The Angband Ladder: Thaegil, High-Elf Rogue by malcontent

  [Angband 4.2.6 Character Dump]

 Name   Thaegil      Age            102          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'6"   STR:  18/83  +1  +0  +2 18/113
 Class  Rogue        Weight    15st 4lb   INT:     18  +3  +1  +4  18/80
 Title  ***WINNER*** Turns used:          WIS:     15  -1  -3  +2     13
 HP     683/684      Game        259152   DEX! 18/100  +3  +3  +4 18/200
 SP     57/108       Standard     46203   CON! 18/100  +1  -1  +6 18/160
                     Resting       4148

 Level                 42    Armor     [65,+101]    Saving Throw     91%
 Cur Exp          2219204                           Stealth       Superb
 Max Exp          2219204    Melee       3d6,+34    Disarm - phys.  100%
 Adv Exp          2610000    To-hit       78,+42    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices     99
 Gold            10139601                           Searching       100%
 Burden          240.8 lb    Shoot to-dam    +13    Infravision    40 ft
 Overweight       60.9 lb    To-hit       72,+45    Speed      2.7x (17)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:........+.+.. pFear:.............
 Elec:........+.... pBlnd:....+....+...
 Fire:+.......+.... pConf:.............
 Cold:........+.... pStun:.............
 Pois:+............ HLife:.............
Light:............+ Regen:+............
 Dark:........+....   ESP:.........+...
Sound:............. S.Inv:....+.......+
Shard:............. FrAct:+...+.....+..
Nexus:............. Feath:.............
Nethr:............. S.Dig:+............
Chaos:......+...... TrpIm:.............
Disen:......+...... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......++....
ImpSP:............. Sear.:....+........
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+...+...+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Welcome to level 42.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (key is shift-q) when you are ready.
> You have a Mithril Bolt of Holy Might (3d7) (+11,+26) {@t0} (0).
> You see a Mithril Bolt of Holy Might (3d7) (+11,+26) {@t0}.
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You see a Long Sword of Extra Attacks (2d5) (+15,+9) <+2>.
> You see Studded Leather Armour of Resistance (-1) [12,+14].
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see a Mithril Bolt of Holy Might (3d7) (+11,+26) {@t0}.
> You see 2 Mithril Bolts of Holy Might (3d7) (+11,+26) {@t0}.
> You see a Mithril Bolt of Holy Might (3d7) (+11,+26) {@t0}.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Zweihander 'Gurthang' (3d6) (+13,+17) <+2>
     Found lying on the floor in a vault at 3100 feet (level 62)
     
     +2 strength.
     Slays dragons (powerfully).
     Branded with poison, fire.
     Provides resistance to fire, poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 488.1 vs dragons, 368 vs creatures not
     resistant to poison and creatures not resistant to fire, and 247.9
     vs. others.
     
b) a Heavy Crossbow of Extra Might (x5) (+16,+13) <+1>
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +1 shooting power.
     
c) a Ring of Constitution <+6>
     Found lying on the floor at 1500 feet (level 30)
     
     +6 constitution.
     Sustains constitution.
     
d) a Ring of Speed <+11>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +11 speed.
     
e) an Amulet of the Magi [+5] <+2>
     Found lying on the floor in a vault at 3100 feet (level 62)
     
     +2 intelligence.
     +2 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
f) the Phial of Galadriel <+4>
     Dropped by Golfimbul, the Hill Orc Chief, at 1400 feet (level 28)
     
     +4 light.
     Cannot be harmed by fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on the player, with full
     intensity to radius 3, dealing 2d15 damage at the centre, which
     your device skill increases by 47% for an average of 23.5 damage.
     Takes 39 to 72 turns to recharge at your current speed.
     Your chance of success is 98.0%
     
g) Chaos Dragon Scale Mail (-2) [40,+18]
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     Provides resistance to chaos, disenchantment.
     
i) an Elven Cloak [6,+6] <+1>
     Found lying on the floor of a special room at 2150 feet (level 43)
     
     +1 stealth.
     +1 speed.
     
m) a Large Metal Shield of Elvenkind [12,+21] <+1>
     Found lying on the floor at 2800 feet (level 56)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid.
     
n) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Dropped by a stiffbeard sorcerer at 3200 feet (level 64)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
o) the Set of Caestus of Fingolfin (+10,+10) [5,+20] <+4>
     Dropped by Ibun, Son of Mîm, at 2600 feet (level 52)
     
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it casts a bolt of an arrow dealing 150 damage,
     which your device skill increases by 29% for an average of 193.5
     damage.
     Takes 111 to 216 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
p) a Pair of Ethereal Slippers of Speed [0,+6] <+8>
     Dropped by Mîm, Betrayer of Turin, at 3100 feet (level 62)
     
