The Angband Ladder: Woican, RohanKnight Swordmaster by <tome@matryx.org.uk>

  [ToME 2.2.5 Character Dump]

 Name  : Woican                 Age                 76       STR: 18/185       
 Sex   : Male                   Height              48       INT:      8       
 Race  : Zombie RohanKnight     Weight              78       WIS:     17       
 Class : Swordmaster            Social Class         1       DEX: 18/156       
 Body  : Player                                              CON: 18/205       
 God   : Tulkas                                              CHR:     16       
                                                                               
 + To Melee Hit          66 Level             31    Max Hit Points       717   
 + To Melee Damage       50 Experience    354039    Cur Hit Points       717   
 + To Ranged Hit         33 Max Exp       354039    Max SP (Mana)         14   
 + To Ranged Damage      15 Exp to Adv.   397500    Cur SP (Mana)         14   
   AC                 48+72 Gold          371006    Piety              12517   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[47]Perception  : Good         Blows/Round:  8         
 Bows/Throw  : Heroic       Searching   : Very Good    Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Good         Mel.dmg/Rnd:  16d5+400  
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 10 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Serf.  You have dark            
          brown eyes, curly black hair, and an average complexion.             
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        A lost temple: Level 16 (800')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 4222 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 2nd Enderi of the 2890th year of the third age.
 You have been adventuring for 13 days.

                    adefkmnopsuxz{|@            
        Add Str   : .2..............            
        Add Int   : 3....3...2......            
        Add Wis   : .....3...2......            
        Add Dex   : 3..5............            
        Add Con   : .2........4.....            
        Add Chr   : .....3..........            
        Add Stea. : ......23........            
        Add Sear. : ...5............            
        Add Tun.. : ..............3.            
        Add Speed : 3..............+            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Poison Brd: .............+..            
        Acid Brand: .............+..            
        Elec Brand: .............+..            
        Fire Brand: .............+..            
        Cold Brand: .............+..            
        Sust Str  : ....+...........            
        Sust Int  : ....+...........            
        Sust Wis  : ....+...........            
        Sust Dex  : ...++...........            
        Sust Con  : ....+.....+.....            
        Sust Chr  : ....+...........            
        Invisible : ..+.............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +..+............            
        Hold Life : ....+......+...+            
        Res Acid  : ......+.........            
        Res Elec  : .+....+.........            
        Res Fire  : .+....+....+....            
        Res Cold  : .+.+..+...++...+            
        Res Pois  : ...............+            
        Res Fear  : ...............+            
        Res Lite  : ...........+....            
        Res Dark  : ......+....+....            
        Res Blind : .........+......            
        Res Conf  : ...+............            
        Res Sound : ................            
        Res Shard : .........+......            
        Res Neth  : ................            
        Res Nexus : ........+.......            
        Res Chaos : ................            
        Res Disen : ................            
        See Invis : +..............+            
        Digestion : ....+..........+            
        Regen     : ++........+.....            
        Xtra Might: .+..............            
        Activate  : ......+...+.....            
        Fly       : ......+.........            
        Orc.ESP   : ......+..+......            
        Troll.ESP : .........+......            
        Evil.ESP  : .........+......            

Skills (points left: 0)
 - Combat                                        36.137 [0.900]
          - Weaponmastery                        35.780 [1.150]
                   . Sword-mastery               35.300 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              01.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            01.000 [0.900]
 - Magic                                         01.000 [0.300]
          . Magic-Device                         04.450 [1.150]
 - Spirituality                                  01.000 [0.400]
          . Prayer                               07.500 [0.500]
 - Monster-lore                                  03.950 [0.500]
          . Corpse-preservation                  00.800 [0.800]
          . Mimicry                              31.200 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You are fated to die on level 4.


