The Angband Ladder: Gunter IV, Half-Orc Warrior by cerberus

  [Angband 3.1.1 dev (r1626) Character Dump]

 Name   Gunter IV                                Self  RB  CB  EB   Best
 Sex    Male         Age             12   STR! 18/100  +2  +5 +13218/***
 Race   Half-Orc     Height          68   INT! 18/100  -1  -2 +12818/***
 Class  Warrior      Weight         140   WIS! 18/100  +0  -2 +13018/***
 Title  ***WINNER*** Social   Respected   DEX! 18/100  +0  +2 +13018/***
 HP     1133/1133    Maximize         Y   CON! 18/100  +1  +2 +13018/***
 SP     0/0                               CHR! 18/100  -4  -1 +12818/***


 Level               50   Armor    [52,+89]     Saving Throw         84%
 Cur Exp       16131231   Fight   (+60,+43)     Stealth             Fair
 Max Exp       16131231   Melee   (+78,+71)     Fighting       Legendary
 Adv Exp       ********   Shoot   (+70,+14)     Shooting       Legendary
 MaxDepth  5050' (L101)   Blows      6/turn     Disarming            96%
 Turns          2109366   Shots      1/turn     Magic Device      Superb
 Gold           2477086   Infra     1300 ft     Perception       1 in 31
 Burden       392.9 lbs   Speed          29     Searching            24%

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Yeoman.  You are a credit to the family.  You have brown
 eyes, straight black hair, and a dark complexion.


rAcid:+.....+.*++.. rConf:......+..+...
rElec:+.....+..+... Sound:......+.+....
rFire:++*.+.+..+... Shard:......+......
rCold:+.....+..+... Nexus:.......+.+...
rPois:....+.+..+... Nethr:.........+...
rFear:..+.+...++..+ Chaos:+....++.+....
rLite:......+..+... Disen:......+......
rDark:......+..+..+ S.Dig:..+..........
rBlnd:.....+....... Feath:.............

PLite:.........+... Aggrv:+....+.......
Regen:..+.......... Stea.:.......+.....
  ESP:+.+..+...+... Sear.:.....+.......
Invis:+.+..+...+... Infra:.....+...+..+
FrAct:+.+.....+.+.. Tunn.:.............
HLife:............. Speed:.++++..+...+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) The Blade of Chaos 'Doomcaller' (6d5) (+18,+28) [-50]
     Slays animals, evil creatures, demons, trolls.
     *Slays* dragons.
     Branded with frost.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 118.2 vs. animals, 118.2 vs. evil creatures, 
     139.2 vs. demons, 139.2 vs. trolls, 139.2 vs. creatures not
     resistant to cold, 181.4 vs. dragons, and 97.1 vs. others.
     
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
     +10 speed.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) The Ring of Power 'Narya' (+6,+6) (+1)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to fire.
     Provides resistance to fire, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis.  
     Grants telepathy.  Grants the ability to see invisible things.  
     
d) a Beryl Ring of Speed (+12)
     +12 speed.
     
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
     +2 strength, wisdom, charisma, speed.
     Provides resistance to fire, poison, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) The Palantir of Westernesse (+2)
     +2 intelligence, wisdom, infravision.
     +10% to searching.
     Provides resistance to blindness, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  Drains experience.  
     
     Radius 3 light.
g) Power Dragon Scale Mail (-3) [40,+34]
     Provides resistance to acid, lightning, fire, cold, poison, light, 
     dark, confusion, sound, shards, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it allows you to breathe for 300 damage.
     Takes 1113 to 2220 turns to recharge at your current speed.
     
h) The Cloak 'Colannon' [1,+15] (+3)
     +3 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Small Metal Shield of Thorin [4,+24] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, infravision.
     Provides resistance to acid, lightning, fire, cold, poison, fear, 
     light, dark, confusion, nexus, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
k) The Set of Caestus of Fingolfin (+10,+10) [5,+20] (+4)
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Speed [2,+16] (+9)
     +9 speed.
     


