The Angband Ladder: Herve, High-Elf Paladin by <hbalde@club-internet.fr>
[Angband 3.0.1 Character Dump] Name Herve Self RB CB EB Best Sex Male Age 126 STR! 18/100 +1 +3 +13218/1460 Race High-Elf Height 72 INT: 18/98 +3 -3 +12818/1378 Class Paladin Weight 177 WIS! 18/100 -1 +1 +13518/1450 Title ***WINNER*** Status 34 DEX: 18/98 +3 +0 +13018/1428 HP 1044/1044 Maximize Y CON! 18/100 +1 +2 +12618/1390 SP 397/397 Preserve Y CHR! 18/100 +5 +2 +13718/1540 Level 50 Armor [54,+109] Saving Throw Legendary Cur Exp 14281656 Fight (+50,+43) Stealth Excellent Max Exp 16687715 Melee (+60,+56) Fighting Legendary Adv Exp ******** Shoot (+54,+3) Shooting Legendary Blows 5/turn Disarming Superb Gold 3634610 Shots 2/turn Magic Device Legendary Perception Fair Burden 157.2 lbs Infra 1310 ft Searching Fair You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+10,+13) (+10 to speed) It can be activated for frost ball (100) every 40 turns if it is being worn. It affects your speed. It fights against evil with holy fury. It strikes at undead with holy wrath. It is especially deadly against trolls. It is a great bane of demons. It does extra damage from frost. It provides resistance to cold. It provides resistance to fear. It provides resistance to light. It slows your metabolism. It provides permanent light. It speeds your regenerative powers. It allows you to see invisible monsters. It provides immunity to paralysis. It has been blessed by the gods. b) a Light Crossbow of Extra Shots (x3) (+4,+3) (+1) c) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for large fire ball (120) every 20+d20 turns if it is being worn. It affects your strength. It affects your intelligence. It affects your wisdom. It affects your dexterity. It affects your constitution. It affects your charisma. It affects your speed. It sustains your strength. It sustains your wisdom. It sustains your constitution. It sustains your charisma. It provides immunity to fire. It provides resistance to fear. It provides resistance to nether. It slows your metabolism. It speeds your regenerative powers. It allows you to see invisible monsters. It provides immunity to paralysis. d) an Azurite Ring of Speed (+10) e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It can be activated for heal (500) every 200 turns if it is being worn. It affects your strength. It affects your wisdom. It affects your charisma. It affects your speed. It provides resistance to fire. It provides resistance to poison. It provides resistance to fear. f) The Palantir of Westernesse (+2) It might have hidden powers. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) (charging) It can be activated for genocide every 500 turns if it is being worn. It affects your strength. It affects your charisma. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to dark. It provides resistance to disenchantment. h) The Cloak 'Colannon' [1,+9] (+3) It can be activated for teleport every 45 turns if it is being worn. It affects your stealth. It affects your speed. It provides resistance to nexus. i) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (10d8) every 100 turns if it is being worn. It affects your wisdom. It affects your charisma. It sustains your wisdom. It sustains your dexterity. It sustains your charisma. It provides resistance to acid. It provides resistance to electricity. It provides resistance to dark. It provides resistance to disenchantment. It provides permanent light. j) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It affects your strength. It affects your intelligence. It affects your wisdom. It affects your dexterity. It affects your constitution. It affects your charisma. It affects your infravision. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to poison. It provides resistance to fear. It provides resistance to light. It provides resistance to dark. It provides resistance to confusion. It provides resistance to nexus. It provides resistance to nether. It provides permanent light. It gives telepathic powers. It allows you to see invisible monsters. It is permanently cursed. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for a magical arrow (150) every 30+d30 turns if it is being worn. It affects your dexterity. It provides resistance to acid. It provides immunity to paralysis. l) a Pair of Hard Leather Boots of Speed [3,+10] (+8) [Character Inventory] a) 2 Holy Books of Prayers [Ethereal Openings] b) 4 Holy Books of Prayers [Godly Insights] c) a Holy Book of Prayers [Purifications and Healing] d) 2 Holy Books of Prayers [Holy Infusions] e) a Holy Book of Prayers [Wrath of God] f) 7 Rations of Food g) 8 Pieces of Elvish Waybread h) 14 Green Speckled Potions of Cure Light Wounds i) 26 Red Potions of Cure Serious Wounds j) 4 Dark Green Potions of Cure Critical Wounds k) a Platinum Rod of Recall l) a Mahogany Staff of Enlightenment (7 charges) m) a Teak Staff of *Destruction* (4 charges) [Home Inventory] a) 3 Yellow Mushrooms of Restore Strength b) 5 Black Spotted Mushrooms of Restore Constitution c) a Slimy Mushroom of Restoring d) 4 Indigo Potions of Restore Mana e) a Black Potion of Restore Life Levels f) 4 Crimson Potions of Restore Strength g) 9 Violet Potions of Restore Intelligence h) 8 Gold Speckled Potions of Restore Wisdom i) 16 Yellow Speckled Potions of Restore Dexterity j) 8 Copper Speckled Potions of Restore Constitution k) 19 Grey Speckled Potions of Restore Charisma l) a Scroll titled "taoxy klirea" of *Remove Curse* m) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It might have hidden powers. n) The Full Plate Armour of Isildur [25,+25] (+1) It affects your constitution. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to confusion. It provides resistance to sound. It provides resistance to nexus. o) The Large Metal Shield of Anarion [5,+20] It might have hidden powers. p) a Shield of Deflection of Resistance [10,+32] q) The Steel Helm of Hammerhand [6,+20] (+3) It might have hidden powers. r) The Set of Gauntlets 'Paurnen' [2,+15] It might have hidden powers. s) a Set of Gauntlets of Free Action [2,-2] t) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) It might have hidden powers. u) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It might have hidden powers. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 5.9.2002 14:01
2361. on the Ladder (of 19090)
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