The Angband Ladder: Lanahith, High-Elf Rogue by Ighalli

  [Angband 4.1.0-321-g9ef7ea3 Character Dump]

 Name   Lanahith     Age            127          Self  RB  CB  EB   Best
 Race   High-Elf     Height        7'4"   STR! 18/100  +1  +0 +12 18/***
 Class  Rogue        Weight   13st 13lb   INT:  18/88  +3  +1  +2 18/148
 Title  Thief        Turns used:          WIS! 18/100  -1  -3  +2  18/80
 HP     797/875      Game        335390   DEX! 18/100  +3  +3 +15 18/***
 SP     216/216      Standard     53746   CON! 18/100  +1  -1  +9 18/190
                     Resting       3025

 Level                 42    Armor     [92,+119]    Saving Throw     95%
 Cur Exp          3130165                           Stealth    Legendary
 Max Exp          3130165    Melee       8d4,+34    Disarm - phys.  100%
 Adv Exp          3600000    To-hit       78,+41    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices    102
 Gold              425375                           Searching       100%
 Burden          181.5 lb    Shoot to-dam    +15    Infravision    90 ft
 Overweight        1.6 lb    To-hit       72,+40    Speed      3.5x (25)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are one of several children of a Telerin Warrior.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:......+.++... Nexus:....+....+...
rElec:.+....+.+.... Nethr:.............
rFire:++....+.+.... Chaos:.............
rCold:.+....+.++... Disen:......+......
rPois:....+........ pFear:...+.........
rLite:............+ pBlnd:.............
rDark:......+..+... pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.......+.....

Regen:.+........... Stea.:....+..+...+.
  ESP:............. Sear.:....+.....+..
Invis:............+ Infra:....+.......+
FrAct:.........++.. Tunn.:.............
Feath:..........++. Speed:..+.+......+!
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Scythe of Slicing of *Slay Evil* (8d4) (+13,+13) <+2>
     Found lying on the floor at 3450 feet (level 69)
     
     +2 wisdom.
     Slays evil creatures.
     Provides resistance to fire.
     Blessed by the gods.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 411 vs. evil creatures, and 296 vs. others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
c) a Ring of Speed <+15>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +15 speed.
     
d) the Band of Tulkas <+4> (charging)
     Dropped by Draebor, the Imp at 4100 feet (level 82)
     
     +4 strength.
     +4 dexterity.
     +4 constitution.
     Provides protection from fear.
     Cannot be harmed by lightning.
     
     When activated, it hastens you for d75+75 turns.
     Takes 604 to 1200 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
e) an Amulet of Trickery <+4, +3, +6, +5, +2>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +4 dexterity.
     +3 stealth.
     +6 searching skill.
     +5 infravision.
     +2 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Phial of Galadriel <+3>
     Dropped by Bullroarer the Hobbit at 1750 feet (level 35)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 44 to 80 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
g) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +3 strength.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Cannot be harmed by acid.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 2000 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
h) a Cloak of the Magi [1,+12] <+2, +3>
     Found lying on the floor in a vault at 4550 feet (level 91)
     
     +2 intelligence.
     +3 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Sustains your life force.  
     
i) the Large Metal Shield of Anárion [12,+20]
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     
j) the Steel Helm of Hammerhand [9,+20] <+3>
     Dropped by Azog, King of the Uruk-Hai at 4900 feet (level 98)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
k) a Set of Leather Gloves of Thievery (+1,+1) [1,+15] <+4>
     Found lying on the floor at 4350 feet (level 87)
     
     +4 dexterity.
     +4 searching skill.
     Feather Falling.  Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Elvenkind [4,+12] <+4, +9>
     Dropped by Maeglin, the Traitor of Gondolin at 4000 feet (level
     80)
     
     +4 stealth.
     +9 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [Practical Spells]
     
     You can read this book.
     
b) a Book of Magic Spells [Book of Trickery] {!d!v, ignore}
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 18 Potions of Cure Critical Wounds
d) 5 Potions of Healing
e) 11 Potions of *Healing* {!*}
     It can be thrown at creatures with damaging effect.
     
f) a Potion of Life {!*}
     It can be thrown at creatures with damaging effect.
     
