[ToME 2.3.1 Character Sheet] Name : Saonydd Age 80 STR: 28 Sex : Neuter Height 71 INT: 3 Race : Zombie RohanKnight Weight 77 Wis: 4 6 Class : Unbeliever Social Class 7 DEX: 19 Body : Player CON: 27 God : Nobody CHR: 3 + To Melee Hit 40 Level 17 Max Hit Points 280 + To Melee Damage 21 Experience 6902 Cur Hit Points -1 + To Ranged Hit 37 Max Exp 6902 Max SP (Mana) 0 + To Ranged Damage 0 Exp to Adv. 7685 Cur SP (Mana) 0 AC 15+18 Gold 11064 (Miscellaneous Abilities) Fighting : Heroic Perception : Bad Blows/Round: 3 Bows/Throw : Superb Searching : Bad Shots/Round: 2 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 6d4+63 Stealth : Bad Magic Device: Bad Infra-Vision: 30 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Landed Knight. You have green eyes, straight red hair, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') The Old Forest: Level 14 (700') Your body was a Player. You have defeated 2431 enemies. You saved 9 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 46th Yavie of the 2890th year of the third age. Your adventure lasted 3 days. Your Attributes: You are dead, killed by an Umber hulk on level 10 of Barrow-Downs. You can use rohir powers. You are confused. You are terrified. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. Your appetite is small. You are unlucky. You have a firm hold on your life force. You are surrounded by an anti-magic field. You cannot teleport. You are resistant to lightning. You are resistant to cold. You are resistant to poison. The space-time continuum cannot be disrupted near you. Your strength is sustained. Your intelligence is sustained. Your dexterity is sustained. Your charisma is sustained. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your weapon poisons your foes. Corruption list: Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Skills (points left: 0) - Combat 09.024 [0.800] - Weaponmastery 21.571 [1.050] . Sword-mastery 21.600 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 01.500 [0.600] . Antimagic 21.800 [0.650] - Sneakiness 01.100 [0.900] . Stealth -7.-600 [0.500] . Disarming 02.000 [0.900] - Monster-lore 02.500 [0.500] . Mimicry 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) [Fates] You may find a Book of Beginner Cantrips on level 20. [Character Equipment] a) a Venomous Khopesh (2d4) (+2,+4) d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) (charging) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of Accuracy (+10) f) a Ring of Invisibility k) an Amulet of Lightning Resistance m) an Everburning Torch n) a Rhino Hide Armour of Resist Cold (-1 to accuracy) [8,+6] o) a Fur Cloak [3,+0] p) (nothing) s) (nothing) u) a Set of Gauntlets [2,+2] x) The Pair of Soft Leather Boots 'Turudh' [2,+8] It sustains your strength, intelligence, dexterity and charisma. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. z) (nothing) {) 99 Iron Shots (1d4) (+0,+0) |) a Pick of Digging (+4) [Character Inventory] a) Lloth's Ceremonial Dagger {Teleport} b) Benetar's Mana Battery {Food} c) Baalzebub's Tormented Skullcap {Ruin} d) The Clay Tablets of Antiquity {Teleport Level} e) Raal's Tormented Spirits (charging) {Acquirement} It can be activated for acquirement every 3000 turns. You found it lying on the ground on level 1 of Barrow-Downs. f) 19 Mushrooms of Cure Serious Wounds {100% off} g) 3 Potions of Speed h) a Scroll of Word of Recall i) a Pick (+1) {25% off} It increases your ability to tunnel by 1. j) an Empty Bottle k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Lost Works of Kenault {Darkness} b) 5 Scrolls of Word of Recall c) 12 Scrolls of Identify d) a Sabre of Slay Dragon (1d7) (+5,+1) [The Mathom-house Inventory - Bree ] a) a Drum (+1) It increases your strength by 1. b) a Horn (+1) It can be activated for aggravate monster every 100 turns if it is being worn. It increases your constitution by 1.