The Angband Ladder: Lucky Black Arts, Zombie Cavalry by <Antiguard@emailaddress.com>

  [Hengband 1.6.1 Character Dump]

                          Name  : Lucky Black Arts

 Sex      : Male             Age               101    STR!:  18/210
 Race     : Zombie           Height             70    INT!:      16
 Class    : Cavalry          Weight            101    WIS!:      17
                             Social Class        1    DEX :  18/209
                             Align         Neutral    CON!:  18/160
                                                      CHR!:  18/140

 Right hand      (+73,+61)   Hit point    990/ 990    Fighting    : Amber [32]
                             SP (Mana)      0/   0    Bows/Throw  : Amber [42]
 Blows/Round           8+0                            Saving Throw: Amber [5]
 AverageDmg/Rnd      584+0   Level              49    Stealth     : Superb
                             Experience    7022019
 Shooting        (+83,+12)   Max Exp       7022019    Perception  : Excellent
 Multiplier          x4.72   Exp to Adv    7650000    Searching   : Superb
 Shots/Round          2.47   Gold          2296127    Disarming   : Superb
                                                      Magic Device: Superb
 AC              [29,+126]   Time     Day 30 18:20
 Speed        Riding (+19)   Play time    88:23:02    Infra-Vision: 50 feet


                         (Character Background)
          You were created by an Evil Priest.  You have slime green
          eyes, oily dark purple hair, and white leprous skin.



          ...Now, you are in Telmora.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Zombie        STR!: 18/100  2  2 -2  9 18/210         ....32.4.....
 Class : Cavalry       INT!:  18/90 -6 -2 -2 -1     16         .........1...
 Level : 49            WIS!:  18/80 -6 -2 -2  1     17         .....2...1...
 Hits  : 990/990       DEX : 18/129  1  2 -2  7 18/209         ....3......4.
 Mana  : 0/0           CON!:  18/90  4  2 -2  3 18/160         ....3........
                       CHR!: 18/110 -3  0  2  4 18/140         .......4.....
         | }=="![(]]]             | }=="![(]]]                 | }=="![(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.+...    Sound : ..........+..    Speed     : ...........+.
 Elec  : .......+.....    Nether: ............+    FreeAction: .....+..++.+.
 Fire  : .......+.....    Nexus : ...........+.    SeeInvisi.: .....+..++..+
 Cold  : .......+.++.+    Chaos : .....+.......    Hold Life : +....+..+...+
 Poison: .........+..+    Disnch: .......+.+...    Warning   : .............
 Light : ..+..........    Fear  : +......+.+...    SlowDigest: +...........+
 Dark  : .......+.....    Reflct: .............    Regene.   : +....+.......
 Shard : .............    AuFire: ......+......    Levitation: ...........+.
 Blind : +........+...    AuElec: ......+......    Perm Lite : .............
 Conf  : .....+.......    AuCold: .............    Cursed    : .............

             |                  | }=="![(]]]                   | }=="![(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : ........+....    Add Blows   : +..+.........
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : ......+......
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: .............    Add Stealth : ........+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ........++...
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .......+.....    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .....+.......
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .........+...
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .........+...
 Vampiric  : +..    Sust Dex  : ...........+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [leading pets]

Sleipnir, the Odin's Steed(riding)



