The Angband Ladder: Foteini, RohanKnight Swordmaster by <fotisil@hotmail.com>

  [ToME 2.1.2 Character Dump]

 Name  : Foteini                Age                 21       STR: 18/120       
 Sex   : Female                 Height             111       INT:     13       
 Race  : RohanKnight            Weight              78       WIS:     15       
 Class : Swordmaster            Social Class         9       DEX: 18/148       
 Body  : Player                                              CON:  18/60       
 God   : Manwe Sulimo                                        CHR:  18/10       
                                                                               
 + To Melee Hit          60 Level             31    Max Hit Points       438   
 + To Melee Damage       48 Experience    291982    Cur Hit Points        -1   
 + To Ranged Hit         34 Max Exp       291982    Max SP (Mana)         20   
 + To Ranged Damage       0 Exp to Adv.   330000    Cur SP (Mana)         20   
   AC                 49+83 Gold          112774    Piety               3535   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[42]Perception  : Fair         Blows/Round:  10        
 Bows/Throw  : Heroic       Searching   : Good         Shots/Round:  2         
 Saving Throw: Fair         Disarming   : Good         Mel.dmg/Rnd:  20d5+480  
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 20 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Landed Knight  You              
          have brown eyes, wavy brown hair and an average complexion.          
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Barrow-Downs: Level 3 (150')
        Illusory Castle: Level 35 (1750')
        Maze: Level 37 (1850')
        Orc Cave: Level 11 (550')
        The Old Forest: Level 13 (650')
        Moria: Level 30 (1500')
        A lost temple: Level 21 (1050')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 2nd Quelle of the 2890th year of the third age.
 It now is 16 days that you are adventuring.

     Your Attributes:
You are dead, killed by a Nexus hound.
You can drive yourself into a berserk frenzy.
You can use rohir powers.
You can sense what is beyond walls.
You are confused.
Your eyes are sensitive to infrared light.
You can fly.
Your appetite is small.
You can sense the presence of orcs.
You are lucky.
You have a firm hold on your life force.
You are surrounded with electricity.
You are surrounded by an anti-magic field.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to disenchantment.
You are resistant to nexus attacks.
You are completely fearless.
Your strength is sustained.
Your intelligence is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your attack speed is affected by your equipment.
Your weapon has been blessed by the gods.
Your weapon burns your foes.
Your weapon strikes at evil with extra force.
Your weapon strikes at demons with holy wrath.
Your weapon is especially deadly against orcs.

 Corruption list:

Skills (points left: 0)
 - Combat                                        36.713 [0.900]
	  - Weaponmastery                               36.356 [1.150]
	 	  . Sword-mastery                             36.700 [0.700]
	 	  . Axe-mastery                               00.000 [0.300]
	 	  . Hafted-mastery                            00.000 [0.300]
	 	  . Polearm-mastery                           00.000 [0.300]
	  . Archery                                     01.000 [0.600]
	  . Antimagic                                   25.300 [0.550]
 - Sneakiness                                    01.000 [0.900]
	  . Disarming                                   01.000 [0.900]
 - Magic                                         01.105 [0.300]
	  . Magic-Device                                00.000 [1.150]
 - Spirituality                                  01.000 [0.400]
	  . Prayer                                      00.000 [0.500]
 . Monster-lore                                  02.000 [0.500]

 You saved one princess.

 You have defeated 3155 enemies.


  [Fates]

You may find an Essence of Confusion on level 29.


