The Angband Ladder: Amhash, Half-Orc Warrior by <ag70@duke.edu>

  [Angband 3.0.5 Character Dump]

 Name   Amhash                                   Self  RB  CB  EB   Best
 Sex    Male              Age        15   STR! 18/100  +2  +5 +12 18/290
 Race   Half-Orc          Height     66   INT! 18/100  -1  -2  +3 18/100
 Class  Warrior           Weight    157   WIS! 18/100  +0  -2  +5 18/130
 Title  Lord              Status     24   DEX! 18/100  +0  +2  +1 18/130
 HP     862/862           Maximize    Y   CON! 18/100  +1  +2  +2 18/150
 SP     0/0               Preserve    Y   CHR! 18/100  -4  -1 +10 18/150

 Level           50       Armor    [52,+111]     Saving Throw     Superb
 Cur Exp    6351092       Fight    (+47,+35)     Stealth             Bad
 Max Exp    6351092       Melee    (+66,+56)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+59,+15)     Shooting      Legendary
 MaxDepth    Lev 96       Blows       5/turn     Disarming        Superb
 Gold       1735132       Shots       2/turn     Magic Device     Superb
                                                 Perception          Bad
 Burden   162.9 lbs       Infra        70 ft     Searching          Poor

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Townsman.  You are a credit to the family.  You have brown
 eyes, wavy red hair, and a fair complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+++.... Blind:.........+...
 Elec:.+....+.+.... Confu:.............
 Fire:++..+.+.+.... Sound:.............
 Cold:.+....+.+.... Shard:.............
 Pois:....+........ Nexus:.............
 Fear:....+..+....+ Nethr:.............
 Lite:.....+....... Chaos:+............
 Dark:.....++.....+ Disen:......+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:.+........... Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:+............
Regen:............. Tunn.:.............
Telep:.........+... Speed:.+.++......+.
Invis:+....+.+..... Blows:.............
FrAct:+......+..+.. Shots:.+...........
HLife:.....+....... Might:.+...........


  [Last Messages]

> You hit the Giant grey rat.
> You have slain the Giant grey rat.
> You hit the Giant grey rat.
> You have slain the Giant grey rat.
> The Giant grey rat misses you.
> You hit the Giant grey rat.
> You have slain the Giant grey rat.
> The Giant grey rat misses you.
> The Green naga (offscreen) wakes up.
> You hit the Giant grey rat.
> You have slain the Giant grey rat.
> The Algroth wakes up.
> You hit the Giant grey rat.
> You have slain the Giant grey rat.
> You have a superb feeling about this level.


  [Character Equipment]

a) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+21) (+4)
   It increases your strength and charisma by 4.  It increases your 
   infravision by 4.  It slays animals, orcs, trolls, giants, demons, 
   undead, and all evil creatures, and is especially deadly against 
   dragons.  It is branded with fire.  It provides resistance to fire and 
   chaos.  It grants you immunity to paralysis and the ability to see
   invisible things, but it also aggravates creatures around you.  It
   cannot be harmed by the elements.  
b) The Short Bow of Amras (x2) (+12,+15) (+1 to speed)
   It increases your intelligence, wisdom, and dexterity by 1.  It
   increases your speed, shooting speed, and shooting power by 1.  It
   provides resistance to lightning, fire, and cold.  It slows your
   metabolism.  It cannot be harmed by the elements.  
c) a Granite Ring of Accuracy (+11)
d) a Topaz Ring of Speed (+11)
   It increases your speed by 11.  
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  It
   activates for heal (500) every 200 turns.  It cannot be harmed by the
   elements.  
f) The Arkenstone of Thrain
   It provides resistance to light, dark, and life draining.  It lights
   the dungeon around you.  It grants you the ability to see invisible
   things.  It activates for detection every 30+d30 turns.  It cannot be
   harmed by the elements.  
g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
   It increases your strength and charisma by 4.  It provides resistance
   to acid, lightning, fire, cold, dark, and disenchantment.  It activates
   for banishment every 500 turns.  It cannot be harmed by the elements.  
h) The Cloak of Thorongil [1,+10]
   It provides resistance to acid and fear.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
i) a Shield of Deflection of Resistance [10,+28]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
j) The Hard Leather Cap of Thranduil [2,+9] (+2)
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
l) a Pair of Hard Leather Boots of Speed [3,+5] (+9)
   It increases your speed by 9.  


