The Angband Ladder: Ryn, Half-Elf Mage by malcontent

  [Angband 4.2.5 Character Dump]

 Name   Ryn          Age             26          Self  RB  CB  EB   Best
 Race   Half-Elf     Height        6'3"   STR! 18/100  +0  -3  +4 18/110
 Class  Mage         Weight     7st 8lb   INT! 18/100  +1  +3  +8 18/***
 Title  ***WINNER*** Turns used:          WIS:  18/68  -1  +0  +6 18/118
 HP     690/690      Game        363085   DEX! 18/100  +1  +0  +7 18/180
 SP     154/339      Standard     62425   CON:  18/86  -1  -2 +13 18/186
                     Resting       6790

 Level                 44    Armor     [67,+123]    Saving Throw     80%
 Cur Exp          2763563                           Stealth         Fair
 Max Exp          2763563    Melee       4d5,+37    Disarm - phys.   73%
 Adv Exp          2880000    To-hit       33,+44    Disarm - magic   88%
                             Blows      4.0/turn    Magic Devices    109
 Gold            10454601                           Searching        90%
 Burden          203.6 lb    Shoot to-dam    +14    Infravision    60 ft
 Overweight       23.7 lb    To-hit       30,+32    Speed      3.9x (33)
 Max Depth   5000' (L100)    Shots      1.0/turn

 Your mother was of the Sindar.  You are the illegitimate and
 unacknowledged child of a Serf.  You are a credit to the family.  You
 have brown eyes, wavy black hair, and an average complexion.

Resistances         Abilities
 Acid:....+.+.++... pFear:+.+..........
 Elec:....+...+.... pBlnd:........+....
 Fire:.+*.....+.... pConf:....+.+......
 Cold:+...+...++... pStun:.............
 Pois:......+...... HLife:.......+.....
Light:+.......+.... Regen:+.+..........
 Dark:........++...   ESP:..+..........
Sound:............. S.Inv:+.+.+........
Shard:............. FrAct:+.+.+....++..
Nexus:.........+... Feath:..........+..
Nethr:............. S.Dig:+.+..........
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.-...
ImpSP:............. Sear.:..........+..
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+++........+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 4 charges remaining.
> Morgoth, Lord of Darkness, dies.
> You see a Two-Handed Great Flail of Gondolin (3d6) (+22,+15) <+1>.
> You see a Blade of Chaos of *Slay Evil* (6d5) (+9,+16) <+1>.
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see an Ethereal Cloak of Aman [0,+37] <+2>.
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.
> You see a Holy Book of Prayers [Healing and Sanctuary].
> You see the Mattock of Náin (2d8) (+12,+18) <+4, +6>.
> You see the Iron Crown of Berúthiel [0,+20] <-3, -5>.
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Long Sword 'Ringil' (4d5) (+22,+25) <+10, +1>
     Dropped by Angamaitë of Umbar at 1600 feet (level 32)
     
     +10 speed.
     +1 light.
     Slays demons (powerfully), undead, trolls, evil creatures.
     Branded with cold.
     Provides resistance to cold, light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  Grants the ability
     to see invisible things.  Prevents paralysis.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it fires a ball of frost with radius 2, dealing
     100 damage at the centre, which your device skill increases by 44%
     for an average of 144.0 damage.
     Takes 172 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 420.5 vs demons, 316.1 vs undead, trolls,
     and creatures not resistant to cold, 263.9 vs evil creatures, and
     211.6 vs. others.
     
b) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10>
     Dropped by Shagrat, the Orc Captain, at 3500 feet (level 70)
     
     +10 speed.
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     
c) the Ring of Fire 'Narya' (+2,+2) <+1, +5>
     Found lying on the floor in a vault at 4150 feet (level 83)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 877 to 1720 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
d) a Ring of Constitution <+6>
     Found lying on the floor in a vault at 4250 feet (level 85)
     
     +6 constitution.
     Sustains constitution.
     
e) the Pendant of Ingwë <+3, +4>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +3 intelligence.
     +3 wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 219 to 430 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
f) the Phial of Galadriel <+4>
     Found lying on the floor of a special room at 400 feet (level 8)
     
     +4 light.
     Cannot be harmed by fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 52% for an
     average of 24.3 damage.
     Takes 47 to 86 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
g) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Conjured forth by magic at 2550 feet (level 51)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
     When activated, it destroys all doors surrounding you.
     Takes 43 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
i) a Fur Cloak of the Magi [3,+17] <+2, +3>
     Dropped by Sauron, the Sorcerer, at 4950 feet (level 99)
     
