The Angband Ladder: Lalewin, RohanKnight Swordmaster by <evilamoeba@nerdshack.com>

  [ToME 2.3.0 Character Sheet]

 Name  : Lalewin                Age                 21       STR:     27       
 Sex   : Neuter                 Height              33       INT:     13       
 Race  : RohanKnight            Weight              77       WIS:     15       
 Class : Swordmaster            Social Class         1       DEX:     35       
 Body  : Player                                              CON:     27       
 God   : Tulkas                                              CHR:     13       
                                                                               
 + To Melee Hit          70 Level             31    Max Hit Points       490   
 + To Melee Damage       56 Experience    295417    Cur Hit Points       490   
 + To Ranged Hit         43 Max Exp       298112    Max SP (Mana)         22   
 + To Ranged Damage       0 Exp to Adv.   330000    Cur SP (Mana)         22   
   AC                 27+79 Gold          373760    Piety               3479   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[42]Perception  : Fair         Blows/Round:  8         
 Bows/Throw  : Heroic       Searching   : Good         Shots/Round:  2         
 Saving Throw: Bad          Disarming   : Good         Mel.dmg/Rnd:  16d5+448  
 Stealth     : Bad          Magic Device: Legendary[5] Infra-Vision: 20 feet   
                                                       Tactic:       berserker 
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Serf.  You have dark            
          brown eyes, curly black hair, and a dark complexion.                 
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Maze: Level 32 (1600')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 4098 enemies.
 You saved a young hobbit from an horrible fate.
 You saved 17 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 1st Enderi of the 2890th year of the third age.
 You have been adventuring for 12 days.

                    adefkmnopsuxz{|@            
        Add Int   : 3...............            
        Add Dex   : 3.1.4.3.........            
        Add Sear. : .2..............            
        Add Infra : .2..............            
        Add Tun.. : ..............6.            
        Add Speed : 3.....3........+            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ..+.............            
        Sust Dex  : ................            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.........+.....            
        Hold Life : ................            
        Res Acid  : ......+++.......            
        Res Elec  : ..+....++.......            
        Res Fire  : .......++.......            
        Res Cold  : .......++.......            
        Res Pois  : ....+..+........            
        Res Fear  : ..+............+            
        Res Lite  : ......+...+.....            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ...+............            
        Res Sound : ................            
        Res Shard : +.....+.........            
        Res Neth  : ................            
        Res Nexus : ..+.............            
        Res Chaos : ................            
        Res Disen : ................            
        Levitate  : ..+.............            
        Lite      : ..........+.....            
        See Invis : +...............            
        Xtra Shots: .+..............            
        Activate  : .+..+..+..+.....            
        Cursed    : ....+...........            
        Good.ESP  : .......+........            

Skills (points left: 0)
 - Combat                                        35.237 [0.900]
          - Weaponmastery                        43.929 [1.150]
                   . Sword-mastery               35.300 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              01.500 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    29.630 [0.900]
          . Stealth                              00.000 [0.400]
          . Disarming                            35.300 [0.900]
 - Magic                                         01.609 [0.300]
          . Magic-Device                         34.850 [1.150]
          . Divination                           01.000 [0.300]
 - Spirituality                                  03.500 [0.400]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Mimicry                              01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You are fated to find a Hard Leather Armour on level 8.
You may meet a Singing, happy drunk on level 1.


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    shards.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated
    for terrify every 10+d50 turns if it is being worn. It increases your 
    searching and infravision by 2.  It fires missiles excessively fast.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) The Ring of Ollad (+1)
    It increases your dexterity by 1.  It
    sustains your wisdom.  It makes you completely fearless.  It provides
    resistance to electricity and nexus.  It allows you to levitate.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
f) a Ring of Confusion Resistance
k) an Amulet of the Serpents [+4] (+4) {cursed, !!}
    It can be activated for venom breathing every 40+d60 turns if
    it is being worn. It increases your dexterity by 4.  It provides
    resistance to poison.  It is cursed.  
    You bought it from the Black Market.
m) a Brass Lantern (with 1676 turns of light)
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and 
    speed by 3.  It provides resistance to acid, light and shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) The Cloak 'Colluin' [1,+20]
    It can be activated
    for resistance (20+d20 turns) every 111 turns if it is being worn. It
    provides resistance to acid, electricity, fire, cold and poison.  It
    allows you to sense the presence of good beings.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) a Large Metal Shield of Resistance [5,+19]
s) a Steel Helm [6,+9]
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile
    (2d6) every 2 turns if it is being worn. It provides light (radius 1)
    forever.  It sustains your constitution.  It provides immunity to
    paralysis.  It provides resistance to light.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Hard Leather Boots of Jumping [3,+5] {!!}
z) (nothing)
{) 28 Iron Shots (1d4) (+4,+4)
|) a Pick of Digging (+6)
    It increases your 
    ability to tunnel by 6.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the General Store.


