The Angband Ladder: Uingil II, Dwarf Priest by Lemon

  [Angband 4.2.5 Character Dump]

 Name   Uingil II    Age             44          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'11"   STR! 18/100  +2  -1  +4 18/150
 Class  Priest       Weight    8st 10lb   INT:     18  -3  -3  +0     12
 Title  High Priest  Turns used:          WIS! 18/100  +2  +3  +6 18/210
 HP     -144/942     Game       1050279   DEX! 18/100  -2  -1 +16 18/***
 SP     196/385      Standard    158277   CON! 18/100  +2  +1 +11 18/***
                     Resting      75993

 Level                 48    Armor     [35,+136]    Saving Throw    100%
 Cur Exp          4788072                           Stealth       Superb
 Max Exp          4788072    Melee       8d4,+25    Disarm - phys.   84%
 Adv Exp          4800000    To-hit       52,+60    Disarm - magic   66%
                             Blows      5.0/turn    Magic Devices     91
 Gold              211037                           Searching        79%
 Burden          168.9 lb    Shoot to-dam    +13    Infravision    50 ft
 Overweight      -11.0 lb    To-hit       43,+64    Speed      3.7x (29)
 Max Depth    4850' (L97)    Shots      1.0/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:......+.+.*.. pFear:....+.....+.!
 Elec:......+.+.++. pBlnd:......+.....+
 Fire:+.....+.+.+.. pConf:......+......
 Cold:....+.+.+.... pStun:.............
 Pois:....+........ HLife:+............
Light:....+....+... Regen:.............
 Dark:.+.....+...+.   ESP:.+...........
Sound:......+...... S.Inv:+......+.....
Shard:............. FrAct:....+....+...
Nexus:....+........ Feath:.............
Nethr:........+.... S.Dig:...........+.
Chaos:.........+... TrpIm:.............
Disen:......+...... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......++..+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:+...........+
NoTel:............. Speed:..++.......+!
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:....++....+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You hit Huan, Wolfhound of the Valar.
> You smite the dread. It was a superb hit!
> You smite the dread.
> You have destroyed the dread.
> You miss Huan, Wolfhound of the Valar.
> You hit Huan, Wolfhound of the Valar.
> You miss Huan, Wolfhound of the Valar.
> You hit Huan, Wolfhound of the Valar.
> You miss Huan, Wolfhound of the Valar.
> You hit Huan, Wolfhound of the Valar.
> Huan, Wolfhound of the Valar, breathes shards.
> You have been given a deep gash.
> Your Bastard Sword is imbued with holy force!
> Huan, Wolfhound of the Valar, breathes shards.
> You die.

Killed by Huan, Wolfhound of the Valar.

  [Character Equipment]

a) the Bastard Sword of Corim (8d4) (+14,+14) <+1, +3>
     Found lying on the floor of a cavern at 2400 feet (level 48)
     
     +1 constitution.
     +3 tunneling.
     +1 extra blows.
     Slays undead, dragons, demons, giants.
     Provides resistance to fire.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     
     Combat info:
     5.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 474.9 vs undead, dragons, demons, and
     giants, 362.7 vs evil creatures, and 250.4 vs. others.
     
b) the Light Crossbow of Carmar (x3) (+18,+13) <+4> {!A!A!A!A}
     Dropped by a young multi-hued dragon at 2350 feet (level 47)
     
     +4 strength.
     +4 dexterity.
     Branded with acid.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Grants telepathy.  
     
     When activated, it turns your skin to stone briefly, which grants
     an extra 40AC but slows you down.
     Takes 168 to 184 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
c) a Ring of Speed <+10>
     Found lying on the floor at 4050 feet (level 81)
     
     +10 speed.
     
d) a Ring of Speed <+11>
     Dropped by Qlzqqlzuup, the Emperor Quylthulg, at 4850 feet (level
     97)
     
     +11 speed.
     
e) the Amulet 'Hornolie' <+3, +1>
     Dropped by a dracolisk at 2800 feet (level 56)
     
     +3 constitution.
     +1 light.
     Provides resistance to cold, poison, light, nexus.
     Provides protection from fear.
     Prevents paralysis.  
     
