The Angband Ladder: Willy LXXIX, Half-Elf Mage by old_school

  [Angband 4.1.3 Character Dump]

 Name   Willy LXXIX  Age             33          Self  RB  CB  EB   Best
 Race   Half-Elf     Height        5'8"   STR! 18/100  +0  -3  +3 18/100
 Class  Mage         Weight    8st 13lb   INT! 18/100  +1  +3 +11 18/***
 Title  ***WINNER*** Turns used:          WIS! 18/100  -1  +0 +11 18/200
 HP     812/812      Game        577685   DEX! 18/100  +1  +0  +2 18/130
 SP     243/340      Standard    119711   CON! 18/100  -1  -2 +14 18/210
                     Resting      51408

 Level                 44    Armor     [65,+130]    Saving Throw     89%
 Cur Exp          3246599                           Stealth       Superb
 Max Exp          3246599    Melee       7d5,+39    Disarm - phys.   68%
 Adv Exp          3360000    To-hit       33,+20    Disarm - magic   88%
                             Blows      4.0/turn    Magic Devices    109
 Gold            10372749                           Searching        90%
 Burden          189.6 lb    Shoot to-dam    +15    Infravision    20 ft
 Overweight        9.7 lb    To-hit       30,+25    Speed      22 (3.2x)
 Max Depth   5000' (L100)    Shots        2/turn

 Your father was of the Nandor.  You are one of several children of a
 Serf.  You are a well liked child.  You have brown eyes, wavy auburn
 hair, and an average complexion.


rAcid:.+...++...*.! Nexus:..+..........
rElec:......+.....! Nethr:...+.........
rFire:......+...+.! Chaos:.............
rCold:+.....+...+.! Disen:.+.+...+.....
rPois:.........+..! pFear:...+..+...+..
rLite:+..+..++..... pBlnd:.....+...+...
rDark:.+....+...... pConf:......+......
Sound:...+......... pStun:.............
Shard:............. HLife:....+........

Regen:.+........++. Stea.:..+....+.....
  ESP:.........+... Sear.:...+......+..
Invis:..+.......... Infra:............+
FrAct:.++...+.+++.. Tunn.:.............
Feath:+............ Speed:+.++.......+!
S.Dig:....+........ Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:............. Light:..+..+....+..


  [Last Messages]

> You have 4 Seeker Arrows of Holy Might (4d4) (+19,+19) {@f0} (0).
> The Seeker Arrow of Holy Might breaks.
> Morgoth, Lord of Darkness screams in fury.
> You have 3 Seeker Arrows of Holy Might (4d4) (+19,+19) {@f0} (0).
> The rune of protection is broken!
> Your Seeker Arrow of Holy Might (4d4) (+19,+19) {@f0} pierces Morgoth, Lord of
Darkness (264).
> Morgoth, Lord of Darkness dies.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 2 Seeker Arrows of Holy Might (4d4) (+19,+19) {@f0} (0).
> You have 5 Seeker Arrows of Holy Might (4d4) (+19,+19) {@f0} (0).
> You have 7 Seeker Arrows of Holy Might (4d4) (+19,+19) {@f0} (0).
> You see Studded Leather Armour of Resistance (-1) [12,+17].

Killed by Ripe Old Age.

  [Character Equipment]

a) the Main Gauche of Celeb (7d5) (+8,+31) <+3, +2> {@w0}
     Found lying on the floor at 150 feet (level 3)
     
     +3 constitution.
     +2 speed.
     Slays undead (powerfully), dragons (powerfully), giants, animals,
     evil creatures.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     Feather Falling.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 603.2 vs. undead, 603.2 vs. dragons, 426.8
     vs. giants, 338.8 vs. animals, 338.8 vs. evil creatures, and 250.4
     vs. others.
     
b) the Long Bow of Quendan (x4) (+13,+15) <+1>
     Dropped by Kham�l, the Black Easterling at 4950 feet (level 99)
     
     +1 shooting speed.
     +1 shooting power.
     Provides resistance to acid, dark, disenchantment.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Prevents paralysis.  
     
     When activated, it creates a frost ball with damage 160.
     Takes 382 to 468 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
c) the Band of Eardandi <+2, +5, +1>
     Found lying on the floor in a pit at 700 feet (level 14)
     
     +2 wisdom.
     +2 dexterity.
     +5 stealth.
     +5 speed.
     +1 light.
     Provides resistance to nexus.
     Cannot be harmed by lightning.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 159 to 175 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
d) the Band 'Finiele' <+2, +4, +6>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +2 strength.
     +4 wisdom.
     +4 constitution.
     +4 searching skill.
     +6 speed.
     Provides resistance to light, sound, nether, disenchantment.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength.
     
