The Angband Ladder: Nuruntan, Half-Orc Rogue by malcontent

  [Angband 4.2.4 Character Dump]

 Name   Nuruntan     Age             13          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR! 18/100  +2  +0 +11 18/***
 Class  Rogue        Weight    9st 13lb   INT! 18/100  -1  +1  +2 18/120
 Title  ***WINNER*** Turns used:          WIS:     15  +0  -3  +3     15
 HP     641/641      Game        209500   DEX! 18/100  +0  +3 +12 18/***
 SP     191/191      Standard     37394   CON:  18/70  +1  -1  +7 18/140
                     Resting       4276

 Level                 42    Armor     [48,+123]    Saving Throw     69%
 Cur Exp          2136989                           Stealth       Superb
 Max Exp          2136989    Melee       6d5,+36    Disarm - phys.  100%
 Adv Exp          2160000    To-hit       78,+52    Disarm - magic  100%
                             Blows      5.0/turn    Magic Devices     78
 Gold            10315413                           Searching       100%
 Burden          171.0 lb    Shoot to-dam    +15    Infravision    80 ft
 Overweight       -8.9 lb    To-hit       62,+49    Speed      3.9x (33)
 Max Depth   5000' (L100)    Shots      1.0/turn

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Serf.  You are a credit to the family.  You have blue-gray
 eyes, wavy black hair, and a very fair complexion.

Resistances         Abilities
 Acid:......+..+... pFear:+............
 Elec:.+........... pBlnd:..+..........
 Fire:.+........... pConf:.............
 Cold:.+*......+... pStun:.............
 Pois:....+........ HLife:..+.....+....
Light:............. Regen:.++..........
 Dark:.........+..+   ESP:..+..........
Sound:............. S.Inv:..+..+.......
Shard:......+...... FrAct:..+...+..+...
Nexus:....+..+.+... Feath:..+..........
Nethr:........+.... S.Dig:.............
Chaos:+............ TrpIm:.............
Disen:........+.... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..+.-...
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+++.++...+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 9 charges remaining.
> Morgoth, Lord of Darkness, dies.
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You see a Fur Cloak of Aman [3,+32] <+2>.
> You see a Tulwar of *Slay Evil* (2d4) (+15,+14) <+2>.
> You see the Blade of Chaos 'Doomcaller' (4d7) (+18,+28) [-50].
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see a Lead-Filled Mace (Holy Avenger) (4d3) (+18,+19) [+4] <+1>.
> You see a Rapier of Extra Attacks (1d9) (+15,+15) <+1>.
> You see Black Dragon Scale Mail (Dwarven) (-2) [16,+26] <+1, +3>.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) a Blade of Chaos of *Slay Evil* (6d5) (+15,+12) <+1>
     Found lying on the floor of a cavern at 4500 feet (level 90)
     
     +1 wisdom.
     Slays evil creatures.
     Provides resistance to Chaos.
     Provides protection from fear.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 425 vs evil creatures and 311.5 vs. others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by a brigand at 1500 feet (level 30)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
c) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
     Found lying on the floor in a vault at 4300 feet (level 86)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to Cold.
     Provides protection from blindness.
     Cannot be harmed by Lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Grants telepathy.  Grants
     the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 787 to 1170 turns to recharge at your current speed.
     Your chance of success is 53.5%
     
d) a Ring of Speed <+11>
     Found lying on the floor in a vault at 4300 feet (level 86)
     
     +11 speed.
     
e) an Amulet of Trickery <+4, +3, +5, +2>
     Taken from a chest found at 3650 feet (level 73)
     
     +4 dexterity.
     +3 stealth.
     +4 searching skill.
     +5 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Star of Elendil <+4>
     Taken from a chest found at 3650 feet (level 73)
     
     +4 light.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 4 light.
     
     When activated, it maps the area around you.
     Takes 198 to 390 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Found lying on the floor at 1850 feet (level 37)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to Acid, Shards.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
h) the Cloak 'Colannon' [1,+15] <+2>
     Dropped by Angamaitë of Umbar at 1250 feet (level 25)
     
     +2 stealth.
     +2 speed.
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.
     