  [Character Inventory]

a) 49 Gloopy Green Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
b) 4 Potions of Life
     When drunk, it restores 5000 hit points, restores experience and s
     tats, heals cut damage, and cures stunning, poison, blindness, and 
     confusion.
     
     It can be thrown at creatures with damaging effect.
     
c) 34 Potions of Speed
     When drunk, it hastens you for 2d10+20 turns.
     
d) 50 Scrolls titled "de levocus sus" of Phase Door
     When read, it teleports you randomly up to 10 squares away.
     
e) a Scroll of Banishment
     When read, it removes all non-unique monsters represented by a cho
     sen symbol from the level, dealing you damage in the process.
     
f) 2 Scrolls of Mass Banishment
     When read, it removes all non-unique monsters within 20 squares, d
     ealing you damage in the process.
     
g) 34 Scrolls titled "semitus tus" of Satisfy Hunger
     When read, it magically renders you well-fed, curing any gastroint
     estinal problems.
     
h) 8 Scrolls of *Destruction*
     When read, it destroys an area around you in the shape of a circle 
     radius 15, and blinds you for 1d10+10 turns.
     
i) 4 Nickel Rods of Detection {@z0}
     Cannot be harmed by electricity.
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 370 turns to recharge at your current speed.
     
j) a Brass Rod of Healing
     Cannot be harmed by electricity.
     
     When activated, it heals 500 hit points, heals cut damage, and cur
     es stunning.
     Takes 3700 turns to recharge at your current speed.
     
k) a Gold-Plated Rod of Restoration (charging)
     Cannot be harmed by electricity.
     
     When activated, it restores all your stats and your experience poi
     nts.
     Takes 3700 turns to recharge at your current speed.
     
l) 6 Rods of Teleport Other {@z5}
     When aimed, it teleports a target monster away.
     Takes 92 turns to recharge at your current speed.
     
m) 2 Steel-Plated Rods of Illumination
     When activated, it lights up an area and inflicts 2d8 damage on li
     ght-sensitive creatures.
     Takes 111 turns to recharge at your current speed.
     
n) 5 Aluminum-Plated Rods of Recall {@z9}
     Cannot be harmed by electricity.
     
     When activated, it returns you from the dungeon or takes you to th
     e dungeon after a short delay.
     Takes 222 turns to recharge at your current speed.
     
o) 5 Rods of Identify {@z8}
     Cannot be harmed by electricity.
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     Takes 37 turns to recharge at your current speed.
     
p) The Ring of Power 'Nenya' (+8,+8) (+2)
     +2 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to cold.
     Provides resistance to cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  Stops
     experience drain.  Grants telepathy.  Grants the ability to see
     invisible things.  
     
q) The Ring of Power 'Vilya' (+10,+10) (+3)
     +3 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to lightning.
     Provides resistance to lightning, poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration.  
     Prevents paralysis.  Stops experience drain.  Grants telepathy.  
     Grants the ability to see invisible things.  
     
r) The Iron Helm of Dor-Lomin [5,+20] (+4)
     +4 strength, dexterity, constitution.
     Provides resistance to acid, lightning, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
s) The Quarterstaff of Olorin (2d9) (+10,+13) (+4)
     +4 intelligence, wisdom, charisma.
     Slays evil creatures, orcs, trolls.
     *Slays* demons.
     Branded with flames.
     Provides resistance to fire, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Stops experience drain.  Grants the ability to see invisible
     things.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 81.2 vs. evil creatures, 92.7 vs. orcs, 92.7
     vs. trolls, 92.7 vs. creatures not resistant to fire, 115.7 vs.
     demons, and 69.7 vs. others.
     
t) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Slays animals, evil creatures, orcs, trolls.
     *Slays* dragons, demons, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  
     
