The Angband Ladder: Odysseus IX, Hobbit Paladin by bboxman

  [Angband 4.2.6 Character Dump]

 Name   Odysseus IX  Age             33          Self  RB  CB  EB   Best
 Race   Hobbit       Height        2'7"   STR! 18/100  -2  +1  +9 18/180
 Class  Paladin      Weight    3st 13lb   INT:  18/77  +2  -3  +2  18/87
 Title  Paladin      Turns used:          WIS:  18/85  +1  +1  +0 18/105
 HP     792/792      Game        580669   DEX! 18/100  +3  -1  +4 18/160
 SP     165/165      Standard     73257   CON! 18/100  +2  +2 +11 18/***
                     Resting      24891

 Level                 41    Armor      [58,+88]    Saving Throw     95%
 Cur Exp          1612658                           Stealth    Excellent
 Max Exp          1612658    Melee       9d6,+34    Disarm - phys.  100%
 Adv Exp          1800000    To-hit       73,+54    Disarm - magic   84%
                             Blows      5.0/turn    Magic Devices     90
 Gold              183716                           Searching        65%
 Burden          156.4 lb    Shoot to-dam    +21    Infravision    80 ft
 Overweight      -23.5 lb    To-hit       64,+54    Speed      23 (3.3x)
 Max Depth    4800' (L96)    Shots      1.0/turn

 You are one of several children of a Hobbit Tavern Owner.  You are the
 black sheep of the family.  You have brown eyes, straight brown hair,
 and an average complexion.

Resistances         Abilities
 Acid:....+..+..... pFear:.............
 Elec:+..+......... pBlnd:.....+.......
 Fire:.......+..... pConf:...+.........
 Cold:...+......... pStun:.............
 Pois:....+........ HLife:............+
Light:...+......... Regen:...+.........
 Dark:...++..+.....   ESP:.........+...
Sound:............. S.Inv:.....+.......
Shard:...+......... FrAct:......+.+....
Nexus:............. Feath:.............
Nethr:............. S.Dig:...+.........
Chaos:.......+..... TrpIm:.............
Disen:...+......... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:......+.....+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+........+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:...+...+.....
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Rapier of Niennarun (9d6) (+15,+15) <+1>
     Dropped by a young blue dragon at 1600 feet (level 32)
     
     +1 constitution.
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     Combat info:
     5.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 697.3 vs creatures not resistant to
     lightning, 525 vs animals, and 352.7 vs. others.
     
b) a Light Crossbow of Extra Might (x4) (+15,+21) <+1>
     Found lying on the floor in a vault at 2300 feet (level 46)
     
     +1 shooting power.
     
c) a Ring of Speed <+13>
     Found lying on the floor in a vault at 3950 feet (level 79)
     
     +13 speed.
     
d) the Ring of Nendol [+2] <+2, +4, +1>
     Dropped by Gorbag, the Orc Captain, at 2000 feet (level 40)
     
     +2 strength.
     +2 intelligence.
     +4 dexterity.
     +2 constitution.
     +1 light.
     Provides resistance to lightning, cold, light, dark, shards,
     disenchantment.
     Provides protection from confusion.
     Cannot be harmed by lightning.
     Slows your metabolism.  Speeds regeneration.  
     
     When activated, it fires a ball of fire with radius 2, dealing 72
     damage at the centre, which your device skill increases by 30% for
     an average of 93.6 damage.
     Takes 240 to 267 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
e) the Necklace of Arion
     Found lying on the floor of a special room at 2300 feet (level 46)
     
     It causes your melee attacks to slay animals.
     Provides resistance to acid, poison, dark.
     
f) a Lantern of True Sight (14998 turns)
     Found lying on the floor at 4800 feet (level 96)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
g) Metal Scale Mail (Dwarven) (-2) [38,+15] <+2, +4>
     Dropped by a gelatinous cube at 3500 feet (level 70)
     
     +2 strength.
     +2 constitution.
     +4 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
i) the Cloak of Iathar [1,+12] <+4, +3, +1>
     Taken from a chest found at 2450 feet (level 49)
     
