The Angband Ladder: Waonnor, High-Elf Jedi by <seth@auto-trim.com>

  [FuryMod Town Version 1.3.0 Character Sheet]

 Name  : Waonnor                Age                105       STR!     40       
 Sex   : Male                   Height              89       INT!     40       
 Race  : High-Elf               Weight             182       WIS!     40       
 Class : Jedi                   Social Class        42       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Tulkas                                              CHR!     40       
                                                                               
 + To Melee Hit         179 Level             50    Hit Points     1203/  1209 
 + To Melee Damage      114 Experience  99999999    Spell Points    273/   494 
 + To Ranged Hit         79 Max Exp     99999999    Sanity          930/   930 
 + To Ranged Damage      14 Exp to Adv.    *****    Piety                50655 
   AC                32+186 Gold        23321639    Speed           Fast (+50) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[120Perception  : Very Bad     Blows/Round:  38        
 Bows/Throw  : Legendary[27]Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Poor         Mel.dmg/Rnd:  190d5+4332
 Stealth     : Legendary[7] Magic Device: Superb       Infra-Vision: 1290 feet 
                                                       Tactic:       furious   
                                                       Explor:       brisk     
                         (Character Background)                                
          You are the only child of a Noldorin Ranger.  You have               
          light grey eyes, wavy blond hair, and a fair complexion.             
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Angband: Level 128 (6400')

 Your body is a Player.
 You are currently on level 128 of Angband.
 You have defeated 11362 enemies.
 You saved no princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 53rd Yavie of the 2890th year of the third age.
 You have been adventuring for 10 days.

                    adefkmnopsuxz{|@            
        Add Str   : 4...4....*....3+            
        Add Int   : .........*3..3..            
        Add Wis   : 4...4....*...3..            
        Add Dex   : 4.*......*......            
        Add Con   : 4.*......*....3+            
        Add Chr   : 4...4....*....3.            
        Mul Mana  : ..........+.....            
        Add Stea. : 4.*.............            
        Add Infra : .........*......            
        Add Speed : .**743.....9..3.            
        Add Blows : 4.*..........3..            
        Chaotic   : .............+..            
        Vampiric  : .............+..            
        Slay Anim.: +...............            
        Slay Evil : +............+..            
        Slay Demon: +...............            
        Slay Drag.: +...............            
        Sharpness : +...............            
        Cold Brand: +............+..            
        Sust Str  : +.+.............            
        Sust Int  : ..++............            
        Sust Wis  : ..+.............            
        Sust Dex  : ..++............            
        Sust Con  : ..++............            
        Sust Chr  : +...............            
        Invisible : +...............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : +.......+.......            
        Free Act  : +.....+...+.....            
        Hold Life : +....+..........            
        Imm Acid  : +.++...*.+......            
        Imm Elec  : +.+....*.++.....            
        Imm Fire  : ++..+..*.+.....*            
        Imm Cold  : +......*.+......            
        Res Pois  : +...+..+.++.....            
        Res Fear  : +...+...........            
        Res Light : .....+...+.....+            
        Res Dark  : .....+...++.....            
        Res Blind : ..+.............            
        Res Conf  : ..+..+...+......            
        Res Sound : ................            
        Res Shard : ..+.............            
        Res Neth  : ..++.....+......            
        Res Nexus : ..+......+......            
        Res Chaos : .....+..........            
        Res Disen : ....+...........            
        Auto Curse: ..............+.            
        WraithForm: ..............+.            
        Levitate  : +.........+.....            
        Lite      : .........+......            
        See Invis : +....+...+.....+            
        Digestion : +...............            
        Regen     : ++.+............            
        Activate  : .+..++.+..+...+.            
        Drain Exp : +...............            
        Blessed   : +...............            
        Cursed    : ..+......+....+.            
        Hvy Curse : ..+......+....+.            
        Prm Curse : .........+......            
        Precogn.  : ...............+            
        Fly       : ...+...........+            
        Sentient  : +...............            
        Orc.ESP   : .....+..........            
        Troll.ESP : +...............            
        Evil.ESP  : ...............+            
        Good.ESP  : ...............+            
        Unique.ESP: ...............+            
        Full ESP  : .........+.....+            

 Corruption list:
Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2

Balrog Strength:
  Provides 3 strength and 1 constitution
  But it reduces charisma by 1 and dexterity by 3