f) the Phial of Caldo <+5, +4, +3>
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +5 dexterity.
     +4 constitution.
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 38% for an
     average of 22.0 damage.
     Takes 45 to 82 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
g) the Studded Leather Armour 'Vingon' (-1) [12,+17]
     Found lying on the floor in a vault at 2450 feet (level 49)
     
     Provides resistance to acid, lightning, fire, cold, sound,
     disenchantment.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, fire.
     
i) the Cloak of Tument [1,+18] <+2, +5>
     Dropped by Uldor the Accursed at 2850 feet (level 57)
     
     +2 dexterity.
     +5 stealth.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
m) a Mithril Shield of Elvenkind [16,+28] <+1>
     Found lying on the floor in a vault at 2900 feet (level 58)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid.
     
n) the Hard Leather Cap of Barsiloth [2,+21] <+4, +5>
     Conjured forth by magic at 2050 feet (level 41)
     
     +4 wisdom.
     +5 dexterity.
     Provides resistance to light, chaos.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
o) the Set of Gauntlets of Apana [3,+17] <+2, +3, +1>
     Found lying on the floor in a vault at 2900 feet (level 58)
     
     +2 wisdom.
     +3 constitution.
     +1 light.
     Provides immunity to acid.
     Provides resistance to lightning, fire.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     
p) the Pair of Leather Sandals of Carwar [1,+15] <+4, +8>
     Found lying on the floor of a special room at 2050 feet (level 41)
     
     +4 stealth.
     +8 speed.
     Provides resistance to lightning, dark.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Novice's Handbook] {=g3}
     
     You can read this book.
     
b) 3 Holy Books of Prayers [Cleansing Power] {=g3}
     
     You can read this book.
     
c) a Holy Book of Prayers [Healing and Sanctuary] {=g1}
     Cannot be harmed by fire.
     
     You can read this book.
     
d) a Holy Book of Prayers [Battle Blessings] {=g1}
     Cannot be harmed by fire.
     
     You can read this book.
     
e) a Holy Book of Prayers [Wrath of the Valar] {=g1}
     Cannot be harmed by fire.
     
     You can read this book.
     
f) 28 Potions of Cure Critical Wounds
g) 9 Potions of Healing
i) 20 Potions of Restore Mana
m) 2 Potions of Enlightenment
n) 14 Scrolls of Phase Door
o) 2 Scrolls of Banishment
p) a Scroll of Mass Banishment
q) a Scroll of *Destruction*
r) 9 Rods of Detection (1 charging)
     Cannot be harmed by lightning.
     
s) 3 Rods of Probing {=g3}
t) a Rod of Disable Traps
u) 11 Wands of Teleport Other (69 charges)
v) 3 Staves of Speed (5 charges)




  [Character Quiver]

0) 29 Seeker Bolts of Holy Might (4d5) (+18,+22) {=g}
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 302.4 vs undead, demons, and creatures not
     resistant to acid, 252 vs evil creatures, and 151.4 vs. others.
     20% chance of breaking upon contact.
     
1) 7 Mithril Bolts of Venom (3d5) (+13,+13) {=g}
     Branded with poison.
     Cannot be harmed by acid.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 224.4 vs creatures not resistant to poison
     and creatures not resistant to acid, and 112.4 vs. others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 12 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) 5 Scrolls of Identify Rune
c) 6 Scrolls of Recharging
d) a Rod of Teleport Other
e) an Amulet of ESP
     Dropped by a dread at 4150 feet (level 83)
     
     Grants telepathy.  
     
f) the Pendant of Ulannog <+1, +6>
     Conjured forth by magic at 2850 feet (level 57)
     
     +1 intelligence.
     +6 dexterity.
     Provides resistance to acid, lightning, fire, light, dark, sound.
     
g) the Pendant of Vingwenar
     Dropped by Ulfang the Black at 2050 feet (level 41)
     
     Provides resistance to acid, lightning, fire, nexus.
     Provides protection from fear, confusion.
     Sustains wisdom.
     Prevents paralysis.  
     
