The Angband Ladder: Soader, Hobbit Geomancer by <patrick.villa@free.fr>
[ToME 2.2.0 Character Dump] Name : Soader Age 24 STR: 12 Sex : Male Height 33 INT: 20 Race : Hobbit Weight 57 WIS: 18 Class : Geomancer Social Class 51 DEX: 15 Body : Player CON: 17 God : Eru Iluvatar CHR: 13 + To Melee Hit -26 Level 25 Max Hit Points 143 + To Melee Damage -20 Experience 20032 Cur Hit Points 143 + To Ranged Hit 8 Max Exp 20032 Max SP (Mana) 206 + To Ranged Damage 14 Exp to Adv. 24500 Cur SP (Mana) 164 AC 16+86 Gold 180088 Piety 5481 (Miscellaneous Abilities) Fighting : Very Bad Perception : Poor Blows/Round: 1 Bows/Throw : Good Searching : Poor Shots/Round: 1 Saving Throw: Superb Disarming : Excellent Mel.dmg/Rnd: 1d4-20 Stealth : Fair Magic Device: Heroic Infra-Vision: 40 feet Tactic: coward Explor: running (Character Background) You are one of several children of a Hobbit Home Owner. You are a credit to the family. You have hazel eyes, wavy brown hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 17 (850') A lost temple: Level 3 (150') Your body is a Player. You are currently in the town of Bree. You have defeated 1904 enemies. You saved 6 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 48th Yavie of the 2890th year of the third age. You have been adventuring for 5 days. adefkmnopsuxz{|@ Add Str : ..........2..... Add Con : ..........2..... Mul Mana : +............... Add Stea. : .......3........ Add Tun.. : ..............1. Add Speed : .*.....3........ Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ...............+ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ................ Res Acid : .......+........ Res Elec : ................ Res Fire : .+......+....... Res Cold : ................ Res Pois : ................ Res Fear : .+.............. Res Lite : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : .......+........ Res Chaos : ................ Res Disen : ................ Levitate : ...+............ Regen : .........+...... Activate : .+.....+........ Skills (points left: 13) - Combat 01.000 [0.200] . Weaponmastery 00.700 [0.400] . Sling-mastery 00.000 [0.300] . Sneakiness 01.000 [0.900] - Magic 15.841 [0.900] . Magic-Device 11.500 [1.050] . Spell-power 01.000 [0.700] . Mana 00.000 [0.700] - Geomancy 22.000 [0.700] . Fire 15.171 [1.050] . Water 15.171 [1.050] . Air 15.171 [1.050] . Earth 15.171 [1.050] . Meta 00.000 [0.800] . Conveyance 01.600 [0.800] . Divination 08.000 [0.800] . Temporal 00.000 [0.800] . Mind 00.000 [0.700] . Nature 00.000 [0.800] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.700] - Spirituality 01.000 [0.550] . Prayer 02.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You are fated to meet a Giant black ant on level 19. [Character Equipment] a) a Mage Staff of Mana (1d4) (-16,-11)(60%) d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It makes you completely fearless. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 7 of Barrow-Downs. e) a Ring of Protection [+12] f) a Ring of Levitation k) an Amulet of Spell [Identify] m) a Brass Lantern (with 7480 turns of light) n) Paper Armour [4,+6] o) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Large Leather Shield of Resist Fire [4,+10] s) a Metal Cap of Regeneration [3,+8] u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. x) a Pair of Hard Leather Boots [3,+4] z) (nothing) {) 15 Bolts (exploding) (1d5) (+1,+4) |) a Shovel (1d2) (+0,+0) (+1) [Character Inventory] a) a Book of Beginner Cantrips b) Kelek's Wormhole Machine It can be activated for acquirement. You found it lying on the ground on level 3 of A lost temple. c) Boccob's Magical Mish-mash (charging) It can be activated for restore stats and life levels every 750 turns. You found it lying on the ground on level 1 of Barrow-Downs. d) 6 Flasks of oil e) a Potion of Neutralise Poison f) 3 Potions of Heroism g) 4 Potions of Berserk Strength h) 2 Potions of Cure Critical Wounds i) a Potion of Healing j) 10 Scrolls of Word of Recall k) a Staff of Reveal Ways[1|25] (11 charges) l) 18 Flight Arrows (1d3) (+0,+0) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Book of Teleportation b) a Spellbook of Identify c) a Mushroom of Unhealth d) a Lembas e) 21 Potions of Cure Light Insanity f) a Potion of Cure Critical Insanity g) 2 Potions of Speed h) 4 Scrolls of *Identify* i) a Scroll of *Remove Curse* j) 2 Rod Tips of Trap Location (8 Mana to cast) k) a Staff of Remove Curses[2|15] (4 charges) l) a Staff of Reveal Ways[1|25] m) a Ring of Fire Resistance It provides resistance to fire. It cannot be harmed by fire. You bought it from the Magic shop. n) a Ring of Spell [Identify] o) a Ring of Spell p) an Amulet of Spell q) 24 Bolts (1d5) r) 19 Iron Shots (1d4) s) 22 Iron Shots (1d4) {good} t) a Mage Staff (1d4) (+0,+0) [The Mathom-house Inventory - Bree ] a) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |
Posted on 1.3.2004 10:02
14973. on the Ladder (of 19090)
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