  [Quest information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 11
  Hobbes the Tiger                         (Dungeon level:   6) - level 21
  Orc Camp                                 (Danger  level:  15) - level 21
  Doom Quest 1                             (Danger  level:  15) - level 22
  Gorbag, the Orc Captain                  (Dungeon level:  12) - level 25
  The Sewer                                (Danger  level:  15) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  Tengu and Death Swords                   (Danger  level:  25) - level 26
  Vapor Quest                              (Danger  level:  25) - level 26
  The Mimic's Treasure                     (Danger  level:  25) - level 26
  Dark Elven Lords Quest                   (Danger  level:  25) - level 26
  Ulwarth, Son of Ulfang                   (Dungeon level:  24) - level 27
  Logrus Master                            (Danger  level:  25) - level 28
  The Tower                                (Danger  level:  30) - level 32
  The Vault                                (Danger  level:  30) - level 32
  Judge Mortis                             (Dungeon level:  38) - level 37
  Shuten-douji, the King Ogre of Ooe-Mountain (Dungeon level:  44) - level 39
  The Cloning Pits                         (Danger  level:  45) - level 39
  Killing Fields                           (Danger  level:  50) - level 40
  Haunted House                            (Danger  level:  48) - level 41
  Water Cave                               (Danger  level:  50) - level 41
  The Old Castle                           (Danger  level:  50) - level 41
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 43
  Petshop                                  (Dungeon level:  50) - level 43
  Doom Quest 2                             (Danger  level:  55) - level 43
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 47

< Failed Quest >
  Nothing.

  [Miscellaneous information]

 Recall Depth:
    Angband         : level  60
   !Yeek cave       : level  13
   !Orc cave        : level  23
   !Labyrinth       : level  18
    Dragon's lair   : level  62
    Graveyard       : level  58
   !Forest          : level  32
   !Volcano         : level  60
    Castle          : level  60
   !Mountain        : level  50
    Mine            : level  75
   !Anti-magic cave : level  50
   !Chameleon cave  : level  45

 Preserve Mode:      ON
 Autoscum:           OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED
 Num. Random Quests: 10

 Arena: 34 Victories


 You have defeated 18445 enemies.


  [Virtues]

Your alighnment : Neutral

You are very virtuous in Valour.
You are the living embodiment of Harmony.
You are the living embodiment of Unlife.
You are a great champion of Justice.
You are somewhat virtuous in Sacrifice.
You are the polar opposite of Honour.
You are an arch-enemy of Patience.
You are a great champion of Temperance.


  [Mutations]

 You can drain life from a foe like a vampire.
 You can drive yourself into a berserk frenzy.
 There is a white aura surrounding you.


  [Character Equipment]

a) The Executioner's Sword 'Slayer' (4d5) (+15,+15) (+2 attacks)
{At;BlFe;HlSdRg|V/*pL}
b) (nothing)
c) a Long Bow of Extra Might (x4) (+10,+12) {Li;Xm}
d) a Ring of Extra Attacks and Damage (+0,+3) (+1 attack)
e) a Ring of Reinforce Muscle (+3)
f) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
g) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
h) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkDiFe~Z}
i) The Cloak of Jack of Shadow [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1)
{InWiSr;AcCoPoBlDiFe;FaSi[M.}
k) a Set of Dragon Gloves of Slaying (+2,+2) [4,+16] {[Cold,Sound]}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 10 Potions of Speed {50% off}
b) 11 Potions of Heroism
c) 19 Potions of Healing
d) 11 Potions of Resistance {90% off}
e) 15 Scrolls of Teleportation
f) 8 Scrolls of Holy Chant
g) a Scroll of Protection from Evil
h) 4 Scrolls of *Destruction*
i) a Rod of Perception {@z5!!}
j) 4 Rods of Recall
k) 7 Rods of Illumination {@z3}
l) 3 Rods of Detection {@z0!k!!}
m) a Rod of Healing
n) 6 Wands of Haste Monster (36 charges) {@a0}
o) 14 Sheaf Arrows of Hurt Dragon (2d4) (+9,+9) (122/301) {@f1=g}
p) a Capture Ball (empty)


  [Home Inventory]

 ( page 1 )
a) 14 Mushrooms of Restoring
b) 24 Potions of Speed {50% off}
c) 12 Potions of Heroism
d) 3 Potions of Berserk Strength
e) 15 Potions of *Healing* {!k}
f) a Potion of Life {!k}
g) a Potion of Intelligence
h) 5 Potions of Wisdom
i) 3 Potions of Enlightenment
j) 2 Potions of Self Knowledge
k) 14 Potions of Resistance {90% off}
l) 9 Potions of Curing