     When activated, it grants temporary resistance to poison for
     1d10+10 turns.
     Takes 135 to 147 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
h) the Elfstone 'Gonwe' <+3, +2>
     Dropped by a gorgon at 2600 feet (level 52)
     
     +3 strength.
     +2 intelligence.
     +2 speed.
     Provides resistance to cold, dark.
     Provides protection from blindness.
     
i) the Arkenstone of Orodreb <+3>
     Found lying on the floor in a vault at 2350 feet (level 47)
     
     +3 light.
     Provides resistance to acid, lightning, cold, disenchantment.
     Provides protection from fear.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 209 to 410 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
j) Balance Dragon Scale Mail of Stealth (-2) [50,+15] <+2>
     Found lying on the floor in a vault at 3950 feet (level 79)
     
     +2 stealth.
     Provides resistance to sound, shards, chaos, disenchantment.
     
k) the Metal Scale Mail 'Dirith' (-2) [38,+21]
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     Provides resistance to acid, poison, light, dark, nether.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Slows your metabolism.  Feather Falling.  
     
l) Chain Mail of Elvenkind (-2) [32,+16] <+2>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid.
     
m) the Full Plate Armour of Ormen (-3) [62,+14] <+3, +2>
     Dropped by Baphomet the Minotaur Lord at 2450 feet (level 49)
     
     +3 intelligence.
     +3 dexterity.
     +2 constitution.
     Provides resistance to nether.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Speeds regeneration.  
     
n) a Robe of Permanence [2,+32]
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
o) a Cloak of the Magi [1,+17] <+2>
     Dropped by Pazuzu, Lord of Air, at 4850 feet (level 97)
     
     +2 intelligence.
     +2 stealth.
     Provides protection from stunning.
     Cannot be harmed by acid.
     Sustains intelligence.
     
p) a Knight's Shield of Elvenkind [15,+18] <+2>
     Found lying on the floor at 2950 feet (level 59)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid.
     
q) an Iron Crown of the Magi [0,+9] <+3>
     Dropped by Mîm, Betrayer of Turin, at 3000 feet (level 60)
     
     +3 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
r) a Metal Cap of Seeing [3,+6] <+1>
     Taken from a chest found at 1950 feet (level 39)
     
     +1 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
s) the Set of Gauntlets of Ivrin (+4,+3) [3,+14]
     Dropped by The Queen Ant at 2500 feet (level 50)
     
     Provides resistance to poison.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Prevents paralysis.  
     
t) the Set of Caestus 'Sorindeng' (+1,+8) [5,+17] <+3>
     Dropped by The Queen Ant at 2500 feet (level 50)
     
     +3 intelligence.
     +3 stealth.
     Cannot be harmed by acid, fire.
     
     When activated, it restores 10 hit points, removes fear and grants
     you resistance to fear and +12 to-hit for 1d25+25 turns.
     Takes 233 to 258 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
u) the Pair of Steel Shod Boots of Anargul [7,+15] <+3, +5>
     Dropped by Lorgan, Chief of the Easterlings, at 2050 feet (level
     41)
     
     +3 intelligence.
     +5 wisdom.
     +3 stealth.
     Provides resistance to fire, cold, dark.
     Cannot be harmed by acid, fire.
     Sustains strength, dexterity, constitution.
     Slows your metabolism.  Speeds regeneration.  
     
v) the Executioner's Sword of Serosgin (4d5) (+14,+14) <+2, +4, +1>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +2 stealth.
     +4 infravision.
     +1 extra blows.
     +1 light.
     Slays undead (powerfully), dragons (powerfully), demons, orcs.
     Provides resistance to shards.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 502.3 vs undead and dragons, 362.6 vs demons
     and orcs, 292.7 vs evil creatures, and 222.9 vs. others.
     
w) a Mace of Disruption of Extra Attacks (5d8) (+15,+13) <+2>
     Dropped by Makar, the Warrior, at 4850 feet (level 97)
     
     +2 extra blows.
     Slays undead.
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 695.1 vs undead, 526.4 vs evil creatures,
     and 357.7 vs. others.
     
x) the Light Crossbow 'Corgon' (x5) (+14,+16) <+3, +2>
     Dropped by Khîm, Son of Mîm, at 2200 feet (level 44)
     
