The Angband Ladder: Grazoth, Yeek Unbeliever by <ArchorTheNecromancer@Hotmail.com>
[ToME 2.0.0 Character Dump] Name : Grazoth Age 11 STR: 15 Sex : Male Height 40 INT: 7 Race : Corrupted Yeek Weight 39 WIS: 7 Class : Unbeliever Social Class 31 DEX: 13 Body : Player CON: 12 CHR: 20 + To Melee Hit 7 Level 17 Max Hit Points 144 + To Melee Damage 7 Experience 1130 Cur Hit Points -6 + To Ranged Hit 5 Max Exp 1130 Max SP (Mana) 0 + To Ranged Damage 5 Exp to Adv. 1305 Cur SP (Mana) 0 AC 17+57 Gold 5355 Loan 0 Loan time 0 (Miscellaneous Abilities) Fighting : Superb Perception : Fair Blows/Round: 2 Bows/Throw : Very Good Searching : Fair Shots/Round: 1 Saving Throw: Bad Disarming : Fair Wpn.dmg/Rnd: 6d7+14 Stealth : Poor Magic Device: Poor Infra-Vision: 20 feet Tactic: normal Explor: normal (Character Background) You are one of five children of a brown Yeek. You are a credit to the family. You have hazel eyes, straight auburn hair, and a very fair complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: OFF Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: ON Recall Depth: Barrow-Downs: Level 8 (400') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 45th Yavie of the 2890th year of the third age. Your adventured lasted 2 days. Your Attributes: You are dead. You can breath fire. You can mind blast your enemies. You can teleport yourself short distances. You can emit bright light. You can bring down the dungeon around your ears. You can hurl objects with great force. You can mystify pets. You can wake up a pet. You are subject to cowardice. You have a hallucinatory insanity. You are producing magical energy uncontrollably. You move faster or slower randomly. Your face is featureless (-1 CHR). Your appearance is masked with illusion. You have an extra pair of eyes (+15 search). You have an extra pair of legs (+3 speed). Electricity is running through your veins. Your skin is made of steel (-1 DEX, +25 AC). Your body is very limber (+3 DEX). Your eyes are sensitive to infrared light. You can see invisible creatures. You are unlucky. You are surrounded with electricity. You are surrounded by an anti-magic field. You cannot teleport. You are resistant to lightning. You are resistant to fire. The space-time continuum cannot be disrupted near you. Your digging ability is affected by your equipment. Skills (points left: 0) - Combat 08.200 [0.800] - Weaponmastery 07.159 [0.850] - Sword-mastery 05.000 [0.200] . Axe-mastery 00.000 [0.200] . Hafted-mastery 00.000 [0.200] . Polearm-mastery 00.000 [0.200] - Archery 05.200 [0.600] - Sneakiness 03.340 [0.900] . Disarming 06.400 [0.900] . Prayer 00.000 [0.500] - Monster-lore 03.000 [0.500] - Misc 00.000 [0.000] . Antimagic 21.150 [0.650] You saved one princess. You have defeated 293 enemies. [Corruptions] You can breathe fire (dam lvl * 2). You can Mind Blast your enemies. You can teleport yourself short distances. You can emit bright light. You can bring down the dungeon around your ears. You can hurl objects with great force. You are subject to cowardice. You have a hallucinatory insanity. You are producing magical energy uncontrollably. You move faster or slower randomly. Your face is featureless (-1 CHR). Your appearance is masked with illusion. You have an extra pair of eyes (+15 search). You have an extra pair of legs (+3 speed). Electricity is running through your veins. Your skin is made of steel (-1 DEX, +25 AC). Your body is very limber (+3 DEX). [Character Equipment] a) a Dark Sword (3d7) (+0,+0) d) a Long Bow (x3) (+3,+0) e) a Ring of See Invisible f) a Ring of Invisibility k) an Amulet of Lightning Resistance m) a Brass Lantern (with 10230 turns of light) n) Paper Armour of Resist Fire [4,+10] It provides resistance to fire. It cannot be harmed by fire. o) a Cloak [1,+2] p) a Large Metal Shield [5,+7] s) a Metal Cap [3,+2] u) a Set of Gauntlets of Slaying (+2,+4) [2,+6] x) a Pair of Soft Leather Boots [2,+5] z) (nothing) {) 63 Arrows (1d4) (+0,+0) |) a Pick (1d3) (+0,+0) (+1) [Character Inventory] a) 2 Mushrooms of Poison b) 5 Rations of Food c) a Mushroom of Blindness d) 5 Flasks of oil e) 2 Potions of Shape of Fire cloud f) a Potion of Corruption g) 3 Scrolls of Word of Recall {25% off} h) a Wooden Rod of Nothing (10/10) i) an Iron Rod of Nothing (50/50) j) a Wand of Trap/Door Destruction (11 charges) k) a Staff of Treasure Location (18 charges) l) a Ring of Fire Resistance m) Cord Armour [6,+0] n) a Pair of Hard Leather Boots [3,+0] o) a Rapier (1d6) (+0,+0) p) a Rapier (1d6) (+2,+5) q) a Sabre (1d7) (+0,+0) r) a Tulwar (2d4) (+0,+0) s) a Tulwar (2d4) (+0,+0) t) a Mace (2d4) (+0,+0) u) 24 Arrows (1d4) (+0,+0) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Diamond Prism of Light It can be activated for... hallucination b) a Parchment - Artifact Lore Vol. I c) a Parchment - Khuzdul - The hidden tongue of the Dwarves |
Posted on 20.10.2002 16:59
17010. on the Ladder (of 19092)
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