     When activated, it grants acid resistance for d20+20 turns and
     creates an acid ball of damage 70.
     Takes 351 to 429 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
e) an Amulet of Sustenance
     Dropped by an ancient multi-hued dragon at 4550 feet (level 91)
     
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
f) the Star of Motel <+3>
     Taken from a chest found at 1100 feet (level 22)
     
     +3 intelligence.
     +3 light.
     Provides resistance to acid.
     Provides protection from blindness.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 198 to 390 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
g) the Partial Plate Armour of Lamarfir (-3) [40,+21] <+3>
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +3 intelligence.
     +3 constitution.
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     Sustains wisdom.
     Prevents paralysis.  
     
     When activated, it turns rock into mud.
     Takes 191 to 210 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
h) the Fur Cloak of Galdada [3,+19] <+3>
     Dropped by The Queen Ant at 2200 feet (level 44)
     
     +3 constitution.
     +3 stealth.
     Provides resistance to light, disenchantment.
     Cannot be harmed by acid, fire.
     
     When activated, it turns rock into mud.
     Takes 191 to 210 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
i) a Small Metal Shield (Dwarven) (+1,+2) [5,+12] <+1>
     Dropped by a mummified human at 2600 feet (level 52)
     
     +1 strength.
     +1 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) the Metal Cap of Losgil [3,+23] <+5>
     Dropped by Castamir the Usurper at 3000 feet (level 60)
     
     +5 intelligence.
     Provides resistance to poison.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  Prevents paralysis.  
     
k) the Set of Mithril Gauntlets 'Arast' [6,+26] <+5, +1>
     Taken from a chest found at 3350 feet (level 67)
     
     +5 wisdom.
     +1 searching skill.
     +1 light.
     Provides immunity to acid.
     Provides resistance to fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Prevents paralysis.  
     
     When activated, it causes an earthquake around you.
     Takes 159 to 175 turns to recharge at your current speed.
     Your chance of success is 98.4%
     
l) the Pair of Mithril Shod Boots of Siren [8,+20] <+10>
     Taken from a chest found at 3500 feet (level 70)
     
     +10 speed.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {!d!k!v@m1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {!d!k!v@m2}
c) 2 Books of Magic Spells [Incantations and Illusions] {!d!k!v@m3}
d) 2 Books of Magic Spells [Sorcery and Evocations] {!d!k!v@m4}
e) 2 Books of Magic Spells [Resistances of Scarabtarices] {!d!k!v@m5}
     Cannot be harmed by fire.
     
f) 2 Books of Magic Spells [Raal's Tome of Destruction] {!d!k!v@m6}
     Cannot be harmed by fire.
     
g) 2 Books of Magic Spells [Mordenkainen's Escapes] {!d!k!v@m7}
     Cannot be harmed by fire.
     
h) 2 Books of Magic Spells [Tenser's Transformations] {!d!k!v@m8}
     Cannot be harmed by fire.
     
i) 2 Books of Magic Spells [Kelek's Grimoire of Power] {!d!k!v@m9}
     Cannot be harmed by fire.
     
j) 40 Potions of Cure Critical Wounds
k) 7 Potions of Cure Critical Wounds
l) 21 Potions of Healing
m) 9 Potions of Restore Mana
n) 4 Scrolls of *Destruction* {!d!k!v!r}
o) a Wand of Annihilation (0 charges)
     Cannot be harmed by lightning.
     
p) the Light Crossbow 'Naragon' (x4) (+14,+9) <+2, +1>
     Found lying on the floor in a vault at 2400 feet (level 48)
     
     +2 shooting speed.
     +1 shooting power.
     Provides resistance to sound.
     Cannot be harmed by acid, fire.
     




  [Character Quiver]

0) 7 Seeker Arrows of Holy Might (4d4) (+19,+19) {@f0}
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 640.6 vs. undead, 640.6 vs. demons, 549 vs.
     evil creatures, and 366 vs. others.
     35% chance of breaking upon contact.
     
1) 26 Mithril Arrows of Slay Evil (3d4) (+9,+11) {@f1}
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 414 vs. evil creatures, and 276 vs. others.
     35% chance of breaking upon contact.
     
2) 19 Bolts of Slay Evil (1d5) (+13,+12) {@f2}
     Slays evil creatures.
     
