[Angband 4.2.6 Character Dump] Name Thaegil Age 102 Self RB CB EB Best Race High-Elf Height 6'6" STR: 18/83 +1 +0 +2 18/113 Class Rogue Weight 15st 4lb INT: 18 +3 +1 +4 18/80 Title ***WINNER*** Turns used: WIS: 15 -1 -3 +2 13 HP 683/684 Game 259152 DEX! 18/100 +3 +3 +4 18/200 SP 57/108 Standard 46203 CON! 18/100 +1 -1 +6 18/160 Resting 4148 Level 42 Armor [65,+101] Saving Throw 91% Cur Exp 2219204 Stealth Superb Max Exp 2219204 Melee 3d6,+34 Disarm - phys. 100% Adv Exp 2610000 To-hit 78,+42 Disarm - magic 100% Blows 5.0/turn Magic Devices 99 Gold 10139601 Searching 100% Burden 240.8 lb Shoot to-dam +13 Infravision 40 ft Overweight 60.9 lb To-hit 72,+45 Speed 2.7x (17) Max Depth 5000' (L100) Shots 1.0/turn You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:........+.+.. pFear:............. Elec:........+.... pBlnd:....+....+... Fire:+.......+.... pConf:............. Cold:........+.... pStun:............. Pois:+............ HLife:............. Light:............+ Regen:+............ Dark:........+.... ESP:.........+... Sound:............. S.Inv:....+.......+ Shard:............. FrAct:+...+.....+.. Nexus:............. Feath:............. Nethr:............. S.Dig:+............ Chaos:......+...... TrpIm:............. Disen:......+...... Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.......++.... ImpSP:............. Sear.:....+........ Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:...+...+...+! DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:.+........... Light:.....+....... D.Red:............. Moves:............. [Last Messages] > Welcome to level 42. > A magical staircase appears... > *** CONGRATULATIONS *** > You have won the game! > You may retire (key is shift-q) when you are ready. > You have a Mithril Bolt of Holy Might (3d7) (+11,+26) {@t0} (0). > You see a Mithril Bolt of Holy Might (3d7) (+11,+26) {@t0}. > You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}. > You see a Long Sword of Extra Attacks (2d5) (+15,+9) <+2>. > You see Studded Leather Armour of Resistance (-1) [12,+14]. > You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]. > You see a Mithril Bolt of Holy Might (3d7) (+11,+26) {@t0}. > You see 2 Mithril Bolts of Holy Might (3d7) (+11,+26) {@t0}. > You see a Mithril Bolt of Holy Might (3d7) (+11,+26) {@t0}. > Character dump successful. Killed by Ripe Old Age. [Character Equipment] a) the Zweihander 'Gurthang' (3d6) (+13,+17) <+2> Found lying on the floor in a vault at 3100 feet (level 62) +2 strength. Slays dragons (powerfully). Branded with poison, fire. Provides resistance to fire, poison. Cannot be harmed by acid. Slows your metabolism. Speeds regeneration. Prevents paralysis. Combat info: 5.0 blows/round. Average damage/round: 488.1 vs dragons, 368 vs creatures not resistant to poison and creatures not resistant to fire, and 247.9 vs. others. b) a Heavy Crossbow of Extra Might (x5) (+16,+13) <+1> Found lying on the floor in a vault at 3000 feet (level 60) +1 shooting power. c) a Ring of Constitution <+6> Found lying on the floor at 1500 feet (level 30) +6 constitution. Sustains constitution. d) a Ring of Speed <+11> Found lying on the floor in a vault at 4400 feet (level 88) +11 speed. e) an Amulet of the Magi [+5] <+2> Found lying on the floor in a vault at 3100 feet (level 62) +2 intelligence. +2 searching skill. Provides protection from blindness. Sustains intelligence. Grants the ability to see invisible things. Prevents paralysis. f) the Phial of Galadriel <+4> Dropped by Golfimbul, the Hill Orc Chief, at 1400 feet (level 28) +4 light. Cannot be harmed by