 ( page 2 )
a) 3 Potions of New Life
b) 5 Scrolls of Summon Pet
c) 23 Scrolls of Enchant Armor {50% off}
d) 96 Scrolls of Enchant Armor {50% off}
e) 93 Scrolls of Enchant Weapon To-Hit {50% off}
f) 9 Scrolls of Enchant Weapon To-Dam
g) 99 Scrolls of Enchant Weapon To-Dam {75% off}
h) 6 Scrolls of Holy Chant
i) 16 Scrolls of Holy Prayer
j) 5 Scrolls of Protection from Evil
k) 3 Scrolls of Rune of Protection
l) 6 Scrolls of *Destruction*

 ( page 3 )
a) 3 Scrolls of Genocide
b) 4 Scrolls of Mass Genocide
c) 2 Scrolls of Acquirement
d) a Scroll of Logrus
e) a Rod of Enlightenment
f) 4 Rods of Probing
g) a Rod of Disarming
h) a Rod of Slow Monster
i) a Rod of Polymorph
j) a Rod of Havoc
k) 5 Wands of Heal Monster (27 charges)
l) 8 Wands of Haste Monster (46 charges) {@a0}

 ( page 4 )
a) a Wand of Slow Monster (9 charges)
b) a Wand of Tame Monster (5 charges)
c) a Wand of Disintegrate (2 charges)
d) a Wand of Annihilation (3 charges)
e) 2 Staffs of Haste Monsters (2x 9 charges)
f) a Staff of Haste Monsters (11 charges)
g) a Staff of Remove Curse (5 charges)
h) a Staff of Healing (4 charges) {!k}
i) 2 Staffs of Speed (2x 6 charges)
j) a Staff of Probing (5 charges)
k) a Staff of Mana Storm (4 charges)
l) a Ring of Protection [+21]

 ( page 5 )
a) a Ring of Strength (+4)
b) a Ring of Constitution (+4)
c) a Ring of Accuracy (+18)
d) a Ring of Accuracy (+17)
e) a Ring of Damage (+15)
f) a Ring of Slaying (+10,+10)
g) a Ring of Speed (+4)
h) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
i) a Ring of Light and Darkness Resistance
j) a Ring of Nexus Resistance
k) a Ring of Sound Resistance
l) a Ring of Confusion Resistance and Accuracy (+5,+0)

 ( page 6 )
a) a Ring of Shard Resistance and Lightning bolt
b) a Ring of Disenchantment Resistance
c) a Ring of Chaos Resistance
d) 2 Rings of Extra Shots
e) The Amulet of Carlammas (+2) {Cn;Fi}
f) an Amulet of Anti-Teleportation
g) The Amulet of Faramir (+12,+0) (+3)
h) The Torque of Boromir (+0,+8) {Fe(St}
i) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}
j) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
k) The Pendant of Gogo (+4) {InWiDx;SiLu}
l) The Phial of Galadriel (+1 to searching) {Sr}

 ( page 7 )
a) The Star of Elendil (+1 to speed) {Sp;SiHl}
b) The Stone of Lore
c) The Ring Mail of Giles (-2) [12,+18] (-2) {Sl;FiCoNxCa}
d) Metal Scale Mail of Resistance (-2) [13,+13] {AcElFiCoDi}
e) The Double Chain Mail of C('i)adan (+2,+6) [16,+9] (+2 to speed)
{SpWiCn;Cf;RfWr(InCn}
f) The Bar Chain Mail 'Cool Mint' (+3,+4) [18,+14] (+2) {WiDx;Co(St}
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoCfSoCa}
h) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
i) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
j) The Ribbed Plate Armour 'Scale of Ice Dragon' (-3) [28,+20] (+4 to
infravision)
k) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoDkSo}
l) The Soft Studded Leather 'Red Sun' [5,+13] (+3 to speed) {Sp;ElFiNx[F}