     +2 intelligence.
     +3 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Sustains your life force.  
     
m) the Leather Shield of Celegorm [8,+20]
     Dropped by Golfimbul, the Hill Orc Chief, at 1250 feet (level 25)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
n) the Steel Helm of Hammerhand [9,+20] <+3, -2>
     Found lying on the floor of a cavern at 3200 feet (level 64)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     -2 stealth.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
o) a Set of Leather Gloves of Thievery (+3,+3) [1,+19] <+3, +5>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +3 dexterity.
     +5 searching skill.
     Feather Falling.  Prevents paralysis.  
     
p) a Pair of Leather Sandals of Speed [1,+14] <+9>
     Dropped by Ar-Pharazôn the Golden at 3750 feet (level 75)
     
     +9 speed.
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) 2 Books of Magic Spells [Magical Defences]
     
     You can read this book.
     
d) 2 Books of Magic Spells [Arcane Control]
     Cannot be harmed by fire.
     
     You can read this book.
     
e) 2 Books of Magic Spells [Wizard's Tome of Power]
     Cannot be harmed by fire.
     
     You can read this book.
     
f) 8 Mushrooms of Vigor
g) 6 Rations of Food
i) 18 Potions of Cure Critical Wounds
m) 10 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
n) 12 Potions of Restore Mana
o) 9 Potions of Restore Life Levels
p) 5 Scrolls of Word of Recall
q) 7 Rods of Magic Mapping (1 charging)
r) 7 Wands of Slow Monster (16 charges)
s) 8 Wands of Stun Monster (68 charges)
t) 9 Wands of Stone to Mud (14 charges)
u) 7 Wands of Drain Life (4 charges)
v) 3 Staves of *Destruction* (3 charges)
w) 2 Staves of Banishment (4 charges)




  [Character Quiver]

0) 5 Bolts of Frost (1d5) (+15,+9)
     Branded with cold.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 163.7 vs creatures not resistant to cold and
     creatures not resistant to fire, and 82 vs. others.
     20% chance of breaking upon contact.
     
1) 9 Bolts of Flame (1d5) (+15,+15)
     Branded with fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 201.4 vs creatures not resistant to fire and
     100.8 vs. others.
     20% chance of breaking upon contact.
     
2) 13 Bolts of Wounding (1d5) (+23,+24)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 259.6 vs creatures not resistant to fire and
     129.9 vs. others.
     20% chance of breaking upon contact.
     
3) 8 Mithril Bolts (3d5) (+8,+6)
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 181.5 vs creatures not resistant to fire and
     90.9 vs. others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 29 Potions of Cure Critical Wounds
b) 10 Potions of Healing
c) a Potion of Enlightenment
d) a Scroll of Banishment
e) a Ring of Intelligence <+4>
     Found lying on the floor at 3500 feet (level 70)
     
     +4 intelligence.
     Sustains intelligence.
     
f) a Ring of Speed <+13>
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +13 speed.
     
g) an Amulet of the Magi [+6] <+3, +2>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +3 intelligence.
     +2 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
h) an Amulet of Weaponmastery (+4,+3) <+2>
     Found lying on the floor in a vault at 3000 feet (level 60)
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
i) an Amulet of Trickery <+5, +2, +7, +3>
     Found lying on the floor in a vault at 4350 feet (level 87)
     
     +5 dexterity.
     +2 stealth.
     +7 searching skill.
     +5 infravision.
     +3 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
j) the Balance Dragon Scale Mail 'Mediator' (-4) [60,+25]
     Dropped by Sauron, the Sorcerer, at 4950 feet (level 99)
     
     Provides resistance to sound, shards, nexus, chaos,
     disenchantment.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     
     
     When activated, it fires balls of lightning with radius 3 in all
     directions, dealing 150 damage at the centre of each, which your
     device skill increases by 7% for an average of 160.5 damage.
     Takes 215 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
k) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by The Queen Ant at 2800 feet (level 56)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
l) the Full Plate Armour of Isildur [75,+25] <+1>
     Dropped by a lord of Carn Dûm at 3700 feet (level 74)
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
m) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Conjured forth by magic at 1600 feet (level 32)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
n) the Hard Leather Armour of Himring [20,+15]
     Dropped by Rogrog the Black Troll at 4250 feet (level 85)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 434 to 860 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
o) Hard Leather Armour of Elvenkind (-1) [16,+17] <+2>
     Found lying on the floor in a vault at 3650 feet (level 73)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, fire.
     
