The Angband Ladder: Alkan, Kobold Rogue by AmyBSOD

  [ToME 2.3.5 (SX 1.25) Character Sheet]

 Name  : Alkan                  Age                 13       STR:     35       
 Sex   : Male                   Height              72       INT:     17       
 Race  : Kobold                 Weight             125       WIS:     13       
 Class : Rogue                  Social Class        54       DEX:     29       
 Body  : Player                                              CON:     14       
 God   : Nienna                                              CHR:      7       
                                                                               
 + To Melee Hit          33 Level             29    Hit Points      -14/   241 
 + To Melee Damage       27 Experience     81111    Spell Points     21/    25 
 + To Ranged Hit         31 Max Exp        81111    Sanity          200/   200 
 + To Ranged Damage       9 Exp to Adv.   112500    Piety                 3731 
   AC                 24+50 Gold            2007    Speed            Fast (+3) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Good         Perception  : Good         Blows/Round:  4         
 Bows/Throw  : Fair         Searching   : Very Good    Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Great        Mel.dmg/Rnd:  8d4+108   
 Stealth     : Fair         Magic Device: Good         Infra-Vision: 80 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of Mughash, the Kobold               
          Lord.  You have pale eyes, bright red hair, and black                
          ulcerous skin.                                                       
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Monster levelscaling: ON
 Hard mode:            OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Max Level 19 (950'), Cur Level 19 (950')
        Barrow-Downs: Max Level 6 (300'), Cur Level 6 (300')
        Orc Cave: Max Level 21 (1050'), Cur Level 11 (550')
        The Old Forest: Max Level 17 (850'), Cur Level 17 (850')
        The Land Of Rhun: Max Level 26 (1300'), Cur Level 26 (1300')
        The Sandworm lair: Max Level 25 (1250'), Cur Level 25 (1250')
        A lost temple: Max Level 18 (900'), Cur Level 18 (900')
        Barad-Dur: Max Level 10 (500'), Cur Level 10 (500')
        Amon Sul: Max Level 20 (1000'), Cur Level 20 (1000')
        Icky cave: Max Level 21 (1050'), Cur Level 21 (1050')

 Your body was a Player.
 You have defeated 4522 enemies.
 You have completed 14 princess quests.
 You have completed 11 lost sword quests.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 4th Quelle of the 2890th year of the third age.
 Your adventure lasted 18 days.

     Your Attributes:
You are dead, killed by a Brown Bear on level 25 of The Sandworm lair.
You can throw poisoned darts.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
You regenerate quickly.
You can sense the presence of orcs.
You can sense the presence of trolls.
You can sense the presence of giants.
You are unlucky.
You are surrounded with a fiery aura.
You are surrounded by an anti-magic shell.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to blasts of shards.
You are resistant to plasma.
You are completely fearless.
Your eyes are resistant to blindness.
Your intelligence is sustained.
Your wisdom is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon is especially deadly against orcs.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against giants.


                    adefkmnopsuxz{|@            
        Add Str   : 2.............4.            
        Add Dex   : 2...2.3.........            
        Add Con   : 2.............4.            
        Add Sear. : .....4..........            
        Add Infra : .........5......            
        Add Tun.. : ..............4.            
        Slay Orc  : +...............            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : ................            
        Sust Int  : ....+...........            
        Sust Wis  : ...++...........            
        Sust Dex  : ....+...........            
        Sust Con  : ................            
        Sust Chr  : ....+...........            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.........+.....            
        Hold Life : ................            
        Res Acid  : ......+.........            
        Res Elec  : ................            
        Res Fire  : ..+.............            
        Res Cold  : ................            
        Res Pois  : ...............+            
        Res Fear  : ..+.............            
        Res Light : ................            
        Res Dark  : ................            
        Res Blind : ...+............            
        Res Conf  : ......+.........            
        Res Sound : .+..............            
        Res Shard : ....+...........            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Aura Fire : ..+.............            
        AntiMagic : ....+...........            
        Lite      : ..+..+....+.....            
        See Invis : +...............            
        Regen     : ....+...........            
        Xtra Might: .+..............            
        Critical  : ...............+            
        Res Morgul: +...............            
        Disarm    : ....2...........            
        Lithe     : ...........+....            
        Res Plasma: ....+...........            
        Orc.ESP   : +...............            
        Troll.ESP : +...............            
        Giant.ESP : +...............            