  [Character Inventory]

a) 8 Pieces of Elvish Waybread
b) an Orange Potion of Healing
c) a Dark Green Potion of *Healing*
d) 2 Scrolls titled "robar banhe" of *Identify*
e) a Scroll titled "compzun roging" of Protection from Evil
f) a Runed Rod of Perception
   It cannot be harmed by electricity.  
g) 3 Mithril Rods of Recall
   It cannot be harmed by electricity.  
h) 3 Ivory Rods of Teleport Other
i) an Ashen Staff of Healing (2 charges)
j) The Palantir of Westernesse (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching and infravision by 2.  It provides resistance to blindness 
   and chaos.  It lights the dungeon around you.  It grants you the power
   of telepathy and the ability to see invisible things, but it also 
   aggravates creatures around you and drains experience.  It activates
   for clairvoyance every 50+d50 turns.  It cannot be harmed by the
   elements.  
k) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, cold, and poison.  It activates for phase door every 2
   turns.  It cannot be harmed by the elements.  
l) The Jewel Encrusted Crown of Numenor [0,+18] (+3)
   It increases your intelligence, dexterity, and charisma by 3.  It
   increases your searching and speed by 3.  It provides resistance to 
   cold, light, dark, blindness, sound, and shards.  It lights the dungeon
   around you.  It grants you immunity to paralysis and the ability to see
   invisible things.  It cannot be harmed by the elements.  
m) The Iron Helm 'Holhenneth' [5,+10] (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
n) The Mattock of Nain (2d8) (+12,+18) (+6 to searching)
   It increases your strength by 6.  It increases your searching, 
   infravision, and tunneling by 6.  It slays orcs, trolls, giants, and 
   dragons.  It provides resistance to dark and disenchantment.  It
   activates for stone to mud every 2 turns.  It cannot be harmed by the
   elements.  


  [Home Inventory]

a) an Orange Potion of Healing
b) 5 Dark Green Potions of *Healing*
c) a Gloopy Green Potion of Life
d) a Pink Potion of Enlightenment
e) 7 Bubbling Potions of Self Knowledge
f) 2 Scrolls titled "bupay friden" of Acquirement
g) a Scroll titled "romic glendok" of *Acquirement*
h) The Ring of Tulkas (+4)
   It increases your strength, dexterity, and constitution by 4.  It
   provides resistance to fear.  It activates for haste self (75+d75
   turns) every 150+d150 turns.  It cannot be harmed by the elements.  
i) The Amulet of Ingwe (+3)
   It increases your intelligence, wisdom, and charisma by 3.  It
   increases your infravision by 3.  It provides resistance to acid, 
   lightning, and cold.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for dispel evil (x5)
   every 50+d50 turns.  It cannot be harmed by the elements.  
j) The Necklace of the Dwarves (+3)
   It increases your strength and constitution by 3.  It increases your 
   infravision by 3.  It provides resistance to fear.  It lights the
   dungeon around you and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
k) The Dagger 'Angrist' (2d4) (+8,+14) [+4] (+4)
   It increases your dexterity by 4.  It increases your speed by 4.  It
   slays orcs, trolls, and all evil creatures.  It is branded with acid.  
   It provides resistance to acid and dark.  It sustains your dexterity.  
   It grants you immunity to paralysis.  It cannot be harmed by the
   elements.  
l) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4)
   It increases your strength and dexterity by 4.  It slays orcs, trolls, 
   undead, and all evil creatures.  It is branded with fire.  It provides
   resistance to fire, fear, and disenchantment.  It sustains your 
   strength and dexterity.  It is blessed by the gods.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for fire ball (72) every 40 turns.  It cannot be harmed by
   the elements.  
m) 22 Arrows of Acid (1d4) (+11,+3)
   It is branded with acid.  It cannot be harmed by acid.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 14.1.2005 20:48

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5199. on the Ladder (of 18993)
2063. on the Angband Ladder (of 6513)
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