     +4 constitution.
     +3 stealth.
     +1 light.
     Provides resistance to acid, fire, dark, chaos.
     Cannot be harmed by acid, fire.
     
m) a Small Metal Shield (Dwarven) (+3,+3) [5,+10] <+2>
     Bought from a store
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) an Iron Helm of Telepathy [7,+12]
     Found lying on the floor at 4000 feet (level 80)
     
     Grants telepathy.  
     
o) a Set of Mithril Gauntlets of Power (+4,+2) [6,+9] <+3>
     Found lying on the floor in a vault at 2300 feet (level 46)
     
     +3 strength.
     Cannot be harmed by acid, fire.
     
p) a Pair of Leather Sandals of Speed [1,+12] <+10>
     Found lying on the floor at 2500 feet (level 50)
     
     +10 speed.
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 2 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 2 Holy Books of Prayers [Battle Blessings]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 4 Rations of Food
e) a Flask of oil
f) 12 Potions of Healing
g) 5 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
i) 3 Potions of Restore Mana
m) 3 Potions of Speed
n) 16 Scrolls of Phase Door
o) 13 Scrolls of Teleportation
p) 7 Scrolls of Teleport Level
q) a Rod of Detection
     Cannot be harmed by lightning.
     
r) 3 Rods of Slow Monster
s) 2 Rods of Teleport Other
t) 2 Wands of Stone to Mud (19 charges)
u) 7 Wands of Teleport Other (22 charges)




  [Character Quiver]

0) 15 Bolts of Slay Demon (1d5) (+11,+12)
     Slays demons.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 266.7 vs demons and 152.5 vs. others.
     20% chance of breaking upon contact.
     
1) 15 Bolts of Lightning (1d5) (+15,+16)
     Branded with lightning.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 297.2 vs creatures not resistant to
     lightning and 169.9 vs. others.
     20% chance of breaking upon contact.
     
2) 22 Bolts of Wounding (1d5) (+22,+14)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 162.3.
     20% chance of breaking upon contact.
     
3) 27 Mithril Bolts (3d5) (+11,+11)
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 173.6.
     20% chance of breaking upon contact.
     
4) 18 Mithril Bolts of Flame (3d5) (+15,+11)
     Branded with fire.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 304.5 vs creatures not resistant to fire and
     174.1 vs. others.
     20% chance of breaking upon contact.
     
5) 14 Mithril Bolts of Slay Undead (3d5) (+15,+20)
     Slays undead.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 371.3 vs undead and 212.3 vs. others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
b) 9 Mushrooms of Vigor
c) 9 Potions of Restore Mana
d) 4 Potions of Speed
e) 11 Scrolls of Recharging
f) a Ring of Resist Poison
     Dropped by a grave wight at 1600 feet (level 32)
     
     Provides resistance to poison.
     
g) a Ring of Damage (+0,+13)
     Found lying on the floor in a vault at 4800 feet (level 96)
     
h) an Amulet of ESP
     Found lying on the floor in a vault at 3150 feet (level 63)
     
     Grants telepathy.  
     
i) an Amulet of Weaponmastery (+4,+4) <+3>
     Dropped by Ji Indur Dawndeath at 4800 feet (level 96)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
j) the Pendant of Caran <+3, +4>
     Dropped by Azog, Enemy of the Dwarves, at 1600 feet (level 32)
     
     +3 strength.
     +4 constitution.
     Provides resistance to fire, cold, light, nexus.
     
     When activated, it disables traps, unlocks doors and reveals all
     secret doors in a given direction.
     Takes 188 to 207 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
k) the Necklace 'Dudherion' [+2] <+4, +5, +3>
     Taken from a chest found at 2800 feet (level 56)
     
     +4 strength.
     +5 wisdom.
     +3 dexterity.
     Provides resistance to cold.
     Prevents paralysis.  
     