Skills (points left: 51)
 - Combat                                        19.980 [0.810]
          - Weaponmastery                        07.200 [0.750]
                   - Sword-mastery               01.000 [0.300]
                            . Critical-hits      01.000 [0.500]
                   . Hafted-mastery              01.000 [0.300]
          . Archery                             -00.800 [0.000]
 - Sneakiness                                    40.128 [2.010]
          . Stealth                              30.000 [1.500]
          . Disarming                            30.270 [2.010]
          . Backstab                             31.046 [1.070]
          . Stealing                             29.000 [2.000]
          . Dodging                              31.830 [2.060]
 - Magic                                         02.510 [0.710]
          . Magic-Device                         31.156 [1.170]
          . Conveyance                           00.000 [0.500]
          . Divination                           00.000 [0.500]
          . Temporal                             00.500 [0.515]
          . Spell-learning                       01.000 [0.000]
 - Spirituality                                  01.246 [0.720]
          . Prayer                               12.581 [0.645]
 - Monster-lore                                  00.500 [0.500]
          . Corpse-preservation                  00.800 [0.800]
          . Four-dimensional                     11.000 [1.050]

Abilities
 * Extra Max Blow(1)
 * Trapping


  [Fates]

You are fated to die on level 96.
You may meet a Greedy looking gnome on level 68.
You do not know all of your fate.


  [Character Equipment]

a) a Ball-and-Chain of Westernesse (2d4) (+9,+8) (+2) {!k!k!k!d!s}
    It can be wielded two-handed.  It increases your STR, DEX and CON by 2
    .  Slays orcs.  Slays trolls.  Slays giants.  Free Action.  See
    invisible.  It grants ESP of orcs, trolls and giants.  It can resist
    being shattered by morgul beings.  
    You found it lying on the ground on level 20 of Orc Cave.
d) a Blade Bow of Extra Might (x5) (+8,+9) {!k!k!k!d!s}
    Resistance to sound.  It fires missiles with extra might.  
    You found it in the remains of The Dunlending Agent of the Nazgul on level
    14 of Mirkwood.
e) a Blazing Rhinestone Ring of Fear Resistance
    It provides light (radius 4) forever.  Resist fear.  Resistance to 
    fire.  It produces a fiery sheath.  
    You found it in the remains of The Beetle on level 22 of The Sandworm lair.
f) a Resistant Viridigen Ring of Sustain Wisdom {!k!k!k!d!s}
    Sustain WIS.  Resistance to blindness.  
    It was given to you as a reward.
k) The Beryl Amulet 'Ciryon' (+2) {!d!s}
    It increases your DEX and disarming by 2.  Sustain INT, WIS, DEX and 
    CHA.  Resistance to shards and plasma.  Regeneration.  It boosts your
    saving throw.  It cannot be harmed bla-bla.  
    You found it in the remains of Dango San-kyodai on level 1 of Barrow-Downs.
m) The Everburning Torch of Duindung (+4 to searching) {!d!s}
    It provides light (radius 3) forever.  It increases your searching by 
    4.  It cannot be harmed bla-bla.  
    It was given to you as a reward.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+20] (+3) {!d!s}
    It increases your DEX by 3.  Resistance to acid and confusion.  It
    cannot be harmed bla-bla.  
    You found it lying on the floor of a special level.
o) a Fur Cloak [3,+5]
p) (nothing)
s) a Metal Cap of Infravision [3,+5] (+5) {!k!k!k!d!s}
    It increases your infravision by 5.  
    You found it lying on the ground on level 15 of Orc Cave.
u) The Set of Leather Gloves 'Cammithrim' [1,+6]
    It provides light (radius 1) forever.  Free Action.  It cannot be
    harmed bla-bla.  
    You found it lying on the floor of a special level.
x) a Lithe Pair of Metal Shod Boots [6,+6]
    It is lithe.  
    It was given to you as a reward.
z) (nothing)
{) 13 Flight Arrows (1d3) (+6,+3)
|) a Stalwart Orcish Pick [+1] (+4) {!k!k!k!d!s}
    It increases your STR, CON and tunneling by 4.  
    It was given to you as a reward.