g) 9 Potions of Restore Mana
h) 8 Potions of Speed {!*}
i) 9 Scrolls of Teleportation {!*}
j) 5 Scrolls of Mass Banishment
k) 4 Scrolls of *Destruction*
l) 4 Rods of Magic Mapping (3 charging) {!d, ignore}
m) 3 Rods of Probing (1 charging)
n) 2 Rods of Healing (1 charging)
     Cannot be harmed by lightning.
     
o) 2 Rods of Recall {!*}
     Cannot be harmed by lightning.
     
p) a Wand of Stone to Mud (5 charges)
q) 5 Wands of Drain Life (35 charges) {@a1}
r) 3 Wands of Annihilation (1 charge)
     Cannot be harmed by lightning.
     
s) 2 Staves of *Destruction* (3 charges)
t) 3 Staves of Banishment (8 charges)
u) the Ring of Fire 'Narya' (+2,+2) <+1, +5>
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 816 to 1600 turns to recharge at your current speed.
     Your chance of success is 91.2%
     




  [Character Quiver]

0) 2 Arrows of Slay Dragon (1d4) (+14,+9)
     Slays dragons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 194.8 vs. dragons, and 111.3 vs. others.
     35% chance of breaking upon contact.
     
1) an Arrow of Wounding (1d4) (+18,+20)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 157.5.
     35% chance of breaking upon contact.
     
2) 11 Seeker Arrows of Slay Undead (4d4) (+16,+14)
     Slays undead.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 286.6 vs. undead, and 163.8 vs. others.
     35% chance of breaking upon contact.
     
3) 25 Seeker Arrows of Holy Might (5d4) (+24,+20)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 349.1 vs. undead, 349.1 vs. demons, 299.2
     vs. evil creatures, and 199.5 vs. others.
     35% chance of breaking upon contact.
     
4) 30 Mithril Arrows of Wounding (3d4) (+24,+24)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 195.3.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Potions of Restore Life Levels
b) 2 Scrolls of Banishment
c) a Rod of Restoration (charging)
     Cannot be harmed by lightning.
     
d) 2 Staves of Dispel Evil (16 charges)
e) a Staff of Power (2 charges)
f) a Ring of Speed <+11>
     Dropped by Lokkak, the Ogre Chieftain at 4350 feet (level 87)
     
     +11 speed.
     
g) the Pendant of Ingwë <+3, +4>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +3 intelligence.
     +3 wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
h) the Necklace of the Dwarves <+3, +5, +1>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +3 strength.
     +3 constitution.
     +5 infravision.
     +1 light.
     Provides protection from fear.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
i) the Star of Elendil <+3>
     Found lying on the floor of a cavern at 2700 feet (level 54)
     
     +3 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
j) the Mithril Chain Mail 'Belegennon' (-1) [35,+20] <+4, +2>
     Found lying on the floor at 3450 feet (level 69)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 8 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
k) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Maeglin, the Traitor of Gondolin at 4000 feet (level
     80)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
l) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Taken from a chest found at 4000 feet (level 80)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
m) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Found lying on the floor in a vault at 2350 feet (level 47)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
o) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 attack speed.
     Slays dragons, giants, trolls, orcs, animals.
     Cannot be harmed by acid.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 338.4 vs. dragons, 338.4 vs. giants, 338.4
     vs. trolls, 338.4 vs. orcs, 293.4 vs. animals, and 248.4 vs.
     others.
     
p) a Blade of Chaos (Defender) (6d5) (+11,+15) [+5] <+2>
     Dropped by Uvatha the Horseman at 4100 feet (level 82)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 291.
     
q) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
     Conjured forth by magic at 1850 feet (level 37)
     
     +3 strength.
     +3 intelligence.
     +2 speed.
     Slays demons, giants, trolls.
     Branded with cold, fire.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 322.5 vs. creatures not resistant to cold,
     322.5 vs. creatures not resistant to fire, 322.5 vs. demons, 322.5
     vs. giants, 322.5 vs. trolls, and 222.5 vs. others.
     
r) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1>
     Dropped by Draugluin, Sire of All Werewolves at 4900 feet (level
     98)
     
     +3 dexterity.
     +3 speed.
     +1 light.
     Branded with cold, fire.
     Provides resistance to fire, cold, light.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it returns you from the dungeon or takes you to
     the dungeon after a short delay.
     Takes 800 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 341 vs. creatures not resistant to cold, 341
     vs. creatures not resistant to fire, and 229 vs. others.
     
s) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Found lying on the floor at 1750 feet (level 35)
     
     +4 wisdom.
     +4 infravision.
     +1 light.
     Slays orcs.
     Branded with cold.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Blessed by the gods.  
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 160 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 264 vs. creatures not resistant to cold, 264
     vs. orcs, and 198.5 vs. others.
     
t) the Mace 'Taratol' (3d4) (+12,+12)
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     Slays dragons (powerfully).
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 404 to 800 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 299.5 vs. creatures not resistant to
     lightning, 383.5 vs. dragons, and 215.5 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       205    100'  Reached level 2
       523    100'  Reached level 3
       683    150'  Killed Grip, Farmer Maggot's Dog
       683    150'  Reached level 4
      1289    250'  Killed Fang, Farmer Maggot's Dog
      1289    250'  Reached level 5
      1677    250'  Reached level 6
      1897    300'  Reached level 7
      2392    350'  Killed Mughash the Kobold Lord
      2392    350'  Reached level 8
      2793    350'  Reached level 9
      3150    450'  Reached level 10
      3580    450'  Reached level 11
      4098    500'  Reached level 12
      4900    600'  Found the Long Sword 'Elvagil' (LOST)
      5323    600'  Reached level 13
      5721    750'  Killed Lagduf, the Snaga
      6591   1050'  Killed Gorbag, the Orc Captain
      6591   1050'  Reached level 14
      6602   1050'  Reached level 15
      6798   1100'  Reached level 16
      7034   1100'  Reached level 17
      7361   1150'  Reached level 18
      9285   1300'  Reached level 19
      9739      0'  Killed Farmer Maggot
     10799   1400'  Reached level 20
     10940   1400'  Reached level 21
     11173   1350'  Killed Ulfast, Son of Ulfang
     11251   1400'  Found the Rapier 'Forasgil'
     11544   1400'  Killed Nár, the Dwarf
     11561   1400'  Killed Uglúk, the Uruk
     11561   1400'  Reached level 22
     11582   1400'  Killed Lugdush, the Uruk
     11751   1400'  Killed Ibun, Son of Mîm
     12344   1450'  Reached level 23
     13162   1450'  Reached level 24
     13262   1450'  Killed Brodda, the Easterling
     14097   1450'  Reached level 25
     14629   1750'  Reached level 26
     15327   1750'  Reached level 27
     15815   1750'  Killed Bullroarer the Hobbit
     15817   1750'  Found the Phial of Galadriel
     15978   1750'  Found the Lucerne Hammer 'Turmil'
     16980   1850'  Reached level 28
     17246   1850'  Killed Khîm, Son of Mîm
     17460   1850'  Killed Mîm, Betrayer of Turin
     17507   1850'  Found the Pike 'Til-i-arc'
     18845   2050'  Reached level 29
     19913   2050'  Killed Angamaitë of Umbar
     19925   2050'  Killed Sangahyando of Umbar
     20624   2150'  Reached level 30
     21680   2350'  Reached level 31
     22571   2300'  Killed Rogrog the Black Troll
     22572   2300'  Found the Short Sword 'Dagmor' (LOST)
     22573   2300'  Found the Metal Cap of Thengel (LOST)
     23472   2350'  Killed Orfax, Son of Boldor
     23482   2350'  Killed Boldor, King of the Yeeks
     23484   2350'  Found the Chain Mail of Arvedui (LOST)
     24785   2350'  Killed Ulwarth, Son of Ulfang
     25034   2400'  Found the Dagger 'Narthanc' (LOST)
     25766   2350'  Found the Hard Leather Cap of Thranduil
     25783   2350'  Killed Bert the Stone Troll
     25802   2350'  Killed Bill the Stone Troll
     25810   2350'  Killed Tom the Stone Troll
     27570   2500'  Reached level 32
     28176   2500'  Killed Itangast the Fire Drake
     28222   2500'  Found the Cloak 'Holcolleth' (LOST)
     28736   2500'  Found the Short Sword 'Sting' (LOST)
     28737   2500'  Found the Leather Shield of Celegorm
     28795   2500'  Found the Rapier 'Careth Asdriag'
     29523   2500'  Found the Leather Shield of the Haradrim (LOST)
     29793   2500'  Reached level 33
     31121   2650'  Found the Short Bow of Amrod