     When activated, it magically renders you comfortably fed.
     Takes 188 to 207 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
l) the Elfstone of Ardorol <+4, +2, +3>
     Dropped by a mature green dragon at 2300 feet (level 46)
     
     +4 strength.
     +2 intelligence.
     +3 dexterity.
     Provides resistance to cold, light.
     Sustains wisdom.
     Speeds regeneration.  Prevents paralysis.  
     
m) the Phial 'Belon' <+3>
     Dropped by Ibun, Son of Mîm, at 1500 feet (level 30)
     
     +3 dexterity.
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on the player, with full
     intensity to radius 3, dealing 2d15 damage at the centre, which
     your device skill increases by 39% for an average of 22.2 damage.
     Takes 36 to 66 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
n) the Fur Cloak 'Anarth' [3,+16] <+3, +5, +2, +4>
     Dropped by Ufthak of Cirith Ungol at 1600 feet (level 32)
     
     +3 strength.
     +5 intelligence.
     +2 wisdom.
     +4 searching skill.
     Provides resistance to cold, dark.
     Cannot be harmed by acid, fire.
     
o) the Large Metal Shield 'Orfeithor' [12,+27]
     Dropped by Kavlax the Many-Headed at 2300 feet (level 46)
     
     Provides resistance to acid, lightning, fire, cold, sound, chaos,
     disenchantment.
     Cannot be harmed by acid.
     
     When activated, it casts a bolt of an arrow dealing 150 damage,
     which your device skill increases by 26% for an average of 189.0
     damage.
     Takes 297 to 363 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
p) the Golden Crown 'Firnin' [0,+40] <+3, +1, +4>
     Dropped by Ji Indur Dawndeath at 4800 feet (level 96)
     
     +3 strength.
     +1 intelligence.
     +4 wisdom.
     Provides resistance to dark, disenchantment.
     Cannot be harmed by acid.
     
     When activated, it causes an earthquake around you.
     Takes 135 to 148 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
q) a Metal Cap of Seeing [3,+11] <+5>
     Taken from a chest found at 2250 feet (level 45)
     
     +5 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
r) a Set of Leather Gloves of Free Action [1,+8]
     Bought from a store
     
     Prevents paralysis.  
     
s) the Pair of Iron Shod Boots 'Distoldir' [4,+18] <+2, +3>
     Taken from a chest found at 3250 feet (level 65)
     
     +2 wisdom.
     +3 stealth.
     +2 speed.
     Provides resistance to fire, dark, nether.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
t) the Tulwar 'Uinenth' (2d4) (+18,+24) <+3, +1>
     Dropped by Rogrog the Black Troll at 2100 feet (level 42)
     
     +3 intelligence.
     +1 wisdom.
     +3 dexterity.
     Slays undead (powerfully), demons, trolls, animals.
     Branded with fire.
     Provides resistance to fire, poison, light.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 384.1 vs undead, 328 vs demons, trolls, and
     creatures not resistant to fire, 300 vs animals, and 272 vs.
     others.
     
u) the Broad Sword of Rethal (2d5) (+7,+9) <+4, +3>
     Dropped by Bolg, Son of Azog, at 1350 feet (level 27)
     
     +4 intelligence.
     +3 infravision.
     Slays orcs, evil creatures.
     Branded with weak fire.
     Provides resistance to fire, cold.
     Cannot be harmed by acid.
     Speeds regeneration.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     When activated, it restores 10 hit points, removes fear and grants
     you resistance to fear and +12 to-hit for 1d25+25 turns.
     Takes 188 to 207 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
     Combat info:
     5.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 261.6 vs orcs, 227.9 vs animals, evil
     creatures, and creatures not resistant to fire, and 194.1 vs.
     others.
     
v) a Blade of Chaos of Extra Attacks (6d5) (+12,+12) <+2>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +2 extra blows.
     Provides resistance to chaos.
     