3) 24 Seeker Bolts of Acid (4d5) (+18,+13)
     Branded with acid.
     Cannot be harmed by acid.
     
4) 19 Mithril Bolts of Venom (3d5) (+8,+8)
     Branded with poison.
     Cannot be harmed by acid.
     
5) 16 Mithril Bolts of Venom (3d5) (+9,+9)
     Branded with poison.
     Cannot be harmed by acid.
     
6) 25 Mithril Bolts of Venom (3d5) (+8,+10)
     Branded with poison.
     Cannot be harmed by acid.
     
7) 20 Mithril Bolts of Frost (3d5) (+9,+10)
     Branded with cold.
     Cannot be harmed by acid.
     
8) 11 Mithril Bolts of Frost (3d5) (+15,+13)
     Branded with cold.
     Cannot be harmed by acid.
     
9) 10 Mithril Bolts of Wounding (3d5) (+23,+24) {@f0}
     Cannot be harmed by acid.
     


  [Home Inventory]

a) 12 Potions of Cure Serious Wounds
b) the Ring of Angiondol <+4, +5, +1>
     Dropped by Ji Indur Dawndeath at 4250 feet (level 85)
     
     +4 strength.
     +5 constitution.
     +5 tunneling.
     +1 light.
     Provides immunity to fire.
     Provides resistance to acid, lightning, cold, poison, dark,
     disenchantment.
     Provides protection from blindness, confusion.
     Cannot be harmed by lightning.
     Sustains dexterity, constitution.
     Slows your metabolism.  Prevents paralysis.  Sustains your life
     force.  
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 284 to 315 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
c) the Ring 'Beluth' <+3, +1, +4>
     Dropped by Lokkak, the Ogre Chieftain at 4800 feet (level 96)
     
     +3 constitution.
     +1 stealth.
     +3 searching skill.
     +4 speed.
     +1 light.
     Provides immunity to cold.
     Provides resistance to light.
     Provides protection from fear, confusion.
     Cannot be harmed by lightning.
     Sustains intelligence.
     Slows your metabolism.  Speeds regeneration.  Grants the ability
     to see invisible things.  Sustains your life force.  
     
     When activated, it creates a fire bolt with damage 12d8.
     Takes 222 to 245 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
d) the Ring of Arsiath <+4, +2, +9>
     Dropped by an apprentice at 3500 feet (level 70)
     
     +4 strength.
     +2 dexterity.
     +9 speed.
     Provides resistance to fire, cold, chaos.
     Cannot be harmed by lightning.
     Slows your metabolism.  
     
e) the Band of Gante <+4, +2, +6, +1>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +4 strength.
     +2 intelligence.
     +4 wisdom.
     +4 dexterity.
     +6 constitution.
     +1 light.
     Provides immunity to lightning.
     Provides resistance to acid, fire, cold, light.
     Provides protection from fear, confusion.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
f) the Mithril Plate Mail of Dredhran (-3) [60,+25] <+1>
     Dropped by Kham�l, the Black Easterling at 4950 feet (level 99)
     
     +1 constitution.
     Provides immunity to cold.
     Provides resistance to lightning, dark, disenchantment.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Slows your metabolism.  
     
     When activated, it increases your AC and to-hit bonus for 1d24+12
     turns.
     Takes 222 to 245 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
g) a Small Metal Shield of Elvenkind [5,+15] <+2>
     Dropped by a mature green dragon at 2100 feet (level 42)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
h) a Small Metal Shield of Elvenkind [5,+19] <+1>
     Found lying on the floor of a cavern at 2050 feet (level 41)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid.
     
i) the Jewel Encrusted Crown of Normith [0,+19] <+6, +4>
     Found under some rubble at 2950 feet (level 59)
     
     +6 strength.
     +4 searching skill.
     Provides resistance to disenchantment.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Speeds regeneration.  Grants the ability to see invisible things. 
     
     
j) the Metal Cap of Almalith [3,+11] <+3>
     Found lying on the floor of a labyrinth at 2400 feet (level 48)
     
     +3 dexterity.
     Provides resistance to lightning, cold.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     
k) the Pair of Ethereal Slippers of Hungaros [0,+12] <+2, +6>
     Dropped by Uvatha the Horseman at 2450 feet (level 49)
     
     +2 stealth.
     +6 speed.
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid, fire.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     
     When activated, it creates a large lightning ball with damage 250.
     Takes 444 to 546 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
l) the Morning Star of Belen (6d6) (+17,+17) [+8] <+3, +1> {@w0}
     Dropped by a lich at 4700 feet (level 94)
     