     31387   2650'  Found the Cloak 'Colannon'
     31525   2650'  Found the Amulet of Carlammas (LOST)
     31540   2650'  Killed Shagrat, the Orc Captain
     31581   2650'  Killed Wormtongue, Agent of Saruman
     31637   2650'  Found the Large Metal Shield of Anárion
     32656   2700'  Found the Star of Elendil
     33477   2950'  Killed Harowen the Black Hand
     33477   2950'  Reached level 34
     33897   3450'  Found the Mithril Chain Mail 'Belegennon'
     36334   4000'  Reached level 35
     36607   4000'  Killed Sméagol
     36681   4000'  Killed Maeglin, the Traitor of Gondolin
     36694   4000'  Found the Soft Leather Armour 'Hithlomir'
     36714   4000'  Found the Leather Scale Mail 'Thalkettoth'
     37891   4100'  Found the Necklace of the Dwarves
     38080   4100'  Killed The Cat Lord
     38488   4100'  Reached level 36
     38662   4100'  Killed Uvatha the Horseman
     39283   4100'  Found the Mace 'Taratol'
     39373   4100'  Killed Draebor, the Imp
     39374   4100'  Found the Band of Tulkas
     39801   4100'  Killed Eöl, the Dark Elf
     40306   4350'  Killed Lokkak, the Ogre Chieftain
     40307   4350'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
     40704   4350'  Killed Quaker, Master of Earth
     40918   4350'  Killed Saruman of Many Colours
     41074   4350'  Reached level 37
     41106   4350'  Killed Smaug the Golden
     41122   4350'  Killed Kavlax the Many-Headed
     41129   4350'  Found the Morning Star 'Firestar' (LOST)
     41141   4350'  Killed Scatha the Worm
     41350   4400'  Killed Akhorahil the Blind
     41748   4400'  Found the Small Metal Shield of Thorin
     41786   4400'  Killed Ren the Unclean
     41898   4400'  Killed Ji Indur Dawndeath
     42006   4400'  Found the Mithril Plate Mail of Celeborn
     42557   4400'  Killed Polyphemus, the Blind Cyclops
     43017   4550'  Reached level 38
     43900   4850'  Killed Vargo, Tyrant of Fire
     44179   4900'  Killed Dwar, Dog Lord of Waw
     44237   4900'  Killed Hoarmurath of Dir
     45462   4900'  Reached level 39
     45772   4900'  Reached level 40
     46705   4900'  Killed Draugluin, Sire of All Werewolves
     46706   4900'  Found the Scythe 'Avavir'
     46847   4900'  Found the Steel Helm of Hammerhand
     47085   4900'  Killed Lorgan, Chief of the Easterlings
     47842   4900'  Killed Ar-Pharazôn the Golden
     47842   4900'  Reached level 41
     48276   4900'  Killed Glaurung, Father of the Dragons
     48276   4900'  Found the Battle Axe 'Lotharang' (LOST)
     49107   4800'  Found the Lochaber Axe 'Mundwine' (LOST)
     49868   4900'  Found the Pendant of Ingwë
     49933   4900'  Killed The Lernaean Hydra
     51486   4950'  Killed Sauron, the Sorcerer
     51492   4950'  Found the Ring of Fire 'Narya'
     52034   4950'  Reached level 42
     52105   4950'  Killed Adunaphel the Quiet
     52351   4950'  Killed Thuringwethil, the Vampire Messenger
     52353   4950'  Found the Long Sword 'Anguirel'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 3.4.2018 02:43
Last updated on 11.4.2018 06:24

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7817. on the Ladder (of 19090)
3386. on the Angband Ladder (of 6561)
Second best for this player (

Comments

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On 3.4.2018 02:43 Ighalli wrote:
Just cleared a giant vault. Getting rPois has been trouble all game, but now I think it's time to dive to 4900'.

On 3.4.2018 07:01 Ighalli wrote:
5 or 6 scrolls of deep descent later and I'm faced with analysis paralysis. My most common affliction. :(

On 8.4.2018 07:00 Ighalli wrote:
I feel under leveled. Maybe knock down a few more uniques and then go for it?

On 11.4.2018 06:24 Ighalli wrote:
In a fight with the big P, but I don't think I'm gonna be able to win. Still have lots of !*heal* but have burned more than half my !heal and only have him down 1 star. I think there are too many powerful uniques left, so whenever he summons the backup is stuff I don't want to try to fight.

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