The Angband Ladder: Cyric II, RohanKnight Swordmaster by <Cyric II>
[ToME 2.2.5 Character Dump] Name : Cyric II Age 21 STR: 25 Sex : Male Height 49 INT: 11 Race : RohanKnight Weight 78 WIS: 16 Class : Swordmaster Social Class 4 DEX: 23 Body : Player CON: 22 God : Tulkas Chr: 16 17 + To Melee Hit 46 Level 28 Max Hit Points 370 + To Melee Damage 41 Experience 106059 Cur Hit Points 370 + To Ranged Hit 12 Max Exp 106059 Max SP (Mana) 24 + To Ranged Damage 12 Exp to Adv. 110000 Cur SP (Mana) 24 AC 31+70 Gold 341905 Piety 3242 (Miscellaneous Abilities) Fighting : Legendary[30]Perception : Superb Blows/Round: 5 Bows/Throw : Superb Searching : Superb Shots/Round: 1 Saving Throw: Fair Disarming : Good Mel.dmg/Rnd: 10d5+205 Stealth : Bad Magic Device: Very Good Infra-Vision: 30 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Devoted Mercenary. You have brown eyes, curly brown hair, and a very fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 29 (1450') Barrow-Downs: Level 10 (500') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 1436 enemies. You saved 28 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 49th Yavie of the 2890th year of the third age. You have been adventuring for 6 days. adefkmnopsuxz{|@ Add Str : ......1......... Add Wis : .........3...... Add Dex : .4.............. Add Con : ......1......... Add Chr : .........3...... Add Stea. : .......5........ Add Sear. : 1....4.5........ Add Infra : ....2.1......... Add Tun.. : ..............5. Add Speed : .4.............+ Slay Evil : +............... Slay Demon: +............... Slay Orc : +............... Fire Brand: +............... Sust Str : ......+......... Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ......+......... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ......+......... Hold Life : ................ Res Acid : .+.............. Res Elec : .+......+.+..... Res Fire : +++............. Res Cold : .+.............. Res Pois : ................ Res Fear : ......+......... Res Lite : +............... Res Dark : ......+......... Res Blind : ................ Res Conf : .........+...... Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Lite : +............... Digestion : +............... Activate : .....+....++.... Blessed : +............... Fly : ...+............ Orc.ESP : +............... Corruption list: Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Random teleportation: Randomly teleports you around Skills (points left: 4) - Combat 34.085 [0.900] - Weaponmastery 31.183 [1.150] . Sword-mastery 32.500 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 01.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 02.344 [0.300] . Magic-Device 09.050 [1.150] - Spirituality 02.680 [0.400] . Prayer 00.000 [0.500] . Mindcraft 15.100 [0.400] . Monster-lore 01.500 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. d) The metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gorbag, the Orc Captain on level 25 of Mirkwood. e) a Ring of Fire Resistance f) a Ring of Flying k) an Amulet of Infravision (+2) m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) Dwarven Ring Mail (-2) [12,+10] (+1) It increases your strength, constitution and infravision by 1. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) an Elven Cloak of Stealth [4,+10] (+5 to stealth) p) a Large Leather Shield of Resist Lightning [4,+10] s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Set of Gauntlets 'Pauraegen' [2,+15] It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It can be used to store a spell. It provides resistance to electricity. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) a Pair of Metal Shod Boots of Jumping [6,+10] It can be activated for phasing every 10+d10 turns if it is being worn. It grants you the power of blink if it is being worn. It was given to you as a reward. z) (nothing) {) (nothing) |) an Orcish Pick of Digging (+9,+4) (+5) [Character Inventory] a) 13 Rations of Food b) a Sprig of Athelas c) 3 Potions of Speed d) 16 Potions of Cure Critical Wounds e) a Potion of Restore Intelligence f) 6 Scrolls of Teleportation g) 4 Scrolls of Word of Recall h) 72 Scrolls of Identify i) a Staff of Disarm[1|12] (32 charges) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Mushroom of Cure Serious Wounds b) a Potion of Cure Light Wounds c) 14 Potions of Cure Serious Wounds d) a Ring of Flames [+11] It can be activated for ball of fire and resist fire every 50+d50 turns if it is being worn. It provides resistance to fire. It cannot be harmed by fire. You bought it from the Black Market. e) a Ring of Invisibility f) an Amulet of Acid Resistance g) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bill the Stone Troll in the town of Bree . h) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and nexus. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 22 of Mirkwood. i) The Dagger 'Nimthanc' (E:8992, L:18) (1d4) (+13,+7) (+2) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It increases your charisma by 2. It does extra damage from frost. It sustains your charisma. It provides resistance to electricity, cold and confusion. It produces a fiery sheath. It drains experience. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) a Dagger (1d4) (+6,+3) k) a Basillard (1d8) (+6,+3) l) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) [Home Inventory - Lothlorien ] a) The Dagger 'Narthanc' (E:10, L:1) (1d4) (+4,+6) [The Mathom-house Inventory - Bree ] a) The Gem of Hate It can be activated for paralyze. You found it in the remains of a Mind flayer on level 18 of Mirkwood. b) The Hard Leather Cap 'Turith' [2,+6] It sustains your strength and dexterity. It provides resistance to life draining and dark. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. |
Posted on 23.2.2004 01:08
13070. on the Ladder (of 19090)
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