  [Character Inventory]

a) 88 Strips of Venison
b) 3 Flasks of oil
c) 6 Syrup Potions of Speed
d) 10 Iridescent Potions of Cure Critical Wounds {75% off}
e) 15 Tangerine Potions of Healing {100% off}
f) 20 Scrolls titled "xuwah cre" of Teleportation {100% off}
g) 4 Scrolls titled "caveden ana ro" of Word of Recall {!* VERDAMMT NOCH MAL}
h) 28 Scrolls titled "orn redalf nus" of Identify {@r2}
i) a Wooden Rod of Cheapness of Trap Location (10/10)(8) {@z1 !k!k!k!d!s}
    It can cast spells for a lesser mana cost.  
    You found it lying on the ground on level 10 of Barad-Dur.
j) 5 Wands of Noxious Cloud[1|25] (22 charges)
k) an Adamantite Wand of Teleport Away[3|26] (7 charges)
l) a Silver-Plated Wand of Cleaning Fire[3|27] (6 charges)
m) a Staff of Globe of Light[1|11] (4 charges)
n) an Ebony Staff of Teleportation[5|21] (12 charges)
o) 10 Pikachu raw meats
p) 24 Empty Bottles {100% off}
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [4D Pocket]

a) a Book of Summoning
b) a Spellbook of Timelapse
c) 2 Viscous Pink Potions of Restore Intelligence
d) 7 Noble Potions of Restore Constitution
e) a Scroll titled "tichha nodala" of Summon Never-Moving Pet
f) a Scroll titled "pottem blaa" of Reset Recall
g) a Quicksilver Rod of Nothing (70/70)
    It can cast spells faster.  
h) a Conundrum Rod Tip of Trap Location (8 Mana to cast)


  [Home Inventory - Bree ]

