The Angband Ladder: Ilyor, High-Elf Thaumaturgist by <funky_cheeze@usa.net>

  [ToME 2.0.0 Character Dump]

 Name  : Ilyor                  Age                119       STR:      7       
 Sex   : Female                 Height              87       INT:     25       
 Race  : High-Elf Hermit        Weight             200       WIS:     17       
 Class : Thaumaturgist          Social Class        58       DEX:     16       
 Body  : Player                                              CON:     10       
                                                             Chr:     17     18
                                                                               
 + To Melee Hit           1 Level             27    Max Hit Points       124   
 + To Melee Damage       12 Experience     64724    Cur Hit Points        -3   
 + To Ranged Hit         -9 Max Exp        64724    Max SP (Mana)        393   
 + To Ranged Damage       2 Exp to Adv.    87500    Cur SP (Mana)        184   
   AC                 13+40 Gold           38689    Loan                   0   
                                                    Loan time              0   
                         (Miscellaneous Abilities)                             
 Fighting    : Fair         Perception  : Excellent    Blows/Round:  1         
 Bows/Throw  : Bad          Searching   : Fair         Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Excellent    Wpn.dmg/Rnd:  1d6+12    
 Stealth     : Superb       Magic Device: Legendary[15]Infra-Vision: 50 feet   
                                                       Tactic:       coward    
                                                       Explor:       brisk     
                         (Character Background)                                
          yur mother was of the Sindar.  You are one of several               
          children of a Yeoman.  You are a well liked child.  You              
          have hazel eyes, curly black hair, and a very dark                   
          complexion.                                                          


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ALWAYS
 Arena Levels:       ON
 Persistent Dungeons:       ON
 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 22 (1100')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 51st Yavie of the 2890th year of the third age.
 Your adventured lasted 8 days.

     Your Attributes:
You are dead.
You can travel between towns and the depths.
You can mystify pets.
You can wake up a pet.
You are poisoned.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You are unlucky.
You reflect arrows and bolts.
You are resistant to acid.
You are resistant to bright light.
Your wisdom is affected by your equipment.
Your constitution is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon drains life from your foes.
Your weapon melts your foes.
Your weapon poisons your foes.
Your weapon strikes at evil with extra force.
Your weapon strikes at demons with holy wrath.
Your weapon is especially deadly against trolls.

Skills (points left: 0)
	  - Weaponmastery                               02.700 [0.400]
 - Sneakiness                                    05.860 [0.900]
	  . Disarming                                   03.000 [0.500]
 - Magic                                         46.491 [0.950]
	  . Spell-power                                 00.000 [0.600]
	  . Sorcery                                     00.400 [0.400]
	  . Mana                                        00.000 [0.600]
	  . Fire                                        00.000 [0.600]
	  . Water                                       00.000 [0.600]
	  . Air                                         00.000 [0.600]
	  . Earth                                       00.000 [0.600]
	  . Meta                                        00.000 [0.600]
	  . Conveyance                                  00.000 [0.600]
	  . Divination                                  03.000 [0.600]
	  . Temporal                                    00.000 [0.600]
	  . Mind                                        00.000 [0.600]
	  . Nature                                      00.000 [0.600]
	  . Necromancy                                  00.000 [0.600]
	  . Runecraft                                   00.000 [0.600]
	  . Thaumaturgy                                 39.700 [0.900]
 - Spirituality                                  01.000 [0.550]
	  . Prayer                                      00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
 - Misc                                          00.000 [0.000]

 You saved 10 princesses.

 You have defeated 4970 enemies.


  [Corruptions]

 You can travel between town and the depths.


  [Character Equipment]

a) The Rapier of Brindurim (1d6) (+10,+10) (+4)
   
   It affects your wisdom.
   It affects your constitution.
   It does extra damage from acid.
   It poisons your foes.
   It drains life from your foes.
   It is very sharp and make your foes bleed.
   It is especially deadly against trolls.
   It strikes at demons with holy wrath.
   It fights against evil with holy fury.
   It cannot be harmed by acid, cold, lightning or fire.
d) (nothing)
e) a Ring of Damage (+12)
f) an Indestructible Ring of Protection [+9]
   
   It cannot be harmed by acid, cold, lightning or fire.
k) an Amulet of Acid Resistance
m) a Dwarven Lantern
n) Soft Studded Leather [5,+0]
o) a Cloak [1,-1]
p) a Large Leather Shield of Reflection [4,+13]
   