Demon Hide:
  Increases your armour class by your level
  Provides immunity to fire at level 40
  But reduces speed by your level / 7

Demon Breath:
  Provides fire breath
  But gives a small chance to spoil potions when you quaff them

Anti-teleportation:
  Prevents all teleportations, be it of you or monsters

Ancalagon's Breath:
  Fires an acid ball.
  Damage=level Radius 1+(level/30)
  Level=9, Cost=9, Stat=DEX, Difficulty=15

Smaug's Breath:
  Fires a fire ball.
  Damage=2*level Radius 1+(level/20)
  Level=20, Cost=10, Stat=CON, Difficulty=18

Saruman's Power:
  Move an object in line of sight to you.
  Max weight equal to (level) pounds
  Level=9, Cost=9, Stat=WIS, Difficulty=14

Teleport:
  Teleports the player at will.
  Distance 10+4*level squares
  Level=7, Cost=7, Stat=WIS, Difficulty=15

Glaurung's Spell:
  Fires a mind blasting bolt (psi damage).
  Psi Damage (3+(level-1)/5)d3
  Level=5, Cost=3, Stat=WIS, Difficulty=15

Eat Rock:
  You can consume solid rock with food benefit,
  leaving an empty space behind.
  Level=8, Cost=12, Stat=CON, Difficulty=18

Swap Position:
  You can switch locations with another being,
  unless it resists teleportation.
  Level=15, Cost=12, Stat=DEX, Difficulty=16

Detect Curses:
  You can feel the danger of evil magic.
  It detects cursed items in the inventory
  Level=7, Cost=14, Stat=WIS, Difficulty=14

Berserk:
  You can drive yourself into a berserk frenzy.
  It grants super-heroism. Duration=10+1d(level)
  Level=8, Cost=8, Stat=STR, Difficulty=14

Midas touch:
  You can turn ordinary items to gold.
  Turns a non-artifact object into 1/3 its value in gold
  Level=10, Cost=5, Stat=INT, Difficulty=12

Earthquake:
  You can bring down the dungeon around your ears.
  Radius=10, center on the player
  Level=12, Cost=12, Stat=STR, Difficulty=16


Skills (points left: 0)
 - Combat                                        50.000 [0.800]
          - Weaponmastery                        50.000 [0.850]
                   . Sword-mastery               50.000 [1.000]
          . Archery                              10.100 [0.600]
 - Sneakiness                                    01.300 [0.900]
          . Stealth                              05.000 [1.000]
          . Disarming                            01.400 [0.900]
 - Powers                                        19.350 [1.000]
          . Devices                              20.250 [1.150]
          . Nature                               01.000 [1.000]
          . Jedi                                 50.000 [1.000]
 - Spirituality                                  18.360 [0.400]
          . Prayer                               20.000 [0.500]
          . Mindcraft                            45.000 [1.000]
 - Monster-lore                                  00.000 [0.500]
          . First-aid                            01.000 [0.600]

Abilities
 * Ammo creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You may find a Scroll of Divination on level 96.


  [Character Equipment]

a) a Lightsaber of the Noldor (E:9048707, L:48) (5d5) (+60,+46) [10,+4] (+4
attack
        It increases your strength, wisdom, dexterity, constitution, charisma, 
    stealth and attack speed by 4.  It does extra damage from frost.  It
    is very sharp and can cut your foes.  It is very sharp and can make
    your foes bleed.  It is especially deadly against dragons.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.  It
    is especially deadly against natural creatures.  It makes you
    invisible.  It sustains your strength and charisma.  It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to life draining, acid, electricity, fire, cold and poison.
    It allows you to levitate.  It allows you to see invisible monsters.  
    It allows you to sense the presence of trolls.  It slows your
    metabolism.  It speeds your regenerative powers.  It reflects bolts
    and arrows.  It drains experience.  It has been blessed by the gods.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 104 of Angband.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be
    activated for fire branding of bolts every 999 turns if it is being
    worn. It increases your speed by 10.  It provides resistance to fire.  
    It speeds your regenerative powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 65 of Angband.
e) The Speed Ring of Lornen (+17 to speed) {cursed}
    It increases your 
    dexterity, constitution, stealth, speed, attack speed and ability to
    score critical hits by 17.  It sustains your strength, intelligence, 
    wisdom, dexterity and constitution.  It provides resistance to acid, 
    electricity, blindness, confusion, shards, nether and nexus.  It is
    heavily cursed.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Worm of Law on level 93 of Angband.
f) The Ring of Dando (+7)
    