a) a Demonshield [5,+6]
    Regeneration.  
b) a Book of Beginner Cantrips {75% off}
c) a Book of Beginner Cantrips
d) a Spellbook of Identify
e) a Black Spotted Mushroom of Cure Blindness
f) a Ration of Food
g) a Morphic Oil of Insect
h) 16 Silver Speckled Potions of Cure Light Insanity
i) 3 Potions of Cure Serious Insanity
j) a Potion of Cure Critical Insanity
k) 4 Stinking Potions of Repelling
l) a Manky Potion of Corruption
m) 2 Yellow Potions of Detect Invisible
n) a Dark Blue Potion of Cure Light Wounds
o) 3 Dimly Shining Potions of Restore Strength
p) a Potion of Restore Wisdom
q) an Ichor Potion of Restore Dexterity
r) a Potion of Restore Constitution
s) 5 Caustic Potions of Restore Charisma {50% off}
t) a Potion of Enlightenment
u) 3 Scrolls titled "tichha nodala" of Summon Never-Moving Pet
v) a Scroll titled "ypti braana" of Trap Creation
w) a Scroll titled "gemsnik garnej" of Teleport Level
x) a Scroll of Remove Curse
a) a Scroll titled "pottem blaa" of Reset Recall
b) a Scroll titled "bratem vercos" of Satisfy Hunger
c) a Scroll titled "stamur kero" of Ally
d) a Quicksilver Rod of Nothing (70/70)
    It can cast spells faster.  
e) a Dirt Rod of Nothing (1/1)
f) a Short Rod Tip of Door/Stair Location (10 Mana to cast)
g) a Tin-Plated Wand of Manathrust[1|15] (8 charges)
h) a Copper Wand of Fireflash[5|17] (5 charges)
i) a Rusty Wand of Noxious Cloud[1|27] (12 charges)
j) a Zirconium Wand of Essence of Speed[1|12] of Plenty (9 charges)
    You found it lying in a vault on level 24 of The Sandworm lair.
k) a Mulberry Staff of Globe of Light[2|10] (15 charges)
l) a Cedar Staff of Shake[1|10] (6 charges)
m) an Ivory Staff of Sense Monsters[2|15] (15 charges)
n) an Ivory Staff of Sense Monsters[1|16] (7 charges)
o) an Ivory Staff of Sense Monsters[2|16] (6 charges)
p) a Tortoise Shell Ring of Slow Digestion
    Slow Digestion.  
    You found it lying on the ground on level 12 of Orc Cave.
q) a Dwarven Obsidian Ring of Fire Resistance [+8] (+1 to infravision)
    It grants you the power of stone to mud if it is being worn.  It 
    increases your infravision by 1.  Sustain INT.  Resistance to fire.  
    It cannot be harmed by fire.  
    You found it in the remains of Phineas T. Barnum on level 14 of The Old
    Forest.
r) a Granite Ring of Free Action
    Free Action.  
    You found it lying in a vault on level 24 of The Sandworm lair.
s) a Spikard Ring of Shard Resistance
    Resistance to shards.  
    You found it in the remains of a Mumbling spirit on level 21 of Icky cave.
t) a Megane Amulet of Teleportation {cursed}
    It induces random teleportation.  It is cursed.  
    You found it lying on the ground on level 10 of Barad-Dur.
u) a Glowing Agate Amulet of Acid Resistance
    It provides light (radius 1) forever.  Resistance to acid.  It cannot
    be harmed by acid.  
    You found it lying in a vault on level 8 of Barad-Dur.
v) a Scarab Amulet of Bracing [+13]
    You found it lying on the ground on level 13 of The Old Forest.
w) a Brass Lantern (with 7350 turns of light)
    It provides light (radius 2) when fueled.  It cannot be harmed by
    fire.  
x) a Robe [2,+5]
a) a Hard Leather Armor of Peace (-1 to accuracy) [6,+3] {!k!k!k!d!s}
    Peacekeeping.  
    You found it lying on the ground on level 11 of Orc Cave.
b) a Fur Cloak [3,+0]
c) a Small Leather Shield [2,+0]
d) a Small Leather Shield [2,+0]
e) a Hard Leather Cap [2,+4]
f) a Hard Leather Cap [2,+6]
g) a Jingasa [4,+4]
h) a Set of Alchemist Gloves [1,+1] (+1)
    It increases your DEX by 1.  
i) a Pair of Hard Leather Boots [3,+0]
j) 32 Rifle Bullets (3d6) (+4,+2)
k) 34 Rifle Bullets (3d6) (+1,+4)
l) 36 Rifle Bullets (3d6) (+0,+0)
m) The Dagger of Telureth (1d4) (+2,-7) (-7) {cursed}
    It decreases your INT, CON and CHA by 7.  It poisons your foes.  Slays
    dragons.  Slays orcs.  Sustain CON.  Resistance to life draining.  It
    induces random teleportation.  It fills you with the Black Breath.  It
    is heavily cursed.  It carries an ancient foul curse.  It cannot be
    harmed bla-bla.  
    You found it lying on the floor of a special level.
n) The Main Gauche of Maedhros (2d5) (+12,+15) (+2)
    It provides light (radius 1) forever.  It increases your DEX by 2.  
    Slays trolls.  Slays giants.  It cannot be harmed bla-bla.  
    You found it lying on the floor of a special level.
o) a Whip (1d6) (+0,+0)
p) The Mace 'Luchaldil' (2d4) (+13,+3) (+4)
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It increases your DEX by 4.  It does extra damage from acid.  Slays
    orcs.  Slays giants.  Kills demons.  Slays animals.  Peacekeeping.  It
    can resist being shattered by morgul beings.  It cannot be harmed
    bla-bla.  
    You found it lying on the ground on level 21 of Icky cave.
q) a Ball-and-Chain (2d4) (+2,+5)
    It can be wielded two-handed.  
r) a Shocking Lucerne Hammer of *Slay Evil* (2d5) (+6,+6) (+1) {!k!k!k!d!s}
    It can be wielded two-handed.  It increases your WIS by 1.  It does
    extra damage from electricity.  Slays evil.  Resist fear.  Resistance 
    to electricity.  See invisible.  It grants ESP of evil beings.  It has
    been blessed by the gods.  It cannot be harmed by electricity.  
    You found it in the remains of Phineas T. Barnum on level 14 of The Old
    Forest.
s) a Lead-Filled Mace (3d4) (+5,+2)
    It can be wielded two-handed.  
t) a Light Crossbow of Velocity (x3) (+5,+15)
    You found it in the remains of Phineas T. Barnum on level 14 of The Old
    Forest.
u) a Remington 700 (x4) (+2,+2)
v) 28 Arrows (1d4) (+1,+1)
w) 50 Arrows (1d4) (+0,+0)
x) 18 Sheaf Arrows (1d5) (+0,+0)
a) 21 Flight Arrows (1d3) (+0,+0)
b) 26 Flight Arrows (1d3) (+0,+0)
c) 22 Rounded Pebbles (1d2) (+2,+1)
d) 24 Iron Shots (1d4) (+3,+6)
e) 4 Iron Shots (1d4) (+5,+3)
f) a Small Wooden Boomerang (1d4) (+0,+0)
g) a Drum (+1)
    It increases your STR by 1.  
h) a Harp (+1)
    It increases your CHA by 1.  
i) a Banjo (+1)
    It increases your INT by 1.  
j) a Broken Stick
k) an Essence of Poison
l) an Essence of Teleport
m) a Human Skeleton