   It reflects bolts and arrows.
   It cannot be harmed by acid, cold, lightning or fire.
s) a Metal Cap [3,+3]
u) (nothing)
x) (nothing)
z) (nothing)
{) (nothing)
|) a Shovel (1d2) (+0,+0) (+1) {25% off}


  [Character Inventory]

a) a Mushroom of Restore Constitution
b) a Mushroom of Sickness
c) a Potion of Shape of Ape
d) 3 Potions of Shape of Chaos cloud
e) 2 Potions of Cure Serious Insanity
f) a Potion of Neutralize Poison
g) 4 Potions of Berserk Strength
h) 2 Potions of Cure Light Wounds
i) a Potion of Healing
j) a Potion of Restore Mana
k) a Potion of Curing
l) 5 Scrolls of Satisfy Hunger {@r0}
m) a Rod Tip of Lightning Bolts (30 Mana to cast)
n) a Rod Tip of Frost Bolts (35 Mana to cast)
o) a Rod Tip of Cold Balls (55 Mana to cast)
p) a Wand of Stinking Cloud (8 charges)
q) a Wand of Frost Bolts (4 charges)
r) 2 Wands of Wonder (9 charges)
s) The Wand of Digging of Thrain (22 charges)
   The miner's friend.  This wand was used by Thrain to dig
   into the walls of the dungeon and is quite useful because
   it will never be destroyed.
t) a Staff of Perception (3 charges)
u) a Broad Axe (2d6) (+4,+7)
v) a Three Piece Rod (3d3) (+6,+5)
w) (nothing)


  [Home Inventory - Bree ]

a) a Book of Beginner Cantrips
b) a Book of Fireflash
c) a Rune [Armageddon]
d) a Rune [Gravity]
e) a Rune [Knowledge]
f) 2 Rings of Levitation
g) a Ring of Fire Resistance
h) a Ring of Sustain Wisdom
i) Splint Mail (-2) [19,+2]
j) Soft Studded Leather [5,-1]
k) Rhino Hide Armour (-1) [8,+3]
l) Leather Scale Mail of Resistance (-1) [11,+12]
   
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It cannot be harmed by acid, cold, lightning or fire.
m) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4)
   
   The Petty-dwarves of Bathak forged this blade, and it
   shares their thirst for blood.
   It affects your dexterity.
   It is very sharp and can cut your foes.
   It is very sharp and make your foes bleed.
   It cannot be harmed by acid, cold, lightning or fire.
n) a Rapier of *Slay Dragon* (1d6) (+1,+4) (+1)
   
   It affects your constitution.
   It is a great bane of dragons.
   It makes you completely fearless.
   It provides resistance to acid.
   It provides resistance to electricity.
   It allows you to sense the presence of dragons.
o) a Blessed Basillard (1d8) (+4,+5) (+3)
   
   It affects your wisdom.
   It provides light.
   It allows you to sense the presence of good beings.
   It has been blessed by the gods.
p) a Tulwar of Extra Attacks (2d4) (+2,+4) (+2 attacks)
   
   It affects your attack speed.
q) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
   
   This fiery, shining blade earned its sobriquet "Foe-Hammer"
   from dying orcs who dared to come near hidden Gondolin.
   It affects your searching.
   It does extra damage from fire.
   It is especially deadly against orcs.
   It strikes at demons with holy wrath.
   It fights against evil with holy fury.
   It provides resistance to fire.
   It provides resistance to light.
   It provides light.
   It allows you to sense the presence of orcs.
   It slows your metabolism.
   It has been blessed by the gods.
   It cannot be harmed by acid, cold, lightning or fire.
r) a Long Sword of Slay Demon (2d5) (+5,+5)
   
   It strikes at demons with holy wrath.
s) a Pick (1d3) (+6,+4) (+1)



Posted on 28.4.2002 08:47
Last updated on 28.4.2002 22:57

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13586. on the Ladder (of 18973)
2374. on the ToME Ladder (of 3151)
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Comments

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On 28.4.2002 08:47 funky_cheeze@usa.net wrote:
hey, look!
a character that hasn't died yet!


On 28.4.2002 20:33 funky_cheeze@usa.net wrote:
tom the troll down.
azog down.

On 28.4.2002 22:57 funky_cheeze@usa.net wrote:
ah well.

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