     +3 constitution.
     +2 shooting power.
     Branded with weak acid.
     Provides resistance to acid, lightning, disenchantment.
     Cannot be harmed by acid, fire.
     Sustains strength, intelligence.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     When activated, it casts a bolt or beam of acid dealing 12d8
     damage, which your device skill increases by 13% for an average of
     61.0 damage.
     Takes 233 to 258 turns to recharge at your current speed.
     Your chance of success is 93.1%
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       393     50'  Reached level 2
       787     50'  Reached level 3
      1616    100'  Reached level 4
      2109    350'  Reached level 5
      2109    350'  Reached level 6
      2216    400'  Killed Grip, Farmer Maggot's Dog
      2422    450'  Reached level 7
      2422    450'  Reached level 8
      2637    450'  Reached level 9
      3395    450'  Reached level 10
      4501    450'  Killed Wormtongue, Agent of Saruman
      4501    450'  Reached level 11
      4816    500'  Reached level 12
      5485    500'  Reached level 13
      6812    600'  Killed Brodda, the Easterling
      6812    600'  Reached level 14
      7079    600'  Killed Grishnákh, the Hill Orc
      7079    600'  Reached level 15
      9010    650'  Reached level 16
     10201    650'  Reached level 17
     10379    650'  Killed Orfax, Son of Boldor
     12280    700'  Killed Boldor, King of the Yeeks
     12280    700'  Reached level 18
     13033    800'  Reached level 19
     13838    900'  Reached level 20
     14383    950'  Reached level 21
     15169   1000'  Reached level 22
     16503   1050'  Reached level 23
     19368   1050'  Found the Star of Ancaldan (LOST)
     20677   1050'  Reached level 24
     21417   1050'  Reached level 25
     23844   1050'  Killed Nár, the Dwarf
     24682   1050'  Killed Lugdush, the Uruk
     25024   1100'  Reached level 26
     25271   1150'  Killed Uglúk, the Uruk
     29157   1400'  Killed Shagrat, the Orc Captain
     29885   1400'  Reached level 27
     32438   1450'  Killed Bolg, Son of Azog
     35064   1550'  Reached level 28
     35935   1550'  Killed Ufthak of Cirith Ungol
     36817      0'  Reached level 29
     36817      0'  Reached level 30
     36817      0'  Reached level 31
     38084   1700'  Killed Ulwarth, Son of Ulfang
     38112   1700'  Killed Ulfast, Son of Ulfang
     38770   1700'  Killed Lagduf, the Snaga
     43012   1700'  Reached level 32
     50464   1950'  Reached level 33
     54049   2050'  Found the Halberd of Hunilmend (LOST)
     57043   2050'  Killed Ulfang the Black
     57056   2050'  Found the Pendant of Vingwenar
     58413   2050'  Found the Hard Leather Cap of Barsiloth
     58424   2050'  Found the Pair of Leather Sandals of Carwar
     58436   2050'  Killed Ibun, Son of Mîm
     61226   2050'  Reached level 34
     63978   2050'  Killed Lorgan, Chief of the Easterlings
     64198   2050'  Found the Pair of Steel Shod Boots of Anargul
     65649   2100'  Found the Bastard Sword 'Orlacirya' (LOST)
     66291   2100'  Killed Gorbag, the Orc Captain
     70206   2100'  Reached level 35
     84884   2200'  Killed Kavlax the Many-Headed
     84884   2200'  Found the Mace of Calegore (LOST)
     85344   2200'  Killed Khîm, Son of Mîm
     85345   2200'  Found the Light Crossbow 'Corgon'
     93247   2350'  Reached level 36
     94435   2350'  Killed Angamaitë of Umbar
     94441   2350'  Killed Sangahyando of Umbar
     94468   2350'  Found the Arkenstone of Orodreb
     94676   2350'  Found the Light Crossbow of Carmar
     95371   2400'  Found the Bastard Sword of Corim
    103135   2450'  Killed Baphomet the Minotaur Lord
    103135   2450'  Reached level 37
    103139   2450'  Found the Full Plate Armour of Ormen
    103721   2450'  Found the Studded Leather Armour 'Vingon'
    105098   2500'  Killed The Queen Ant
    105105   2500'  Found the Set of Caestus 'Sorindeng'
    105107   2500'  Found the Set of Gauntlets of Ivrin
    106022   2550'  Killed Lokkak, the Ogre Chieftain
