The Angband Ladder: Slydown, High-Elf Rogue by malcontent

  [Angband 4.2.3 Character Dump]

 Name   Slydown      Age            116          Self  RB  CB  EB   Best
 Race   High-Elf     Height       6'11"   STR! 18/100  +1  +0  +9 18/200
 Class  Rogue        Weight    13st 0lb   INT! 18/100  +3  +1  +2 18/160
 Title  ***WINNER*** Turns used:          WIS:  18/92  -1  -3  +0  18/52
 HP     830/830      Game        359412   DEX! 18/100  +3  +3 +10 18/***
 SP     261/267      Standard     47849   CON! 18/100  +1  -1 +11 18/210
                     Resting       5015

 Level                 42    Armor     [24,+120]    Saving Throw     94%
 Cur Exp          2542626                           Stealth       Superb
 Max Exp          2542626    Melee       6d6,+29    Disarm - phys.  100%
 Adv Exp          2610000    To-hit       78,+43    Disarm - magic  100%
                             Blows      6.0/turn    Magic Devices    103
 Gold            10113170                           Searching       100%
 Burden          161.8 lb    Shoot to-dam    +13    Infravision    90 ft
 Overweight      -18.1 lb    To-hit       72,+42    Speed      3.6x (26)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are one of several children of a Telerin Warrior.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:......+.*.... pFear:........+....
 Elec:.+....+...... pBlnd:.............
 Fire:.+....+...... pConf:.............
 Cold:.+....+...... pStun:.............
 Pois:....+........ HLife:......++.....
Light:............+ Regen:.+...........
 Dark:.............   ESP:.........+...
Sound:........+.... S.Inv:............+
Shard:............. FrAct:........+....
Nexus:....+........ Feath:.............
Nethr:......+...... S.Dig:.............
Chaos:........+.... TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..+-....
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+..++......+!
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 1 charge remaining.
> Morgoth, Lord of Darkness dies.
> The silent watcher is targeted.
> The silent watcher disappears!
> You have no room for the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You have no room for a Halberd of Extra Attacks (3d5) (+12,+18) <+1>.
> You have no room for the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You have no room for a Set of Leather Gloves of Power (+2,+1) [1,+12] <+3>.
> You have no room for a Lochaber Axe of Gondolin (3d8) (+21,+13) <+1>.
> You have no room for a Throwing Hammer of *Slay Evil* (2d4) (+16,+13) <+1>.
> You have no room for an Awl-Pike of *Slay Evil* (1d8) (+16,+12) <+1>.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Katana 'Aglarang' (6d6) (+10,+10) <+5, +1>
     Dropped by Hoarmurath of Dir at 4550 feet (level 91)
     
     +5 dexterity.
     +5 speed.
     +1 extra blows.
     Cannot be harmed by Acid.
     Sustains dexterity.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 335.4.
     
b) the Short Bow of Amrod (x4) (+9,+13) <+2>
     Dropped by an emperor wight at 4300 feet (level 86)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
c) a Ring of Constitution <+5>
     Dropped by a dread at 4900 feet (level 98)
     
     +5 constitution.
     Sustains constitution.
     
d) a Ring of Speed <+11>
     Found lying on the floor of a cavern at 4750 feet (level 95)
     
     +11 speed.
     
e) an Amulet of Trickery <+5, +3>
     Dropped by The Queen Ant at 3250 feet (level 65)
     
     +5 dexterity.
     +3 stealth.
     +5 searching skill.
     +5 infravision.
     +3 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Phial of Galadriel <+4>
     Dropped by Beorn, the Shape-Changer at 1600 feet (level 32)
     
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 49% for an
     average of 23.8 damage.
     Takes 44 to 80 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
g) a Robe of Permanence [2,+32]
     Found lying on the floor at 1750 feet (level 35)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Nether.
     Cannot be harmed by Acid, Fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
h) a Fur Cloak of the Magi [3,+17] <+2, +1>
     Found lying on the floor at 3650 feet (level 73)
     