  [Home Inventory - Lothlorien ]

a) a Sprig of Athelas
b) a Morphic Oil of Fire Cloud
c) a Morphic Oil of Sparrow
d) 32 Potions of Cure Light Insanity
e) 14 Potions of Cure Serious Insanity {25% off}
f) 3 Potions of Cure Critical Insanity
g) 2 Potions of Cure Insanity
h) a Steamy Potion of Invisibility
i) 3 Manky Potions of Corruption
j) 4 Fuming Potions of Heroism {50% off}
k) a Violet Potion of Restore Mana
l) a Potion of Restore Strength
m) a Potion of Restore Intelligence
n) 2 Potions of Restore Wisdom {75% off}
o) a Potion of Restore Dexterity
p) a Potion of Restore Constitution
q) a Potion of Restore Charisma
r) 5 Potions of Enlightenment
s) 3 Coagulated Crimson Potions of Resistance
    It cannot be harmed bla-bla.  
t) a Potion of Curing
u) 2 Scrolls titled "tichha nodala" of Summon Never-Moving Pet
v) 21 Scrolls of Teleport Level {!*!*!*}
w) an Acidproof Scroll titled "oxyene bluxus" of Remove Curse
    It cannot be harmed by acid.  
    You found it lying on the ground on level 19 of Orc Cave.
x) a Scroll titled "oxyene bluxus" of Remove Curse
a) 3 Scrolls of Recharging
b) a Scroll of Reset Recall
c) a Scroll titled "agyum rotich" of Chaos
    It cannot be harmed bla-bla.  
d) a Wooden Rod of Trap Location (10/10)(8) {@z1 !k!k!k!d!s}
e) a Copper Rod of Nothing (20/20)
f) an Iron Rod of Nothing (50/50)
g) a Tin-Plated Rod Tip of Fire Bolts (40 Mana to cast)
h) a Tin-Plated Wand of Manathrust[3|15] (5 charges)
i) a Tin-Plated Wand of Manathrust[5|15] (11 charges)
j) a Rusty Wand of Noxious Cloud[3|26] (4 charges)
k) a Rusty Wand of Noxious Cloud[1|26] (5 charges)
l) a Rusty Wand of Noxious Cloud[1|27] (7 charges)
m) a Mulberry Staff of Globe of Light[1|14] (13 charges)
n) a Lavender Staff of Disarm[1|10] (18 charges)
o) a Persimmon Wood Staff of Recovery[2|12] (11 charges)
p) a Wintry Staff of Sense Hidden[2|10] (7 charges)
q) a Lapis Lazuli Ring of Levitation
    Levitation.  
    You found it lying on the ground on level 6 of Barad-Dur.
r) an Obsidian Ring of Fire Resistance
    Resistance to fire.  It cannot be harmed by fire.  
    You found it lying in a vault on level 14 of The Old Forest.
s) The Leather Scale Mail 'Elthmore' (-1 to accuracy) [11,+7]
    Sustain CON and CHA.  Free Action.  Resist fear.  Resistance to acid
     and nether.  It is lithe.  It cannot be harmed bla-bla.  
    You found it lying on the ground on level 19 of Orc Cave.
t) a Hard Leather Cap of Dodging [2,+6] (+2) {!k!k!k!d!s}
    It increases your dodging by 2.  
    You found it lying on the ground on level 9 of Barad-Dur.
u) a Pair of Metal Shod Boots [6,+4]
v) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
    It can be activated for sing a cheerful song every 3 turns if it is
    being worn. It increases your luck by 3.  Resist fear.  It cannot be
    harmed bla-bla.  
    You found it in the remains of The Lucky Hobbit on level 20 of Orc Cave.
w) a Maul of the Maiar (4d4) (+10,+9) [+1]
    It can be wielded two-handed.  Slays trolls.  Slays giants.  Free
    Action.  Resist fear.  See invisible.  It grants ESP of trolls and 
    giants.  It has been blessed by the gods.  It cannot be harmed
    bla-bla.  
    It was given to you as a reward.
x) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {!d!s}
    It increases your infravision by 2.  It cannot be harmed bla-bla.  
    It was given to you as a reward.
a) 35 Bolts (1d5) (+6,+6)
b) 19 Bolts (1d5) (+4,+1)
c) 92 Arrows (1d4) (+0,+0)
d) 26 Rounded Pebbles of Wounding (1d2) (+6,+8)
    You found it lying on the ground on level 15 of Orc Cave.
e) 93 Iron Shots (1d4) (+0,+0)
f) a Drum of the Eldar (+1)
    It increases your STR and CHA by 1.  Resistance to acid and shards.  
    See invisible.  It cannot be harmed bla-bla.  
    You found it lying on the ground on level 14 of Orc Cave.
g) 9 Hill troll raw meats
h) an Essence of Life {100% off}
i) 18 Elf Skeletons