     When activated, it teleports you randomly about 60 per cent of the
     largest distance you could go.
     Takes 175 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
i) a Leather Shield of Preservation [8,+21]
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     Provides resistance to Nether, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Steel Helm of Hammerhand [9,+20] <+3, -2>
     Found lying on the floor of a special room at 2050 feet (level 41)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     -2 stealth.
     Provides resistance to Acid, Cold, Dark, Nexus.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
k) a Set of Gauntlets of Power (+5,+1) [3,+16] <+4>
     Taken from a chest found at 4850 feet (level 97)
     
     +4 strength.
     
l) a Pair of Steel Shod Boots of Speed [7,+11] <+10>
     Found lying on the floor at 2500 feet (level 50)
     
     +10 speed.
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) a Book of Magic Spells [Arcane Control]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 2 Mushrooms of Clear Mind
d) 10 Rations of Food
e) 27 Potions of Cure Critical Wounds
f) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 9 Potions of Restore Mana
h) 8 Scrolls of Phase Door
i) 2 Scrolls of Mass Banishment
j) 5 Scrolls of Word of Recall
k) 4 Rods of Magic Mapping
l) 7 Wands of Slow Monster (17 charges)
m) a Wand of Stun Monster (4 charges)
n) 7 Wands of Stone to Mud (36 charges)
o) 3 Wands of Teleport Other (7 charges)
p) 9 Wands of Drain Life (9 charges)
q) a Wand of Annihilation (0 charges)
     Cannot be harmed by Lightning.
     
r) 3 Staves of *Destruction* (4 charges)
s) 2 Staves of Teleportation (11 charges)




  [Character Quiver]

0) 9 Seeker Arrows (4d4) (+4,+9)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 142.8.
     35% chance of breaking upon contact.
     
1) 28 Seeker Arrows (4d4) (+8,+8)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 138.6.
     35% chance of breaking upon contact.
     
2) 11 Seeker Arrows (4d4) (+9,+8)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 138.6.
     35% chance of breaking upon contact.
     
3) 7 Mithril Arrows (3d4) (+4,+7)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 123.9.
     35% chance of breaking upon contact.
     
4) 25 Mithril Arrows of Flame (3d4) (+10,+14)
     Branded with fire.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 268.3 vs creatures not resistant to fire and
     153.3 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Arcane Control]
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) 2 Mushrooms of Vigor
c) 9 Potions of Cure Critical Wounds
d) 4 Potions of Healing
e) 2 Potions of Enlightenment
f) Balance Dragon Scale Mail (-2) [50,+19]
     Found lying on the floor in a vault at 4250 feet (level 85)
     
     Provides resistance to Sound, Shards, Chaos, Disenchantment.
     
g) the Adamantite Plate Mail 'Soulkeeper' (-4) [90,+20] <+2>
     Taken from a chest found at 4400 feet (level 88)
     
     +2 constitution.
     Provides resistance to Acid, Cold, Dark, Nexus, Nether, Chaos.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1731 turns to recharge at your current speed.
     Your chance of success is 77.2%
     
h) a Robe of Permanence [2,+36]
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Shards.
     Cannot be harmed by Acid, Fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
i) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Bolg, Son of Azog, at 1050 feet (level 21)
     
     +3 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nether.
     Cannot be harmed by Acid, Fire.
     
j) a Cloak of Aman [1,+29] <+3>
     Taken from a chest found at 1100 feet (level 22)
     
     +3 stealth.
     Provides resistance to Nether.
     Cannot be harmed by Acid, Fire.
     
k) an Elven Cloak of the Magi [6,+10] <+2, +3, +1>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +2 intelligence.
     +3 stealth.
     +1 speed.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Gives immunity to traps.  
     
l) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Dropped by The Queen Ant at 2300 feet (level 46)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Grants telepathy.  
     
m) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 3650 feet (level 73)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 218 to 429 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
n) a Set of Gauntlets of Slaying (+5,+4) [3,+6]
     Found lying on the floor at 2100 feet (level 42)
     
o) a Set of Caestus of Free Action (+0,+3) [5,+10]
     Found lying on the floor of a special room at 2050 feet (level 41)
     
     Prevents paralysis.  
     
p) a Set of Caestus of Agility (+0,+3) [5,+7] <+2>
     Taken from a chest found at 950 feet (level 19)
     