     Combat info:
     6.7 blows/round.
     With +2 STR and +0 DEX you would get 7.0 blows
     With +0 STR and +2 DEX you would get 7.0 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 506.7 vs animals and 367.7 vs. others.
     
w) the Pick of Morth (2d3) (+20,+20) [+6]
     Found lying on the floor in a vault at 2300 feet (level 46)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, trolls, orcs, animals, evil creatures.
     Provides immunity to fire.
     Provides resistance to dark, disenchantment.
     Provides protection from fear.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     4.7 blows/round.
     With +2 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 325 vs undead, dragons, and demons, 281.1 vs
     giants, trolls, and orcs, 259.2 vs animals and evil creatures, and
     237.2 vs. others.
     
x) 24 Iron Shots of Slay Evil (1d4) (+9,+4)
     Slays evil creatures.
     
     Combat info:
     Average thrown damage: 41.5 vs evil creatures and 14 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       292     50'  Reached level 2
       841     50'  Reached level 3
      2116     50'  Reached level 4
      3158    100'  Reached level 5
      3660    150'  Reached level 6
      4716    200'  Reached level 7
      5238    200'  Reached level 8
      6173    250'  Reached level 9
      6284    250'  Killed Fang, Farmer Maggot's Dog
      7792    700'  Reached level 10
      7965    700'  Reached level 11
      7972    700'  Reached level 12
      8074    750'  Reached level 13
      8090    750'  Reached level 14
      8128    750'  Reached level 15
      8265    750'  Killed Ulfast, Son of Ulfang
      8851    750'  Reached level 16
      9631    800'  Killed Sméagol
     10635   1350'  Reached level 17
     10689   1350'  Reached level 18
     10969   1350'  Killed Bolg, Son of Azog
     10969   1350'  Reached level 19
     10978   1350'  Found the Broad Sword of Rethal
     11230   1350'  Reached level 20
     11369   1350'  Reached level 21
     11906   1400'  Reached level 22
     12081   1400'  Reached level 23
     12198   1400'  Killed Khîm, Son of Mîm
     12347   1400'  Killed Bullroarer the Hobbit
     12727   1450'  Killed Sangahyando of Umbar
     12830   1450'  Killed Angamaitë of Umbar
     12832   1450'  Found the Amulet of Duruin (LOST)
     13033      0'  Killed Farmer Maggot
     13274   1500'  Reached level 24
     14036   1500'  Reached level 25
     14670   1500'  Killed Ibun, Son of Mîm
     14678   1500'  Found the Phial 'Belon'
     14906   1500'  Reached level 26
     16125   1550'  Killed Shagrat, the Orc Captain
     16724   1550'  Killed Lugdush, the Uruk
     16835   1550'  Killed Uglúk, the Uruk
     17315   1600'  Reached level 27
     18513   1600'  Killed Orfax, Son of Boldor
     18606   1600'  Killed Boldor, King of the Yeeks
     20353   1600'  Reached level 28
     20769   1600'  Killed Grishnákh, the Hill Orc
     20896   1600'  Killed Golfimbul, the Hill Orc Chief
     23926   1550'  Reached level 29
     25397   1600'  Killed Ufthak of Cirith Ungol
     25397   1600'  Found the Fur Cloak 'Anarth'
     26247   1600'  Found the Rapier of Niennarun
     26957   1600'  Killed Azog, Enemy of the Dwarves
     26961   1600'  Found the Pendant of Caran
     28182   1650'  Reached level 30
     28467   1650'  Killed Bert the Stone Troll
     28509   1650'  Killed Tom the Stone Troll
     28510   1650'  Killed Bill the Stone Troll
     30139   2050'  Reached level 31
     30499   2000'  Killed Gorbag, the Orc Captain
     30500   2000'  Found the Ring of Nendol
     31453   2050'  Killed Draebor, the Imp
     33249   2100'  Reached level 32
     34293   2050'  Killed Lagduf, the Snaga
     34898   2050'  Reached level 33
     35415   2100'  Killed Rogrog the Black Troll
     35417   2100'  Found the Tulwar 'Uinenth'
     36017   2150'  Killed The Queen Ant
     37004   2250'  Reached level 34
     37211   2300'  Killed Wormtongue, Agent of Saruman
     37925   2300'  Killed Ulfang the Black
     37928   2300'  Killed Ulwarth, Son of Ulfang
     38064   2300'  Killed Castamir the Usurper
     38064   2300'  Found the Pike 'Hande' (LOST)
     38480   2300'  Found the Elfstone of Ardorol
     38731   2300'  Found the Pick of Morth
     38754   2300'  Found the Phial 'Gilion' (LOST)
     39203   2300'  Reached level 35
     41870   2300'  Found the Necklace of Arion
     42374   2300'  Killed Uldor the Accursed
     43910   2300'  Killed Kavlax the Many-Headed
     43917   2300'  Found the Large Metal Shield 'Orfeithor'
     44423   2300'  Reached level 36
     45360   2450'  Found the Cloak of Iathar
     46103   2500'  Killed Lorgan, Chief of the Easterlings
     46700   2500'  Reached level 37
     47057   2500'  Killed Lokkak, the Ogre Chieftain
     58655   2800'  Found the Necklace 'Dudherion'
     60719   3150'  Killed Wiruin, the Maelstrom
     60719   3150'  Reached level 38
     61835   3250'  Found the Pair of Iron Shod Boots 'Distoldir'
     64552   3700'  Reached level 39
     68443   4150'  Reached level 40
     72250   4800'  Killed Maeglin, the Traitor of Gondolin
     72445   4800'  Killed Akhorahil the Blind
     72445   4800'  Reached level 41
     72553   4800'  Killed Ji Indur Dawndeath
     72567   4800'  Found the Golden Crown 'Firnin'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use autoexplore commands                     : no  (autoexplore_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