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+10,+12) (+3)
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Short Bow of Amrod (x4) (+12,+15) (+2)
    It increases your 
    strength and constitution by 2.  It provides resistance to electricity
    , fire and cold.  It speeds your regenerative powers.  It fires
    missiles with extra might.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Hill troll Chieftain on level 32 of Maze.
e) an Indestructible Ring of Invisibility
    
    It makes you invisible.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Smeagol on level 5 of A lost temple.
f) The Ring of Celemelur (+5 to searching)
    It 
    increases your dexterity and searching by 5.  It sustains your 
    dexterity.  It provides immunity to paralysis.  It provides resistance 
    to cold and confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Young gold dragon on level 31 of Maze.
k) an Amulet of Sustenance {100% off}
    
    It sustains your strength, intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides resistance to life draining.  
    It slows your metabolism.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Black Market.
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map
     if it is being worn.  It provides light (radius 2) forever.  It can
    be used to store a spell.  It increases your intelligence, wisdom and 
    charisma by 3.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+7] (+2 to stealth)
    It can be activated for breathe
    lightning (100) every 90+d90 turns if it is being worn. It increases 
    your stealth by 2.  It provides resistance to acid, electricity, fire, 
    cold and dark.  It allows you to fly.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
o) a Fur Cloak of Stealth [3,+9] (+3 to stealth)
    It increases your stealth by 3.  
    You found it lying in a vault on level 21 of Orc Cave.
p) a Dragon Shield [8,+12]
s) The Hard Leather Cap of Thranduil [2,+9] (+2)
    It increases 
    your intelligence and wisdom by 2.  It provides resistance to 
    blindness and shards.  It allows you to sense the presence of orcs, 
    trolls and evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Smeagol on level 5 of A lost temple.
u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It
    can be activated for frost bolt (6d8) every 7+d7 turns if it is being
    worn. It can be used to store a spell.  It increases your constitution
     by 4.  It sustains your constitution.  It provides resistance to cold
    .  It speeds your regenerative powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
x) The Pair of Hard Leather Boots of Nirianden [3,+10]
    It provides resistance to life draining
    , fire, cold, light and dark.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
z) (nothing)
{) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, 
    electricity, fire and frost.  It poisons your foes.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mummified orc on level 13 of Orc Cave.
|) a Dwarven Shovel (+8,+7) (+3)


  [Character Inventory]

a) Baalzebub's All-seeing Servant {Heal}
    
    It can be activated for heal 700 hit points every 250 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
b) Kelek's Wormhole Machine {Teleport}
    It can be
    activated for teleport (range 100) every 45 turns.  
    You found it in the remains of a Blubbering icky thing on level 2 of
    Barrow-Downs.
c) 3 Scrolls of Word of Recall
d) 10 Scrolls of Satisfy Hunger {75% off}
e) a Wooden Rod of Quickness of Trap Location (10/10) {@z1}
    It can cast spells faster.  
    You bought it from the Black Market.
f) a Silver Rod of Recall (100/100) {@z2}
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Baalzebub's Tormented Box {Cure Fear}
    It can be activated for cure fear.
    
    You found it in the remains of a Mimic on level 13 of Orc Cave.
b) 5 Sprigs of Athelas
c) The Ring of Power of Uvatha the Horseman (+1 to stealth)
    It 
    increases your stealth, searching and infravision by 1.  It makes you
    invisible.  It provides resistance to nether.  It allows you to see
    invisible monsters.  It drains experience.  It cannot be dropped while
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
d) The Metal Cap of Thengel [3,+12] (+3)
    
    It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
e) The Broad Sword 'Glamdring' (2d5) (+0,+1) (+1)
    It provides light (radius 1) forever.  It increases your 
    searching by 1.  It does extra damage from fire.  It is especially
    deadly against orcs.  It strikes at demons with holy wrath.  It fights
    against evil with holy fury.  It provides resistance to fire and light
    .  It allows you to sense the presence of orcs.  It slows your
    metabolism.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  


  [Home Inventory - Gondolin ]

a) The Set of Gauntlets 'Paurnen' [2,+15]
    It can be activated for acid bolt
    (5d8) every 5+d5 turns if it is being worn. It can be used to store a
    spell.  It provides resistance to acid.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Mummified human on level 27 of Maze.
b) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
    
    It increases your strength, constitution and speed by 2.  It does
    extra damage from electricity.  It is very sharp and can cut your
    foes.  It is very sharp and can make your foes bleed.  It strikes at
    demons with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It provides resistance to electricity
    , light and dark.  It allows you to see invisible monsters.  It
    aggravates nearby creatures.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
c) The Katana of Huorolado (3d4) (+8,+6)
    
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It does extra damage from fire.  It produces chaotic effects.  It is
    very sharp and can cut your foes.  It is very sharp and can make your
    foes bleed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Young blue dragon in the town of Gondolin
    .
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is being
    worn. It increases your searching and infravision by 2.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.


