The Angband Ladder: Saonydd, RohanKnight Unbeliever by <eagleon@gmail.com>

  [ToME 2.3.1 Character Sheet]

 Name  : Saonydd                Age                 80       STR:     28       
 Sex   : Neuter                 Height              71       INT:      3       
 Race  : Zombie RohanKnight     Weight              77       Wis:      4      6
 Class : Unbeliever             Social Class         7       DEX:     19       
 Body  : Player                                              CON:     27       
 God   : Nobody                                              CHR:      3       
                                                                               
 + To Melee Hit          40 Level             17    Max Hit Points       280   
 + To Melee Damage       21 Experience      6902    Cur Hit Points        -1   
 + To Ranged Hit         37 Max Exp         6902    Max SP (Mana)          0   
 + To Ranged Damage       0 Exp to Adv.     7685    Cur SP (Mana)          0   
   AC                 15+18 Gold           11064                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Bad          Blows/Round:  3         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  2         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  6d4+63    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 30 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Landed Knight.  You             
          have green eyes, straight red hair, and a dark complexion.           
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        The Old Forest: Level 14 (700')

 Your body was a Player.
 You have defeated 2431 enemies.
 You saved 9 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 46th Yavie of the 2890th year of the third age.
 Your adventure lasted 3 days.

     Your Attributes:
You are dead, killed by an Umber hulk on level 10 of Barrow-Downs.
You can use rohir powers.
You are confused.
You are terrified.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
Your appetite is small.
You are unlucky.
You have a firm hold on your life force.
You are surrounded by an anti-magic field.
You cannot teleport.
You are resistant to lightning.
You are resistant to cold.
You are resistant to poison.
The space-time continuum cannot be disrupted near you.
Your strength is sustained.
Your intelligence is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon poisons your foes.

 Corruption list:
Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2


Skills (points left: 0)
 - Combat                                        09.024 [0.800]
          - Weaponmastery                        21.571 [1.050]
                   . Sword-mastery               21.600 [0.400]
                   . Axe-mastery                 00.000 [0.400]
                   . Hafted-mastery              00.000 [0.400]
                   . Polearm-mastery             00.000 [0.400]
          . Archery                              01.500 [0.600]
          . Antimagic                            21.800 [0.650]
 - Sneakiness                                    01.100 [0.900]
          . Stealth                              -7.-600 [0.500]
          . Disarming                            02.000 [0.900]
 - Monster-lore                                  02.500 [0.500]
          . Mimicry                              01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)


  [Fates]

You may find a Book of Beginner Cantrips on level 20.


  [Character Equipment]

a) a Venomous Khopesh (2d4) (+2,+4)
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) (charging) {100% off}
        It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
e) a Ring of Accuracy (+10)
f) a Ring of Invisibility
k) an Amulet of Lightning Resistance
m) an Everburning Torch
n) a Rhino Hide Armour of Resist Cold (-1 to accuracy) [8,+6]
o) a Fur Cloak [3,+0]
    
p) (nothing)
s) (nothing)
u) a Set of Gauntlets [2,+2]
    
x) The Pair of Soft Leather Boots 'Turudh' [2,+8]
    It sustains your strength, 
    intelligence, dexterity and charisma.  It provides immunity to
    paralysis.  It provides resistance to life draining.  It allows you to
    levitate.  It cannot be harmed by acid, cold, lightning or fire.  
z) (nothing)
{) 99 Iron Shots (1d4) (+0,+0)
    
|) a Pick of Digging (+4)


  [Character Inventory]

a) Lloth's Ceremonial Dagger {Teleport}
b) Benetar's Mana Battery {Food}
c) Baalzebub's Tormented Skullcap {Ruin}
d) The Clay Tablets of Antiquity {Teleport Level}
e) Raal's Tormented Spirits (charging) {Acquirement}
    It
    can be activated for acquirement every 3000 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
f) 19 Mushrooms of Cure Serious Wounds {100% off}
g) 3 Potions of Speed
h) a Scroll of Word of Recall
    
i) a Pick (+1) {25% off}
    It 
    increases your ability to tunnel by 1.  
j) an Empty Bottle
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Lost Works of Kenault {Darkness}
b) 5 Scrolls of Word of Recall
    
c) 12 Scrolls of Identify
    
d) a Sabre of Slay Dragon (1d7) (+5,+1)


  [The Mathom-house Inventory - Bree ]

a) a Drum (+1)
    It increases your strength by 
    1.  
b) a Horn (+1)
    It can be activated for aggravate monster every 100 turns if it is
    being worn. It increases your constitution by 1.  



Posted on 30.1.2005 02:55

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16825. on the Ladder (of 19090)
2870. on the ToME Ladder (of 3155)

Comments

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On 30.1.2005 02:55 eagleon@gmail.com wrote:
Found five very nice random artifacts very early on. I love games like that. :>

On 30.1.2005 03:10 wrote:
Heh. Now that I look at it, I could have survived with those mushrooms. x.x I tend to get lost in the moment, like I'm playing a FPS and can't pause between turns, so I'm not a very good player. :D

On 30.1.2005 04:39 ryan483@bluebottle.com wrote:
Um. Ruination? I hope you didn't actually USE that artifact...

On 31.1.2005 05:31 wrote:
Noo. Earthquake-type effect. I just inscribed it that. *shrugs*

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