The Angband Ladder: Joasia, Human Rogue by <quanchi@icpnet.pl>

  [ToME 2.1.1 Character Dump]

 Name  : Joasia                 Age                 20       STR:     17       
 Sex   : Neuter                 Height              67       INT:     16       
 Race  : Human                  Weight             176       WIS:     17       
 Class : Rogue                  Social Class        23       DEX:  18/50       
 Body  : Player                                              CON:  18/40       
 God   : Manwe Sulimo                                        CHR:     17       
                                                                               
 + To Melee Hit          13 Level             29    Max Hit Points       311   
 + To Melee Damage       16 Experience     82594    Cur Hit Points       -12   
 + To Ranged Hit          3 Max Exp        82594    Max SP (Mana)         19   
 + To Ranged Damage       0 Exp to Adv.    93750    Cur SP (Mana)         19   
   AC                22+104 Gold          399140    Piety               1369   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Superb       Blows/Round:  4         
 Bows/Throw  : Excellent    Searching   : Superb       Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Excellent    Mel.dmg/Rnd:  16d4+64   
 Stealth     : Heroic       Magic Device: Good         Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the illegitimate but acknowledged child of a                 
          Yeoman.  You are a credit to the family.  You have hazel             
          eyes, straight black hair, and an average complexion.                
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ALWAYS
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 32 (1600')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 3rd Enderi of the 2890th year of the third age.
 It now is 14 days that you are adventuring.

     Your Attributes:
You are dead, killed by a Door mimic.
You can embolden yourself.
You can see invisible creatures.
You have free action.
You are lucky.
You have a firm hold on your life force.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to blasts of shards.
You are completely fearless.
Your wisdom is sustained.
Your constitution is sustained.
Your charisma is sustained.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your attack speed is affected by your equipment.
Your weapon drains life from your foes.

 Corruption list:

Skills (points left: 0)
 - Combat                                        13.250 [0.700]
	  - Weaponmastery                               07.300 [0.700]
	 	  - Sword-mastery                             01.150 [0.300]
	 	 	  . Critical-hits                           06.000 [0.500]
 - Sneakiness                                    30.590 [1.100]
	  . Stealth                                     17.100 [0.700]
	  . Disarming                                   08.700 [1.100]
	  . Trapping                                    05.800 [1.600]
	  . Backstab                                    20.800 [1.100]
	  . Stealing                                    34.000 [1.100]
	  . Dodging                                     10.000 [1.000]
 - Magic                                         01.140 [0.700]
	  . Magic-Device                                01.000 [1.150]
	  . Conveyance                                  00.000 [0.500]
	  . Divination                                  00.000 [0.500]
	  . Temporal                                    00.000 [0.500]
 - Spirituality                                  01.140 [0.700]
	  . Prayer                                      01.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

 You saved no princesses.

 You have defeated 2222 enemies.


  [Fates]

You are fated to meet a Blubbering idiot on level 1.


  [Character Equipment]

a) a Vampiric Shadow Blade (4d4) (+9,+12)(0%) (+0 to stealth)
    It decreases your stealth by 0.  It decreases your hit points by 0%.
    It drains life from your foes.  It provides resistance to life draining 
    and dark.  It cannot be harmed by acid.  
    You stole it from the Black Market.
d) a Drum of the Eldar (+2)
    It can be activated for singing a hiding song if it is being worn.
    It increases your charisma by 2.  It provides resistance to acid and
    poison.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You stole it from the Black Market.
e) The Ring 'Durodros' (+3 to stealth)
    It increases your wisdom, constitution, stealth and searching by 3.
    It sustains your charisma.  It provides resistance to cold and
disenchantment.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 24 of Mirkwood.
f) a Ring of Extra Attacks (+3 attacks) {cursed}
    It increases your attack speed by 3.  It is cursed.  
    You stole it from the Black Market.
k) an Amulet of the Serpents [+5] (+4)
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity by 4.  It provides resistance
    to poison.  
    You stole it from the Black Market.
m) a Dwarven Lantern of Boldness
    It grants you the power of remove fear if it is being worn.  It provides
    light (radius 2) forever.  It cannot be harmed by fire.  
    You stole it from the Black Market.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance
    to acid, confusion and shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
o) a Cloak of Mimicry [Vampire] of Protection [1,+24]
    It provides resistance to shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Black Market.
p) a Small Metal Shield of Resistance [3,+12]
s) an Iron Crown of Lordliness [0,+11] (+2)
    It increases your wisdom and charisma by 2.  It sustains your wisdom 
    and charisma.  It provides resistance to poison.  
    You stole it from the Black Market.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your
    constitution.  It provides immunity to paralysis.  It provides resistance
    to light.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) The Pair of Metal Shod Boots of Elenenath [6,+14]
    It sustains your wisdom.  It makes you completely fearless.  It provides
    resistance to acid, poison and shards.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Rare Footwear Shop.
z) (nothing)
{) (nothing)
|) a Gnomish Shovel (1d2) (+0,+0) (+2)


  [Character Inventory]

a) a Spellbook of Manwe's Blessing
    
b) Olive's Omnipotent Ostrich
    It can be activated for light area (dam 2d15) every 10+d10 turns. 
    
    You found it lying on the ground on level 11 of Mirkwood.
c) a Lembas
d) a Sprig of Athelas
    
e) a Potion of Cure Critical Insanity
f) a Potion of Healing
g) a Potion of Strength
h) 2 Scrolls of Teleportation
    
i) 5 Scrolls of Word of Recall
    
j) 11 Scrolls of Satisfy Hunger
    
k) a Ring of See Invisible
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Sprig of Athelas
    


  [Home Inventory - Minas Anor ]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, dexterity and speed by 3.  It is especially
    deadly against trolls.  It is especially deadly against giants.  It
    provides immunity to paralysis.  It allows you to see invisible monsters.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.


  [Home Inventory - Lothlorien ]

a) The Devil's Pentagram
    It can be activated for remove fear and cure poison every 5 turns.
    
    You found it lying on the ground on level 14 of Mirkwood.
b) a Sprig of Athelas
    
c) a Potion of *Healing*
    
d) a Silver Rod of Nothing (100/100)
e) The Wand of Digging of Thrain (19 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level
    22 of Orc Cave.
f) a Staff of Remove Curses[1|15] (10 charges)
g) a Catapult Trap Set (+2,+2) [+5]
h) a Bolt Trap Set (+3,+4) [+3]
    
i) 2 Fumes Trap Sets
    
j) a Ring of Dexterity (+5)
k) a Ring of Confusion Resistance
l) a Ring of Invisibility
m) a Small Leather Shield of Reflection [2,+6]
    It reflects bolts and arrows.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    You found it in the remains of Bullroarer the Hobbit on level 5 of
    Barrow-Downs.
n) 10 Iron Shots (1d4) (+0,+0)



Posted on 10.3.2003 22:25
Last updated on 14.3.2003 11:11

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12826. on the Ladder (of 19090)
2236. on the ToME Ladder (of 3155)
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Comments

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On 11.3.2003 13:46 quanchi@icpnet.pl wrote:
Update. Look at "Stealing" skill... it's really great IMO :)

On 14.3.2003 11:11 quanchi@icpnet.pl wrote:
It's not good idea to try "pick lock" the Door Mimic when HP is low :-)

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