 ( page 8 )
a) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
b) The Rhino Hide Armour 'Burning Student' (+5,+2) [8,+20] (+4 to infravision)
{If;Fi;Lu.(Ch}
c) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10)
d) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcSh}
e) The Black Clothes of Hades [4,+24] (+3 to stealth) {DxSl;PoDkShCfNt;Fa}
f) The Stone and Hide Armour of Uriel (-1) [15,+9] (+4) {Ch;FiShSoDi[F}
g) The Cloak 'Colluin' [1,+15] {AcElFiCoPo}
h) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv}
i) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCoFe;Rf(St}
j) The Large Leather Shield 'Evssno' [6,+19] (+3 to speed) {SpInDx;CoCfNx}
k) a Jewel Encrusted Crown of Might [0,+14] (+3) {StDxCn;Po;Fa(StDxCn}
l) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}

 ( page 9 )
a) The Iron Helm 'Flameturner' [5,+20] (+3 to searching) {WiSr;FiDkNx}
b) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
c) The Steel Helm 'Orqueteg' (+6,+5) [6,+16] (+2 to speed) {SpIf;Sd}
d) The Set of Gauntlets 'Pauraegen' [2,+15] {El}
e) a Set of Gauntlets of Agility [2,+10] (+5) {Dx}
f) a Set of Dragon Gloves [4,+15] {[Chaos]}
g) The Pair of Hard Leather Boots of Balo [3,+10] (+4 to speed)
h) a Pair of Dragon Boots [5,+18] {[Blind,Shards]}
i) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Bl}
j) The Dagger of Rilia (2d4) (+4,+3)
k) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack)
l) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiSh;FaSiLu/*oL~oTP}

 ( page 10 )
a) The Small Sword 'Excalibur Jr.' (2d6) (+7,+7) (+2 attacks)
{At;FiFe;SdBs/DLZ}
b) The Short Sword of Merlin (1d7) (+3,+7) (+2 attacks) {At;Di;SiSdRg/Z}
c) The Wakizashi of Musashi (2d4) (+28,+17) (+3) {Dx(Dx}
d) The Long Sword 'Werewindle' (2d5) (+10,+12) (+2)
{AtSpStCn;ElLiDkDiFe;FaSiSdRgLu|ECa/*U(StInWiCn}
e) The Long Sword 'Anduril' (2d5) (+10,+15) [+5] (+4)
f) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)
{DxSlSr;Fi;SiWr|P}
g) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {StDxDg|S}
h) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx}
i) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to speed)
{SpStChSl;CoDkNtFe/XL/*PZ}
j) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed,
Sp;*Fi;DiFe;LuAgTy|F}
k) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) {Si|PS/*pDoTPL}
l) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/p}

 ( page 11 )
a) 2 Poison Needles (1d1) (+0,+0)
b) The Spear 'GaeBolg' (3d6) (+16,+18) (+4) {StDx;ElLiDkBl;ThSiLu|E/*P}
c) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
d) The Naginata of Solar Wind (2d6) (+20,+15) {Lu|FQM~Good~p}
e) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
f) The Glaive of Pain (9d6) (+0,+30) { }
g) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL}
h) The Battle Axe 'Hurricane' (2d8) (+18,+15) (+4 to stealth) {CnSl;El|ECaQ}
i) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
j) a Heavy Lance of Prism (4d8) (+4,+8)
k) a Heavy Lance (4d8) (+5,+7)
l) a Heavy Lance (4d8) (+4,+4)