    It increases your speed and ability to score critical hits by 7.  It
    sustains your intelligence, dexterity and constitution.  It provides
    resistance to acid and nether.  It allows you to fly.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 93 of Angband.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be
    activated for heal and cure black breath every 200 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    strength, wisdom, charisma and speed by 4.  It makes you completely
    fearless.  It provides resistance to fire, poison and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 65 of Angband.
m) The Arkenstone of Thrain (+3)
    It can be
    activated for detection every 30+d30 turns if it is being worn. It
    provides light (radius 3) forever.  It increases your speed and luck
     by 3.  It provides resistance to life draining, light, dark and chaos
    .  It allows you to see invisible monsters.  It allows you to sense
    the presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 55 of Angband.
n) The Robe of Great Luck [2,+0] (+60)
    It increases your 
    luck by 60.  It provides immunity to paralysis.  It drains mana and 
    life.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 65 of Angband.
o) The Cloak of Valinor [1,+20]
    It can be
    activated for resistance (20+d20 turns) every 111 turns if it is being
    worn. It provides immunity to acid, electricity, fire and cold.  It
    provides resistance to poison.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 69 of Angband.
p) a Shield of Deflection of Reflection [10,+29]
    It reflects bolts
    and arrows.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 101 of Angband.
s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    It provides
    light (radius 1) forever.  It increases your strength, intelligence, 
    wisdom, dexterity, constitution, charisma and infravision by 125.  It
    provides resistance to acid, electricity, fire, cold, poison, light, 
    dark, confusion, nether and nexus.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It is permanently cursed.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 52 of Angband.
u) The Set of Gauntlets of Eol [Divine Aim] [3,+15](60%) (+3)
    It can be
    activated for mana bolt (9d8) 7+d7 turns if it is being worn. It has a
    spell stored inside.  It increases your intelligence and luck by 3.  
    It increases your mana capacity by 60%.  It provides immunity to
    paralysis.  It provides resistance to electricity, poison and dark.  
    It allows you to levitate.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 57 of Angband.
x) a Pair of Metal Shod Boots of Speed [6,+12] (+9)
    It increases your 
    speed by 9.  
    You found it in the remains of Combat-Echizen "Because it's time" on level
    65 of Angband.
z) (nothing)
{) The Seeker Bolt of Giond (4d5) (+1,+3) (+3 attacks)
    It increases your intelligence, wisdom and attack speed
     by 3.  It does extra damage from frost.  It produces chaotic effects.
    It drains life from your foes.  It is a great bane of undead.  It
    fights against evil with holy fury.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Gothmog, the High Captain of Balrogs on
    level 92 of Angband.
|) The Sceptre of Numenor [Divine Aim] (-3 to speed) {cursed}
    It can be activated for dispel good (level*5)
    every 300+d300 turns if it is being worn. It has a spell stored
    inside.  It decreases your strength, constitution, charisma, speed and 
    luck by 3.  It renders you incorporeal.  It is heavily cursed.  It can
    re-curse itself.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Locke, the Superman on level 53 of Angband.


  [Character Inventory]

a) The Deck of Wild Magic (charging)
    
    It can be activated for restore stats and life levels every 200 turns.
    
    You found it in the remains of a Shadowlord on level 101 of Angband.
b) a Potion of Healing
c) a Potion of *Healing*
d) a Mithril Rod of the Istari of Recall (320/320)
    It
    can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of Barney the Dinosaur on level 92 of Angband.
e) a Mithril Rod of the Istari of Home Summoning (285/320)
    