     +3 strength.
     +3 intelligence.
     +3 infravision.
     +1 attack speed.
     Slays dragons (powerfully), demons, giants, orcs, animals.
     Branded with poison.
     Provides resistance to acid, cold, disenchantment.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 319 to 390 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
     Combat info:
     4.8 blows/round.
     With +8 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 480.1 vs. creatures not resistant to poison,
     703.7 vs. dragons, 480.1 vs. demons, 480.1 vs. giants, 480.1 vs.
     orcs, 368.3 vs. animals, and 256.5 vs. others.
     
m) the Mace 'Foros' (8d4) (+14,+25) [+4] <+1, +2, +3, +5>
     Dropped by an emperor wight at 3500 feet (level 70)
     
     +1 strength.
     +2 intelligence.
     +3 constitution.
     +5 searching skill.
     +3 speed.
     +1 light.
     Slays dragons (powerfully), undead, giants.
     Branded with weak cold.
     Provides resistance to acid, cold, light, dark, shards.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 351 to 429 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
     Combat info:
     3.8 blows/round.
     With +4 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 304.5 vs. creatures not resistant to cold,
     553.3 vs. dragons, 387.4 vs. undead, 387.4 vs. giants, and 221.5
     vs. others.
     
n) the Sling 'Brilos' (x4) (+14,+19) <+2>
     Taken from a chest found at 3500 feet (level 70)
     
     +2 strength.
     +2 shooting power.
     Provides resistance to acid, lightning, fire, chaos.
     Cannot be harmed by acid, fire.
     Sustains strength, wisdom.
     Grants the ability to see invisible things.  
     
     When activated, it turns your skin to stone briefly, which grants
     an extra 40AC but slows you down.
     Takes 159 to 175 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
o) the Light Crossbow 'Cirneil' (x3) (+17,+21) <+4, +2, +3>
     Found lying on the floor of a special room at 4850 feet (level 97)
     
     +4 wisdom.
     +2 dexterity.
     +3 infravision.
     Provides resistance to acid, cold, nether, chaos.
     Cannot be harmed by acid, fire.
     Grants telepathy.  
     
     When activated, it destroys doors.
     Takes 159 to 175 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
p) 12 Seeker Bolts of Flame (4d5) (+14,+16)
     Branded with fire.
     
q) 36 Arrows of Wounding (1d4) (+12,+10)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 226.6.
     35% chance of breaking upon contact.
     
r) 24 Seeker Arrows of Slay Dragon (4d4) (+14,+3)
     Slays dragons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 403.6 vs. dragons, and 230.6 vs. others.
     35% chance of breaking upon contact.
     