     +2 intelligence.
     +1 stealth.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Sustains your life force.  
     
i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to Acid.
     Provides resistance to Sound, Chaos.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
j) a Steel Helm of Telepathy [9,+11]
     Found lying on the floor in a vault at 4250 feet (level 85)
     
     Grants telepathy.  
     
k) a Set of Leather Gloves of Power (+3,+3) [1,+10] <+4>
     Dropped by a mystic at 4550 feet (level 91)
     
     +4 strength.
     
l) a Pair of Iron Shod Boots of Speed [4,+10] <+7>
     Found lying on the floor at 3050 feet (level 61)
     
     +7 speed.
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 4 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Arcane Control]
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 7 Potions of Healing
d) 4 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 3 Potions of Life
     It can be thrown at creatures with damaging effect.
     
f) 9 Potions of Restore Mana
g) a Potion of Enlightenment
h) 20 Scrolls of Phase Door
i) 3 Scrolls of Mass Banishment
j) 6 Scrolls of Remove Hunger
k) 5 Scrolls of Word of Recall
l) 6 Rods of Curing
m) 7 Wands of Slow Monster (23 charges)
n) 2 Wands of Stun Monster (7 charges)
o) 2 Wands of Light (3 charges)
p) 6 Wands of Stone to Mud (28 charges)
q) 5 Wands of Drain Life (7 charges)
r) 2 Wands of Annihilation (1 charge)
     Cannot be harmed by Lightning.
     
s) 3 Staves of *Destruction* (4 charges)
t) 3 Staves of Mapping (4 charges)
u) a Staff of Banishment (2 charges)
v) 2 Staves of Speed (1 charge)




  [Character Quiver]

0) 18 Mithril Arrows of Acid (3d4) (+14,+15) {@t0}
     Branded with acid.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 260.9 vs creatures not resistant to acid and
     149.1 vs. others.
     35% chance of breaking upon contact.
     
1) 2 Seeker Arrows of Flame (4d4) (+12,+17)
     Branded with fire.
     Cannot be harmed by Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 294 vs creatures not resistant to fire and
     168 vs. others.
     35% chance of breaking upon contact.
     
2) 20 Mithril Arrows of Slay Undead (3d6) (+6,+12)
     Slays undead.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 258.4 vs undead and 147.7 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 20 Potions of Cure Critical Wounds
b) 7 Potions of Restore Mana
c) 3 Scrolls of Identify Rune
d) 2 Scrolls of Banishment
e) 3 Scrolls of *Destruction*
f) 2 Rods of Speed (1 charging)
     Cannot be harmed by Lightning.
     
g) 2 Wands of Cold Balls (2 charges)
h) a Staff of Healing (2 charges)
i) a Ring of Intelligence <+4>
     Dropped by a master thief at 1900 feet (level 38)
     
     +4 intelligence.
     Sustains intelligence.
     
j) Balance Dragon Scale Mail of Elvenkind (-2) [50,+33] <+1>
     Dropped by Ren the Unclean at 4900 feet (level 98)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Sound, Shards,
     Nexus, Chaos, Disenchantment.
     
k) the Adamantite Plate Mail 'Soulkeeper' (-4) [90,+20] <+2>
     Found lying on the floor at 3800 feet (level 76)
     
     +2 constitution.
     Provides resistance to Acid, Cold, Dark, Nexus, Nether, Chaos.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1776 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
l) the Hard Leather Armour of Himring [20,+15]
     Dropped by a cave ogre at 2050 feet (level 41)
     
     Provides resistance to Poison, Nether, Chaos.
     Cannot be harmed by Acid, Fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 404 to 800 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
m) an Elven Cloak [6,+10] <+1>
     Dropped by a barrow wight at 2800 feet (level 56)
     
     +1 stealth.
     +1 speed.
     
n) a Wicker Shield of Preservation [2,+25]
     Bought from a store
     
     Provides resistance to Chaos, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
o) a Wicker Shield of Preservation [2,+24]
     Found lying on the floor in a vault at 2350 feet (level 47)
     