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of Quachil Uttaus, Treader of the Dust on
    level 44 of Angband.
f) a Polished Power Dragon Scale Mail of Defense (-3 to accuracy) [40,+37]
    It can be activated for breathe the elements (300)
    every 60+d90 turns if it is being worn. It sustains your wisdom.  It
    provides resistance to acid, electricity, fire, cold, poison, light, 
    dark, confusion, sound, shards, nether, nexus, chaos and 
    disenchantment.  It allows you to fly.  It reflects bolts and arrows.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Worm of Balance on level 101 of
    Angband.
g) a Massive Iron Crown [0] {terrible}
h) The Two-Handed Sword of Carth (4d6) (+14,+18) (+3 attacks)
    It must be wielded two-handed.  It increases your dexterity
     and attack speed by 3.  It produces chaotic effects.  It is a great
    bane of dragons.  It is especially deadly against giants.  It strikes
    at demons with holy wrath.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 114 of
    Angband.
i) a Lightsaber of Gondolin (E:2003272, L:38) (5d5) (+46,+30) [10,+0] (+4)
    It provides light (radius 1) forever.  It increases your 
    strength, constitution and charisma by 4.  It does extra damage from 
    electricity.  It poisons your foes.  It drains life from your foes.  
    It is very sharp and can cut your foes.  It is especially deadly
    against dragons.  It is especially deadly against trolls.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.  It
    is especially deadly against natural creatures.  It sustains your 
    charisma.  It provides immunity to paralysis.  It makes you completely
    fearless.  It provides resistance to electricity, poison, dark and 
    confusion.  It allows you to see invisible monsters.  It allows you to
    sense the presence of evil beings.  It speeds your regenerative
    powers.  It reflects bolts and arrows.  It produces an electric
    sheath.  It has been blessed by the gods.  It cannot be harmed by
    acid.  It cannot be harmed by electricity.  It cannot be harmed by
    fire.  
    You found it lying in a vault on level 111 of Angband.
j) a Lightsaber of the Noldor (E:4578731, L:43) (5d5) (+58,+38) [10,+8] (+2 to
ste
    It provides
    light (radius 1) forever.  It increases your wisdom, dexterity, 
    constitution and stealth by 2.  It does extra damage from electricity.
    It is very sharp and can cut your foes.  It is very sharp and can make
    your foes bleed.  It fights against evil with holy fury.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to electricity.  It provides immunity to paralysis.  It makes
    you completely fearless.  It provides resistance to life draining, 
    acid, fire, cold, poison, blindness, shards and nether.  It allows you
    to levitate.  It allows you to see invisible monsters.  It allows you
    to sense the presence of trolls.  It speeds your regenerative powers.  
    It reflects bolts and arrows.  It drains experience.  It has been
    blessed by the gods.  It induces random teleportation.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 93 of Angband.
k) a Mighty Hammer (11d11) {special}
l) Klingsor, Evil Master's corpse
    It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Klingsor, Evil Master on level 109 of
    Angband.
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Maiablade of Gothmog (E:45150, L:26) (7d6) (+13,+13) (-20)
    It provides light (radius 1) forever.  It decreases your luck
     by 20.  It does extra damage from fire.  It poisons your foes.  It
    produces chaotic effects.  It is very sharp and can make your foes
    bleed.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It can re-curse itself.  It can resist being
    shattered by morgul beings.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Book Store.
b) The Box of Wizardry
    It can be activated for gain
    corruption every 10 turns.  
    You found it in the remains of a Master mindcrafter on level 83 of Angband.
c) The Magical Honey Jar
    
    It can be activated for light absorption every 80 turns.  
    You found it in the remains of a Dark elven druid on level 77 of Angband.
d) 10 Rations of Cram
e) 4 Potions of Cure Insanity
f) 22 Potions of Healing
g) 11 Potions of *Healing*
h) 7 Potions of Restore Mana
i) a Rod Tip of Disarming (50 Mana to cast)
j) The Silmaril of Flames (+2) {cursed}
    