fire. Intensity 4 light. When activated, it lights up the surrounding area and creates a ball of weak light with radius 3, centred on the player, with full intensity to radius 3, dealing 2d15 damage at the centre, which your device skill increases by 47% for an average of 23.5 damage. Takes 39 to 72 turns to recharge at your current speed. Your chance of success is 98.0% g) Chaos Dragon Scale Mail (-2) [40,+18] Found lying on the floor in a vault at 4400 feet (level 88) Provides resistance to chaos, disenchantment. i) an Elven Cloak [6,+6] <+1> Found lying on the floor of a special room at 2150 feet (level 43) +1 stealth. +1 speed. m) a Large Metal Shield of Elvenkind [12,+21] <+1> Found lying on the floor at 2800 feet (level 56) +1 stealth. Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid. n) the Hard Leather Cap of Thranduil [2,+10] <+2> Dropped by a stiffbeard sorcerer at 3200 feet (level 64) +2 intelligence. +2 wisdom. Provides protection from blindness. Cannot be harmed by acid. Grants telepathy. o) the Set of Caestus of Fingolfin (+10,+10) [5,+20] <+4> Dropped by Ibun, Son of Mîm, at 2600 feet (level 52) +4 dexterity. Provides resistance to acid. Cannot be harmed by acid, fire. Prevents paralysis. When activated, it casts a bolt of an arrow dealing 150 damage, which your device skill increases by 29% for an average of 193.5 damage. Takes 111 to 216 turns to recharge at your current speed. Your chance of success is 97.5% p) a Pair of Ethereal Slippers of Speed [0,+6] <+8> Dropped by Mîm, Betrayer of Turin, at 3100 feet (level 62) +8 speed. Cannot be harmed by acid, fire. [Character Inventory] a) 3 Books of Magic Spells [First Spells] You can read this book. b) 2 Books of Magic Spells [Arcane Control] Cannot be harmed by fire. You can read this book. c) 2 Mushrooms of Vigor d) 30 Potions of Cure Critical Wounds e) 6 Potions of *Healing* It can be thrown at creatures with damaging effect. f) 15 Potions of Restore Mana g) 7 Potions of Restore Life Levels i) 20 Scrolls of Phase Door m) 2 Scrolls of Mass Banishment n) 5 Scrolls of Word of Recall o) 8 Rods of Magic Mapping (1 charging) p) 6 Rods of Teleport Other q) 7 Wands of Slow Monster (12 charges) r) 6 Wands of Stone to Mud (8 charges) s) 14 Wands of Drain Life (58 charges) t) a Wand of Annihilation (0 charges) Cannot be harmed by lightning. u) 3 Staves of *Destruction* (3 charges) v) 2 Staves of Speed (0 charges) w) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10> Dropped by a dread at 3900 feet (level 78) +10 speed. Branded with fire. Provides resistance to fire. Cannot be harmed by acid, fire. [Character Quiver] 0) a Mithril Bolt of Holy Might (3d7) (+11,+26) {@t0} Slays undead, demons, evil creatures. Cannot be harmed by acid. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 428.3 vs undead and demons, 374.8 vs evil creatures, and 267.8 vs. others. 20% chance of breaking upon contact. 1) 17 Mithril Bolts of Slay Dragon (3d5) (+13,+15) Slays dragons. Cannot be harmed by acid. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 311.3 vs dragons and 194.7 vs. others. 20% chance of breaking upon contact. 6) the Dagger of Rilia (2d4) (+14,+13) {@t6} Found lying on the floor in a vault at 3450 feet (level 69) Slays trolls, orcs. Branded with poison. Provides resistance to poison, disenchantment. Cannot be harmed by acid. When activated, it fires a ball of poison gas with radius 3, dealing 12 damage at the centre, which your device skill increases by 47% for an average of 17.6 damage. Takes 18 to 28 turns to recharge at your current speed. Your chance of success is 98.0% Combat info: 5.0 blows/round. Average damage/round: 228.7 vs trolls, orcs, and creatures not resistant to poison, and 174.8 vs. others. Average thrown damage: 227.9 vs trolls, orcs, and creatures not resistant to poison, and 57.2 vs. others. 