     +8 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Arcane Control]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 2 Mushrooms of Vigor
d) 30 Potions of Cure Critical Wounds
e) 6 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 15 Potions of Restore Mana
g) 7 Potions of Restore Life Levels
i) 20 Scrolls of Phase Door
m) 2 Scrolls of Mass Banishment
n) 5 Scrolls of Word of Recall
o) 8 Rods of Magic Mapping (1 charging)
p) 6 Rods of Teleport Other
q) 7 Wands of Slow Monster (12 charges)
r) 6 Wands of Stone to Mud (8 charges)
s) 14 Wands of Drain Life (58 charges)
t) a Wand of Annihilation (0 charges)
     Cannot be harmed by lightning.
     
u) 3 Staves of *Destruction* (3 charges)
v) 2 Staves of Speed (0 charges)
w) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10>
     Dropped by a dread at 3900 feet (level 78)
     
     +10 speed.
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     




  [Character Quiver]

0) a Mithril Bolt of Holy Might (3d7) (+11,+26) {@t0}
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 428.3 vs undead and demons, 374.8 vs evil
     creatures, and 267.8 vs. others.
     20% chance of breaking upon contact.
     
1) 17 Mithril Bolts of Slay Dragon (3d5) (+13,+15)
     Slays dragons.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 311.3 vs dragons and 194.7 vs. others.
     20% chance of breaking upon contact.
     
6) the Dagger of Rilia (2d4) (+14,+13) {@t6}
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     Slays trolls, orcs.
     Branded with poison.
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid.
     
     When activated, it fires a ball of poison gas with radius 3,
     dealing 12 damage at the centre, which your device skill increases
     by 47% for an average of 17.6 damage.
     Takes 18 to 28 turns to recharge at your current speed.
     Your chance of success is 98.0%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 228.7 vs trolls, orcs, and creatures not
     resistant to poison, and 174.8 vs. others.
     Average thrown damage: 227.9 vs trolls, orcs, and creatures not
     resistant to poison, and 57.2 vs. others.
     
7) a Throwing Hammer of *Slay Evil* (2d4) (+15,+16) <+2> {@t7}
     Taken from a chest found at 4400 feet (level 88)
     
     +2 wisdom.
     Slays evil creatures.
     Provides resistance to lightning.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 219.8 vs evil creatures and 192.6 vs.
     others.
     Average thrown damage: 402.2 vs evil creatures and 134.3 vs.
     others.
     
8) a Throwing Hammer of *Slay Evil* (2d4) (+10,+11) <+1> {@v8}
     Dropped by an ogre shaman at 3900 feet (level 78)
     
     +1 wisdom.
     Slays evil creatures.
     Provides resistance to acid.
     Cannot be harmed by acid.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 191.8 vs evil creatures and 164.7 vs.
     others.
     Average thrown damage: 305.3 vs evil creatures and 102 vs. others.
     
9) 22 Mithril Bolts of Slay Evil (3d5) (+9,+9) {@t9}
     Slays evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 227.6 vs evil creatures and 162.6 vs.
     others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 19 Potions of Cure Critical Wounds
b) 13 Potions of Healing
c) a Potion of Enlightenment
d) 5 Potions of Speed
e) a Wand of Teleport Other (5 charges)
f) a Ring of Intelligence <+6>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +6 intelligence.
     Sustains intelligence.
     
g) the Ring of Fire 'Narya' (+2,+2) <+1, +5>
     Dropped by Akhorahil the Blind at 4300 feet (level 86)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 734 to 1440 turns to recharge at your current speed.
     Your chance of success is 97.7%
     
h) an Amulet of Trickery <+3, +4, +2>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +3 dexterity.
     +3 stealth.
     +4 searching skill.
     +3 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
i) the Necklace of the Dwarves <+3, +5, +1>
     Dropped by Sauron, the Sorcerer, at 4950 feet (level 99)
     
     +3 strength.
     +3 constitution.
     +5 infravision.
     +1 light.
     Provides protection from fear.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
j) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Angamaitë of Umbar at 3200 feet (level 64)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
k) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
l) the Full Plate Armour of Isildur [75,+25] <+1>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
m) a Robe of Permanence [2,+14]
     Dropped by a ghoul at 2050 feet (level 41)
     
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid, fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
n) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Found lying on the floor in a vault at 4000 feet (level 80)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
o) Studded Leather Armour of Elvenkind (-1) [12,+18] <+2>
     Found lying on the floor of a cavern at 2550 feet (level 51)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid, fire.
     
p) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor at 2850 feet (level 57)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 363 to 720 turns to recharge at your current speed.
     Your chance of success is 97.7%
     
q) a Cloak of Aman [1,+21] <+3>
     Found lying on the floor in a vault at 3450 feet (level 69)
     