s) 20 Iron Shots of Slay Demon (1d4) (+10,+7)
     Slays demons.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
      1960     50'  Reached level 2
      1960     50'  Reached level 3
      2937    150'  Reached level 4
      3893    150'  Reached level 5
      3930    150'  Killed Grip, Farmer Maggot's Dog
      4124    150'  Found the Main Gauche of Celeb
      4611    150'  Reached level 6
      5441    200'  Reached level 7
      5743    200'  Killed Sméagol
      5989    200'  Reached level 8
      6606    550'  Reached level 9
      6633    550'  Reached level 10
      7104    600'  Killed Orfax, Son of Boldor
      7104    600'  Reached level 11
      7949    650'  Reached level 12
      8514    650'  Reached level 13
      8906    650'  Killed Grishnákh, the Hill Orc
      8965    650'  Reached level 14
      9703    650'  Killed Wormtongue, Agent of Saruman
      9703    650'  Reached level 15
     11011      0'  Reached level 16
     11509      0'  Reached level 17
     12876    700'  Killed Brodda, the Easterling
     13249    700'  Reached level 18
     13661    700'  Reached level 19
     14000    700'  Reached level 20
     14137    700'  Found the Band of Eardandi
     14979    750'  Killed Ufthak of Cirith Ungol
     16141    750'  Reached level 21
     17744    850'  Reached level 22
     19618   1050'  Killed Fang, Farmer Maggot's Dog
     19742   1050'  Killed Bullroarer the Hobbit
     20128   1050'  Reached level 23
     20143   1050'  Killed Shagrat, the Orc Captain
     20144   1050'  Found the Set of Mithril Gauntlets of Amorosgil (LOST)
     20558   1050'  Killed Golfimbul, the Hill Orc Chief
     20565   1050'  Found the Glaive of Salant (LOST)
     20693   1050'  Killed Ulfast, Son of Ulfang
     21201   1050'  Reached level 24
     23837   1050'  Killed Boldor, King of the Yeeks
     24127   1050'  Reached level 25
     24459   1100'  Found the Star of Motel
     28204   1250'  Killed Angamaitë of Umbar
     28565   1250'  Killed Sangahyando of Umbar
     28565   1250'  Reached level 26
     28956   1250'  Killed Azog, King of the Uruk-Hai
     29484   1250'  Killed Bolg, Son of Azog
     34149   1500'  Reached level 27
     35364   1550'  Killed Ulwarth, Son of Ulfang
     35957   1500'  Killed Gorbag, the Orc Captain
     37574   1500'  Killed Lugdush, the Uruk
     37989   1500'  Killed Lagduf, the Snaga
     40529   1800'  Reached level 28
     42800   1800'  Reached level 29
     44789   1850'  Killed Khîm, Son of Mîm
     47509   1950'  Reached level 30
     49724   2000'  Reached level 31
     54821   2100'  Found the Main Gauche of Errind (LOST)
     56663   2200'  Reached level 32
     57827   2200'  Killed The Queen Ant
     57978   2200'  Found the Fur Cloak of Galdada
     57982   2200'  Found the Amulet of Manar (LOST)
     59920   2250'  Killed Akhorahil the Blind
     60615   2300'  Reached level 33
     61338   2300'  Killed Lorgan, Chief of the Easterlings
     61538   2300'  Found the Set of Mithril Gauntlets of Mendor (LOST)
     61539   2300'  Found the Flail of Pandil (LOST)
     62887   2400'  Killed Uglúk, the Uruk
     62895   2400'  Found the Katana of Mennos (LOST)
     64335   2400'  Found the Light Crossbow 'Naragon'
     64666   2400'  Found the Metal Cap of Almalith
     64674   2400'  Found the Pendant of Durumbari (LOST)
     64732   2400'  Found the Soft Leather Armour of Harme (LOST)
     65010   2400'  Reached level 34
     66494   2450'  Killed Uvatha the Horseman
     66496   2450'  Found the Pair of Ethereal Slippers of Hungaros
     66882      0'  Killed Farmer Maggot
     67139   2450'  Killed Adunaphel the Quiet
     67905   2500'  Killed Waldern, King of Water
     68956   2550'  Killed Ulfang the Black
     68962   2550'  Found the Two-Handed Great Flail 'Vornimar' (LOST)
     69402   2550'  Found the War Hammer of Aregaleb (LOST)
     69876   2550'  Reached level 35
     70879   2550'  Killed Harowen the Black Hand
     71038   2550'  Killed Kavlax the Many-Headed
     75242   2800'  Killed Ren the Unclean
     75919   2800'  Killed Ar-Pharazôn the Golden
     75919   2800'  Reached level 36
     76074   2800'  Found the Set of Mithril Gauntlets of Elunarel (LOST)
     76586   2850'  Killed Beorn, the Shape-Changer
     77259   2950'  Found the Jewel Encrusted Crown of Normith
     80046   3000'  Killed Nár, the Dwarf
     80067   3000'  Killed Ibun, Son of Mîm
     80107   3000'  Reached level 37
     80539   3000'  Killed Castamir the Usurper
     80542   3000'  Found the Metal Cap of Losgil
     82510   3000'  Killed Eöl, the Dark Elf
     82641   3000'  Found the Lance of Lostari (LOST)
     82646   3000'  Found the Zweihander of Naegorwe (LOST)
     82647   3000'  Found the Elfstone of Panil (LOST)