     Combat info:
     4 blows/round.
     Average damage/hit: 235.6 vs. animals, 235.6 vs. evil creatures, 
     310.3 vs. orcs, 310.3 vs. trolls, 459.7 vs. dragons, 459.7 vs.
     demons, 459.7 vs. undead, and 160.9 vs. others.
     Sometimes creates earthquakes on impact.
     
u) 95 Seeker Bolts (4d5) (+11,+10) {@f0}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 346.7 vs. creatures not resistant to fire, and 
     115.5 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Scroll of *Remove Curse*
     When read, it removes all curses from all equipped items.
     
b) 3 Staves of Healing (7 charges)
     
     When activated, it heals you a really large amount (35% of max HP, 
     minimum 300HP), heals cut damage, and cures stunning, poisoning, b
     lindness, and confusion.
     
c) a Staff of Banishment (2 charges)
     
     When activated, it removes all non-unique monsters represented by 
     a chosen symbol from the level, dealing you damage in the process.
     
d) The Necklace of the Dwarves (+3)
     +3 strength, constitution, infravision.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     Radius 1 light.
e) The Jewel 'Evenstar'
     Provides resistance to cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Stops experience drain.  
     
f) The Phial of Galadriel {@A0}
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) The Arkenstone of Thrain (charging)
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Stops experience drain.  Grants the ability to see invisible
     things.  
     
     Radius 3 light.
h) The Large Metal Shield of Anarion [5,+20]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     
i) The Metal Cap of Celebrimbor [3,+18] (+3 searching)
     +3 intelligence, dexterity, charisma.
     +15% to searching.
     Provides resistance to acid, fire, shards, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Iron Helm 'Holhenneth' [5,+11] (+2) {@A1}
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
k) The Set of Leather Gloves 'Cambeleg' (+5,+5) [1,+13] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) The Whip of Gothmog (6d3) (+13,+15) (-3)
     -3 intelligence, wisdom, dexterity.
     Slays animals, trolls, giants.
     *Slays* dragons.
     Branded with flames.
     Provides immunity to fire.
     Provides resistance to lightning, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 86.9 vs. animals, 100.3 vs. trolls, 100.3 vs.
     giants, 100.3 vs. creatures not resistant to fire, 127.2 vs.
     dragons, and 73.4 vs. others.
     
     Radius 1 light.
m) The Short Bow of Amras (x2) (+12,+15) (+1 speed)
     +1 intelligence, wisdom, dexterity, speed, shooting speed, 
     shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
n) 20 Bolts (1d5) (+9,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 211.8 vs. creatures not resistant to fire, and 
     70.6 vs. others.
     25% chance of breaking upon contact.
     
o) 99 Bolts (1d5) (+5,+7)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 231.1 vs. creatures not resistant to fire, and 
     77 vs. others.
     25% chance of breaking upon contact.
     