    106382   2600'  Found the Elfstone 'Gonwe'
    107111   2600'  Killed Gorlim, Betrayer of Barahir
    107615   2650'  Reached level 38
    108343   2650'  Found the Executioner's Sword of Serosgin
    111054   2700'  Found the Hard Leather Cap 'Heledhwe' (LOST)
    111244   2700'  Reached level 39
    111463   2700'  Killed Scatha the Worm
    113259   2750'  Killed Ar-Pharazôn the Golden
    113259   2750'  Reached level 40
    113409   2750'  Found the Band of Falan (LOST)
    114314   2750'  Killed Rogrog the Black Troll
    115395   2800'  Found the Amulet 'Hornolie'
    116766   2800'  Killed Smaug the Golden
    117161   2800'  Killed The Balrog of Moria
    119052   2850'  Reached level 41
    119055   2850'  Found the Pendant of Ulannog
    119453   2850'  Found the Main Gauche of Harnibin (LOST)
    119599   2850'  Killed Uldor the Accursed
    119600   2850'  Found the Cloak of Tument
    122282   2900'  Killed Eöl, the Dark Elf
    122915   2900'  Killed Gilim, the Giant of Eruman
    123683   2900'  Reached level 42
    124724   2900'  Killed Itangast the Fire Drake
    124727   2900'  Found the Pair of Mithril Shod Boots 'Lossin' (LOST)
    125523   2900'  Found the Set of Gauntlets of Apana
    126437   3000'  Killed Mîm, Betrayer of Turin
    127284   3050'  Killed Waldern, King of Water
    128678   3050'  Killed Saruman of Many Colours
    128678   3050'  Reached level 43
    130498   3100'  Killed Draebor, the Imp
    130500   3100'  Found the Scimitar 'Mormen' (LOST)
    130501   3100'  Found the Fur Cloak of Rhuin (LOST)
    131027   3100'  Killed The Phoenix
    132297   3200'  Reached level 44
    134019   3250'  Found the Phial of Caldo
    134580   3250'  Killed Fundin Bluecloak
    135141   3250'  Reached level 45
    136261   3250'  Killed Nan, the Giant
    136583   3250'  Found the Scythe 'Lungist' (LOST)
    136645   3250'  Found the Metal Scale Mail 'Dirith'
    136866   3250'  Killed Tevildo, Prince of Cats
    137542   3250'  Reached level 46
    141355   3750'  Reached level 47
    141993   3900'  Killed Harowen the Black Hand
    142515   3950'  Killed Hoarmurath of Dir
    142516   3950'  Found the Scimitar 'Nildur' (LOST)
    146878   4200'  Killed Wiruin, the Maelstrom
    147639   4250'  Killed Vargo, Tyrant of Fire
    149315   4500'  Killed Uvatha the Horseman
    149315   4500'  Reached level 48
    151672   4750'  Reached level 48
    152643   4850'  Killed Gothmog, the High Captain of Balrogs
    152657   4850'  Found the Metal Lamellar Armour of Aeluvin (LOST)
    153276   4850'  Killed Adunaphel the Quiet
    153300   4850'  Killed Qlzqqlzuup, the Emperor Quylthulg
    154734   4850'  Killed Pazuzu, Lord of Air
    154734   4850'  Found the Blade of Chaos of Kemmor (LOST)
    155588   4850'  Killed Makar, the Warrior


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

0e974fbc


Posted on 30.9.2023 04:20

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6284. on the Ladder (of 19090)
2683. on the Angband Ladder (of 6561)
4. for this player (

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On 30.9.2023 04:20 Lemon wrote:
I have no business dying here. This run was as good as done. And then I decide to fight Huan for funsies, because I thought, oh it would be nice to not have to deal with him against morgoth, and even though he has unresisted shard breath it can only do half my hp. So as long as I heal to full the turn he breaths shards I can never die! I then proceed to accidentally misinput my heal spell as 'MDC' instead of 'MCD' and he rolls the 1 in 20 chance to breath shards a second time in a row and I die.

On 30.9.2023 04:29 Lemon wrote:
Also, this was my first time making it deep with random artifacts and they just seem incredibly busted compared to normal artifacts. Many artifacts just have insane stat bonuses that you'd die for in standarts and all sorts of exotic resists rather than just like, holding out for belthronding if you want disenchantment.

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