     83375   3350'  Killed Ariel, Queen of Air
     84430   3350'  Killed Itangast the Fire Drake
     84842   3350'  Found the Set of Mithril Gauntlets 'Arast'
     84958   3350'  Found the Cutlass of Ithel (LOST)
     85722   3450'  Reached level 38
     86251   3450'  Killed Hoarmurath of Dir
     86251   3450'  Reached level 38
     87527   3500'  Killed Saruman of Many Colours
     87540   3500'  Found the Amulet of Halare (LOST)
     88012   3500'  Found the Partial Plate Armour of Lamarfir
     89631   3500'  Reached level 39
     89981   3500'  Found the Mace 'Foros'
     90386   3500'  Found the Sling 'Brilos'
     90387   3500'  Found the Executioner's Sword of Gondol (LOST)
     92438   3500'  Found the Ring of Arsiath
     92529   3500'  Reached level 39
     93542   3500'  Killed Medusa, the Gorgon
     93801   3500'  Found the Band 'Finiele'
     93821   3500'  Found the Pair of Mithril Shod Boots of Siren
     94482   3550'  Killed Mughash the Kobold Lord
     95684   3800'  Reached level 40
     96311   3800'  Killed Bill the Stone Troll
     96320   3800'  Killed Bert the Stone Troll
     96329   3800'  Killed Tom the Stone Troll
     96329   3800'  Found the Scythe 'Giond' (LOST)
     97099   3800'  Killed The Cat Lord
     98839   4250'  Killed Ji Indur Dawndeath
     98851   4250'  Found the Ring of Angiondol
    100416   4300'  Reached level 41
    100803   4300'  Killed Mîm, Betrayer of Turin
    101888   4500'  Killed Tselakus, the Dreadlord
    101890   4500'  Found the Dagger of Lathalion (LOST)
    102190   4500'  Killed Scatha the Worm
    102453   4500'  Killed Smaug the Golden
    102453   4500'  Found the Spear of Milweth (LOST)
    102525   4500'  Found the Leather Shield 'Alarch' (LOST)
    103142   4550'  Killed Draugluin, Sire of All Werewolves
    103142   4550'  Reached level 42
    103676   4550'  Killed Polyphemus, the Blind Cyclops
    103678   4550'  Found the Hard Leather Armour 'Elemen' (LOST)
    104075   4550'  Found the Long Sword of Denornor (LOST)
    106252   4700'  Found the Morning Star of Belen
    106847   4750'  Killed The Witch-King of Angmar
    106847   4750'  Reached level 43
    106865   4750'  Found the Whip of Durhundon (LOST)
    107150   4800'  Killed Thuringwethil, the Vampire Messenger
    108232   4800'  Killed Lokkak, the Ogre Chieftain
    108235   4800'  Found the Ring 'Beluth'
    108446   4800'  Found the Band of Gante
    108668   4850'  Found the Light Crossbow 'Cirneil'
    108821      0'  Reached level 43
    109515   4950'  Killed Quaker, Master of Earth
    110009   4950'  Killed Khamûl, the Black Easterling
    110009   4950'  Found the Long Bow of Quendan
    110010   4950'  Found the Mithril Plate Mail of Dredhran
    111023   4900'  Killed Glaurung, Father of the Dragons
    111225   4900'  Found the Great Axe of Tande (LOST)
    111227   4900'  Found the Mattock of Anonwe (LOST)
    114321   4900'  Killed Dwar, Dog Lord of Waw
    114322   4900'  Found the Main Gauche 'Athad' (LOST)
    115055      0'  Reached level 44
    116585   4950'  Killed Sauron, the Sorcerer
    116606   4950'  Found the Scimitar of Ringwaing (LOST)
    119226   5000'  Killed Rogrog the Black Troll
    119703   5000'  Killed Morgoth, Lord of Darkness
    119707   5000'  Found the Massive Iron Crown of Morgoth
    119708   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 27.11.2022 13:31
Last updated on 27.11.2022 13:31

Download this dump

7351. on the Ladder (of 19090)
3210. on the Angband Ladder (of 6561)
40. for this player (

Comments

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On 27.11.2022 13:36 old_school wrote:
Finally, last Mage win with all classes trying for 1 year and 1.5 months.

On 27.11.2022 15:59 Estie wrote:
You mean all races. Half elf was the last, not surprisingly. Having like 1 less range of infravision seems not exactly sufficient to justify its own race for a computer game - it was taken from D&D of course where you can add depth by role playing.

On 27.11.2022 16:01 Estie wrote:
Oh and almost forgot from all this rambling: congratulations!

On 27.11.2022 16:46 old_school wrote:
Opps, you are correct, last Mage for all races. And thanks for the congrats.
Thus far, I have won with every Half-Troll and very Mage. Starting on Rangers now.
And I agree Half Elf was very difficult and I put it off until the end.

On 27.11.2022 16:47 old_school wrote:
very Mage = every Mage

On 27.11.2022 16:56 old_school wrote:
And it figures, that my 4th Ranger attempt just found Kelek's on the floor at 350'...

On 28.11.2022 03:58 Estie wrote:
Its not like early Keleks does the mage any good. Hf with your rangers; they play quite differently depending on race.

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