     Provides resistance to Nexus, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
p) a Small Metal Shield (Dwarven) (+2,+2) [5,+10] <+1, +2>
     Found lying on the floor of a labyrinth at 1850 feet (level 37)
     
     +1 strength.
     +2 constitution.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
q) the Jewel Encrusted Crown of Númenor [0,+18] <+3, +2, +1>
     Dropped by Dwar, Dog Lord of Waw at 4700 feet (level 94)
     
     +3 intelligence.
     +2 dexterity.
     +3 searching skill.
     +1 light.
     Provides resistance to Cold, Light, Dark, Shards.
     Provides protection from blindness, stunning.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
r) a Hard Leather Cap of Seeing [2,+5] <+2>
     Bought from a store
     
     +2 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
s) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 224 to 440 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
t) a Set of Leather Gloves of Thievery (+4,+2) [1,+13] <+5>
     Dropped by Adunaphel the Quiet at 3900 feet (level 78)
     
     +5 dexterity.
     +5 searching skill.
     Feather Falling.  Prevents paralysis.  
     
u) the Glaive of Pain (6d9) (+7,+30)
     Dropped by Angamaitë of Umbar at 1550 feet (level 31)
     
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 491.
     
v) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1>
     Conjured forth by magic at 4250 feet (level 85)
     
     +4 intelligence.
     +4 wisdom.
     +1 light.
     Slays evil creatures.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
     When activated, it detects all objects in the immediate area.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 251 vs evil creatures and 220 vs. others.
     
w) 5 Mithril Arrows of Acid (3d4) (+14,+15) {@t0}
     Branded with acid.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 260.9 vs creatures not resistant to acid and
     149.1 vs. others.
     35% chance of breaking upon contact.
     