p) a Wicker Shield of Elvenkind [2,+9] <+2>
     Found lying on the floor of a special room at 2200 feet (level 44)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid.
     
q) the Large Metal Shield of Anárion [12,+20]
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     
r) a Jewel Encrusted Crown of Serenity [0,+17]
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by acid.
     
s) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Dropped by Sangahyando of Umbar at 3800 feet (level 76)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
t) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 3100 feet (level 62)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 240 to 473 turns to recharge at your current speed.
     Your chance of success is 97.0%
     
u) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Found lying on the floor in a vault at 3350 feet (level 67)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it casts a bolt or beam of a missile dealing 3d4
     damage, which your device skill increases by 49% for an average of
     10.4 damage.
     Takes 8 turns to recharge at your current speed.
     Your chance of success is 97.2%
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       385     50'  Reached level 2
       962     50'  Reached level 3
      1306    100'  Reached level 4
      1601    100'  Killed Fang, Farmer Maggot's Dog
      1685    100'  Reached level 5
      2206    100'  Reached level 6
      2986    150'  Reached level 7
      3258    150'  Killed Grip, Farmer Maggot's Dog
      3405    200'  Reached level 8
      4492    350'  Reached level 9
      5341    400'  Reached level 10
      5356    400'  Found the Phial of Galadriel
      5808    450'  Reached level 11
      6088    500'  Killed Wormtongue, Agent of Saruman
      6088    500'  Reached level 12
      6119    500'  Killed Orfax, Son of Boldor
      6469      0'  Killed Farmer Maggot
      7310    550'  Reached level 13
      7879    600'  Killed Brodda, the Easterling
      7879    600'  Reached level 14
      8782    700'  Reached level 15
      9344    700'  Reached level 16
      9947    800'  Reached level 17
     10584    800'  Killed Lagduf, the Snaga
     11001    850'  Reached level 18
     11015    850'  Killed Grishnákh, the Hill Orc
     13277    950'  Reached level 19
     14302   1100'  Reached level 20
     14629   1100'  Found the Spear 'Nimloth' (LOST)
     14631   1100'  -- Note: Nimloth!!!! Yay!!!
     15490   1200'  Reached level 21
     15739   1250'  Killed Bullroarer the Hobbit
     15811   1250'  Killed Golfimbul, the Hill Orc Chief
     15813   1250'  Found the Leather Shield of Celegorm
     16473   1350'  Reached level 22
     16748   1300'  Killed Ufthak of Cirith Ungol
     17412   1350'  Reached level 23
     18408   1400'  Reached level 24
     19095   1500'  Reached level 25
     19882   1500'  Killed Boldor, King of the Yeeks
     20129   1500'  Found the Bastard Sword 'Calris' (LOST)
     20824   1500'  Reached level 26
     21053   1550'  Reached level 26
     22174   1600'  Found the Soft Leather Armour 'Hithlomir'
     22462   1600'  Reached level 27
     24032   1600'  Killed Angamaitë of Umbar
     24043   1600'  Found the Long Sword 'Ringil'
     24349   1650'  Killed Ibun, Son of Mîm
     24351   1650'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     25253   1700'  Reached level 28
     26400   1950'  Found the Long Sword 'Elvagil' (LOST)
     27503   2100'  Reached level 29
     28343   2150'  Killed Gorbag, the Orc Captain
     29159   2200'  Killed Lugdush, the Uruk
     30221   2250'  Killed Tom the Stone Troll
     30481   2250'  Found the Morning Star 'Firestar' (LOST)
     30673   2250'  Found the Morning Star 'Bloodspike' (LOST)
     31955   2350'  Reached level 30
     34289   2550'  Killed Mughash the Kobold Lord
     34859   2550'  Found the Augmented Chain Mail of Caspanion
     35199   2600'  Reached level 31
     37635   2800'  Killed The Queen Ant
     37643   2800'  Found the Metal Brigandine Armour of the Rohirrim
     37644   2800'  Found the Star of Elendil (LOST)
     37737   2850'  Killed Beorn, the Shape-Changer
     38749   3000'  Killed Bert the Stone Troll