7) a Throwing Hammer of *Slay Evil* (2d4) (+15,+16) <+2> {@t7} Taken from a chest found at 4400 feet (level 88) +2 wisdom. Slays evil creatures. Provides resistance to lightning. Blessed by the gods (combat bonuses for holy casters). Combat info: 5.0 blows/round. Average damage/round: 219.8 vs evil creatures and 192.6 vs. others. Average thrown damage: 402.2 vs evil creatures and 134.3 vs. others. 8) a Throwing Hammer of *Slay Evil* (2d4) (+10,+11) <+1> {@v8} Dropped by an ogre shaman at 3900 feet (level 78) +1 wisdom. Slays evil creatures. Provides resistance to acid. Cannot be harmed by acid. Blessed by the gods (combat bonuses for holy casters). Combat info: 5.0 blows/round. Average damage/round: 191.8 vs evil creatures and 164.7 vs. others. Average thrown damage: 305.3 vs evil creatures and 102 vs. others. 9) 22 Mithril Bolts of Slay Evil (3d5) (+9,+9) {@t9} Slays evil creatures. Cannot be harmed by acid. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 227.6 vs evil creatures and 162.6 vs. others. 20% chance of breaking upon contact. [Home Inventory] a) 19 Potions of Cure Critical Wounds b) 13 Potions of Healing c) a Potion of Enlightenment d) 5 Potions of Speed e) a Wand of Teleport Other (5 charges) f) a Ring of Intelligence <+6> Found lying on the floor in a vault at 4400 feet (level 88) +6 intelligence. Sustains intelligence. g) the Ring of Fire 'Narya' (+2,+2) <+1, +5> Dropped by Akhorahil the Blind at 4300 feet (level 86) +1 strength. +1 intelligence. +1 wisdom. +1 dexterity. +1 constitution. +5 speed. Provides immunity to fire. Provides protection from fear. Cannot be harmed by lightning. Sustains strength, constitution. Slows your metabolism. Speeds regeneration. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 734 to 1440 turns to recharge at your current speed. Your chance of success is 97.7% h) an Amulet of Trickery <+3, +4, +2> Found lying on the floor in a vault at 3450 feet (level 69) +3 dexterity. +3 stealth. +4 searching skill. +3 infravision. +2 speed. Provides resistance to poison, nexus. Sustains dexterity. i) the Necklace of the Dwarves <+3, +5, +1> Dropped by Sauron, the Sorcerer, at 4950 feet (level 99) +3 strength. +3 constitution. +5 infravision. +1 light. Provides protection from fear. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. j) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by Angamaitë of Umbar at 3200 feet (level 64) +2 strength. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid. k) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2> Found lying on the floor in a vault at 3450 feet (level 69) +2 strength. +2 dexterity. Provides resistance to acid, lightning, fire, cold, sound. Provides protection from fear, confusion. Cannot be harmed by acid. l) the Full Plate Armour of Isildur [75,+25] <+1> Found lying on the floor in a vault at 4400 feet (level 88) +1 constitution. Provides resistance to acid, lightning, fire, cold, sound, nexus. Provides protection from confusion. Cannot be harmed by acid. m) a Robe of Permanence [2,+14] Dropped by a ghoul at 2050 feet (level 41) Provides resistance to acid, lightning, fire, cold, nexus. Cannot be harmed by acid, fire. Sustains strength, intelligence, wisdom, dexterity, constitution. Sustains your life force. n) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Found