  [Home Inventory - Lothlorien ]

a) The Crystal Ball of Godly Sights {Cuts}
    It can be activated for cuts.  
    You found it lying on the ground on level 10 of Barrow-Downs.
b) Raal's Tormented Spirits {Light}
    It can be
    activated for light area (dam 2d15) every 10+d10 turns.  
    You found it in the remains of a Dark elven warlock on level 37 of Maze.
c) Boccob's Magical Mish-mash {Cure Cuts}
    
    It can be activated for cure cuts.  
    You found it lying on the ground on level 9 of Barrow-Downs.
d) 4 Potions of Cure Light Insanity
e) a Potion of Cure Serious Insanity
f) The Wand of Digging of Thrain (17 charges)
g) The Phial of Undeath (-5) {cursed}
    It can be
    activated for ruination every 10+d10 turns if it is being worn. It
    provides light (radius 5) forever.  It decreases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and luck by 5.
    It allows you to breathe without air.  It allows you to sense the
    presence of undead.  It is cursed.  It carries an ancient morgothian
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 21 of Orc Cave.
h) Ring Mail of Resistance (-2 to accuracy) [12,+18]
    It provides
    resistance to acid, electricity, fire, cold and nether.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Forest troll Priest on level 22 of Orc
    Cave.
i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides
    resistance to acid, dark and shards.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
j) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5)
    It can be activated
    for rays of fear in every direction if it is being worn. It decreases 
    your intelligence, wisdom and searching by 5.  It provides immunity to 
    cold.  It provides immunity to paralysis.  It makes you completely
    fearless.  It provides resistance to acid, fire, poison and 
    disenchantment.  It allows you to see invisible monsters.  It produces
    an anti-magic shell.  It drains life.  It induces random
    teleportation.  It carries an ancient foul curse.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Elite uruk on level 20 of Orc Cave.
k) The Steel Helm of Hammerhand [6,+20] (+3)
    
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
l) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn. It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
m) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It increases your 
    constitution, stealth and speed by 3.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 21 of Orc Cave.
n) The Short Sword 'Gilettar' (1d7) (+3,+7) (+2)
    It increases 
    your attack speed by 2.  It is especially deadly against natural
    creatures.  It provides resistance to disenchantment.  It allows you
    to see invisible monsters.  It slows your metabolism.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 21 of Orc Cave.
o) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
    It provides
    light (radius 1) forever.  It increases your searching by 3.  It does
    extra damage from frost.  It is especially deadly against dragons.  It
    is especially deadly against orcs.  It fights against evil with holy
    fury.  It provides resistance to cold, dark and nether.  It allows you
    to sense the presence of orcs and dragons.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 21 of Orc Cave.
p) Orfax, Son of Boldor's corpse
q) Fasolt the Giant's corpse {!k!k!v!v!d!d}
r) Azog, King of the Uruk-Hai's corpse {special}
s) The Minotaur of the Labyrinth's corpse {Use This One}



Posted on 20.1.2004 15:38

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On 20.1.2004 15:38 tome@matryx.org.uk wrote:
Promising start.
Collecting corpses in the hope to get the scroll which gives you a one shot posession thing. So far the best corpse I have is the minotaur of the labyrinth (just got it :D )
Hoping to get something with 2 weapon slots, all the regular ones, and maybe some extra stuff.
Then I can mimic a 3rd arm and use all of the dagger set artifacts together.

On 20.1.2004 19:33 alex@mrdarkhelmet.org.uk wrote:
Nice going :) I find getting any kind of mimicery up that high when using weapons is very tough.

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