 ( page 12 )
a) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi}
b) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
c) The Tetsubo of Shuten-douji (4d7) (+0,+20) [+10] (+6) {St;Fe}
d) The Tetsubo 'Magicbane' (2d7) (+17,+10) (+4) {InCnDg|AM~LZ}
e) The Great Hammer 'Golden Hammer' (2d6) (+0,+0) { }
f) The Dwarven Pick 'Fire Ant' (2d4) (+15,+12) (+4) {InDg;So;SiLu}
g) The Mattock 'Belangil' (1d8) (+17,+20) (+3 to stealth)
{StWiCnSlDg;AcCo;Bs|Co/pDP}
h) The Short Bow 'Srigop' (x3) (+18,+8) (+3 to speed) {SpSlSr;PoCfNx;Xm}
i) The Short Bow 'Joyeuse' (x2) (+20,+12) (+3) {Wi;BlSoNt;XsBs}
j) a Long Bow of Extra Shots (x3) (+17,+10) {Xs}
k) The Heavy Crossbow 'Hithargil' (x4) (+16,+15) (+4) {Dg;Fi;Xs}
l) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;Nt;Fa}

 ( page 13 )
a) 26 Steel Bolts of Frost (3d5) (+7,+9)
b) 27 Steel Bolts (3d5) (+1,+2)
c) 25 Seeker Bolts (6d5) (+3,+6)
d) 44 Sheaf Arrows of Shocking (2d4) (+9,+9) (122/301) {@f1=g}
e) 14 Sheaf Arrows of Hurt Animal (2d4) (+8,+10) (127/313) {@f0=g}
f) 7 Arrows of Hurt Evil (1d4) (+7,+8) (106/261) {@f0=g}
g) 17 Arrows of Hurt Dragon (1d4) (+8,+5) (92/227)
h) 75 Sheaf Arrows (2d4) (+9,+9) (122/301) {@f0=g}
i) 48 Sheaf Arrows (2d4) (+9,+9) (122/301)
j) 18 Arrows of Shocking (1d4) (+6,+6) (96/237)
k) 20 Arrows of Hurt Animal (1d4) (+7,+6) (96/237)
l) 21 Seeker Arrows of Shocking (6d4) (+9,+7) (160/395) {@f1=g}

 ( page 14 )
a) a Capture Ball (a Great Bile Wyrm) {+12}
b) a Capture Ball (a 11-headed hydra)
c) a Capture Ball (an Ethereal dragon)
d) a Capture Ball (an Ancient multi-hued dragon) 'Raider'
e) a Capture Ball (an Ancient multi-hued dragon)


  [Check Sum: "b4eb6f67472a4e05ec"]


Posted on 10.6.2004 02:25
Last updated on 5.7.2004 10:52

Download this dump

5771. on the Ladder (of 19090)
241. on the Hengband Ladder (of 698)

Comments

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On 10.6.2004 02:25 Antiguard@emailaddress.com wrote:
Alright my Death Monk got slain by continuoysly running at a drolem.. my most common high level death .. shouldnt press move to some dir in bottom :) was going back to some monster that teleported away in what i though a cleaned out level.

Ok After a long break i go for a Cavalry again and this time i choose better Rides(before just fast hydras and some experience with Great eagles)... mainly lotsa HP and resistances. This post is right after finishing cloning pits.

If someone has information about is/how damage is changed by riding ie. are spears/ lances somehow more damaging when mounted or not and does running distance to monster change attack damage?

Considering later i might try artifact creation on heavy lance and see what comes up.(when i get a scroll naturally if i ever do :))

Oh yeah this guy had liferate of 98/100 and as soon as i got a new life potion i quaffed it and like 5 experience levels i find next self knownledge and its up to 110/100 best ever for me.. how ever upon quaffing HP didnt change at all ... i thought i scored the exact same rate so no change.... weird.

On 5.7.2004 10:52 Antiguard@emailaddress.com wrote:
Well Still having dificulty getting my set in order even though i have shitloads of stuff...
Missing shard res but figuring wont use ring until dl 70.

Also trying to get a faster steed met a few lords of change but they all been slower than normal.

Played for a while an archer char but i got pissed 'cus i got stuck in minotaur quest with no shovel.

Problem now is i dont know should i try to melee or ride the fast monsters i eventually find. Kinda problem cus my char doesnt carry speed items (or have too great either). And GWOPs are pretty high level so riding might be hard.

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