lying on the floor in a vault at 4000 feet (level 80) +3 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, fire. o) Studded Leather Armour of Elvenkind (-1) [12,+18] <+2> Found lying on the floor of a cavern at 2550 feet (level 51) +2 stealth. Provides resistance to acid, lightning, fire, cold, sound. Cannot be harmed by acid, fire. p) the Hard Leather Armour of Himring [20,+15] Found lying on the floor at 2850 feet (level 57) Provides resistance to poison, nether, chaos. Cannot be harmed by acid, fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 363 to 720 turns to recharge at your current speed. Your chance of success is 97.7% q) a Cloak of Aman [1,+21] <+3> Found lying on the floor in a vault at 3450 feet (level 69) +3 stealth. Provides resistance to nether. Cannot be harmed by acid, fire. r) a Wicker Shield of Elvenkind [2,+13] <+1> Found lying on the floor in a vault at 3200 feet (level 64) +1 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid. s) the Leather Shield of Celegorm [8,+20] Dropped by Smaug the Golden at 3400 feet (level 68) Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid. t) a Zweihander (Defender) (3d6) (+13,+15) [+6] <+3> Found lying on the floor in a vault at 3000 feet (level 60) +3 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. Sustains constitution. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 5.0 blows/round. Average damage/round: 226.1. u) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1> Dropped by Mîm, Betrayer of Turin, at 3100 feet (level 62) +3 dexterity. +3 speed. +1 light. Branded with cold, fire. Provides resistance to fire, cold, light. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Prevents paralysis. When activated, it returns you from the dungeon or takes you to the dungeon after a short delay. Takes 720 turns to recharge at your current speed. Your chance of success is 97.8% Combat info: 5.0 blows/round. Average damage/round: 319.6 vs creatures not resistant to cold and creatures not resistant to fire, and 205.7 vs. others. v) a Lucerne Hammer of Westernesse (2d5) (+8,+15) <+2, +1> Taken from a chest found at 2800 feet (level 56) +2 strength. +2 dexterity. +1 constitution. Slays giants, trolls, orcs. Grants the ability to see invisible things. Prevents paralysis. Combat info: 5.0 blows/round. Average damage/round: 271.6 vs giants, trolls, and orcs, and 205.2 vs. others. w) 18 Mithril Bolts (3d5) (+6,+5) Cannot be harmed by acid. Combat info: When fired, hits targets up to 160 feet away. Average damage/round: 141.3. 20% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 180 50' Reached level 2 756 100' Reached level 3 940 150' Reached level 4 1456 250' Reached level 5 1850 350' Reached level 6 2047 400' Reached level 7 2133 450' Reached level 8 2426 450' Reached level 9 2656 550' Reached level 10 2921 550' Reached level 11 4263 650' Reached level 12 4281 650' Killed Wormtongue, Agent of Saruman 4603 650' Reached level 13 5034 750' Reached level 14 5684 800' Killed Orfax, Son of Boldor 5729 800' Reached level 15 6507 850' Killed Ufthak of Cirith Ungol 7109 900' Reached level 16 7743 950' Reached level 17 7900 950' Killed Fang, Farmer Maggot's Dog 7924 950' Found the Long Sword 'Elvagil' (LOST) 8093 1050' Reached level 18 8754 1050' Killed Bolg, Son of Azog 8754 1050' Reached level 19 8868 1050' Reached level 20 10068 1200' Killed Lugdush, the Uruk 10068 1200' Reached level 21 11425 1350' Found the Iron Helm of Gorlim (LOST) 11560 1350' Reached level 22 12277 1400' Killed Bullroarer the Hobbit 12295 1400' Killed