  [Character Equipment]

a) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  It increases your searching 
    by 1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It 
    has been blessed by the gods.  It cannot be harmed by acid, cold, 
    lightning or fire.  
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
e) a Ring of Dexterity (+5)
f) The Ring of Silduivri (+3 attacks)
    It increases your strength and attack speed by 3.  It sustains your
    wisdom, dexterity and constitution.  It makes you completely fearless.
    It provides resistance to nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Young gold dragon on level 35 of 
    Illusory Castle.
k) an Amulet of Sustenance {25% off}
    It sustains your strength, intelligence, wisdom, dexterity, constitution 
    and charisma.  It provides resistance to life draining.  It slows 
    your metabolism.  It cannot be harmed by acid, cold, lightning or 
    fire.  
    You bought it from the Rare Jewelry Shop.
m) a Dwarven Lantern of the Magi (+1)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom 
    and charisma by 1.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) Pseudo Dragon Scale Mail (-2) [30,+10]
    It can be activated for breathe light/darkness (200) every 90+d60 
    turns if it is being worn. It provides resistance to light and dark.
    It allows you to fly.  It cannot be harmed by acid, cold, lightning
    or fire.  
o) a Cloak of Mimicry [Ghost] of Electricity [1,+12]
    It provides resistance to electricity.  It produces an electric sheath.
    It cannot be harmed by acid.  It cannot be harmed by electricity. 
    
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin
    .
p) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, electricity, fire, cold, light, dark 
    and disenchantment.  It cannot be harmed by acid, cold, lightning 
    or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin
    .
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases
    your strength, dexterity and constitution by 3.  It sustains your strength,
    dexterity and constitution.  It makes you completely fearless.  It
    provides resistance to acid, cold, dark and nexus.  It slows your 
    metabolism.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of The Minotaur of the Labyrinth on level
    37 of Maze.
u) The Set of Gauntlets of Gunelch [2,+6]
    It sustains your wisdom.  It provides resistance to life draining,
    electricity, cold and light.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Angamaite of Umbar on level 29 of Maze.
x) a Pair of Metal Shod Boots [6,+6]
z) (nothing)
{) 27 Iron Shots (1d4) (+0,+0)
    
|) a Gnomish Shovel (1d2) (+0,+0) (+2)


  [Character Inventory]

a) 16 Mushrooms of Cure Serious Wounds {100% off}
b) a Mushroom of Restore Strength
c) 13 Rations of Food
    
d) a Potion of Shape of Insect
e) a Potion of Neutralise Poison
f) 5 Potions of Heroism
    
g) 9 Potions of Cure Serious Wounds
    
h) a Potion of Healing
i) 12 Scrolls of Teleportation
    
j) 5 Scrolls of Word of Recall
    
k) 16 Scrolls of Identify
    
l) 2 Scrolls of Reset Recall
m) 8 Scrolls of Blessing
    
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 10 Potions of Cure Light Wounds
    
b) a Ring of Sustain Constitution
c) a Ring of See Invisible
d) a Ring of Strength (+3)
    It increases your strength by 3.  
    You bought it from the Jewelry Shop.
e) a Ring of Fear Resistance
    It makes you completely fearless.  
f) a Ring of Nether Resistance
g) a Ring of Nexus Resistance
h) a Ring of Shard Resistance
i) an Indestructible Amulet of Acid Resistance
j) an Amulet of Acid Resistance
k) an Amulet of Lightning Resistance
l) The Metal Scale Mail 'Elmahta' (-2) [13,+5]
    It sustains your strength and dexterity.  It makes you completely 
    fearless.  It provides resistance to life draining, shards and chaos.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Hill giant on level 30 of Moria.
m) a Large Metal Shield of Resist Cold [5,+10]
    It provides resistance to cold.  It cannot be harmed by cold.  
    You found it in the remains of a Hill giant Priest on level 30 of 
    Moria.
n) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and luck by 3.  It provides resistance
    to confusion.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of Vort the Kobold Queen on level 10 of
    Orc Cave.
o) a Mandolin
p) a Parchment - Adventurer's Guide to Middle-earth


  [Home Inventory - Lothlorien ]

a) 98 Potions of Water Curing
    
b) an Indestructible Ring of Free Action
c) a Ring of Invisibility
d) an Amulet of Infravision (+2)
e) a Dwarven Lantern of Fearlessness



Posted on 24.5.2003 18:09
Last updated on 25.5.2003 23:25

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11303. on the Ladder (of 19090)
1991. on the ToME Ladder (of 3155)
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