p) 25 Arrows of Slay Evil (1d4) (+9,+14)
     Slays evil creatures.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4083     50'    2   Reached level 2
      9285    100'    3   Reached level 3
     13206    100'    4   Reached level 4
     13547    100'    4   Killed Fang, Farmer Maggot's dog
     20688    100'    5   Reached level 5
     52104    100'    6   Reached level 6
     59166    250'    7   Reached level 7
     68628    250'    8   Reached level 8
     71090      0'    8   Killed Farmer Maggot
     75142    250'    8   Killed Grip, Farmer Maggot's dog
     83217    250'    9   Reached level 9
     98776    300'   10   Reached level 10
    107734    350'   11   Reached level 11
    122981    550'   12   Reached level 12
    140023    250'   13   Reached level 13
    154224    400'   13   Killed Bullroarer the Hobbit
    159932    450'   13   Killed Mughash the Kobold Lord
    159932    450'   14   Reached level 14
    252279    500'   14   Killed Orfax, Son of Boldor
    259052    500'   15   Reached level 15
    268841    500'   15   Killed Wormtongue, Agent of Saruman
    275650    500'   16   Reached level 16
    279324    500'   16   Killed Smeagol
    291369    500'   17   Reached level 17
    317652    500'   17   Killed Brodda, the Easterling
    317652    500'   18   Reached level 18
    350760    600'   19   Reached level 19
    367858    750'   20   Reached level 20
    386081    900'   21   Reached level 21
    396303    900'   22   Reached level 22
    410572    900'   22   Killed Golfimbul, the Hill Orc Chief
    410572    900'   23   Reached level 23
    411839    900'   23   Killed Shagrat, the Orc Captain
    412561    900'   23   Found The Set of Gauntlets 'Paurhach' (LOST)
    422411    900'   23   Killed Ufthak of Cirith Ungol
    424106    900'   23   Killed Grishnakh, the Hill Orc
    424506    900'   24   Reached level 24
    426144    900'   24   Killed Lagduf, the Snaga
    442548    900'   25   Reached level 25
    458810    950'   25   Found The Leather Scale Mail 'Thalkettoth' (LOST)
    462692    950'   25   Killed Ulfast, Son of Ulfang
    466714    950'   25   Killed Ugluk, the Uruk
    473183    950'   25   Found The Scimitar 'Haradekket' (LOST)
    479251    950'   25   Killed Gorbag, the Orc Captain
    479392    950'   25   Found The Dagger 'Narthanc' (LOST)
    485541   1050'   26   Reached level 26
    486167   1050'   26   Killed Lugdush, the Uruk
    487436   1050'   26   Killed Bolg, Son of Azog
    490865   1050'   26   Found The Set of Leather Gloves 'Cambeleg'
    514100   1100'   27   Reached level 27
    514325   1100'   27   Killed Angamaite of Umbar
    538736   1300'   28   Reached level 28
    542126   1300'   28   Killed Azog, King of the Uruk-Hai
    547488   1350'   28   Found The Phial of Galadriel
    564671   1450'   29   Reached level 29
    631162   1450'   29   Found The Short Bow of Amrod (LOST)
    631590   1450'   29   Found The Long Bow of Bard (LOST)
    675247   1600'   29   Found The Set of Gauntlets 'Paurnimmen' (LOST)
    678007   1600'   30   Reached level 30
    704637   1750'   30   Killed Draebor, the Imp
    704704   1750'   30   Found The Metal Cap of Thengel (LOST)
    708767   1750'   30   Found The Cutlass 'Gondricam' (LOST)
