[FuryMod Town Version 1.3.0 Character Sheet] Name : Jedi Fury Age 23 STR: 38 Sex : Male Height 36 Int: 23 24 Race : RohanKnight Weight 83 WIS: 18 Class : Jedi Social Class 1 DEX: 20 Body : Player Con: 34 36 God : Melkor Bauglir CHR: 20 + To Melee Hit 99 Level 44 Hit Points 804/ 804 + To Melee Damage 84 Experience 5182658 Spell Points 249/ 249 + To Ranged Hit 41 Max Exp 5182658 Sanity 181/ 291 + To Ranged Damage 12 Exp to Adv. 5280000 Piety 13528 AC 56+73 Gold 885224 Speed Fast (+15) (Miscellaneous Abilities) Fighting : Legendary[70]Perception : Fair Blows/Round: 10 Bows/Throw : Heroic Searching : Good Shots/Round: 1 Saving Throw: Poor Disarming : Fair Mel.dmg/Rnd: 50d5+840 Stealth : Excellent Magic Device: Poor Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Serf. You have dark brown eyes, straight black hair, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Angband: Level 59 (2950') Your body is a Player. You are currently on level 59 of Angband. You have defeated 3300 enemies. You saved 58 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 46th Yavie of the 2890th year of the third age. You have been adventuring for 3 days. adefkmnopsuxz{|@ Add Str : .2........2....+ Add Int : .22............+ Add Wis : .2.1...........+ Add Dex : .2.............. Add Con : .2....1...2....+ Add Chr : .2..5..........+ Add Sear. : .........1.4.... Add Infra : ...........4.... Add Tun.. : ...........4..6. Add Speed : .....1.........+ Slay Und. : +............... Sharpness : +............... Fire Brand: +............... Cold Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ..+............. Sust Con : ................ Sust Chr : ....+........... Invisible : +.+............+ Mul life : ................ Sens Fire : ................ Reflect : +.......+....... Free Act : ..+.......+..... Hold Life : ...+.+.......... Res Acid : ......+......... Res Elec : +.....+......... Res Fire : ......+........+ Res Cold : +.....+......... Res Pois : +...+........... Res Fear : +............... Res Light : ..+............. Res Dark : ..+............. Res Blind : .........+...... Res Conf : ......+......... Res Sound : ......+......... Res Shard : ................ Res Neth : ................ Res Nexus : ....+.+......... Res Chaos : ................ Res Disen : ................ Aura Elec : +............... Lite : ++...+.......... See Invis : ...+++...+...... Regen : ..+............. Xtra Might: .+.............. Activate : ....++.......... Drain Exp : +............... Teleport : +............... Blessed : +..+............ Cursed : .+..+........... Precogn. : ...............+ Fly : ..+............+ Sentient : +............... Climb : ...........+.... Evil.ESP : ...............+ Good.ESP : ...............+ Unique.ESP: ...............+ Full ESP : ...............+ Corruption list: Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Anti-teleportation: Prevents all teleportations, be it of you or monsters Detect Curses: You can feel the danger of evil magic. It detects cursed items in the inventory Level=7, Cost=14, Stat=WIS, Difficulty=14 Grow Mold: You can cause mold to grow near you. Summons up to 8 molds around the player Level=1, Cost=6, Stat=CON, Difficulty=14 Skills (points left: 6) - Combat 50.000 [0.800] - Weaponmastery 50.000 [1.050] . Sword-mastery 50.000 [1.000] . Archery 01.500 [0.600] - Sneakiness 08.750 [0.900] . Stealth 07.000 [1.000] . Disarming 13.700 [0.900] - Powers 50.000 [1.000] . Devices 04.950 [1.150] . Geomancy 01.000 [0.300] . Nature 01.000 [1.000] . Udun 00.000 [0.400] . Runecraft 01.000 [0.300] . Jedi 50.000 [1.000] - Spirituality 04.020 [0.400] . Prayer 01.000 [0.500] . Mindcraft 15.000 [1.000] . Music 01.000 [0.300] - Monster-lore 01.500 [0.500] . First-aid 01.000 [0.600] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You are fated to meet a Mature white dragon on level 38. [Character Equipment] a) a Lightsaber (E:2568284, L:40) (5d5) (+19,+8) [10,+0] d) The Heavy Crossbow of Barth (x6) (+11,+12) [-4,+0] (+2) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution and charisma by 2. It fires missiles with extra might. It is cursed. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) The Ring 'Celeth' (+2) It increases your intelligence by 2. It makes you invisible. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to light and dark. It allows you to fly. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Corsair of Umbar on level 53 of Angband. f) a Blessed Ring of Damage (+13) [+2] (+1) k) The Necklace of Girion [10,+0] (+5) {cursed} It can be activated for grow mushrooms every 50+d50 turns if it is being worn. It increases your charisma by 5. It sustains your charisma. It provides resistance to poison and nexus. It allows you to see invisible monsters. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Boty-Buildeng, the Emperor on level 39 of Angband. m) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulbandi the Ogress, Consort of Morgoth on level 41 of Angband. n) The Full Plate Armour of Isildur [25,+24] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Cloak 'Colannon' [1,+15] (+3 to speed) p) a Large Leather Shield of Reflection [4,+7] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) an Iron Helm of Seeing [5,-1] (+1 to searching) It increases your searching by 1. It provides resistance to blindness. It allows you to see invisible monsters. It was given to you as a reward. u) The Set of Leather Gloves 'Cambeleg' (+7,+7) [1,+13] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4) It grants you the power of magic map if it is being worn. It increases your searching, infravision and ability to tunnel by 4. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) (nothing) |) a Pick of Digging (+6) It increases your ability to tunnel by 6. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark dwarven lord on level 38 of Angband. [Character Inventory] a) a Rune [Armageddon] b) a Runestone {element armageddon} c) a Runestone d) 4 Rations of Cram e) a Sprig of Athelas f) 2 Scrolls of Word of Recall {25% off} g) a Scroll of *Remove Curse* {75% off} h) The Crumpled Scroll of Mass Resurrection i) a Golden Rod of the Istari of Nothing (250/250) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of Ghatanothoa on level 50 of Angband. j) an Arrow Trap Set (+5,+7) [+2] k) a Dazzling Ring of Slaying (+11,+4) l) a Rohirric Ring of Confusion Resistance (+2 to speed) m) a Ring of Critical Hits (+5% of critical hits) n) a Lucky Amulet of Reflection (+5) o) The Amulet of Carlammas (+2) p) a Jewel Encrusted Crown of Night and Day [0,+9] q) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) r) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) s) The Ball-and-Chain 'Golomen' (4d3) (+18,+2) (+1 to speed) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 3 Runes [Self] b) a Rune [Arrow] c) 3 Runes [Sphere] d) a Rune [Power Surge] e) a Runestone f) 2 Runes [Acid] g) a Rune [Cold] h) a Rune [Fire] i) 2 Runes [Chaos] j) 2 Runes [Holding] k) 2 Runes [Mind] l) 2 Runes [Knowledge] m) 2 Runes [Undeath] n) a Scroll of Summon Never-Moving Pet o) The Ring 'Perath' (+3) It increases your intelligence by 3. It sustains your intelligence. It provides resistance to electricity and nexus. It allows you to fly. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Santa Claus on level 53 of Angband. p) a Ring of Slaying (+9,+12) It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. q) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark . It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) The Amulet of Faramir (+18,+0) [+8] (+5) It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark dwarven smith on level 17 of Angband. s) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Maulotaur on level 47 of Angband. t) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Long Sword 'Anguirel' (3d4) (+8,+12) (+2) {cursed} It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity, light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. v) The Harp of Thorin (+2 to stealth) It can be activated for mass charm every 750 turns if it is being worn. It grants you the power of remove fear if it is being worn. It increases your charisma, stealth, infravision, ability to tunnel and luck by 2. It sustains your charisma. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Maulotaur on level 47 of Angband. w) The Mage Staff 'Ellin' (1d4) (+6,+3) (+5) It can be wielded two-handed. It provides light (radius 1) forever. It can be used to store a spell. It increases your intelligence by 5. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of It on level 28 of Angband. x) a Mage Staff of Wizardry (1d4) (+5,-11)(60%) (+3)