  [Character Inventory]

a) Agannazar's Antique Acorn {!!}
    It can be activated for summon
    pet every 101 turns.  
    You found it lying on the ground on level 4 of Barrow-Downs.
b) 8 Mushrooms of Cure Serious Wounds {100% off}
c) 12 Rations of Food
d) 3 Flasks of oil
e) 3 Potions of Cure Serious Wounds
f) 2 Potions of Restore Mana
g) 9 Scrolls of Teleportation
h) 2 Scrolls of Word of Recall {25% off}
i) a Metal Cap [3] {good}
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Demonblade of Gothmog (7d6) (+13,+13) (-20)
    It
    provides light (radius 1) forever.  It decreases your luck by 20.  It
    does extra damage from fire.  It poisons your foes.  It produces
    chaotic effects.  It is very sharp and can make your foes bleed.  It
    strikes at demons with holy wrath.  It fights against evil with holy
    fury.  It can re-curse itself.  It can resist being shattered by
    morgul beings.  It cannot be harmed by acid, cold, lightning or fire.  
    
    You found it lying on the ground on level 10 of Barrow-Downs.
b) The Gem of Fire
    It can be
    activated for light absorption every 80 turns.  
    You found it lying on the ground on level 18 of Mirkwood.
c) a Rod Tip of Recall (80 Mana to cast)
d) a Ring of Invisibility
e) The Amulet 'Dungilor' (-3) {cursed}
f) The Phial of Undeath (-5) {cursed}
g) The Cutlass of Baraxe (1d7) (+11,+13) (+3)
    It increases 
    your charisma by 3.  It does extra damage from frost.  It produces
    chaotic effects.  It is very sharp and can cut your foes.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It has been blessed by
    the gods.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
h) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  It increases your 
    searching by 1.  It does extra damage from fire.  It is especially
    deadly against orcs.  It strikes at demons with holy wrath.  It fights
    against evil with holy fury.  It provides resistance to fire and light
    .  It allows you to sense the presence of orcs.  It slows your
    metabolism.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
i) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
    It can be activated for sing a
    cheerful song every 3 turns if it is being worn. It increases your 
    luck by 3.  It makes you completely fearless.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.


  [The Mathom-house Inventory - Bree ]

a) The Tome of Collected Weird Magic
    It can be activated for cuts.  
    You found it lying on the ground on level 13 of The Old Forest.
b) a Parchment titled ``Household Magic''
    It can
    be activated for stun.  
    You found it in the remains of a Mummified human on level 33 of Mirkwood.
c) The Skull of Vecna
    
    It can be activated for high experience loss.  
    You found it in the remains of a Novice mage on level 25 of Mirkwood.
d) Jor's Buckler of Missile Attraction
    
    It can be activated for confusion.  
    You found it lying on the ground on level 9 of Barrow-Downs.



Posted on 19.12.2004 22:38
Last updated on 23.12.2004 00:00

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On 19.12.2004 22:38 evilamoeba@nerdshack.com wrote:
This is the second character I've felt was worthy to upload here, and it's (Formerly male. Stupid trap.) doing pretty good so far. I'm working on the Old Forest right now, and I've already gone through the Orc Caves and Barrow Downs. Also, since this character is still alive, I'll update when (if) I get to about level 30.

On 23.12.2004 00:00 evilamoeba@nerdshack.com wrote:
Last updated Wednesday, December 22, 2004. Currently working to the bottom of Mirkwood.

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