The Angband Ladder: Farwan, Dwarf Swordmaster by <jhallum@umich.edu>

  [ToME 2.1.1 Character Dump]

 Name  : Farwan                 Age                 39       STR:  18/80       
 Sex   : Neuter                 Height              50       INT:      5       
 Race  : Dwarf Barbarian        Weight             146       WIS:     10       
 Class : Swordmaster            Social Class        82       DEX:     18       
 Body  : Player                                              CON:  18/30       
 God   : Nobody                                              CHR:      5       
                                                                               
 + To Melee Hit          53 Level             28    Max Hit Points       368   
 + To Melee Damage       44 Experience     56935    Cur Hit Points        -2   
 + To Ranged Hit         21 Max Exp        56935    Max SP (Mana)          1   
 + To Ranged Damage      18 Exp to Adv.    75000    Cur SP (Mana)          1   
   AC                 36+55 Gold          125467                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[40]Perception  : Fair         Blows/Round:  4         
 Bows/Throw  : Heroic       Searching   : Good         Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Fair         Mel.dmg/Rnd:  4d6+176   
 Stealth     : Good         Magic Device: Excellent    Infra-Vision: 50 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the only child of a Dwarven Priest.  You are a               
          credit to the family.  You have dark brown eyes, straight            
          black hair, a two foot beard, and a dark complexion.                 
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 51st Yavie of the 2890th year of the third age.
 It now is 8 days that you are adventuring.

     Your Attributes:
You are dead, killed by (saved).
You can use secret passages.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You can fly.
You have free action.
You regenerate quickly.
Your appetite is small.
You are lucky.
You reflect arrows and bolts.
You are surrounded with electricity.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to bright light.
You are resistant to confusion.
You are resistant to chaos.
You are resistant to nexus attacks.
You are completely fearless.
Your eyes are resistant to blindness.
Your constitution is sustained.
Your stealth is affected by your equipment.
Your digging ability is affected by your equipment.

 Corruption list:

Skills (points left: 0)
 - Combat                                        34.211 [0.900]
	  - Weaponmastery                               33.056 [0.950]
	 	  . Sword-mastery                             33.900 [0.700]
	 	  . Axe-mastery                               00.000 [0.300]
	 	  . Hafted-mastery                            00.000 [0.300]
	 	  . Polearm-mastery                           00.000 [0.300]
	  . Archery                                     10.600 [0.600]
	  . Antimagic                                   00.000 [0.550]
 - Sneakiness                                    10.720 [0.900]
	  . Disarming                                   08.200 [0.900]
 - Magic                                         01.189 [0.300]
	  . Magic-Device                                14.800 [1.150]
 - Spirituality                                  06.600 [0.400]
	  . Prayer                                      00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

 You saved 5 princesses.

 You have defeated 3010 enemies.


  [Character Equipment]

a) a Small Sword (Defender) (1d6) (+9,+6) [+4] (+4 to stealth)
    It increases your stealth by 4.  It sustains your constitution.  It
    provides immunity to paralysis.  It provides resistance to acid,
electricity,
    fire, cold and nexus.  It allows you to levitate.  It allows you to
    see invisible monsters.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Snotling on level 12 of Orc Cave.
d) a Short Bow of Extra Might (x4) (+10,+18)
e) a Ring of Protection [+10]
    
    You bought it from the Magic shop.
f) a Ring of Slaying (+8,+11)
    
    You bought it from the Black Market.
k) an Amulet of Slow Digestion
    It slows your metabolism.  
    You bought it from the Magic shop.
m) a Brass Lantern (with 2782 turns of light)
    It provides light (radius 2) when fueled.  It cannot be harmed by 
    fire.  
n) Full Plate Armour (-3) [25,+5]
    
o) a Cloak of Mimicry [Ape] of Electricity [1,+12]
p) a Small Leather Shield of Reflection [2,+6]
    It reflects bolts and arrows.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    You bought it from the Armoury.
s) an Iron Helm [5,+3]
    
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your
    constitution.  It provides immunity to paralysis.  It provides resistance
    to light.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Stealth [2,+3] (+2 to stealth)
z) (nothing)
{) 13 Silver Arrows (3d4) (+0,+0)
|) a Pick (1d3) (+3,+3) (+1)


  [Character Inventory]

a) 14 Mushrooms of Cure Serious Wounds {100% off}
b) 23 Rations of Food
    
c) 16 Flasks of oil
    
d) 7 Potions of Cure Critical Wounds
    
e) 5 Scrolls of Teleportation
    
f) 5 Scrolls of Word of Recall
    
g) 39 Scrolls of Identify
    
h) a Rod Tip of Light (15 Mana to cast)
i) a Wand of Manathrust[3|17] (14 charges)
j) a Wand of Slow Monster[3|21] (6 charges)
k) a Wand of Confuse[2|21] (6 charges)
l) a Staff of Teleportation[1|20] (9 charges)
    
m) a Beaked Axe (2d6) (+0,+0)
n) a Long Bow (x3) (+0,+0)
o) 24 Arrows (exploding) (1d4) (+6,+7)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Wand of Digging of Thrain (20 charges)
b) a Ring of Invisibility
c) a Broad Sword (2d5) (+0,+0)
    
d) a Fiery Bastard Sword (3d4) (+4,+3)
e) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
f) 20 Arrows (exploding) (1d4) (+3,+5)


  [Home Inventory - Lothlorien ]

a) a Ring of Searching (+2)
    It increases your searching by 2.  
    You bought it from the Magic shop.
b) The Phial of Undeath (-5) {cursed}
c) a Rapier of *Slay Dragon* (1d6) (+1,+1) (+2)
    It increases your constitution by 2.  It is a great bane of dragons.
    It makes you completely fearless.  It provides resistance to electricity 
    and fire.  It allows you to sense the presence of dragons.  
    You found it in the remains of a Snotling on level 9 of Barrow-Downs.
d) The Broad Sword of Raglion (2d5) (+11,+19) (+2)
    It increases your intelligence, wisdom and charisma by 2.  It does
    extra damage from acid and fire.  It produces chaotic effects.  It
    is very sharp and can cut your foes.  It is especially deadly against
    orcs.  It is especially deadly against trolls.  It is especially deadly
    against giants.  It is a great bane of demons.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the ground on level 18 of Orc Cave.
e) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, electricity, fire and frost.  It poisons
    your foes.  It cannot be harmed by acid, cold, lightning or fire. 
    
    You found it lying on the ground on level 18 of Orc Cave.



Posted on 25.1.2003 06:01
Last updated on 31.1.2003 05:03

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2327. on the ToME Ladder (of 3155)
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Comments

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On 25.1.2003 06:01 jhallum@umich.edu wrote:
New swordmaster. let's see how this turns out. Already 3 Fumblefingers in the Barrow-downs alone. no mindcraft, though

On 26.1.2003 04:54 jhallum@umich.edu wrote:
Done with the orcs, on to the next step! Mirkwood?

On 31.1.2003 05:03 jhallum@umich.edu wrote:
Dead from trolls. Again. *sigh*

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