     +3 stealth.
     Provides resistance to nether.
     Cannot be harmed by acid, fire.
     
r) a Wicker Shield of Elvenkind [2,+13] <+1>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
s) the Leather Shield of Celegorm [8,+20]
     Dropped by Smaug the Golden at 3400 feet (level 68)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
t) a Zweihander (Defender) (3d6) (+13,+15) [+6] <+3>
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 226.1.
     
u) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1>
     Dropped by Mîm, Betrayer of Turin, at 3100 feet (level 62)
     
     +3 dexterity.
     +3 speed.
     +1 light.
     Branded with cold, fire.
     Provides resistance to fire, cold, light.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it returns you from the dungeon or takes you to
     the dungeon after a short delay.
     Takes 720 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 319.6 vs creatures not resistant to cold and
     creatures not resistant to fire, and 205.7 vs. others.
     
v) a Lucerne Hammer of Westernesse (2d5) (+8,+15) <+2, +1>
     Taken from a chest found at 2800 feet (level 56)
     
     +2 strength.
     +2 dexterity.
     +1 constitution.
     Slays giants, trolls, orcs.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 271.6 vs giants, trolls, and orcs, and 205.2
     vs. others.
     
w) 18 Mithril Bolts (3d5) (+6,+5)
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 160 feet away.
     Average damage/round: 141.3.
     20% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       180     50'  Reached level 2
       756    100'  Reached level 3
       940    150'  Reached level 4
      1456    250'  Reached level 5
      1850    350'  Reached level 6
      2047    400'  Reached level 7
      2133    450'  Reached level 8
      2426    450'  Reached level 9
      2656    550'  Reached level 10
      2921    550'  Reached level 11
      4263    650'  Reached level 12
      4281    650'  Killed Wormtongue, Agent of Saruman
      4603    650'  Reached level 13
      5034    750'  Reached level 14
      5684    800'  Killed Orfax, Son of Boldor
      5729    800'  Reached level 15
      6507    850'  Killed Ufthak of Cirith Ungol
      7109    900'  Reached level 16
      7743    950'  Reached level 17
      7900    950'  Killed Fang, Farmer Maggot's Dog
      7924    950'  Found the Long Sword 'Elvagil' (LOST)
      8093   1050'  Reached level 18
      8754   1050'  Killed Bolg, Son of Azog
      8754   1050'  Reached level 19
      8868   1050'  Reached level 20
     10068   1200'  Killed Lugdush, the Uruk
     10068   1200'  Reached level 21
     11425   1350'  Found the Iron Helm of Gorlim (LOST)
     11560   1350'  Reached level 22
     12277   1400'  Killed Bullroarer the Hobbit
     12295   1400'  Killed Grishnákh, the Hill Orc
     12309   1400'  Killed Golfimbul, the Hill Orc Chief
     12309   1400'  Found the Phial of Galadriel
     12547   1450'  Reached level 23
     12674   1500'  Killed Grip, Farmer Maggot's Dog
     13369   1500'  Reached level 24
     14928   1750'  Killed Azog, Enemy of the Dwarves
     14957   1750'  Reached level 25
     15382   1750'  Reached level 26
     16862   2000'  Reached level 27
     19340   2200'  Reached level 28
     23422      0'  Killed Farmer Maggot
     24287   2600'  Killed Ibun, Son of Mîm
     24289   2600'  Found the Set of Caestus of Fingolfin
     24453   2600'  Reached level 29
     25072   2600'  Killed Rogrog the Black Troll
     26116   2700'  Killed Ulwarth, Son of Ulfang
     26151   2700'  Killed Ulfast, Son of Ulfang
     26270   2700'  Reached level 30
     26366   2700'  Found the Broad Sword 'Orcrist'
     27257   2800'  Killed Itangast the Fire Drake
     27257   2800'  Reached level 31
     28187   2850'  Found the Hard Leather Armour of Himring
     28466   2900'  Killed Khîm, Son of Mîm
     28832   3000'  Killed Lokkak, the Ogre Chieftain
     29273   3100'  Killed Uglúk, the Uruk
     29483   3100'  Reached level 32
     29483   3100'  Reached level 33
     29496   3100'  Found the Zweihander 'Mormegil' (LOST)
     29559   3100'  Found the Zweihander 'Gurthang'
     30297   3100'  Killed Mîm, Betrayer of Turin
     30305   3100'  Found the Scythe 'Avavir'
     30548   3150'  Killed Draebor, the Imp
     31380   3200'  Found the Broad Sword 'Aeglin' (LOST)
     31505   3200'  Found the Hard Leather Cap of Thranduil
     31689   3200'  Killed Bert the Stone Troll
     31699   3200'  Killed Bill the Stone Troll
     31706   3200'  Killed Tom the Stone Troll
     31980   3200'  Killed Angamaitë of Umbar
     31980   3200'  Found the Chain Mail of Arvedui
     31999   3200'  Killed Sangahyando of Umbar
     32001   3200'  Found the Amulet of Carlammas (LOST)
     32151   3200'  Killed Saruman of Many Colours
     32151   3200'  Reached level 34
     33162   3250'  Reached level 35
     33276   3300'  Killed Shelob, Spider of Darkness
     33524   3400'  Killed The Queen Ant
     33612   3400'  Reached level 36
     33704   3400'  Found the Morning Star 'Bloodspike' (LOST)
     33709   3400'  Found the Ring of Barahir (LOST)
     34166   3400'  Killed Smaug the Golden
     34178   3400'  Found the Leather Shield of Celegorm
     34563   3450'  Killed Wiruin, the Maelstrom
     34563   3450'  Reached level 37
     34628   3450'  Found the Dagger of Rilia
     34632   3450'  Found the Metal Brigandine Armour of the Rohirrim
     34715   3450'  Found the Halberd 'Osondir' (LOST)
     36830   3850'  Reached level 38
     37177   3900'  Found the Light Crossbow 'Cubragol'
     37206   3900'  Killed Lagduf, the Snaga
     37272   3900'  Killed Beorn, the Shape-Changer
     37420   3900'  Killed Khamûl, the Black Easterling
     37424   3900'  Found the Set of Leather Gloves 'Cammithrim'
     37921   3900'  Reached level 39
     38430   4000'  Found the Soft Leather Armour 'Hithlomir'
     38960   4100'  Killed Adunaphel the Quiet
     38967   4100'  Found the Iron Crown of Berúthiel (LOST)
     39373   4250'  Reached level 40
     39445   4250'  Killed Uvatha the Horseman
     40677   4300'  Killed Akhorahil the Blind
     40679   4300'  Found the Ring of Fire 'Narya'
     41149   4400'  Found the Set of Gauntlets of Eöl (LOST)
     41177   4400'  Reached level 41
     41244   4400'  Found the Full Plate Armour of Isildur
     42480   4650'  Killed Kavlax the Many-Headed
     43124   4950'  Killed Qlzqqlzuup, the Emperor Quylthulg
     43792   4950'  Killed Sauron, the Sorcerer
     43843   4950'  Found the Necklace of the Dwarves
     46190   5000'  Killed Morgoth, Lord of Darkness
     46190   5000'  Reached level 42
     46196   5000'  Found the Massive Iron Crown of Morgoth
     46199   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use autoexplore commands                     : no  (autoexplore_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 18.8.2026 00:43