    714891   1800'   31   Reached level 31
    727352   1850'   31   Killed Sangahyando of Umbar
    740639   2000'   31   Found The Chain Mail of Arvedui (LOST)
    747284   2000'   32   Reached level 32
    750545   2000'   32   Found The Lucerne Hammer 'Turmil' (LOST)
    751322   2000'   32   Killed Khim, Son of Mim
    751606   2000'   32   Killed Mim, Betrayer of Turin
    757667   2000'   32   Killed Ibun, Son of Mim
    760007   2000'   32   Found The Metal Brigandine Armour of the Rohirrim
(LOST)
    779315   2000'   32   Killed Lorgan, Chief of the Easterlings
    779325   2000'   33   Reached level 33
    793972   2100'   33   Found The Battle Axe of Balli Stonehand (LOST)
    795475   2050'   33   Killed Ulfang the Black
    816063   2050'   34   Reached level 34
    848238   2050'   34   Found The Set of Gauntlets 'Paurnen' (LOST)
    854214   2000'   35   Reached level 35
    854428   2000'   35   Killed Nar, the Dwarf
    863742   2000'   35   Killed Lokkak, the Ogre Chieftain
    864203   2000'   35   Killed Uldor the Accursed
    877765   2000'   35   Killed Ulwarth, Son of Ulfang
    884391   2000'   35   Killed Bert the Stone Troll
    889472   2000'   35   Found The Executioner's Sword 'Crisdurian' (LOST)
    896878   2100'   36   Reached level 36
    913872   2300'   37   Reached level 37
    917759   2300'   37   Found The Small Metal Shield of Thorin
    933078   2300'   37   Killed Waldern, King of Water
    936460   2350'   37   Found The Set of Leather Gloves 'Cammithrim' (LOST)
    940084   2350'   37   Killed Kavlax the Many-Headed
    940090   2350'   37   Thats for Helga you Jerk!
    947488   2350'   37   Found The Full Plate Armour of Isildur (LOST)
    963174   2500'   37   Killed Rogrog the Black Troll
    975793   2500'   37   Found The Beaked Axe of Theoden (LOST)
    975939   2500'   37   Found The Zweihander 'Mormegil' (LOST)
    987079   2500'   37   Killed Ren the Unclean
    991362   2500'   38   Reached level 38
   1003459   2600'   38   Found The Iron Helm of Gorlim (LOST)
   1006209   2600'   38   Found The Soft Leather Armour 'Hithlomir' (LOST)
   1006458   2600'   38   Killed Castamir the Usurper
   1008349   2600'   38   Found The Short Sword 'Sting' (LOST)
   1057236   2650'   38   Killed Harowen the Black Hand
   1057236   2650'   39   Reached level 39
   1086649   2750'   39   Killed Tom the Stone Troll
   1087996   2700'   39   Killed Akhorahil the Blind
   1095567   2800'   39   Found The Leather Shield of Celegorm (LOST)
   1097004   2800'   40   Reached level 40
   1098994   2850'   40   Killed Smaug the Golden
   1114933   2900'   40   Found The Iron Helm 'Holhenneth'
   1148808   2950'   40   Killed The Lernaean Hydra
   1167638   2950'   40   Found The Amulet of Carlammas (LOST)
   1167921   2950'   40   Found The Halberd 'Osondir' (LOST)
   1169198   2950'   41   Reached level 41
   1217060   3000'   41   Found The Cloak of Thorongil (LOST)
   1217423   3000'   41   Found The Steel Helm of Hammerhand (LOST)
   1219097   3000'   41   Found The Flail 'Totila' (LOST)
   1223254   3100'   41   Found The Short Sword 'Dagmor' (LOST)
   1270949   3250'   41   Found The Ring of Barahir (LOST)
   1294638   3350'   41   Found The Jewel 'Evenstar'
