
r) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
s) The Ball-and-Chain 'Golomen' (4d3) (+18,+2) (+1 to speed)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 3 Runes [Self]
b) a Rune [Arrow]
c) 3 Runes [Sphere]
d) a Rune [Power Surge]
e) a Runestone
f) 2 Runes [Acid]
g) a Rune [Cold]
h) a Rune [Fire]
i) 2 Runes [Chaos]
j) 2 Runes [Holding]
k) 2 Runes [Mind]
l) 2 Runes [Knowledge]
m) 2 Runes [Undeath]
n) a Scroll of Summon Never-Moving Pet
o) The Ring 'Perath' (+3)
    It 
    increases your intelligence by 3.  It sustains your intelligence.  It
    provides resistance to electricity and nexus.  It allows you to fly.  
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Santa Claus on level 53 of Angband.
p) a Ring of Slaying (+9,+12)
    It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
q) The Ring of Barahir (+1)
    It can be activated for dispel
    small life every 55+d55 turns if it is being worn. It increases your 
    strength, intelligence, wisdom, dexterity, constitution, charisma, 
    stealth and searching by 1.  It provides resistance to poison and dark
    .  It allows you to see invisible monsters.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
r) The Amulet of Faramir (+18,+0) [+8] (+5)
    It can be activated for word of recall
    every 200 turns if it is being worn. It increases your stealth by 5.  
    It sustains your dexterity.  It provides resistance to confusion.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dark dwarven smith on level 17 of Angband.
s) The Phial of Galadriel (+4)
    
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your searching and luck by 4.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Maulotaur on level 47 of Angband.
t) The Metal Cap of Thengel [3,+12] (+3)
    It 
    increases your wisdom, charisma and luck by 3.  It provides resistance 
    to confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
u) The Long Sword 'Anguirel' (3d4) (+8,+12) (+2) {cursed}
    It increases your strength, 
    constitution and speed by 2.  It does extra damage from electricity.  
    It is very sharp and can cut your foes.  It is very sharp and can make
    your foes bleed.  It strikes at demons with holy wrath.  It fights
    against evil with holy fury.  It provides immunity to paralysis.  It
    provides resistance to electricity, light and dark.  It allows you to
    see invisible monsters.  It aggravates nearby creatures.  It is
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
v) The Harp of Thorin (+2 to stealth)
    It can be activated for mass charm
    every 750 turns if it is being worn. It grants you the power of remove
    fear if it is being worn.  It increases your charisma, stealth, 
    infravision, ability to tunnel and luck by 2.  It sustains your 
    charisma.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Maulotaur on level 47 of Angband.
w) The Mage Staff 'Ellin' (1d4) (+6,+3) (+5)
    It
    can be wielded two-handed.  It provides light (radius 1) forever.  It
    can be used to store a spell.  It increases your intelligence by 5.  
    It sustains your wisdom.  It provides immunity to paralysis.  It
    provides resistance to confusion.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of It on level 28 of Angband.
x) a Mage Staff of Wizardry (1d4) (+5,-11)(60%) (+3)



Posted on 7.9.2005 14:34

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On 7.9.2005 14:34 thegpfury@gmail.com wrote:
The jedi work well

Now I just need to get through the vault I am fighting through

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