Download this dump

8186. on the Ladder (of 19507)
3596. on the Angband Ladder (of 6765)
121. for this player (

Comments

Jump to latest

On 18.8.2026 00:48 malcontent wrote:
Revisiting my happy place, the High Elf Rogue.

A little early speed was nice, but never really found as much as I'd like. Balancing speed, INT and CON was a bit tricky in the end. Two staves of speed helped, as well as swapping between Cubragol and a heavy crossbow of extra might.

Near the end I found some insane bolts of Holy Might, which I used as my primary weapon against Morgoth.

Write comment:

Your email
or Log into forum
Your comment

Send me email when someone comments this dump

Type the text from the above image:


Related dumps:

Slydown, L42 High-Elf Rogue winner
3573rd in Angband (4.2.3) by malcontent (100%)

Niennas, L42 High-Elf Rogue winner
3599th in Angband (4.2.5) by malcontent (100%)

Nimariul, L42 High-Elf Rogue winner
3588th in Angband (4.2.5) by malcontent (100%)

Blystyr, L42 High-Elf Rogue winner
3571st in Angband (4.2.5) by malcontent (100%)

Syldyr, L42 High-Elf Rogue winner
3591st in Angband (4.2.5) by malcontent (100%)

Valnyr, L42 High-Elf Rogue winner
3577th in Angband (4.2.5) by malcontent (100%)

Pampl, L42 High-Elf Rogue
3555th in Angband (3.1.1) by pampl (95%)

Lanahith, L42 High-Elf Rogue
3561st in Angband (4.1.0-321-g9ef7ea3) by Ighalli (95%)

Dyvn, L42 Hobbit Rogue winner
3627th in Angband (4.2.1) by malcontent (76%)

Dyvn II, L42 Hobbit Rogue winner
3621st in Angband (4.2.1) by malcontent (76%)

Nuruntan, L42 Half-Orc Rogue winner
3605th in Angband (4.2.4) by malcontent (76%)



Seen 45 times.



Submit your dump!