   1295277   3350'   41   Found The Battle Axe 'Lotharang' (LOST)
   1297855   3400'   41   Killed Ji Indur Dawndeath
   1300280   3400'   41   Killed Adunaphel the Quiet
   1300638   3400'   42   Reached level 42
   1301410   3400'   42   Killed Baphomet the Minotaur Lord
   1310853   3450'   42   Killed Boldor, King of the Yeeks
   1321468   3600'   42   Found The Rapier 'Careth Asdriag' (LOST)
   1323633   3600'   43   Reached level 43
   1324325   3600'   43   Killed Bill the Stone Troll
   1324738   3600'   43   Found The Quarterstaff 'Nar-i-vagil' (LOST)
   1326315   3600'   43   Killed Scatha the Worm
   1350147   3800'   43   Found The Heavy Crossbow of Umbar (LOST)
   1350335   3800'   43   Found The Dagger 'Nimthanc' (LOST)
   1352927   3800'   44   Reached level 44
   1358148   3850'   44   Found The Scythe 'Avavir' (LOST)
   1376531   4100'   44   Found The Star of Elendil (LOST)
   1377300   4100'   45   Reached level 45
   1386728   4150'   45   Killed Gorlim, Betrayer of Barahir
   1387257   4150'   45   Killed Shelob, Spider of Darkness
   1388693   4150'   45   Killed Dwar, Dog Lord of Waw
   1438100   4450'   45   Killed Medusa, the Gorgon
   1438592   4400'   45   Found The Hard Leather Cap of Thranduil (LOST)
   1439643   4450'   46   Reached level 46
   1440003   4450'   46   Killed The Phoenix
   1492555   2000'   46   Found The Trident of Wrath (LOST)
   1498352   2150'   46   Found The Set of Gauntlets 'Pauraegen' (LOST)
   1499710   2150'   46   Found The Mace 'Taratol' (LOST)
   1506560   2300'   46   Killed Uvatha the Horseman
   1510441   2450'   46   Found The Rapier 'Forasgil' (LOST)
   1518393   2650'   46   Found The Short Bow of Amras
   1528261   4500'   47   Reached level 47
   1529806   4500'   47   Found The Ring of Power 'Nenya'
   1530781   4500'   47   Found The Iron Crown of Beruthiel (LOST)
   1554185   4700'   47   Killed Eol, the Dark Elf
   1554206   4700'   47   Found The Leather Shield of the Haradrim (LOST)
   1554260   4700'   47   Found The Dagger 'Dethanc' (LOST)
   1566297   4700'   47   Found The Pike 'Til-i-arc' (LOST)
   1576860   4800'   47   Killed Saruman of Many Colours
   1576881   4800'   47   Found The Metal Cap of Celebrimbor
   1581211   4800'   48   Reached level 48
   1603620   4850'   49   Reached level 49
   1603685   4850'   49   Found The Pair of Leather Boots of Wormtongue (LOST)
   1605725   4850'   49   Killed Itangast the Fire Drake
   1669048   4900'   49   Killed Pazuzu, Lord of Air
   1694530   4900'   49   Found The Spear 'Nimloth' (LOST)
   1695468   4900'   49   Found The Mithril Chain Mail 'Belegennon' (LOST)
   1721133   4900'   50   Reached level 50
   1730747   4900'   50   Found The Quarterstaff of Olorin
   1733891   4900'   50   Killed Fundin Bluecloak
   1737079   4850'   50   Found The Set of Gauntlets 'Camlost' (LOST)
   1738616   4900'   50   Killed Omarax, the Eye Tyrant
   1743364   4950'   50   Killed Beorn, the Shape-Changer
   1745146   4950'   50   Found The Amulet of Ingwe (LOST)
   1745628   4950'   50   Found The Whip of Gothmog
   1761516   4900'   50   Killed Ancalagon the Black
   1761608   4900'   50   Found The Main Gauche of Azaghal (LOST)
   1763812   4900'   50   Found The Necklace of the Dwarves