     38776   3000'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     39258   3000'  Found the Short Sword 'Sting'
     39740   3000'  Found the Ring of Barahir (LOST)
     39858   3000'  Reached level 32
     40103   3000'  Killed Saruman of Many Colours
     40103   3000'  Reached level 33
     41148   3100'  Killed Bolg, Son of Azog
     41148   3100'  Found the Broad Axe 'Barukkheled' (LOST)
     41228   3100'  Found the Iron Helm 'Holhenneth'
     42554   3200'  Found the Steel Helm of Hammerhand
     44169   3350'  Found the Set of Leather Gloves 'Cammithrim'
     44198   3350'  Reached level 34
     44637   3350'  Reached level 35
     45628   3400'  Killed Itangast the Fire Drake
     45628   3400'  Reached level 36
     46373   3500'  Killed The Phoenix
     46907   3500'  Found the Large Metal Shield of Anárion
     47542   3500'  Killed Shagrat, the Orc Captain
     47548   3500'  Found the Light Crossbow 'Cubragol'
     47573   3500'  Found the Cloak of Thingol (LOST)
     48844   3650'  Killed Wiruin, the Maelstrom
     48844   3650'  Reached level 37
     50292   3700'  Reached level 38
     50390   3700'  Found the Full Plate Armour of Isildur
     50452   3750'  Killed Kavlax the Many-Headed
     51142   3750'  Killed Ar-Pharazôn the Golden
     51143   3750'  Found the Rapier 'Careth Asdriag' (LOST)
     51144   3750'  Found the Amulet of Carlammas (LOST)
     51145   3750'  Found the Dagger of Rilia (LOST)
     51349   3800'  Reached level 39
     51814   3800'  Reached level 40
     51849   3800'  Found the Mace 'Taratol' (LOST)
     52123   3800'  Killed Uglúk, the Uruk
     52219   3800'  Killed Sangahyando of Umbar
     52221   3800'  Found the Hard Leather Cap of Thranduil
     52224   3800'  Found the Pendant of Ingwë
     52276   3800'  Found the Trident of Wrath (LOST)
     52505   3850'  Killed Shelob, Spider of Darkness
     52949   3850'  Reached level 41
     53940   4050'  Killed Bill the Stone Troll
     54224   4150'  Found the Ring of Fire 'Narya'
     54490   4250'  Killed Rogrog the Black Troll
     54494   4250'  Found the Metal Cap of Thengel (LOST)
     54495   4250'  Found the Hard Leather Armour of Himring
     54507   4250'  Found the Ball-and-Chain of Fundin Bluecloak (LOST)
     54543   4250'  Killed Qlzqqlzuup, the Emperor Quylthulg
     55895   4400'  Killed Ulfast, Son of Ulfang
     55902   4400'  Killed Ulfang the Black
     55910   4400'  Killed Ulwarth, Son of Ulfang
     56395   4400'  Reached level 42
     56750   4450'  Killed Adunaphel the Quiet
     57329   4550'  Killed Ji Indur Dawndeath
     58050   4650'  Killed Ren the Unclean
     58050   4650'  Reached level 43
     58421   4700'  Killed Akhorahil the Blind
     58923   4700'  Found the Pick of Erebor
     58940   4700'  Found the Set of Gauntlets 'Paurnimmen' (LOST)
     58954   4700'  Found the Battle Axe 'Lotharang' (LOST)
     59358   4800'  Killed Hoarmurath of Dir
     59434   4800'  Killed Smaug the Golden
     60623   4950'  Killed Sauron, the Sorcerer
     60629   4950'  Found the Balance Dragon Scale Mail 'Mediator'
     61172   4900'  Killed Gilim, the Giant of Eruman
     61172   4900'  Reached level 44
     62411   5000'  Killed Morgoth, Lord of Darkness
     62419   5000'  Found the Mighty Hammer 'Grond'
     62421   5000'  Found the Massive Iron Crown of Morgoth
     62423   5000'  Found the Mattock of Náin
     62424   5000'  Found the Iron Crown of Berúthiel


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 12.11.2024 03:42

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7396. on the Ladder (of 19091)
3240. on the Angband Ladder (of 6561)
56. for this player (

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On 12.11.2024 03:47 malcontent wrote:
Having found both Ringil fairly early and Cubragol later, speed was never an issue. Bulking up on CON was the biggest issue.

The final fights were very easy and mostly just trying to make sure I didn't accidentally hit the wrong key at some point.Me

I found the Balance Dragon Scale Mail 'Mediator' near the end of the game which I think was a first for me. Wanted to keep my CON above 600 so I chose not to wear it.

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