     +2 dexterity.
     
q) the Rapier 'Careth Asdriag' (2d6) (+15,+11) <+2, +1>
     Found lying on the floor of a cavern at 1000 feet (level 20)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 extra blows.
     Slays dragons, giants, trolls, orcs, animals.
     Cannot be harmed by Acid.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 372.6 vs dragons, giants, trolls, and orcs,
     322.8 vs animals, and 273 vs. others.
     
r) the Pike 'Til-i-arc' (1d15) (+10,+13) [+10] <+3, +2>
     Dropped by a quasit at 1600 feet (level 32)
     
     +3 strength.
     +3 intelligence.
     +2 speed.
     Slays demons, giants, trolls.
     Branded with cold, fire.
     Provides resistance to Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 351.5 vs demons, giants, trolls, creatures
     not resistant to cold, and creatures not resistant to fire, and
     252.5 vs. others.
     
s) the Lochaber Axe 'Mundwine' (3d10) (+12,+17)
     Dropped by Smaug the Golden at 3650 feet (level 73)
     
     Slays demons, animals, evil creatures.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 551.5 vs demons, 445.5 vs animals and evil
     creatures, and 339 vs. others.
     
t) a Heavy Crossbow of Power (x4) (+20,+22)
     Found lying on the floor at 2750 feet (level 55)
     
u) 3 Arrows of Wounding (1d4) (+19,+12)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 125.1.
     35% chance of breaking upon contact.
     
v) 17 Mithril Arrows (3d4) (+4,+7)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 123.9.
     35% chance of breaking upon contact.
     