   1776824   4900'   50   Killed Uriel, Angel of Fire
   1780355   4900'   50   Killed Carcharoth, the Jaws of Thirst
   1780467   4900'   50   Found The Two-Handed Great Flail 'Thunderfist' (LOST)
   1825712   4850'   50   Killed Hoarmurath of Dir
   1826504   4850'   50   Found The Cloak 'Colannon'
   1828164   4850'   50   Found The Large Metal Shield of Anarion
   1829979   4900'   50   Killed Draugluin, Sire of All Werewolves
   1835562   4900'   50   Found The Blade of Chaos 'Doomcaller'
   1841987   4900'   50   Killed Ungoliant, the Unlight
   1842998   4900'   50   Found The Lochaber Axe 'Mundwine' (LOST)
   1879088   4900'   50   Killed Ar-Pharazon the Golden
   1879107   4900'   50   Killed Gothmog, the High Captain of Balrogs
   1886776   4900'   50   Killed Lungorthin, the Balrog of White Fire
   1891728   4900'   50   Killed Quaker, Master of Earth
   1917206   4900'   50   Found The Elfstone 'Elessar'
   1922411   4900'   50   Found The Lance of Eorlingas (LOST)
   1935851   4900'   50   Found The Ring of Power 'Narya'
   1939569   4900'   50   Found The Light Crossbow 'Cubragol'
   1940039   4900'   50   Found The Set of Caestus of Fingolfin
   1944589   4900'   50   Found The Arkenstone of Thrain
   1947138   4900'   50   Killed Huan, Wolfhound of the Valar
   1951691   4900'   50   Killed The Queen Ant
   1954400   4850'   50   Killed The Balrog of Moria
   1955111   4850'   50   Found The Iron Helm of Dor-Lomin
   1957544   4850'   50   Killed Vecna, the Emperor Lich
   1963104   4900'   50   Killed Vargo, Tyrant of Fire
   1963714   4900'   50   Killed Atlas, the Titan
   1963993   4900'   50   Killed Ariel, Queen of Air
   1967781   4900'   50   Found The Broad Axe 'Barukkheled' (LOST)
   1968666   4900'   50   Found The Ring of Power 'Vilya'
   1970265   4900'   50   Found The Palantir of Westernesse
   1975417   4900'   50   Killed Polyphemus, the Blind Cyclops
   1976639   4900'   50   Killed Khamul, the Black Easterling
   1982650   4900'   50   Found The Broad Sword 'Arunruth' (LOST)
   1984204   4900'   50   Killed Feagwath, the Undead Sorcerer
   1984718   4900'   50   Found The Cloak 'Colluin'
   1985869   4900'   50   Killed The Mouth of Sauron
   1987939   4900'   50   Killed Kronos, Lord of the Titans
   1988228   4900'   50   Killed Thuringwethil, the Vampire Messenger
   1999721   4850'   50   Killed The Witch-King of Angmar
   1999806   4850'   50   Found The Cloak of Thingol (LOST)
   2003588   4850'   50   Killed The Tarrasque
   2004963   4850'   50   Found The Set of Gauntlets of Eol (LOST)
   2015285   4950'   50   Found The Mithril Shield of Gil-galad (LOST)
   2018474   4850'   50   Killed Glaurung, Father of the Dragons
   2020749   4850'   50   Found The Pick of Erebor (LOST)
   2022483   4850'   50   Found The Glaive of Pain (LOST)
   2044257   4900'   50   Killed Maeglin, the Traitor of Gondolin
   2046026   4950'   50   Killed Gabriel, the Messenger
   2051936   4950'   50   Killed Sauron, the Sorcerer
   2052024   4950'   50   Found The Beaked Axe of Hurin (LOST)
   2098926   5000'   50   Killed Morgoth, Lord of Darkness
   2098941   5000'   50   Found The Mighty Hammer 'Grond'
   2098952   5000'   50   Found The Massive Iron Crown of Morgoth