Grishnákh, the Hill Orc 12309 1400' Killed Golfimbul, the Hill Orc Chief 12309 1400' Found the Phial of Galadriel 12547 1450' Reached level 23 12674 1500' Killed Grip, Farmer Maggot's Dog 13369 1500' Reached level 24 14928 1750' Killed Azog, Enemy of the Dwarves 14957 1750' Reached level 25 15382 1750' Reached level 26 16862 2000' Reached level 27 19340 2200' Reached level 28 23422 0' Killed Farmer Maggot 24287 2600' Killed Ibun, Son of Mîm 24289 2600' Found the Set of Caestus of Fingolfin 24453 2600' Reached level 29 25072 2600' Killed Rogrog the Black Troll 26116 2700' Killed Ulwarth, Son of Ulfang 26151 2700' Killed Ulfast, Son of Ulfang 26270 2700' Reached level 30 26366 2700' Found the Broad Sword 'Orcrist' 27257 2800' Killed Itangast the Fire Drake 27257 2800' Reached level 31 28187 2850' Found the Hard Leather Armour of Himring 28466 2900' Killed Khîm, Son of Mîm 28832 3000' Killed Lokkak, the Ogre Chieftain 29273 3100' Killed Uglúk, the Uruk 29483 3100' Reached level 32 29483 3100' Reached level 33 29496 3100' Found the Zweihander 'Mormegil' (LOST) 29559 3100' Found the Zweihander 'Gurthang' 30297 3100' Killed Mîm, Betrayer of Turin 30305 3100' Found the Scythe 'Avavir' 30548 3150' Killed Draebor, the Imp 31380 3200' Found the Broad Sword 'Aeglin' (LOST) 31505 3200' Found the Hard Leather Cap of Thranduil 31689 3200' Killed Bert the Stone Troll 31699 3200' Killed Bill the Stone Troll 31706 3200' Killed Tom the Stone Troll 31980 3200' Killed Angamaitë of Umbar 31980 3200' Found the Chain Mail of Arvedui 31999 3200' Killed Sangahyando of Umbar 32001 3200' Found the Amulet of Carlammas (LOST) 32151 3200' Killed Saruman of Many Colours 32151 3200' Reached level 34 33162 3250' Reached level 35 33276 3300' Killed Shelob, Spider of Darkness 33524 3400' Killed The Queen Ant 33612 3400' Reached level 36 33704 3400' Found the Morning Star 'Bloodspike' (LOST) 33709 3400' Found the Ring of Barahir (LOST) 34166 3400' Killed Smaug the Golden 34178 3400' Found the Leather Shield of Celegorm 34563 3450' Killed Wiruin, the Maelstrom 34563 3450' Reached level 37 34628 3450' Found the Dagger of Rilia 34632 3450' Found the Metal Brigandine Armour of the Rohirrim 34715 3450' Found the Halberd 'Osondir' (LOST) 36830 3850' Reached level 38 37177 3900' Found the Light Crossbow 'Cubragol' 37206 3900' Killed Lagduf, the Snaga 37272 3900' Killed Beorn, the Shape-Changer 37420 3900' Killed Khamûl, the Black Easterling 37424 3900' Found the Set of Leather Gloves 'Cammithrim' 37921 3900' Reached level 39 38430 4000' Found the Soft Leather Armour 'Hithlomir' 38960 4100' Killed Adunaphel the Quiet 38967 4100' Found the Iron Crown of Berúthiel (LOST) 39373 4250' Reached level 40 39445 4250' Killed Uvatha the Horseman 40677 4300' Killed Akhorahil the Blind 40679 4300' Found the Ring of Fire 'Narya' 41149 4400' Found the Set of Gauntlets of Eöl (LOST) 41177 4400' Reached level 41 41244 4400' Found the Full Plate Armour of Isildur 42480 4650' Killed Kavlax the Many-Headed 43124 4950' Killed Qlzqqlzuup, the Emperor Quylthulg 43792 4950' Killed Sauron, the Sorcerer 43843 4950' Found the Necklace of the Dwarves 46190 5000' Killed Morgoth, Lord of Darkness 46190 5000' Reached level 42 46196 5000' Found the Massive Iron Crown of Morgoth 46199 5000' Found the Mighty Hammer 'Grond' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use autoexplore commands : no (autoexplore_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : yes (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : no (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)