  [Home Inventory - Hobbiton ]

a) a Spellbook of Sense Hidden
b) a Rune [Knowledge]
c) a Lembas
d) 20 Potions of Cure Light Insanity
e) 6 Potions of Cure Serious Insanity {25% off}
f) 3 Potions of Cure Critical Insanity
g) 2 Potions of Restore Life Levels
h) a Potion of Restore Strength
i) a Potion of Restore Intelligence
j) a Potion of Restore Wisdom
k) 2 Potions of Restore Dexterity
l) 2 Potions of Restore Constitution
m) a Potion of Restore Charisma
n) 3 Potions of Enlightenment
o) a Scroll titled "tichha nodala" of Summon Never-Moving Pet
p) 2 Scrolls of Remove Curse
q) a Quartz Rod of Nothing (40/40)
r) a Conundrum Rod Tip of Trap Location of Charge Holding (8 Mana to cast)
    It resists charge draining.  
    You found it lying on the ground on level 11 of Orc Cave.
s) 3 Conundrum Rod Tips of Trap Location (8 Mana to cast)
t) a Tin-Plated Wand of Manathrust[3|18] (10 charges)
u) a Spruce Staff of Remove Curses[3|17] (7 charges)
v) a Rhinestone Ring of Fear Resistance
    Resist fear.  
    You found it lying on the ground on level 14 of The Old Forest.
w) an Alexandrite Ring of Flying
    Flying.  
    You found it lying on the ground on level 24 of The Sandworm lair.
x) a Large Leather Shield of Reflection [4,+13]
    Reflection.  It cannot be harmed bla-bla.  
    You found it in the remains of Muzgash, the Snaga on level 10 of Orc Cave.
a) a Large Metal Shield of Sight [5,+6]
    Resistance to blindness.  
    It was given to you as a reward.
b) a Pair of Metal Shod Boots [6,+6]
c) a Trident of the Maiar (1d8) (+7,+9) [+1]
    It can be wielded two-handed.  Slays trolls.  Slays giants.  Free
    Action.  Resist fear.  See invisible.  It grants ESP of trolls and 
    giants.  It has been blessed by the gods.  It cannot be harmed
    bla-bla.  
    You found it in the remains of a Forest troll on level 24 of The Sandworm
    lair.
d) The Beaked Axe of Perin (2d6) (+7,+4) (+3)
    It must be wielded two-handed.  It provides light (radius 1) forever.  
    It increases your INT and WIS by 3.  It does extra damage from fire.  
    Kills demons.  It grants ESP of orcs.  Peacekeeping.  It cannot be
    harmed bla-bla.  
    You found it in the remains of Sailor Moon on level 11 of Orc Cave.
e) a Banjo (+1)
    It increases your INT by 1.  



Posted on 19.3.2025 20:50
Last updated on 24.3.2025 21:25

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12917. on the Ladder (of 19200)
2248. on the ToME Ladder (of 3171)
17. for this player (

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On 19.3.2025 20:50 AmyBSOD wrote:
Alkan from Let's Play ToME-SX, https://forum.rpg.net/index.php?threads/lets-play-tome-sx-2-3-5-troubles-of-middle-earth-an-angband-variant.757480/post-25460581 - sadly it's the standard rogue, not the assassin, but oh well. At least I'm not a mage or priest this time :-P

On 22.3.2025 22:53 AmyBSOD wrote:
Made a little bit of progress, even completed a temple quest :)

On 24.3.2025 21:25 AmyBSOD wrote:
Man... I'm just too bad at this game... it always seems to be going reasonably well for a while and then suddenly some monster appears that dishes out way more damage than everything else, and then I die!

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