0851e40f


Posted on 28.1.2026 14:52
Last updated on 29.1.2026 12:29

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3656. on the Angband Ladder (of 6694)
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Comments

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On 28.1.2026 14:52 bboxman wrote:
Dove quickly to 1500 feet after buying Light Crossbow of Power (x3) (+11,+19) in a shop ...

... And now this crazy find rand-art for this level (on a Paladin to boot - so once the book is found, this is also slay evil and slay demon) -

the Rapier of Niennarun (9d6) (+13,+5)
Dropped by a young blue dragon at 1600 feet (level 32)

+1 constitution.
Branded with lightning.
Provides resistance to lightning.
Cannot be harmed by acid.

Combat info:
4.7 blows/round.
With +0 STR and +2 DEX you would get 5.0 blows
Average damage/round: 522.4 vs creatures not resistant to
lightning and 207.8 vs. others.

On 29.1.2026 07:08 bboxman wrote:
Moved on a bit.. Hanging on around 2300. Will dive hard once I get some speed and max out con.

On 29.1.2026 09:00 bboxman wrote:
Found +10 speed boots on floor... Maxxed Con... Ready to dive.

The +7 speed ring with a curse (electricity vulernability) is a 75 power curse, and the remove curse spell is only 37+d37 - so that's a no go for now. If I find a *remove curse* scroll it may come into play.

Lacking ESP and reliable detection method (rod of detection) at the moment. Detect evil is partial.

On 29.1.2026 09:48 bboxman wrote:
I'll take ESP (amulet) over Nexus and some STR (CON maxxed anyway). Found on vault in 3150.

Still no detection rod, but ESP detects quite a bit. (offed Wiruin in same vault, so that's one non-ESP out of the way).

On 29.1.2026 11:28 bboxman wrote:
Heading down... Found ring of Speed in a small vault on the way down.

Only sources for poison resist at the moment are a ring and a not so good amulet (once I find a trickery amulet it will go). The other ring slot is needed for confusion resist (sole source).

Between +13 speed (10->23), ESP, poison, and confusion - I choose to forgo ESP.

On 29.1.2026 12:29 bboxman wrote:
Moving along... A lantern of true seeing allows for ESP in the helm slot. Lost 3 dex from swapping out the phial.

The one thing missing in the build so far is sustains - some of the gear at home covers at least some. The 9d6 Rapier or extra attacks blade of chaose are probably good enough for Morgoth - though the current HP total of 792 (level 41) is a bit low for melee.

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