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 19.12.2009 06:40
Last updated on 9.1.2010 10:42

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2476. on the Ladder (of 19092)
526. on the Angband Ladder (of 6562)
Best for this player (

Comments

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On 19.12.2009 07:25 cerberus wrote:
Early good luck and posting to the ladder. YASD will be just around the corner :P

On 19.12.2009 11:53 cerberus wrote:
Stat Gain should be renamed CHR gain :P

On 19.12.2009 16:49 cerberus wrote:
Sitting around 1800-2000 trying to stat gain still, not sure if I should swap some stuff around to get better resists.

On 20.12.2009 12:21 cerberus wrote:
RBlind the only thing I'm really worried about :|

On 20.12.2009 15:10 cerberus wrote:
Need more speed .... RDis would be good to combat my lack of monster knowledge :P

On 21.12.2009 15:14 cerberus wrote:
Ok trying to collect stuff now. Swapped in RoS for my +11 damage. Not sure about that I lose 88 damage per turn. Stopped carrying around _Teleport, relying on ?TL for quick escapes.



On 21.12.2009 15:26 fizzix wrote:
With the RoS you gain a lot more damage per turn than you lose, since you attack almost twice as frequently. Definitely a worthwhile swap.

On 22.12.2009 13:03 cerberus wrote:
Ok stockpiling still :) Trying to not take too many risks, while still diving ...

On 23.12.2009 14:32 cerberus wrote:
So as my home fills up with things, I'm realising I actually have no idea what I need to keep, what I should be carrying around, and what gear I need.

Based on my (brief) encounter with Azriel I'm guessing I need to fill that rNether hole, also still keen to get rDis cause I still have no idea what diesnchants, also guessing I need lots more speed.

On 23.12.2009 19:40 PowerDiver wrote:
Once you have Isildur, you will never miss Arvedui or Rohirrim. I never use earthquakes. I think the device penalty from int on Gorlim means you can toss it. You are unlikely to use Sting now that you have Haradekket.

I'd be carrying the rods, or is it you can't activate them?

On 26.12.2009 03:11 cerberus wrote:
Yeah the rods were too inconsistent when I found them carrying them around now. Found Nenya, first elven ring ever! Now if only I had some other source of RPois I could wear it :(

On 26.12.2009 13:02 cerberus wrote:
Ok trying different things out ... Going down without ?TO is nerve wracking :P

On 26.12.2009 13:02 cerberus wrote:
?TO = ?Teleport Level of course >.>

On 29.12.2009 19:46 cerberus wrote:
Amazingly still alive, one very close call where I was in a bad place surrounded by summoned nasties, had to rely on Belegennon for phasing, with my TO rods all charging. Longest wait for recall ever.

+24 Speed is feeling good :) Just sitting between 4850 and 4900, trying to see what I can kill easily. All the Uniques seem very hard to me :(

On 30.12.2009 03:56 fizzix wrote:
Your melee is too weak right now.

Hunting down dragons with Bard seems like a good way to try to find a better weapon. Check all big dice weapons for *slay evil* or Holy Avenger.

You can chuck any shields you might find now that you have Thorin. The only other one you might wield is a preservation shield.

On 3.1.2010 16:26 cerberus wrote:
Ok just started playing him again today! Found my 2nd ever PDSM pretty happy about that.

Carrying around lots of swap weapons :) Not sure what I should be using tho. Going with Olorin for rNether, cause I get surprised by things that breath it.

Using
Gothmog against fire breathers.
Taratol against elec breathers.
Doomcaller when I'm sure Nether isn't a problem.


On 5.1.2010 20:42 cerberus wrote:
Found Cubragol/Narya/BoS+9 from a U-pit, been swapping in Narya for the RoS if I think I need Fire Imm now, pretty much keeping Doomcaller wielded.

What do other people do about rNether?

On 5.1.2010 22:07 fizzix wrote:
You should be able to melee Sauron and Morgoth with doomcaller. You can go without RNether, although if you want you can hunt down Azriel and kill him first.

On 9.1.2010 10:42 cerberus wrote:
Yay First winner ever!

On 9.1.2010 10:53 cerberus wrote:
Sauron went down very fast, and didn't drop anything of note :( Such an anti-climax.

I went to try Morgoth and found out very quickly that I needed some method of teleport other than Colannon :P

Went and picked up a stack of Phase Door, found one ?Tele on 99 before going down and trying again. Of course he summoned Azriel right at the start that jerk. I tried to make the most out of Phase Door, just so I could atleast only be surrounded on a few sides. Morgoth went down slowly at first but I got lucky for a while where I could just whack him and have a !ccw or !heal if he did something nasty. He was one 1 star for an age, and had to use my ?tele, full healed with !ccw and by the time he found me again he was still on 1 star, and only had one U in tow. Killed him, yay, banished the multiplying U's and recalled after almost dieing trying to kill Azriel :P

On 9.1.2010 16:25 fizzix wrote:
congrats!

On 10.1.2010 00:43 Pete Mack wrote:
Doomcaller is such a fun weapon.

Congrats!

(PS: don't wear the crown if you plan to make a character dump--much harder to figure out the character without all those crazy stats.)


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