w) 22 Mithril Arrows of Wounding (3d5) (+18,+19)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 182.3.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       179    100'  Reached level 2
       184    100'  Reached level 3
       299    150'  Reached level 4
       411    150'  Reached level 5
       738    200'  Reached level 6
      1721    250'  Reached level 7
      2151    300'  Reached level 8
      2616    400'  Reached level 9
      2915    450'  Reached level 10
      3164    450'  Reached level 11
      4360    500'  Reached level 12
      4762    600'  Reached level 13
      5328      0'  Killed Farmer Maggot
      5642    650'  Reached level 14
      6431    700'  Reached level 15
      7046    800'  Reached level 16
      8212    950'  Reached level 17
      8673   1000'  Reached level 18
      8783   1000'  Found the Rapier 'Careth Asdriag'
      8964   1050'  Reached level 19
      9141   1050'  Killed Bolg, Son of Azog
      9141   1050'  Reached level 20
      9143   1050'  Found the Soft Leather Armour 'Hithlomir'
      9218   1050'  Found the Rapier 'Forasgil' (LOST)
      9337   1050'  Reached level 21
      9578   1100'  Killed Grishnákh, the Hill Orc
      9627   1100'  Killed Orfax, Son of Boldor
      9631   1100'  Killed Boldor, King of the Yeeks
      9631   1100'  Found the Dagger 'Narthanc' (LOST)
     10068   1250'  Reached level 22
     10108   1250'  Reached level 23
     10163   1250'  Killed Angamaitë of Umbar
     10163   1250'  Found the Cloak 'Colannon'
     10170   1250'  Killed Sangahyando of Umbar
     10525   1450'  Reached level 24
     10750   1500'  Found the Short Bow of Amrod
     11067   1550'  Reached level 25
     11082   1550'  Killed Shagrat, the Orc Captain
     11082   1550'  Found the Phial of Galadriel (LOST)
     11254   1600'  Killed Nár, the Dwarf
     11309   1600'  Found the Pike 'Til-i-arc'
     11571   1600'  Killed Khîm, Son of Mîm
     11644   1600'  Reached level 26
     11951   1650'  Killed Ulwarth, Son of Ulfang
     11954   1650'  Killed Ulfast, Son of Ulfang
     12294   1750'  Reached level 27
     12309   1750'  Killed Bullroarer the Hobbit
     12310   1750'  Killed Golfimbul, the Hill Orc Chief
     12780   1750'  Killed Gorbag, the Orc Captain
     13458   1750'  Reached level 28
     13463   1750'  Killed Uldor the Accursed
     13601   1800'  Killed Lugdush, the Uruk
     14164   1850'  Found the Leather Scale Mail 'Thalkettoth'
     14874   2000'  Reached level 29
     15559   2050'  Found the Steel Helm of Hammerhand
     15945   2100'  Reached level 30
     16052   2050'  Killed Lokkak, the Ogre Chieftain
     17167   2300'  Reached level 31
     18163   2300'  Killed The Queen Ant
     18166   2300'  Found the Hard Leather Cap of Thranduil
     18859   2400'  Reached level 32
     19662   2550'  Killed Kavlax the Many-Headed
     20300   2750'  Reached level 33
     20417   2750'  Killed Itangast the Fire Drake
     21051   2800'  Found the Iron Helm of Gorlim (LOST)
     21102   2800'  Found the Bastard Sword 'Calris' (LOST)
     21773   3100'  Killed Shelob, Spider of Darkness
     21773   3100'  Reached level 34
     21912   3100'  Killed Wormtongue, Agent of Saruman
     22674   3250'  Reached level 35
     22935   3350'  Killed Bert the Stone Troll
     22943   3350'  Killed Bill the Stone Troll
     22958   3350'  Killed Tom the Stone Troll
     23318   3400'  Killed Saruman of Many Colours
     23318   3400'  Reached level 36
     23652   3500'  Reached level 37
     23795   3600'  Killed Gorlim, Betrayer of Barahir
     24444   3650'  Found the Star of Elendil
     24495   3650'  Reached level 38
     24534   3650'  Found the Iron Helm 'Holhenneth'
     24649   3650'  Killed Smaug the Golden
     24653   3650'  Found the Lochaber Axe 'Mundwine'
     25029   3750'  Killed Scatha the Worm
     25205   3800'  Killed Ji Indur Dawndeath
     25205   3800'  Reached level 39
     25422   3900'  Killed Ibun, Son of Mîm
     26054   4000'  Found the Lead-Filled Mace 'Turmil'
     27049   4150'  Killed Qlzqqlzuup, the Emperor Quylthulg
     27166   4150'  Found the Band of Tulkas
     27811   4150'  Killed Wiruin, the Maelstrom
     27904   4150'  Reached level 40
     28672   4250'  Killed Mîm, Betrayer of Turin
     28754   4250'  Killed Ren the Unclean
     29142   4200'  Killed Adunaphel the Quiet
     29290   4250'  Killed Azog, Enemy of the Dwarves
     29396   4250'  Found the Amulet of Carlammas (LOST)
     29990   4250'  Killed Uvatha the Horseman
     30806   4300'  Found the Ring of Adamant 'Nenya'
     30826   4300'  Found the Mithril Chain Mail 'Belegennon'
     31539   4300'  Killed Eöl, the Dark Elf
     31582   4300'  Reached level 41
     31933   4400'  Found the Adamantite Plate Mail 'Soulkeeper'
     33829   4600'  Killed Uglúk, the Uruk
     34823   4950'  Reached level 42
     35585   4950'  Killed Sauron, the Sorcerer
     37382   5000'  Killed Morgoth, Lord of Darkness
     37386   5000'  Found the Massive Iron Crown of Morgoth
     37389   5000'  Found the Blade of Chaos 'Doomcaller'
     37390   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 7.7.2023 07:57

Download this dump

7809. on the Ladder (of 18974)
3375. on the Angband Ladder (of 6502)
82. for this player (

Comments

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On 7.7.2023 08:07 malcontent wrote:
My first attempt with a half-orc rogue went well at the start but he just never found enough gear/potions to be viable at the mid levels and predictably bought the farm.

This attempt was another good start but this time the gear (not so much the potions) were much easier to come by. The half-orc rogue with 3 dagger blows per round does pretty well at the start and you just hope you can keep fighting until your ability to cast becomes helpful.

I did not expect half-orc rogue to be one of my better turn counts but it worked out nicely.

On the subject of rogues. I still haven't won with elf or half-elf. I will give it a go sooner or later. Also, it seems my 6 wins with less than 40K turns have all been with rogues



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3361st in Angband (3.0.9b) by <ks@addertec.com> (71%)

Pampl, L42 High-Elf Rogue
3329th in Angband (3.1.1) by pampl (71%)



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