    It can be activated for invulnerability (dur 8+d8) every 1000 turns if
    it is being worn. It grants you the power of banish evil if it is
    being worn.  It provides light (radius 5) forever.  It increases your 
    strength by 2.  It provides resistance to fire, light, dark, shards, 
    nether, nexus and chaos.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It drains mana and 
    experience.  It is heavily cursed.  It can re-curse itself.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 73 of Angband.
k) The Silmaril of the Seas (+2) {cursed}
    It can be
    activated for word of recall every 200 turns if it is being worn. It
    grants you the power of banish evil if it is being worn.  It provides
    light (radius 5) forever.  It increases your intelligence by 2.  It
    provides resistance to light, dark, nether, nexus and chaos.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of evil beings.  It drains life and experience.  It is
    heavily cursed.  It can re-curse itself.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 73 of Angband.
l) The Green Dragon Scale Mail 'Egoldur' (-2 to accuracy) [30,+25]
    It can be
    activated for breathe poison gas (150) every 90+d90 turns if it is
    being worn. It provides immunity to electricity and cold.  It makes
    you completely fearless.  It provides resistance to fire, poison, 
    light and sound.  It allows you to fly.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Combat-Echizen "Because it's time" on level
    83 of Angband.
m) The Large Mithril Shield of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your wisdom, charisma, searching and luck by 5.  It sustains 
    your wisdom, dexterity and charisma.  It provides resistance to acid, 
    electricity, dark and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Vecna, the Emperor Lich on level 73 of
    Angband.
n) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90 turns if it
    is being worn. It grants you the power of magic missile if it is being
    worn.  It increases your dexterity and luck by 4.  It provides
    immunity to paralysis.  It provides resistance to acid.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 74 of Angband.
o) The Set of Cesti 'Skycleaver' (+16,+7) [5,+16] (+1)
    It increases your 
    strength, dexterity, constitution, charisma and luck by 1.  It
    provides resistance to acid, electricity, fire, cold and poison.  It
    allows you to fly.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 53 of Angband.
p) The Long Sword 'Sereghathol' (E:11368425, L:50) (5d5) (+74,+46) (+5 to
speed)
    It increases your 
    strength, dexterity, stealth, ability to tunnel and speed by 5.  It
    does extra damage from acid and frost.  It is very sharp and can cut
    your foes.  It is very sharp and can make your foes bleed.  It is
    especially deadly against dragons.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It makes you
    invisible.  It provides immunity to paralysis.  It provides resistance 
    to acid and fire.  It allows you to see invisible monsters.  It allows
    you to sense the presence of trolls, giants and good beings.  It slows
    your metabolism.  It speeds your regenerative powers.  It produces a
    fiery sheath.  It drains experience.  It has been blessed by the gods.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 57 of Angband.
q) The Dark Sword 'Mormegil' (E:45, L:3) (6d7) (+4,+2) [-20] (+2 to speed)
    It generates an
    antimagic field.  It increases your speed and attack speed by 2.  It
    does extra damage from fire.  It is especially deadly against dragons.
    It provides immunity to fire.  It makes you completely fearless.  It
    provides resistance to chaos and disenchantment.  It drains mana, life
     and experience.  It aggravates nearby creatures.  It carries an
    ancient foul curse.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 53 of Angband.
r) a Lightsaber of Slay Evil (E:292806, L:31) (5d5) (+36,+29) [10,+0]
    It drains life
    from your foes.  It is very sharp and can cut your foes.  It fights
    against evil with holy fury.  It is especially deadly against natural
    creatures.  It sustains your charisma.  It makes you completely
    fearless.  It provides resistance to poison.  It allows you to sense
    the presence of giants.  It reflects bolts and arrows.  It drains 
    experience.  It has been blessed by the gods.  
    You found it lying in a vault on level 93 of Angband.
s) a Vampiric Lightsaber (E:650, L:11) (5d5) (+14,+18) [10,+0](-40%)
t) an Acidic Lightsaber (E:650, L:11) (5d5) (+14,+14) [10,+0]
    It does extra
    damage from acid.  It is very sharp and can cut your foes.  It makes
    you completely fearless.  It provides resistance to acid.  It reflects
    bolts and arrows.  It has been blessed by the gods.  It cannot be
    harmed by acid.  
    You found it lying in a vault on level 92 of Angband.
u) The Long Bow of Legolas (x6) (+17,+19) (+3)
    It increases your 
    dexterity, stealth and infravision by 3.  It provides immunity to
    paralysis.  It allows you to sense the presence of orcs.  It fires
    missiles with extra might.  It fires missiles excessively fast.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 47 of Angband.



Posted on 29.9.2005 03:22

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109. on the Ladder (of 19090)
2. on the FuryMod Ladder (of 10)
Second best for this player (

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On 29.9.2005 03:22 seth@auto-trim.com wrote:
My entry for Fury's Jedi town ocmpetition. Sauron dead. Morgoth dead. Found one potion of learning on level 126, but game crashes when I try to go to level 129. Oh well.

On 12.1.2008 21:57 lordxandor@gmail.com wrote:
How are you wielding a crossbow if you're a Jedi?

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