x) 20 Bolts of Wounding (1d6) (+18,+17)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       620     50'  Reached level 2
      1114    100'  Reached level 3
      1637    250'  Reached level 4
      1646    250'  Killed Fang, Farmer Maggot's Dog
      1886    250'  Reached level 5
      2361    250'  Reached level 6
      3213    250'  Reached level 7
      3831    300'  Reached level 8
      4935    400'  Reached level 9
      5131    400'  Reached level 10
      5459    400'  Killed Mughash the Kobold Lord
      5474    400'  Reached level 11
      5775    650'  Reached level 12
      6098    700'  Reached level 13
      6312    700'  Reached level 14
      6852    800'  Killed Ufthak of Cirith Ungol
      6852    800'  Reached level 15
      7072    800'  Reached level 16
      8180    850'  Killed Nár, the Dwarf
      8180    850'  Reached level 17
      8805    900'  Killed Orfax, Son of Boldor
      9064    900'  Reached level 18
      9655   1000'  Reached level 19
      9959   1050'  Reached level 20
     10364   1100'  Reached level 21
     11058   1200'  Reached level 22
     12318   1400'  Reached level 23
     12916   1500'  Reached level 24
     13700   1500'  Reached level 25
     14903   1550'  Killed Lugdush, the Uruk
     15196   1550'  Killed Angamaitë of Umbar
     15199   1550'  Found the Glaive of Pain
     15350   1550'  Killed Sangahyando of Umbar
     15554   1550'  Reached level 26
     16043   1550'  Found the Dagger 'Narthanc' (LOST)
     16502   1600'  Killed Beorn, the Shape-Changer
     16507   1600'  Found the Phial of Galadriel
     16960   1650'  Reached level 27
     19468   1900'  Killed Uldor the Accursed
     19468   1900'  Reached level 28
     20673   2050'  Found the Hard Leather Armour of Himring
     20938   2050'  Reached level 29
     21379      0'  Killed Farmer Maggot
     22872   2300'  Reached level 30
     23614   2350'  Killed Bert the Stone Troll
     23614   2350'  Found the Long Sword 'Elvagil' (LOST)
     24191   2400'  Killed Lagduf, the Snaga
     24276   2450'  Killed Ulwarth, Son of Ulfang
     24294   2450'  Reached level 31
     24301   2450'  Killed Ulfang the Black
     24301   2450'  Found the Rapier 'Forasgil' (LOST)
     24323   2450'  Killed Ulfast, Son of Ulfang
     27221   2600'  Killed Castamir the Usurper
     27680   2650'  Reached level 32
     28867   2900'  Killed Uglúk, the Uruk
     30096   3050'  Killed Lorgan, Chief of the Easterlings
     30617   3050'  Killed Wormtongue, Agent of Saruman
     30999   3100'  Killed Lokkak, the Ogre Chieftain
     31339   3100'  Reached level 33
     32495   3250'  Killed Qlzqqlzuup, the Emperor Quylthulg
     32619   3250'  Reached level 34
     33161   3250'  Killed The Queen Ant
     33200   3250'  Found the Small Metal Shield of Thorin
     33764   3600'  Killed Boldor, King of the Yeeks
     33858   3600'  Killed Khîm, Son of Mîm
     34232   3650'  Reached level 35
     35045   3700'  Found the Necklace of the Dwarves (LOST)
     35330   3750'  Killed Sméagol
     35459   3800'  Killed Scatha the Worm
     35459   3800'  Found the Bastard Sword of Éowyn (LOST)
     35859   3800'  Found the Adamantite Plate Mail 'Soulkeeper'
     36322   3800'  Reached level 36
     37236   3900'  Killed Adunaphel the Quiet
     37928   4250'  Reached level 37
     38326   4250'  Killed Akhorahil the Blind
     38545   4250'  Found the Quarterstaff 'Eriril'
     39011   4300'  Reached level 38
     39077   4300'  Found the Short Bow of Amrod
     39895   4350'  Killed The Witch-King of Angmar
     39895   4350'  Reached level 39
     39897   4350'  Found the Broad Sword 'Aeglin' (LOST)
     40245   4400'  Killed Itangast the Fire Drake
     40494   4400'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     40642   4450'  Killed The Phoenix
     40642   4450'  Reached level 40
     40706   4450'  Killed Saruman of Many Colours
     40709   4450'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
     40938   4500'  Killed Nan, the Giant
     41152   4450'  Found the Ring of Barahir (LOST)
     41818   4550'  Killed Hoarmurath of Dir
     41821   4550'  Found the Katana 'Aglarang'
     42503   4600'  Killed Wiruin, the Maelstrom
     42673   4600'  Killed Bolg, Son of Azog
     42698   4600'  Killed Azog, Enemy of the Dwarves
     42894   4700'  Killed Gilim, the Giant of Eruman
     42894   4700'  Reached level 41
     42961   4700'  Killed Dwar, Dog Lord of Waw
     42964   4700'  Found the Jewel Encrusted Crown of Númenor
     43282   4750'  Killed Khamûl, the Black Easterling
     43399   4750'  Killed Uvatha the Horseman
     44148   4950'  Killed Tevildo, Prince of Cats
     45373   4950'  Killed Sauron, the Sorcerer
     45373   4950'  Reached level 42
     45896   4950'  Found the Star of Elendil (LOST)
     46641   4900'  Killed Ibun, Son of Mîm
     46681   4900'  Killed Ren the Unclean
     46725   4900'  Found the Iron Helm 'Holhenneth'
     47832   5000'  Killed Morgoth, Lord of Darkness
     47842   5000'  Found the Massive Iron Crown of Morgoth
     47844   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 2.9.2021 04:50

Download this dump

7846. on the Ladder (of 19090)
3398. on the Angband Ladder (of 6561)
84. for this player (

Comments

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On 2.9.2021 04:57 malcontent wrote:
Fun and fairly quick win - used Aglarang at the end for the speed boost, but used the Glaive of Pain while building up XP and Gear.

Prefer a better launcher and ammo as backup to the wands since I felt a little light on wands, but the wands held up - 3 out of 5 annihilation wands exploded on recharge during the final battle.

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